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Old April 8, 2003, 20:02   #91
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Quote:
Originally posted by War4ever
i think we should start a new thread on this subject and see what our other fellow aploytoners think about this.
Done...

http://www.apolyton.net/forums/showt...threadid=83027
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Old April 8, 2003, 20:22   #92
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thanks Ming.....

everyone , nothing to see here, move along....
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Old April 15, 2003, 15:35   #93
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Didn't get a lot of action in that thread... we need to post more in it
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Old April 15, 2003, 16:06   #94
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a shame, but i guess the main ideas are posted.....really i guess all that matters is what this group thinks, since others are unlikely to use it anyways
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Old April 15, 2003, 16:20   #95
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The proof of the pudding is in the eating........whoever organises the games (Rah I suppose) pick a theme and see if its fun.
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Old April 15, 2003, 16:49   #96
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Naw, as the organizer, I don't want to appear to be forcing anything on players. It's bad enough that these guys called it "RAH" rules. It sounds real bad when I'm trolling new players and they ask what setting we play and I have to say "check out the RAH rules thread". Which is why they called it that in the first place.
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Old April 15, 2003, 16:53   #97
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Quote:
Originally posted by rah
I have to say "check out the RAH rules thread". Which is why they called it that in the first place.


Yep... we know how "thrilled" you are with the name
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Old April 15, 2003, 17:01   #98
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yep
It's not as bad now because most of the people here realize that it's a rules set based on the input of many different people and not just me, but it's still tough when you're dealing with new people that aren't aware of the History involved.
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Old April 15, 2003, 18:03   #99
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no no, the perception around here is that "Rah" rules are your set of rules which let you WLTCD to get cheap pwergraph wins b/c you can't win on any other settings J/k of course
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Old April 16, 2003, 08:04   #100
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Just call me Eyes
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Old April 18, 2003, 05:59   #101
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I myself play deity 1x1x and found out that huts make not much importance in my games, because of these points:
- there can be tech in it.
- there are more important things to find: like trade specials. so coast line is more important.

for the hutfinder: i think its a little too detailed. you have plenty enough information with this:
1. there is a hut 3 squares to the left if your hut is to the left of a special. (and there is a hut 3 squares right if your hut is right of a special). the so called "middle of a pattern".
2. from a hut you go either 3 squares horizontal or 3 squares vertical to find the next hut.
3. in middle of pattern always go horizontal, because vertical is 33% of finding a hut, horizontal is 100% (given no water there).
4. looking if the special is top right or bottom left of a hut is unwize, there are acceptions in the pattern that can mislude you.

these simple guidelines are more then enough to find huts efficiently and not waste too much time while moving.
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Old April 21, 2003, 00:56   #102
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And that's why I don't see any reason to limit. As long as it isn't used during your turn, the information has been around for a while...
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Old April 21, 2003, 02:58   #103
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agree with Ming....it takes a bit of the guesswork out of the game....but i think its an even upper for those so called skilled players who open up the map and look anyways
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Old April 21, 2003, 04:01   #104
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Now now, you're just jealous 'cause your second computer ain't called "Skill"...
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Old April 24, 2003, 00:37   #105
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Actually, i have named my second computer "bad hut luck"
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Old April 24, 2003, 01:03   #106
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Quote:
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Actually, i have named my second computer "bad hut luck"
Well... if you open that many huts, eventually you aren't going to like the results
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Old April 24, 2003, 01:42   #107
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i like to open huts.....i like gloating over the good results and whining over the poor ones....

nothing pisses me off more than only getting like 3 huts all game
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Old April 24, 2003, 02:33   #108
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That's the problem with opening a lot of huts... early, you get the units you need, but you can also get those sciences that knock you off the path. And yeah, I also would rather take my chances opening huts then not getting any
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Old April 24, 2003, 06:48   #109
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War is a greedy hutmuncher, and its only fair they bite back on occasion.
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Old April 24, 2003, 08:19   #110
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Quote:
Originally posted by War4ever
Actually, i have named my second computer "bad hut luck"
I thought your second computer was named "crappy backup" for your current non-functioning machine.
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Old April 24, 2003, 09:49   #111
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I've been told that War's computer was actually used as a server for Poly up to this week!

That might explain what happened in the last days...
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Old April 24, 2003, 09:59   #112
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If that was the case, Apolyton would have been down most of this year
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Old April 24, 2003, 10:30   #113
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sigh...you lads are right on all accounts....

of course the problem may be related to a file i dled..... big surprise, and no its WAS NOT porn but a gaming file...seems to be causing a kernel fault...

they ALL cause a kernel fault....stupid computers
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Old April 24, 2003, 10:37   #114
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Quote:
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and no its WAS NOT porn
Too bad you stole my line!
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Old April 24, 2003, 11:13   #115
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War, have you figured out who General Fault is and what he the heck he was doing your hard drive.
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Old April 24, 2003, 11:36   #116
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Quote:
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War, have you figured out who General Fault is and what he the heck he was doing your hard drive.
/me listens for the sound of the bottom of the barrel being scraped.
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Old April 24, 2003, 11:41   #117
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Geeze, believe it or not I just heard that joke last week and I laughed. Didn't realize it was so old.

Played an MP game recently SPIKE

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Old April 24, 2003, 13:06   #118
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if ming is around tonite, i will test the machine out with him....i removed that malicious file...
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Old April 27, 2003, 17:27   #119
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for those who can't remember, great wall is only allowed in games of 4 or more in rah rules
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Old April 27, 2003, 19:51   #120
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Hey... after a "few" beers... I forgot.
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