February 14, 2003, 07:58
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#1
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Prince
Local Time: 19:38
Local Date: November 1, 2010
Join Date: Jan 2001
Location: Invisible, Silent, Deadly.
Posts: 310
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Civ3 corruption model proved right!
Enron hadn't paid any federal taxes despite being (on paper, at the time) one of the most profitable companies in America.
Billions of tax dollars lost in corruption.
Cvi 3 has it right. democracy cannot guarentee no (or even low) corruption, which is what was ruled in civ2.
__________________
Do not be too proud of this technological terror you've constructed...
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February 14, 2003, 09:52
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#2
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Prince
Local Time: 16:38
Local Date: November 1, 2010
Join Date: Nov 2002
Location: Porto Alegre, RS
Posts: 532
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I agree; still, I miss it.
The same aplies to communism and fundamentalism: corruption, a lot, by the way, exists in the model of trading favors and inluence. Just pick a different "look" to it (religious wisdom, burocratic power...).
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February 14, 2003, 21:08
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#3
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Emperor
Local Time: 15:38
Local Date: November 1, 2010
Join Date: Apr 2002
Location: The warmonger formerly known as rpodos. Gathering Storm!
Posts: 8,907
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And how many tiles is it from Houston to Washington?
Or, even better, the primary operations of Worldcom (originally the MCI part) are in the Virginia suburbs!!
Corruption... deal with it.
__________________
The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
Duas uncias in puncta mortalis est.
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February 14, 2003, 21:26
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#4
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Emperor
Local Time: 12:38
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Henderson, NV USA
Posts: 4,168
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Quote:
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Originally posted by Theseus
And how many tiles is it from Houston to Washington?
Or, even better, the primary operations of Worldcom (originally the MCI part) are in the Virginia suburbs!!
Corruption... deal with it.
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Must be because we're way beyond the OCN!
[Totally off the topic] Civ traits ought to have the CHANCE to "migrate" during Age changes. E.g., at entrance to Middle Ages, there is a 1/8 probability for each trait that it will change to a different one.
[/Totally off the topic]
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