February 16, 2003, 02:09
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#1
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Emperor
Local Time: 05:46
Local Date: November 2, 2010
Join Date: Dec 2000
Posts: 3,944
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For those who were interested........
For those who were interested I have made available the first public Alpha of my new game Empire. The Alt-Civ thread is here: http://apolyton.net/forums/showthrea...threadid=77385
I want to thank Hex for his help with the graphics.
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February 16, 2003, 18:52
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#2
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King
Local Time: 12:46
Local Date: November 1, 2010
Join Date: Jul 2002
Location: Berkeley
Posts: 1,375
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uh, is it a game all on its own? b/c thats what it looks like
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February 17, 2003, 16:52
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#3
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King
Local Time: 12:46
Local Date: November 1, 2010
Join Date: Jul 2002
Location: Berkeley
Posts: 1,375
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wtf? when im in the CtP2-General/Help/Strategy/Multiplaying sec, they didnt recognize that i posted!
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February 18, 2003, 14:16
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#4
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King
Local Time: 21:46
Local Date: November 1, 2010
Join Date: Apr 2002
Location: Toulouse (South-western France)
Posts: 2,051
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I have tested Empire and it works fine on my computer (GForce2 64Mo and Win2000 Pro).
I have played a few turns and I have met no problem to the exception of the buttons who are not always triggering the command when you hit them.
I would prefer the armies to be moved with the mouse while they are selected rather than the current system.
Good work Dale... as usual!
__________________
"Democracy is the worst form of government there is, except for all the others that have been tried." Sir Winston Churchill
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February 20, 2003, 17:19
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#5
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Emperor
Local Time: 05:46
Local Date: November 2, 2010
Join Date: Dec 2000
Posts: 3,944
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HuangShang:
Yes, this is a completely new game.  It's not for CTP2. However, since a few people expressed interest in it, I posted a msg here to let people know something was ready.
Tamerlin:
When you click on a button, there is a function called "SlowMeDown" which is triggered. Because the game is running at 10 frames a second (fast enough for a turn-based game with not much graphic updating), I had to slow things down when it came to inputs (mouse keyboard clicks). Otherwise, click the mouse once and it'll register 5 or 6 times.  However, I do think the time that SlowMeDown is active should be minised. It's currently at 5 frames (half a second).
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April 8, 2003, 02:09
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#6
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Emperor
Local Time: 05:46
Local Date: November 2, 2010
Join Date: Dec 2000
Posts: 3,944
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Just letting everyone know that Empire v0.2 Alpha is now available.
Hex 'n I have done a lot of work on this build, so please be nice.
Thread:
http://apolyton.net/forums/showthrea...threadid=82967
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April 9, 2003, 19:07
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#7
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King
Local Time: 21:46
Local Date: November 1, 2010
Join Date: Apr 2002
Location: Toulouse (South-western France)
Posts: 2,051
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Sorry Dale I have not answered to your previous post as I was no more receiving a mail warning me someone had replied to a thread I had subscribed at this time.
I have downloaded Empire v0.2 and will try to give it a try next week.
__________________
"Democracy is the worst form of government there is, except for all the others that have been tried." Sir Winston Churchill
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April 10, 2003, 05:44
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#8
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Emperor
Local Time: 19:46
Local Date: November 1, 2010
Join Date: Jan 2002
Location: UK
Posts: 3,272
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I don't seem to have time to load up CTP2 these days  , but will endevour to have a look and post some feedback, looks very nice though from what i've seen at the site  Hex must be very busy, what with Candle'bre and this
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