February 17, 2003, 03:25
|
#1
|
Deity
Local Time: 13:50
Local Date: November 1, 2010
Join Date: May 2002
Posts: 11,289
|
If Lux gets wiped out, do the other teams get to peek at their forum?
Or is Trip going to raze that too?
Just wondering.
|
|
|
|
February 17, 2003, 03:31
|
#2
|
Firaxis Games Programmer/Designer
Local Time: 15:50
Local Date: November 1, 2010
Join Date: Apr 2002
Location: Maryland
Posts: 9,567
|
Who knows... we won't find out until I ask you that question when your time comes.
|
|
|
|
February 17, 2003, 03:32
|
#3
|
Emperor
Local Time: 14:50
Local Date: November 1, 2010
Join Date: Sep 2002
Location: of the Free World
Posts: 7,296
|
No.
I really don't think it would be fair to do that to them.
If they want to publish anything they talked about in their internal forum, that's fair for public record. But I'd consider opening up the entire private forum for public scrutiny to be the equivalent of publishing a Private Message, it just wouldn't be fair considering the message was sent with the implicit assumption that we (those on the outside) wouldn't be reading it.
Just my argument...
|
|
|
|
February 17, 2003, 03:38
|
#4
|
Deity
Local Time: 13:50
Local Date: November 1, 2010
Join Date: May 2002
Posts: 11,289
|
Quote:
|
Originally posted by Arnelos
No.
I really don't think it would be fair to do that to them.
If they want to publish anything they talked about in their internal forum, that's fair for public record. But I'd consider opening up the entire private forum for public scrutiny to be the equivalent of publishing a Private Message, it just wouldn't be fair considering the message was sent with the implicit assumption that we (those on the outside) wouldn't be reading it.
Just my argument...
|
I agree, I just thought we should get this decision out in the open so we would know how to handle it.
(And yank Trip's chain a little more. )
Should an extinct team's forum be closed? Are we going to reuse these teams for another on site PTW game?
I am coming to the idea that if we play another one, we should use a larger map size so the civs can develop more before conflict.
|
|
|
|
February 17, 2003, 03:38
|
#5
|
Emperor
Local Time: 14:50
Local Date: November 1, 2010
Join Date: Mar 2002
Location: listening too long to one song
Posts: 7,395
|
I believe this has been discussed before.
I too would strongly vote against this.
Things that are said in the locker room stay in the locker room, so to speak.
I imagine that a lot of things are said in the heat of battle that need to be buried forever, once this thing is done. Certain threads could be published, moved to the general forum, but most should be left in private.
|
|
|
|
February 17, 2003, 04:47
|
#6
|
Warlord
Local Time: 05:50
Local Date: November 2, 2010
Join Date: Mar 2002
Location: Sydney, Australia
Posts: 175
|
We have too much secret, powerful, possibly world-altering intelligence in there for it just to be open! lol
|
|
|
|
February 17, 2003, 05:09
|
#7
|
Emperor
Local Time: 20:50
Local Date: November 1, 2010
Join Date: Jan 2002
Location: Praha, Czech Republic
Posts: 5,581
|
I agree with others, nothing should be made public unless Luxes specifically approve that. I, for one, know that Lego will be happy to make our Chronicle public once the game is over, since it contains only detailed description of the game events and progress and no comments or discussions. But the rest should remain buried forever, I concur.
|
|
|
|
February 17, 2003, 07:16
|
#8
|
King
Local Time: 20:50
Local Date: November 1, 2010
Join Date: Jun 2002
Location: AUERSTADT
Posts: 1,757
|
Quote:
|
Originally posted by GhengisFarb
I am coming to the idea that if we play another one, we should use a larger map size so the civs can develop more before conflict.
|
It all depends if intersite games are played on standard maps or larger, since this is supposed to be a game for training.
__________________
Statistical anomaly.
The only thing necessary for the triumph of evil is for good men to do nothing.
|
|
|
|
February 17, 2003, 09:10
|
#9
|
Deity
Local Time: 21:50
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Republic of Flanders
Posts: 10,747
|
Quote:
|
I, for one, know that Lego will be happy to make our Chronicle public once the game is over,
|
Hmm,well, in our team that decision is entirely up to DeepO since he has worked so hard on it....
__________________
#There’s a city in my mind
Come along and take that ride
And it’s all right, baby, it’s all right #
|
|
|
|
February 17, 2003, 09:33
|
#10
|
Deity
Local Time: 13:50
Local Date: November 1, 2010
Join Date: May 2002
Posts: 11,289
|
Quote:
|
Originally posted by DAVOUT
It all depends if intersite games are played on standard maps or larger, since this is supposed to be a game for training.
|
Agreed, but now that MarkG has given us a forum and private forums, I don't really want to give them up..........
|
|
|
|
February 17, 2003, 09:56
|
#11
|
Emperor
Local Time: 21:50
Local Date: November 1, 2010
Join Date: Jan 2002
Location: supporting Candle'Bre
Posts: 8,773
|
Quote:
|
Originally posted by alva
Hmm,well, in our team that decision is entirely up to DeepO since he has worked so hard on it....
|
*sigh* Alva, don't tell me you still have finished the introduction, how can I start recording when our history isn't up to date? You know I only live in the present, Chronicles are not my style
DeepO
|
|
|
|
February 17, 2003, 10:06
|
#12
|
Emperor
Local Time: 15:50
Local Date: November 1, 2010
Join Date: Oct 2002
Location: Queens University, Kingston, Ontario
Posts: 3,183
|
what about after the game is done? I was under the impression that all the forums would be opened, and we could form a comprehensive idea of the history of the game...
__________________
Proud Member of the ISDG Apolyton Team; Member #2 in the Apolyton Yact Club.
King of Trafalgar and Lord of all Isolationia in the Civ III PTW Glory of War team.
---------
May God Bless.
|
|
|
|
February 17, 2003, 11:06
|
#13
|
King
Local Time: 20:50
Local Date: November 1, 2010
Join Date: Jun 2002
Location: AUERSTADT
Posts: 1,757
|
Quote:
|
Originally posted by Panzer32
what about after the game is done? I was under the impression that all the forums would be opened, and we could form a comprehensive idea of the history of the game...
|
As all archives, the forums will be opened 50 years after the death of the last participant; at least it was my understanding.
__________________
Statistical anomaly.
The only thing necessary for the triumph of evil is for good men to do nothing.
|
|
|
|
February 17, 2003, 12:22
|
#14
|
Deity
Local Time: 21:50
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Republic of Flanders
Posts: 10,747
|
Quote:
|
Originally posted by DAVOUT
As all archives, the forums will be opened 50 years after the death of the last participant; at least it was my understanding.
|
Civ time (turns) or real life?
__________________
#There’s a city in my mind
Come along and take that ride
And it’s all right, baby, it’s all right #
|
|
|
|
February 17, 2003, 12:36
|
#15
|
Emperor
Local Time: 21:50
Local Date: November 1, 2010
Join Date: Jan 2002
Location: supporting Candle'Bre
Posts: 8,773
|
I'm partial to this. Opening a forum before the game ends is definately not acceptable, as it might contain info on other teams that is not public yet.
Opening after game end can be useful, a lot can be learned from watching the discussions (if you want to commit all the time in finding out what has been going on). But, it might hurt personal relations as certain posts are done knowing that the one that the post is talking about is not going to be able to read it. I think too many feelings will get hurt if we would do it, therefore all forums should remain closed (at least up to 50 years after the last particpants death, after that I don't care).
DeepO
|
|
|
|
February 17, 2003, 12:53
|
#16
|
King
Local Time: 20:50
Local Date: November 1, 2010
Join Date: Jun 2002
Location: AUERSTADT
Posts: 1,757
|
Quote:
|
Originally posted by GhengisFarb
Agreed, but now that MarkG has given us a forum and private forums, I don't really want to give them up..........
|
Good point, but you will be desappointed by bigger maps : the one tile tundra islands are all identical, whatever is the map size.
__________________
Statistical anomaly.
The only thing necessary for the triumph of evil is for good men to do nothing.
|
|
|
|
February 17, 2003, 16:09
|
#17
|
Emperor
Local Time: 19:50
Local Date: November 1, 2010
Join Date: Jul 2002
Location: Apolyton's Resident Law Enforcement Officer.
Posts: 4,811
|
This also brings up another topic that was never resolved. What happend to the players from the defeated team?
Do they all go to the victorious team?
Does the victorious team get to pick which players they take "captive"?
Or are the players all turned into refugees and are free to join what ever team they want?
|
|
|
|
February 17, 2003, 16:22
|
#18
|
King
Local Time: 13:50
Local Date: November 1, 2010
Join Date: Sep 2002
Posts: 2,394
|
No. The forum should not be opened.
However, if Lux wants to give away all its secrets, that's welcome. (Akin to the U.S. opening up the CIA databases etc. and freely distributing them, but it's LI's decision.)
__________________
meet the new boss, same as the old boss
|
|
|
|
February 17, 2003, 16:34
|
#19
|
Emperor
Local Time: 15:50
Local Date: November 1, 2010
Join Date: Oct 2002
Location: Queens University, Kingston, Ontario
Posts: 3,183
|
Quote:
|
Do they all go to the victorious team?
Does the victorious team get to pick which players they take "captive"?
Or are the players all turned into refugees and are free to join what ever team they want?
|
refugees. What if ND takes Lux? ND is German...
__________________
Proud Member of the ISDG Apolyton Team; Member #2 in the Apolyton Yact Club.
King of Trafalgar and Lord of all Isolationia in the Civ III PTW Glory of War team.
---------
May God Bless.
|
|
|
|
February 17, 2003, 16:49
|
#20
|
Emperor
Local Time: 13:50
Local Date: November 1, 2010
Join Date: Dec 1998
Posts: 3,215
|
We have contingency plans.
|
|
|
|
February 17, 2003, 17:08
|
#21
|
Emperor
Local Time: 14:50
Local Date: November 1, 2010
Join Date: Sep 2002
Location: of the Free World
Posts: 7,296
|
I'm sure the various Lux Invicta people can join other teams. There's no problem with that as long as they agree to be loyal to their new teams and not give away information they learn on their new teams - that would be rather unfair and violate the no spying agreement we agreed to at the start of the game.
But if they want to join other teams, go for it.
|
|
|
|
February 17, 2003, 22:34
|
#22
|
King
Local Time: 14:50
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Halloween town
Posts: 2,969
|
why not? it would be far more realistic. When the third reich collapsed germans went to both soviet and american hands and all their intelligence went along with them.
It would add twist to the game, but if you guys think thats unfair.
It would be actually cool if we caqn roll the dice to see if you will be captured by the invading team or escape etc.
__________________
:-p
|
|
|
|
February 17, 2003, 23:19
|
#23
|
Emperor
Local Time: 14:50
Local Date: November 1, 2010
Join Date: Sep 2002
Location: of the Free World
Posts: 7,296
|
It's not what they learned while being on Lux Invicta that's the problem, it's that once they join a new team, if any of them spill the beans on what's being talked about on their NEW team to others now on other teams.
We agreed not to use spies from the start of the game, so accepting people is fine, but those people have an obligation not to cheat on behalf of their new team or another team by unfairly sharing private info with their former compatriots now on other teams.
Just want to make sure that's clear.
|
|
|
|
February 18, 2003, 10:09
|
#24
|
Emperor
Local Time: 21:50
Local Date: November 1, 2010
Join Date: Nov 2002
Location: The Hague, the capital of the civilized world
Posts: 3,733
|
This is like getting a look inside KGB-documents. Very interesting, but I agree with Arnelos that the team should decide that for theirselves.
Aidun
__________________
"Many that live deserve death. And some that die deserve life. Can you give it to them? Then do not be too eager to deal out death in judgement. For even the very wise can not see all ends." - J.R.R. Tolkien, The Fellowship of the Ring.
Term 9 and 10 Domestic Minister of the C3DG I., Term 8 Regional Governor of Old Persia in the C3DG and proud citizen of Apolyton. Royal Ambassador to Legoland in the C3 PTW DG, Foreign Affairs Minister and King of the United Kingdom in the MZO C3CDG and leader of the Monarchist Imperialist team. Moody Sir Aidun (The Impatient) of the Holy Templar Order in the C4BtSDG
|
|
|
|
February 19, 2003, 22:27
|
#25
|
King
Local Time: 14:50
Local Date: November 1, 2010
Join Date: Jun 2002
Location: Of GOW's half of BOB
Posts: 1,847
|
Basically I believe the forums for defeatwd teams should be closed when they lose. But the members should be allowed to discuss what went on among their team, as has ben mentioned before much like the german scientist in ww2. Maybe this could even cause a bidding war for refugees. For example trip can say that he will go to whoever makes him the best offer.
Aggie
__________________
The 5th President, 2nd SMC and 8th VP in the Civ3 Demogame. Also proud member of the GOW team in the PTW game. Peace through superior firepower.
|
|
|
|
February 20, 2003, 07:38
|
#26
|
Prince
Local Time: 19:50
Local Date: November 1, 2010
Join Date: Nov 2002
Posts: 308
|
Quote:
|
Originally posted by Aggie
Basically I believe the forums for defeatwd teams should be closed when they lose. But the members should be allowed to discuss what went on among their team, as has ben mentioned before much like the german scientist in ww2. Maybe this could even cause a bidding war for refugees. For example trip can say that he will go to whoever makes him the best offer.
Aggie
|
This is probably the best suggestion. Close the team's forum when they are eliminated.
|
|
|
|
February 20, 2003, 08:34
|
#27
|
King
Local Time: 13:50
Local Date: November 1, 2010
Join Date: Sep 2002
Posts: 2,394
|
500 Squid for Trip!
__________________
meet the new boss, same as the old boss
|
|
|
|
February 21, 2003, 20:31
|
#28
|
Prince
Local Time: 11:50
Local Date: November 1, 2010
Join Date: Mar 2002
Posts: 875
|
In real life, the Spreme Court ruled that attoney-client priveledge ends when the client dies. I think Lux's forum should be public after we kill it. This knowledge is important, we've already blown our first decision by picking a weenie civ.
|
|
|
|
February 26, 2003, 15:49
|
#29
|
Emperor
Local Time: 20:50
Local Date: November 1, 2010
Join Date: Feb 2002
Location: EMPEROR of Cats
Posts: 3,229
|
Re: If Lux gets wiped out, do the other teams get to peek at their forum?
Quote:
|
Originally posted by GhengisFarb
If Lux gets wiped out, do the other teams get to peek at their forum?
|
Why do you think we would get wiped out?
Look behind you! Helicopters and Tanks are closing in on your Capital as we speak...
__________________
Greatest moments in cat:
__________________
"Miaooow..!"
|
|
|
|
February 26, 2003, 21:19
|
#30
|
Deity
Local Time: 13:50
Local Date: November 1, 2010
Join Date: May 2002
Posts: 11,289
|
Re: Re: If Lux gets wiped out, do the other teams get to peek at their forum?
Quote:
|
Originally posted by BigFurryMonster
Why do you think we would get wiped out?
|
You know, this thread has been here at the top of this forum for 10 days. Its kinda sad that you just now noticed it.
|
|
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
All times are GMT -4. The time now is 15:50.
|
|