February 25, 2003, 19:04
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#1
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Prince
Local Time: 15:23
Local Date: November 1, 2010
Join Date: Aug 2002
Posts: 699
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Formula for city tile shields
I decided to test what affects city tile shield production, to figure out why some city centers produce more shields than others. Here's what I found.
Shields from unimproved terrain
+Shields from bonus resources
+1 if city size >= 7
+1 if industrious and size >= 7
+1 if city size >= 13
+1 if shields==0 so far
+1 if in golden age/mobilization
The interesting part is you only get the 0-shield-terrain bonus if the city is size 6 or less. Building on shielded grassland is not any worse than building on regular grassland after you reach size 7!
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February 25, 2003, 19:14
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#2
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Prince
Local Time: 20:23
Local Date: November 1, 2010
Join Date: Oct 2002
Posts: 689
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Re: Formula for city tile shields
Quote:
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Originally posted by DaveMcW
+1 if industrious and size >= 7
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I only get this in size >= 13.
That's in PTW 1.14f. I heard a rumour that this is new in PTW though.
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February 26, 2003, 09:40
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#3
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Emperor
Local Time: 16:23
Local Date: November 1, 2010
Join Date: Jan 2002
Posts: 7,017
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I thought it was both +1 in > 6 and +1 > 12 for Industrious. That's what the Industrious trait makes it sound like...
Dominae
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And her eyes have all the seeming of a demon's that is dreaming...
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February 26, 2003, 10:11
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#4
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King
Local Time: 16:23
Local Date: November 1, 2010
Join Date: Dec 2000
Location: Toronto, UnAmerica
Posts: 2,806
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The Industrious bonus was pushed back to Metros in PTW.
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I live in Canada, which is a totalitarian state. - Ben Kenobi
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February 26, 2003, 18:36
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#5
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King
Local Time: 12:23
Local Date: November 1, 2010
Join Date: May 2002
Location: near the magic kingdom
Posts: 1,001
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So Dave, I'm being lazy here...with this information what is the best terrain to found a city on according to shields?
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badams
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February 26, 2003, 23:50
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#6
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Chieftain
Local Time: 15:23
Local Date: November 1, 2010
Join Date: Dec 2001
Location: Just east of nowhere.
Posts: 82
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I believe founding a city on a hill with coal would give your best city-tile shields, especially if you're industrious and it grows into a metro.
But, it's often a crapshoot, as most of us are long done building once we find coal, heh. Though I've been known to dismantle cities and build a new iron works town, heh.
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February 27, 2003, 08:43
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#7
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Warlord
Local Time: 21:23
Local Date: November 1, 2010
Join Date: Jul 2002
Location: Austria
Posts: 180
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Is there any rule for the food in the city tile? Or the city gets 2 Food always from the tile, where the city itself is?
I made a few tests. If there is a food-bonus (Cattle or Wheat) on the tile, the city doesn't benefits from that. It still shows only 2 food on that tile.
Please help! Thanx
-- cumi --
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February 27, 2003, 12:54
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#8
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King
Local Time: 12:23
Local Date: November 1, 2010
Join Date: May 2002
Location: near the magic kingdom
Posts: 1,001
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Bluefrog,
yeah, hills with coal, but take out all resources excluding luxuries (since we usually don't get to see them till after REXing) and what are we left with? hills? grasslands + shield?
__________________
badams
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February 27, 2003, 12:55
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#9
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King
Local Time: 12:23
Local Date: November 1, 2010
Join Date: May 2002
Location: near the magic kingdom
Posts: 1,001
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Cumi,
food on the city tile is always 2 unless in a golden age (I think).
__________________
badams
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February 27, 2003, 16:31
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#10
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Prince
Local Time: 20:23
Local Date: November 1, 2010
Join Date: Oct 2002
Posts: 689
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Quote:
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Originally posted by badams52
unless in a golden age (I think).
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?
Does anyone know what the Palace commerce bonus is (or whether it exists)? I've seen 0-3 and odd things like the tiles in the city window showing different commerce than the total below (without other improvements obviously).
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March 6, 2003, 05:51
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#11
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King
Local Time: 21:23
Local Date: November 1, 2010
Join Date: Aug 2002
Location: Italia
Posts: 2,036
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What's about the french in PTW?
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I will never understand why some people on Apolyton find you so clever. You're predictable, mundane, and a google-whore and the most observant of us all know this. Your battles of "wits" rely on obscurity and whenever you fail to find something sufficiently obscure, like this, you just act like a 5 year old. Congratulations, molly.
Asher on molly bloom
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