February 28, 2003, 01:48
|
#1
|
Settler
Local Time: 20:34
Local Date: November 1, 2010
Join Date: Feb 2003
Posts: 3
|
Question about new colonies
ok I got Moo3 and I love it and even though I have not played it to long yet I think that I got the basics down but I can't seem to figure out one thing. When I colonize a new planet the population grows until it says that I have a new colony then right after that it starts to drop very fast and within 10 or so turns I have no colony. I don't know what I am doing wrong I have tried colonizing around 5 planets and they have all died. My home planets pop is growing very fast and doing very good. I even populated a planet with 8000 darlocks on it (for some reason I didn't need to take them over as they were just there not doing anything) and 5 turns after I got a fully running colony there were only 4000 left. I am playing the slictoids (I don't think that’s the right spelling) in a small cluster map on easy (my first game I start off easy) any Ideas as to what I could be doing wrong?
|
|
|
|
February 28, 2003, 02:09
|
#2
|
Prince
Local Time: 20:34
Local Date: November 1, 2010
Join Date: Nov 2000
Location: New York, NY USA
Posts: 352
|
Sounds like you keep colonizing yellow and red planets.
|
|
|
|
February 28, 2003, 02:14
|
#3
|
King
Local Time: 20:34
Local Date: November 1, 2010
Join Date: Dec 2002
Location: Amish Country
Posts: 2,184
|
That sounds right. I wish we could see the "green, yellow, red" without having to highlight/select the planet.
|
|
|
|
February 28, 2003, 02:57
|
#4
|
Settler
Local Time: 20:34
Local Date: November 1, 2010
Join Date: Feb 2003
Posts: 3
|
oh I though that you could colonize a red or yellow planet and it would just be less productive than a green planet. it is just that there are almost no green planets there all red 2 with a few yellow 2 planets here and there.
|
|
|
|
February 28, 2003, 03:20
|
#5
|
Deity
Local Time: 20:34
Local Date: November 1, 2010
Join Date: May 2002
Location: lol ED&D is officially full PvP LOL
Posts: 13,229
|
Thats because you're playing as the sillicoids. Try playing with some lizards to get lots of green planets.
-Jam
|
|
|
|
February 28, 2003, 03:24
|
#6
|
Prince
Local Time: 20:34
Local Date: November 1, 2010
Join Date: Nov 2000
Location: New York, NY USA
Posts: 352
|
You can almost predict which planets will be good for your race just by looking at them.
If you play Humans, for example, look for planets that LOOK like Earth - most of them will be Green, though those without any cloud cover at all could be Yellow.
Plus, the Planets tab is there for a reason.
|
|
|
|
February 28, 2003, 04:27
|
#7
|
Settler
Local Time: 20:34
Local Date: November 1, 2010
Join Date: Feb 2003
Posts: 2
|
How about starvation? If you're the silicons you eat MINERALS but the Darlok need real food. So built a food DEA on your home planet just to feed magnate planets.
You can actually see what you're people died of in the planetary screen population I thought..
|
|
|
|
February 28, 2003, 04:34
|
#8
|
Deity
Local Time: 20:34
Local Date: November 1, 2010
Join Date: May 2002
Location: lol ED&D is officially full PvP LOL
Posts: 13,229
|
Yes, its the "Demographics" tab in the centre bottom of the planet screen. Also good for finding out the cause of unrest.
-Jam
|
|
|
|
February 28, 2003, 04:40
|
#9
|
Deity
Local Time: 16:34
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
|
Quote:
|
Originally posted by deadboy
oh I though that you could colonize a red or yellow planet and it would just be less productive than a green planet. it is just that there are almost no green planets there all red 2 with a few yellow 2 planets here and there.
|
You can, but you need to create shelter or dome. I forget what it is called, as I have not made any yet.
|
|
|
|
February 28, 2003, 13:06
|
#10
|
Chieftain
Local Time: 20:34
Local Date: November 1, 2010
Join Date: Aug 2002
Posts: 96
|
You need to build outposts for those red and yellow planets. Unlike a colony, they only carry military personals in biodomes to keep track of other empires on the frontier.
|
|
|
|
February 28, 2003, 23:28
|
#11
|
Chieftain
Local Time: 12:34
Local Date: November 1, 2010
Join Date: Nov 2001
Location: California
Posts: 57
|
Biodomes. The trick is that you can colonize Sweet Spot, Green 1, Green 2, and Yellow 1 planets without biodomes. Yellow 2 and Red planets will require that you have the Biodome technology (acquired fairly early), and usually also a net excess of food empire-wide to supply the growing colony.
Try to build an industry, two bioharvest, two mining, and a gov't DEA for each colony... this helps your mid-level development. Scrap them later if you prefer a purely capitalist production system.
|
|
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
All times are GMT -4. The time now is 16:34.
|
|