Thread Tools
Old February 28, 2003, 19:18   #1
alexman
PtWDG Gathering StormCivilization IV CreatorsInterSite Democracy Game: Apolyton TeamApolyton UniversityIron CiversCivilization IV: MultiplayerApolytoners Hall of FameCivilization IV PBEMApolyCon 06 Participants
Firaxis Games Software Engineer
 
alexman's Avatar
 
Local Time: 16:39
Local Date: November 1, 2010
Join Date: Mar 1998
Posts: 5,360
Play the World v1.21f Patch is out
Get it from Firaxis' Site

Here's the readme:

Additions in v1.21f:
* Added support for numeric keypad special characters in edit boxes.
* Added support for faster-loading Multiplayer saved games and scenarios.
* Added a 'Locate City' hotkey to Multiplayer.
* Implemented Kick in the Staging Area.
* Added INI tweak to disable force feedback support: NoForceFeedback=1.
* Added a civilopedia reference to 'Happy Faces' if a building produces happy faces in the city window.


Changes in v1.21f:
* Hidden Nationality units are no longer forcibly removed from enemy territory via diplomacy.
* Expansionist civs can no longer build Scouts when civ-specific abilities are disabled.
* No player will be dropped within a certain timeframe of a player leaving the game.
* The Net Setup Window has been changed to a selective asynchronous process.
* Passwords are limited to 20 characters.
* ICBM's can no longer auto-bombard.
* Canceling Espionage in multiplayer no longer exits to map.
* Non-Empty Games Filter now filters out games with only one player (the host).
* Removed In-Progress Filter, replaced it with a Password Filter.
* GameSpy Connect call is now non-modal, meaning it can be cancelled and will time out if it fails to connect.
* Improved Pangaea map generation.
* Improved random free tech selection for the Scientific civ trait.


Fixes in v1.21f:
* Fixed bug with cultural opinion text being replaced with garbled text.
* Non-combat unit warning message has been changed to refer to both cities and terrain improvements.
* Fixed bug that incorrectly reported a rescued/re-captured princess as the player's princess being killed.
* Fixed an issue with overlapping popups.
* Fixed paste crash.
* Fixed bug that caused players in the loss sequence to receive a popup message telling them that they won when the actual winner exits the game.
* Fixed bug that allows users to cursor past text limits in edit boxes.
* Fixed loading saved games status message display.
* Fixed an out of synch related to stack movement.
* Fixed bug where the fog of war would cover the whole screen with the exception of the last city you were viewing.
* Fixed chat text getting cut off.
* Fixed bug where a single player loading a hotseat or PBEM game through the setup win could not exit.
* Reloading a game in the setup window will now show you messages again (such as Sending game to player xxx...).
* There is no longer a 'ghost' game in the lobby, both with clicking and mouseover.
* The lobby should no longer re-sort periodically unless you instigate it or a game is added/deleted.
* The AI can no longer be set to player '0' (barbarian) when loading a game.
* Fixed a bug in the spaceship screen where it would show your city on everyone screen (the city view screen).
* Chat text will no longer persist in the diplomacy window.
* Fixed an out of synch unique to turnless.
* Fixed a bug where you would load a turnless save and some cities would never produce again.
* Fixed a bug in turnless where units would simply stop moving, and cities would stop producing periodically.
* Fixed a bug with auto-precision bombing not choosing the proper targets.
* Fixed a bug that allowed players to change another's production after they stole their plans.
* Fixed an out of synch related to amphibious warfare.
* Fixed an out of synch involving nukes.
* Fixed a plethora of problems with filters.
* Fixed a bubble text bug with staging window.
* Fixed a array out of bounds issue with lobby window.
* Removed Asturias from Spanish city list.
* Fixed typo in conquistador civilopedia chapter.
* Correct date listed for Spain becoming a democracy in Spanish civilopedia chapter.
* Fixed crash involving starting hotseat games.
* Fixed the hang alive after pause bug.
* Fixed the bug where all players would have to hit enter (occasionally) after a pause.
* The spaceship screen will now process messages.
* Fixed hang alive when the spaceship screen comes up over diplomacy.
* Fixed bug (Single player and MP) where you could select a unit in an army and unload him (move him out).
* Filters now work as an OR filter in each group, and an AND filter cross-group.
* Fixed an out of synch caused by combat and lag.
* Games will now report correctly, instead of everything past load game reporting as elimination.
* Fixed an out of synch unique to eliminating a civilization.
* Fixed the win98 modem hosting with 3+ modems connecting slowdown/lockup bug.
* Fixed a bug where if you denied to vote on a UN leader, then no one in the game could win (they could however lose).
* Fixed the screen slot error in MP setup screen.
* Fixed crash when loading a save game where the host was eliminated and the new host had a different name than the next available player.
* Fixed bug where the game would do 2 turns instead of 1 when only 1 human player (non-original host) was left in the game to defeat AI.
* Fixed an infinite production exploit with PBEM games.
* Fixed a display bug in the MP setup window which would keep a combo box open indefinitely.
* Fixed graphic corruption issue in the MP setup screen when loading a PBEM game.
* Fixed an issue where the players name would vanish if they left and then returned quickly to the lobby window.
* Fixed bug where auto-bombard would not auto-bomb multiple terrain improvements in neutral territory.
* Fixed the military advisor speed.
* Fixed an out of synch with auto-precision bombing.
* Fixed a text overwrite issue in the staging window.
* Fixed a graphic issue where multiple leaders would be displayed in Military advisor.
* Fixed bug with hotseat/PBEM victory conditions and rules.
* Fixed a selection issue with the build queue in the city screen.
* Fixed a bug where the right click menu would stay up over top of screens.
* Fixed bug with Sentry not functioning in MP.
* Fixed bug where you could not ask an AI civ to remove its units from your territory.
* Fixed an out of synch involving advancing into a newly captured city tile which contained units which could be captured while the animation was onscreen.
* Slightly increased turn-flip performance to minimize lag (especially post-turn lag) in larger games with slower machines.
* Fixed lockup with nuke launching.
* Fixed bug which allowed multiple instances of the same nuke to be launched.
* Fixed remaining Hang Dead due to spaceship screen appearing over diplomacy.
* Fixed hang alive related to auto-bombardment or bombing from a city and then tributing that city to another player.
* Fixed crash when a mod had less than 24 races and the player chose 'Random'.
* Fixed a bug where the settler would occasionally not build a city in MP.
* Fixed a bug where you would lose mouse functionality in the city window.
* Fixed a bug that when the host is eliminated the game would lock.
* Fixed right click on an improvement from the city window referring the user to the incorrect civilopedia entry.
* Fixed grammar issue with MPP causing a civ to declare war on you.
* Fixed grammar issue in the spaceship screen.
* Fixed unit movement on road after combat bug.
* Fixed bug with unit healing.
* Fixed bug where the game would not end synchronously on all machines.
* Editor: Fixed memory leak.
* Fixed several bugs involving the display of several items near and crossing the x/y boundaries of the map.
* Fixed numerous text bugs in diplomacy.txt.
* Fixed bug in city view screen which allowed you to give orders while a pull down menu was up.
* Fixed a bad index to civilopedia in the city window.
* Fixed a bug where the user could abandon all of their cities if they had more than one.
* Fixed PathMananger infinite loop.
* Fixed some issues with lag.
* Fixed a bug with the civilopedia cursor.
* Fixed a graphics issue with bombarding and interception causing a lockup and graphics corruption.
* Fixed an out of synch involving non-stack moved settler/defender combo reporting as 'undefended' for humans.
* Fixed an out of synch involving barbarian movement.
* Fixed an out of synch involving combat.
alexman is offline  
Old February 28, 2003, 19:43   #2
MarkG
Apolytoners Hall of FameApolyCon 06 Participants
Apolyton CS Co-Founder
 
MarkG's Avatar
 
Local Time: 22:39
Local Date: November 1, 2010
Join Date: Aug 1998
Location: Macedonia, Greece
Posts: 24,480
...
__________________
Co-Founder, Apolyton Civilization Site
Co-Owner/Webmaster, Top40-Charts.com | CTO, Apogee Information Systems
giannopoulos.info: my non-mobile non-photo news & articles blog

Last edited by MarkG; April 18, 2003 at 09:07.
MarkG is offline  
Old April 19, 2003, 08:55   #3
Roggan
Chieftain
 
Roggan's Avatar
 
Local Time: 21:39
Local Date: November 1, 2010
Join Date: Oct 2002
Posts: 30
wens it online

Last edited by MarkG; April 20, 2003 at 03:56.
Roggan is offline  
Old April 19, 2003, 16:52   #4
ThePlagueRat
PtWDG RoleplayCTP2 Source Code ProjectACDG Peace
King
 
ThePlagueRat's Avatar
 
Local Time: 21:39
Local Date: November 1, 2010
Join Date: May 2002
Location: Insert banana to play...
Posts: 1,661
Quote:
IMPORTANT NOTE: This patch is designed for the US version only and is incompatible with any European version of Civilization III: Play the World.
What the %&#¤#/$€¤!! is this supposed to mean???

Are they nuts down at the firaxis? Its the same frigging game, but I got a goddamn euro-english distro. Why launch a patch that only fixes one disto, when we know they could modify the code so it fixes both!?
__________________
My words are backed with hard coconuts.
ThePlagueRat is offline  
Old April 19, 2003, 22:42   #5
vmxa1
PtWDG Gathering StormC4DG Gathering Storm
Deity
 
vmxa1's Avatar
 
Local Time: 16:39
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
Most likely it is legal concerns.
vmxa1 is offline  
Old April 20, 2003, 16:06   #6
Spiffor
Civilization III Democracy GamePtWDG LegolandApolytoners Hall of Fame
 
Spiffor's Avatar
 
Local Time: 22:39
Local Date: November 1, 2010
Join Date: Nov 2001
Location: jihadding against Danish Feta
Posts: 6,182
CD-Rom security on UK (and all European) versions of the game is not the same, and is dependant from Infogrames Europe. And they are not hurried to release it
I heard the European patch should have entered testing phase this week.
__________________
"I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident
"I never had the need to have a boner." -- Dissident
"I have never cut off my penis when I was upset over a girl." -- Dis
Spiffor is offline  
Old April 21, 2003, 13:57   #7
ThePlagueRat
PtWDG RoleplayCTP2 Source Code ProjectACDG Peace
King
 
ThePlagueRat's Avatar
 
Local Time: 21:39
Local Date: November 1, 2010
Join Date: May 2002
Location: Insert banana to play...
Posts: 1,661
Ok, I was so píssed off when I got to the firaxis download site, that I downloaded the US version to my computer and ran it because my head was about to explode. I cooled off a bit, and ran it on the anglo-shitforbrainslawyer-version game...
- It worked just fine!
So I am probably a criminal in their blurred eyes.
__________________
My words are backed with hard coconuts.
ThePlagueRat is offline  
Old April 24, 2003, 16:30   #8
ThePlagueRat
PtWDG RoleplayCTP2 Source Code ProjectACDG Peace
King
 
ThePlagueRat's Avatar
 
Local Time: 21:39
Local Date: November 1, 2010
Join Date: May 2002
Location: Insert banana to play...
Posts: 1,661
BTW:

Thanks to the recently successful DVD-Jon cracker case here in Norway, I can crack the copy protection legally, in order to obtain a backup CD for personal use only.
__________________
My words are backed with hard coconuts.
ThePlagueRat is offline  
Old April 28, 2003, 07:06   #9
Ribannah
Queen
 
Ribannah's Avatar
 
Local Time: 21:39
Local Date: November 1, 2010
Join Date: Aug 2000
Location: The Netherlands, Embassy of the Iroquois Confederacy
Posts: 1,578
Two months have passed - still no sign of a European 1.21 patch.
__________________
A horse! A horse! Mingapulco for a horse! Someone must give chase to Brave Sir Robin and get those missing flags ...
Project Lead of Might and Magic Tribute
Ribannah is offline  
Old April 28, 2003, 12:41   #10
ThePlagueRat
PtWDG RoleplayCTP2 Source Code ProjectACDG Peace
King
 
ThePlagueRat's Avatar
 
Local Time: 21:39
Local Date: November 1, 2010
Join Date: May 2002
Location: Insert banana to play...
Posts: 1,661
As I said, the 1.21f US-patch worked fine on my PTW. Perhaps the Firaxis did their job well and made it generic?

But on the other side, they must be completely insane over there at Infogrames.
__________________
My words are backed with hard coconuts.
ThePlagueRat is offline  
Old April 28, 2003, 18:31   #11
Panag
MacCivilization II Democracy Game: ExodusC4BtSDG Rabbits of Caerbannog
Emperor
 
Panag's Avatar
 
Local Time: 22:39
Local Date: November 1, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
Quote:
Originally posted by Ribannah
Two months have passed - still no sign of a European 1.21 patch.
hi ,

they are working on it , .........

just return your copy , there was ones talk about a 6 month refund or so , ....

its about to get worser , there is a new patch in the make , ..... when will that be out there for all those people who dont have the US copy , .....

well the best to have fun , without getting upset , simple > buy the US copy

infogrames

have a nice day
Panag is offline  
Old April 28, 2003, 18:40   #12
Ribannah
Queen
 
Ribannah's Avatar
 
Local Time: 21:39
Local Date: November 1, 2010
Join Date: Aug 2000
Location: The Netherlands, Embassy of the Iroquois Confederacy
Posts: 1,578
It's not possible for me to buy a USA copy, otherwise I'd have done so I the first place. Refunds, rebates etc. all are only valid inside the USA, too; on average, we pay twice the price a USA customer pays and get half the goods.
__________________
A horse! A horse! Mingapulco for a horse! Someone must give chase to Brave Sir Robin and get those missing flags ...
Project Lead of Might and Magic Tribute
Ribannah is offline  
Old April 28, 2003, 18:48   #13
Panag
MacCivilization II Democracy Game: ExodusC4BtSDG Rabbits of Caerbannog
Emperor
 
Panag's Avatar
 
Local Time: 22:39
Local Date: November 1, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
Quote:
Originally posted by Ribannah
It's not possible for me to buy a USA copy, otherwise I'd have done so I the first place. Refunds, rebates etc. all are only valid inside the USA, too; on average, we pay twice the price a USA customer pays and get half the goods.
hi ,

actually its easy , they are cheaper then most earopean copies , click the link on poly / civ III , price , ....

and since you fly the dutch flag , if you cant order one and want it , ... there are people who shall mail it for you then ( panag being one )

or you might look in game shops , if they still have copies from the first batch ( that one is US english ! )

or the special edition , ...

or find a good comp shop and ask them to order a US copy from amazon , most small comp shops order from amazon anyway , thus point out that you want a US copy , ....

have a nice early morning
Panag is offline  
Old April 28, 2003, 18:51   #14
ChrisiusMaximus
Civilization III PBEMApolyton Storywriters' GuildCivilization III Democracy GameC3CDG Blood Oath HordeC4DG The HordeC4BtSDG Rabbits of CaerbannogCiv4 SP Democracy GameCivilization IV PBEMC4WDG éirich tuireann
Emperor
 
ChrisiusMaximus's Avatar
 
Local Time: 21:39
Local Date: November 1, 2010
Join Date: Jul 2002
Location: Staffordshire England
Posts: 8,321
I certainly dont want to have to go and purchase a US copy of the game just to be playing the latest patch!! and IMO its a disgrace that it has been two months and still no 1.21 for UK version of PTW.

In fact its damned incompetant of the programmers to leave it so long.

There thats got that off my chest, I feel much better now.
__________________
A proud member of the "Apolyton Story Writers Guild".There are many great stories at the Civ 3 stories forum, do yourself a favour and visit the forum. Lose yourself in one of many epic tales and be inspired to write yourself, as I was.
ChrisiusMaximus is offline  
Old April 28, 2003, 18:58   #15
Panag
MacCivilization II Democracy Game: ExodusC4BtSDG Rabbits of Caerbannog
Emperor
 
Panag's Avatar
 
Local Time: 22:39
Local Date: November 1, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
Quote:
Originally posted by ChrisiusMaximus
I certainly dont want to have to go and purchase a US copy of the game just to be playing the latest patch!! and IMO its a disgrace that it has been two months and still no 1.21 for UK version of PTW.

In fact its damned incompetant of the programmers to leave it so long.

There thats got that off my chest, I feel much better now.
hi ,

well its every single other laguage version that has not a 1.21 patch , ....

since the patch fixes a whole bunch of things , .... an hardcore player shall get his or her hands at a US english version , ..... even when one would pay 100 USD / EUR for it , its still cheap for all the hours of fun , .....

now there are copies that have an intro in the four scandinavian languages , ....

infogrames france has given to some stores the US version , ...... (!)

anyway , remember this the next time you buy a game , still its no excuse , ......

have a nice day
Panag is offline  
Old April 28, 2003, 20:23   #16
player1
Emperor
 
player1's Avatar
 
Local Time: 22:39
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Belgrade, Serbia
Posts: 3,218
I just don't userstand.

If only difference between US and UK version is in type of copy-protection used, with rest of the code the same, then why there is delay at all.

All you need is:
-remove one protection
-add another one

You surely don't need work on patch from scratch.

I really don't understand.
player1 is offline  
Old April 29, 2003, 12:44   #17
Yook
Chieftain
 
Local Time: 12:39
Local Date: November 1, 2010
Join Date: Nov 2001
Location: USA
Posts: 45
I'm seeking some clarification.

Am I correct in assuming that I can not get the latest patched single-player game without purchasing the PTW expansion? I do not play TBS games multi-player, nor do I wish to. All I want is a playable, and enjoyable, single-player experience. I hear Civ3 might actually be worth it with the latest patches. However, if I need to purchase the expansion and patch /that/ to get the best single-player experience currently available for Civ3, then screw it.

-Yook

P.S. I'm in the US, so unlike the international folks waiting for a patch, I'm not double screwed.
Yook is offline  
Old April 29, 2003, 13:34   #18
Panag
MacCivilization II Democracy Game: ExodusC4BtSDG Rabbits of Caerbannog
Emperor
 
Panag's Avatar
 
Local Time: 22:39
Local Date: November 1, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
Quote:
Originally posted by player1
I just don't userstand.

If only difference between US and UK version is in type of copy-protection used, with rest of the code the same, then why there is delay at all.

All you need is:
-remove one protection
-add another one

You surely don't need work on patch from scratch.

I really don't understand.
hi ,

the language is different also , ....

its like windows in french and in english , .... its windows allright , .... but the rest is different ( windows has a dozen english versions btw )

have a nice day
Panag is offline  
Old April 29, 2003, 13:36   #19
Panag
MacCivilization II Democracy Game: ExodusC4BtSDG Rabbits of Caerbannog
Emperor
 
Panag's Avatar
 
Local Time: 22:39
Local Date: November 1, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
Quote:
Originally posted by Yook
I'm seeking some clarification.

Am I correct in assuming that I can not get the latest patched single-player game without purchasing the PTW expansion? I do not play TBS games multi-player, nor do I wish to. All I want is a playable, and enjoyable, single-player experience. I hear Civ3 might actually be worth it with the latest patches. However, if I need to purchase the expansion and patch /that/ to get the best single-player experience currently available for Civ3, then screw it.

-Yook

P.S. I'm in the US, so unlike the international folks waiting for a patch, I'm not double screwed.

hi ,

, you mean 1.29 , ....

you can download that from apolyton , just go to the /civIII section

PTW is an expansion pack with its own patches , ...

have a nice day
Panag is offline  
Old April 29, 2003, 13:47   #20
Yook
Chieftain
 
Local Time: 12:39
Local Date: November 1, 2010
Join Date: Nov 2001
Location: USA
Posts: 45
I think I misunderstood something.

I had read/heard that PTW made changes to/patched the single-player game. Are these changes (not counting new units and the whatnot, the stuff that expansion packs are for) incorporated into the standalone Civ3 in subsequent patches?

In other words, and to be frank, is it worth playing yet, if one doesn't feel like shelling out more money for PTW?

Yes, I know that's a loaded question with a very subjective answer.

-Yook
Yook is offline  
Old April 29, 2003, 14:33   #21
ThePlagueRat
PtWDG RoleplayCTP2 Source Code ProjectACDG Peace
King
 
ThePlagueRat's Avatar
 
Local Time: 21:39
Local Date: November 1, 2010
Join Date: May 2002
Location: Insert banana to play...
Posts: 1,661
Yook, IMO the Civ3 single player experience gets somewhat more fun with a PTW add-on. More challenging AI, some nice mods, and some few more units and civs. But it's not enough to call it Civ4.

Anyway... Infogrames deserves a lawsuit for this kind of suspicious distribution.



NOTE: If panag is right about those computer shops, I might have to correct myself from my previous post, since I might posess the US version without knowing it. The container does not say anything about it. As I said, the US patch actually worked, (!?) and I bought PTW in a small shop in Norway......
__________________
My words are backed with hard coconuts.

Last edited by ThePlagueRat; April 29, 2003 at 14:47.
ThePlagueRat is offline  
Old April 29, 2003, 17:13   #22
statusperfect
King
 
statusperfect's Avatar
 
Local Time: 22:39
Local Date: November 1, 2010
Join Date: May 2002
Location: Sweden
Posts: 1,333
Is it the armwrestling box?
statusperfect is offline  
Old April 29, 2003, 17:34   #23
ThePlagueRat
PtWDG RoleplayCTP2 Source Code ProjectACDG Peace
King
 
ThePlagueRat's Avatar
 
Local Time: 21:39
Local Date: November 1, 2010
Join Date: May 2002
Location: Insert banana to play...
Posts: 1,661
Uh, can't remember the image... I think so?

[Edit]
No... It's the european box with a map on it.


So why do they say "ATTENTION: This patch is only for the US version." when it actually works ? Something fishy going on here...
__________________
My words are backed with hard coconuts.

Last edited by ThePlagueRat; April 29, 2003 at 20:16.
ThePlagueRat is offline  
Old April 29, 2003, 18:25   #24
Yook
Chieftain
 
Local Time: 12:39
Local Date: November 1, 2010
Join Date: Nov 2001
Location: USA
Posts: 45
I will not spend money on an expansion that provides an experience that should have been available from the first. I don't do that for any other genre or game, and Civ3 is no different.

So, I guess my question boils down to, does the 1.29f patch make Civ3 a worthwhile game, finally? And, frankly, none of you can answer that question for me.

*grin* Looks like I have an excuse to re-install and check it out myself. Yay!

-Yook
Yook is offline  
Old April 29, 2003, 18:27   #25
player1
Emperor
 
player1's Avatar
 
Local Time: 22:39
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Belgrade, Serbia
Posts: 3,218
Armwrestling box for US version, and some sort of map of the world (I think, don't know for sure) for European version.
player1 is offline  
Old April 29, 2003, 18:32   #26
statusperfect
King
 
statusperfect's Avatar
 
Local Time: 22:39
Local Date: November 1, 2010
Join Date: May 2002
Location: Sweden
Posts: 1,333
Heh... i have european box... but the american patches work for me
statusperfect is offline  
Old April 29, 2003, 19:48   #27
player1
Emperor
 
player1's Avatar
 
Local Time: 22:39
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Belgrade, Serbia
Posts: 3,218
American copy in disguise?
player1 is offline  
Old April 29, 2003, 22:11   #28
Wittlich
lifer
Call to Power II MultiplayerCivilization III MultiplayerTrade Wars / BlackNova TradersCivilization III PBEMPtWDG Vox ControliCivilization III Democracy GameCiv4 SP Democracy GameC3CDG EuphoricaIron CiversCivilization IV: MultiplayerCivilization IV PBEMC4WDG United Dungeon DwellersDiploGamesC4BtSDG TemplarsPolyCast Team
Deity
 
Wittlich's Avatar
 
Local Time: 13:39
Local Date: November 1, 2010
Join Date: Dec 2000
Location: Baron of Sealand residing in SF, CA
Posts: 12,344
So....If I understand this correctly - Player1, StatusPerfect, and PlagueRat all have the European version of PTW, and the latest U.S. only version patch actually works on their programs?!? If this is, in fact, true; then the entire basis of the release of a "U.S. version only" patch makes one wonder, to say the least.
__________________
____________________________
"One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996
"If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu
____________________________
Wittlich is offline  
Old April 30, 2003, 03:12   #29
bongo
lifer
PtWDG2 Mohammed Al-SahafPtWDG Neu DemogypticaCivilization III PBEMC3CDG Blood Oath HordeIron CiversC4DG The HordeC4WDG éirich tuireann
Emperor
 
bongo's Avatar
 
Local Time: 21:39
Local Date: November 1, 2010
Join Date: Sep 1999
Location: MOOHOOHO
Posts: 4,737
If this is the case then I have to spank myself for being too gullible. It simply didn't occur to me that the us-patch would work on an eu-version of the game. I even have a test-system where it is safe to try it I can't try this until monday though
__________________
Don't eat the yellow snow.
bongo is offline  
Old April 30, 2003, 04:21   #30
player1
Emperor
 
player1's Avatar
 
Local Time: 22:39
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Belgrade, Serbia
Posts: 3,218
Actually, I have American "wrestling box".
(bough the game abroad)

P.S.
Maybe second "reprint" of US version has same box as European version?
player1 is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 16:39.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team