May 6, 2001, 02:07
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#1
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King
Local Time: 21:13
Local Date: October 30, 2010
Join Date: Oct 1999
Location: of Aptos, CA
Posts: 2,596
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Automatic?
One of the best features of CIV was the ability to exit a game, but let it continue by itself on full automatic. I would often do this before going to bed, watching the game play from the point of my last save. In the morning, at times, the game would still be playing. Mostly, though, one side or the other would have won. I was curious to find out if my civilization won.
Is there anyway to put SMACX on full automatic? If there is not, this certainly would be a feature I would like to see an any future SMACX.
Ned
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May 6, 2001, 02:12
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#2
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King
Local Time: 00:13
Local Date: October 31, 2010
Join Date: Sep 1999
Posts: 1,657
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test
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May 6, 2001, 20:09
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#3
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King
Local Time: 21:13
Local Date: October 30, 2010
Join Date: Oct 1999
Location: of Aptos, CA
Posts: 2,596
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Jimmy, Test failed. Ned
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May 6, 2001, 22:12
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#4
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King
Local Time: 22:13
Local Date: October 30, 2010
Join Date: Jun 1999
Location: Vancouver
Posts: 1,447
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Yes it can be done. For an admittedly inelegant solution see p. 48 of the SMACX manual.
[edited for bad spelling]
[This message has been edited by RedFred (edited May 06, 2001).]
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May 7, 2001, 10:56
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#5
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King
Local Time: 21:13
Local Date: October 30, 2010
Join Date: Oct 1999
Location: of Aptos, CA
Posts: 2,596
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Thanks!
Where's the tape?
Ned
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May 8, 2001, 15:17
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#6
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Prince
Local Time: 05:13
Local Date: October 31, 2010
Join Date: Jul 2000
Location: looking for a saviour in these dirty streets
Posts: 660
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The only thing on pg 48 of my SMAX manual is a copyright text. Pg 48 of the SMAC manual just says about citizens.
Am I missing a joke?
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May 8, 2001, 16:45
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#7
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King
Local Time: 22:13
Local Date: October 30, 2010
Join Date: Jun 1999
Location: Vancouver
Posts: 1,447
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Naw. No joke. They must have done something different in the Euro version of the SMACX manual. The following is an excerpt from Tim Train's Designers Notes (North American version):
...we discovered that the game AI could play itself at an accelerated speed - by turning over control of the game in the scenario editor to another faction, turning off all the animations, and taping down the "ENTER" key to bypass all the popups.
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May 12, 2001, 07:12
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#8
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Prince
Local Time: 05:13
Local Date: October 31, 2010
Join Date: Jul 2000
Location: looking for a saviour in these dirty streets
Posts: 660
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Aha. Got it. Over here it's page 41.
I must try that sometime - maybe pit seven Dees agaisnt each other or something...
Do you have to tape down the Enter key? Isn't there some other way of deactivating the popups?
[This message has been edited by SMAC Fanatic (edited May 12, 2001).]
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May 12, 2001, 18:29
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#9
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King
Local Time: 21:13
Local Date: October 30, 2010
Join Date: Oct 1999
Location: of Aptos, CA
Posts: 2,596
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What I use is a letter opener an a weight.
I think this tape or weight procedure is OK because it allows one to stop the automation and observe the state of the world. Otherwise you only see the faction to whom you turned over the game.
Now, if they were to implement full automatic, they would also have to implement "esc."
Ned
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