Thread Tools
Old May 6, 2001, 02:07   #1
Ned
King
 
Ned's Avatar
 
Local Time: 21:13
Local Date: October 30, 2010
Join Date: Oct 1999
Location: of Aptos, CA
Posts: 2,596
Automatic?
One of the best features of CIV was the ability to exit a game, but let it continue by itself on full automatic. I would often do this before going to bed, watching the game play from the point of my last save. In the morning, at times, the game would still be playing. Mostly, though, one side or the other would have won. I was curious to find out if my civilization won.

Is there anyway to put SMACX on full automatic? If there is not, this certainly would be a feature I would like to see an any future SMACX.

Ned
Ned is offline  
Old May 6, 2001, 02:12   #2
Capt Dizle
ACDG3 Gaians
King
 
Local Time: 00:13
Local Date: October 31, 2010
Join Date: Sep 1999
Posts: 1,657
test
Capt Dizle is offline  
Old May 6, 2001, 20:09   #3
Ned
King
 
Ned's Avatar
 
Local Time: 21:13
Local Date: October 30, 2010
Join Date: Oct 1999
Location: of Aptos, CA
Posts: 2,596
Jimmy, Test failed. Ned
Ned is offline  
Old May 6, 2001, 22:12   #4
RedFred
ACDG3 Gaians
King
 
RedFred's Avatar
 
Local Time: 22:13
Local Date: October 30, 2010
Join Date: Jun 1999
Location: Vancouver
Posts: 1,447
Yes it can be done. For an admittedly inelegant solution see p. 48 of the SMACX manual.
[edited for bad spelling]
[This message has been edited by RedFred (edited May 06, 2001).]
RedFred is offline  
Old May 7, 2001, 10:56   #5
Ned
King
 
Ned's Avatar
 
Local Time: 21:13
Local Date: October 30, 2010
Join Date: Oct 1999
Location: of Aptos, CA
Posts: 2,596
Thanks!

Where's the tape?

Ned
Ned is offline  
Old May 8, 2001, 15:17   #6
Clear Skies
Prince
 
Clear Skies's Avatar
 
Local Time: 05:13
Local Date: October 31, 2010
Join Date: Jul 2000
Location: looking for a saviour in these dirty streets
Posts: 660
The only thing on pg 48 of my SMAX manual is a copyright text. Pg 48 of the SMAC manual just says about citizens.
Am I missing a joke?
Clear Skies is offline  
Old May 8, 2001, 16:45   #7
RedFred
ACDG3 Gaians
King
 
RedFred's Avatar
 
Local Time: 22:13
Local Date: October 30, 2010
Join Date: Jun 1999
Location: Vancouver
Posts: 1,447
Naw. No joke. They must have done something different in the Euro version of the SMACX manual. The following is an excerpt from Tim Train's Designers Notes (North American version):

...we discovered that the game AI could play itself at an accelerated speed - by turning over control of the game in the scenario editor to another faction, turning off all the animations, and taping down the "ENTER" key to bypass all the popups.
RedFred is offline  
Old May 12, 2001, 07:12   #8
Clear Skies
Prince
 
Clear Skies's Avatar
 
Local Time: 05:13
Local Date: October 31, 2010
Join Date: Jul 2000
Location: looking for a saviour in these dirty streets
Posts: 660
Aha. Got it. Over here it's page 41.
I must try that sometime - maybe pit seven Dees agaisnt each other or something...
Do you have to tape down the Enter key? Isn't there some other way of deactivating the popups?
[This message has been edited by SMAC Fanatic (edited May 12, 2001).]
Clear Skies is offline  
Old May 12, 2001, 18:29   #9
Ned
King
 
Ned's Avatar
 
Local Time: 21:13
Local Date: October 30, 2010
Join Date: Oct 1999
Location: of Aptos, CA
Posts: 2,596
What I use is a letter opener an a weight.

I think this tape or weight procedure is OK because it allows one to stop the automation and observe the state of the world. Otherwise you only see the faction to whom you turned over the game.

Now, if they were to implement full automatic, they would also have to implement "esc."

Ned
Ned is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:13.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team