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Old March 3, 2003, 06:57   #1
Sunstone
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New Patch, same old story...
First off:
I havenīt had the time to try out the new patch BUT the readme tell me the changes.

My concern is:
What about the annoying things in Multiplayer? Didnīt they change ANYTHING, there except OOS-Errors ?!

Are techs still researched WITHOUT a notice. Or popup or whatever ? I canīt believe they havenīt fixed this.

The other points we figured out in another thread...where are the MP changes ?!

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Old March 3, 2003, 07:01   #2
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Re: New Patch, same old story...
Quote:
Originally posted by Sunstone
Are techs still researched WITHOUT a notice. Or popup or whatever ? I canīt believe they havenīt fixed this.
They didn't fix this because it is working the way they want it to. This was done intentionally. It's not a bug.

FWIW, I agree with you and have complained about it before.
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Old March 3, 2003, 07:12   #3
Sunstone
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Thatīs just a disappointment. Why do they think, itīs cool that everyone has to keep an eye on research-time and if you forget, youīlll research sth that you donīt want. I simply donīt get it.

No way of modding this ?

I just want a little red "x" in the corner to remind me to change tech.
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Old March 3, 2003, 07:59   #4
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Is it that hard to set up a queue in your research window? As soon as the game starts, pick your first goal, and click on it. I always click on construction, that way I know I'll get bronze and masonry and iron right off.

If that's not good enough for you, just start shift-clicking. Why bother with changing research every 8 turns or so when you can set a queue for the entire era up as soon as the era begins?

Works fine, in my book.
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Old March 3, 2003, 08:06   #5
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yeah right. Queues are fine.
BUT, why is there not even the slightest feedback that you finished researching a new tech. I usually find out by accident, when opening the build-queue and a new object appears. So hard to implement ?! I donīt think so.

General game feedback seems to be "outdated" or something. Just look at Moo3 - they just left out every information. Is this a new trend or what ?!
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Old March 3, 2003, 12:40   #6
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Hey Warp - that lag-free MP you were talking about with the patch you had - was it this one? Because there are still 1-5 second lags on all of my movements in a 3 player game with no AI on a tiny map and all pings ~100. I thought they were going to eliminate all of the lag problems, but it seems to have been only slightly improved.
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Old March 4, 2003, 16:02   #7
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Maybe not getting PTW was a good choice after all
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Old March 4, 2003, 17:02   #8
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good for you
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Old March 4, 2003, 17:18   #9
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Well, I've had less lag than that with a 5 player game including one player at about 400 ping. Obviously, YMMV.
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Old March 4, 2003, 17:21   #10
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Quote:
Originally posted by Sunstone
yeah right. Queues are fine.
BUT, why is there not even the slightest feedback that you finished researching a new tech. I usually find out by accident, when opening the build-queue and a new object appears.
Look in the info panel at the lower right of your screen. It always says what you are researching.

FWIW, Like Fried-Psitalon, I queue up a plan for the entire era whenever I go to the F6 screen. (In MP and SP, it just saves time later if I've got a plan).
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