[23:20] <Tamerlin> done
[23:21] <MartinGuehmann> The Thais left us in peace
[23:21] <Tamerlin>
[23:21] <MartinGuehmann> A heavily wounded Austrain Samurai appeared
[23:21] <MartinGuehmann> Near Graz, we could kill it.
[23:22] <Tamerlin> We should attack it...2H and 3A
[23:23] <MartinGuehmann> Posting a screenshot...
[23:23] <J_Bytheway> It could be a cunning lure - I'm sure the renowned CTP2 AI could manage that
[23:24] <Tamerlin>
[23:24] <MartinGuehmann> Screenie posted
[23:24] <Tamerlin>
[23:25] <MartinGuehmann> Well in that case we could use 1H 1A, this army should cope with them
[23:25] <Tamerlin> Should we attack the Samurai
[23:25] <J_Bytheway> I think yes, but we need an army large enough to defend itself
[23:25] <J_Bytheway> perhaps 2H/2A?
[23:25] <MartinGuehmann> OK four units
[23:26] <J_Bytheway> ORDER: Attack with 2H/2A
[23:26] <Tamerlin> OK
[23:27] <MartinGuehmann> One Austrain Samurai byte into the graz
[23:27] <Tamerlin> Done, no casulaties, one arrow was enough...
[23:27] <MartinGuehmann> graz -> grass
[23:28] <Tamerlin> Though it was a funny pun..
[23:28] <MartinGuehmann> Next think to do is to move the warrior North
[23:28] <MartinGuehmann> The German settler is now out of range
[23:28] <Tamerlin> West?
[23:29] <MartinGuehmann> It moved wesr
[23:29] <MartinGuehmann> wesr -> West
[23:29] <MartinGuehmann> What warrior?
[23:29] <Tamerlin> Goodsight should go NW.
[23:30] <Tamerlin> The northern one is on its way to Wels...
[23:30] <J_Bytheway> I think Bait should forget the settler and continue up the river.
[23:30] <Tamerlin> right!
[23:30] <MartinGuehmann> OK Bait is moved North as it was intended originally.
[23:30] <J_Bytheway> Goodsight can do whatever you like - I can't remember where he is, and it's not worth a screenshot
[23:31] <Tamerlin> Martin, NW?
[23:31] <MartinGuehmann> Yes NW
[23:31] <MartinGuehmann> Done
[23:31] <Tamerlin> done
[23:32] <J_Bytheway> And I'm afraid I have to go now. Sorry about that...
[23:32] <MartinGuehmann> Bye
[23:32] <Tamerlin> I have a Samurai barbarian West of Colonia Locuta... bye John.
[23:32] * J_Bytheway has quit IRC (Quit: Leaving)
[23:32] <MartinGuehmann> I have too
[23:33] <Tamerlin> As we don't have any TI he can destroy I think we should let him go where he want.
[23:33] <MartinGuehmann> So let him go to the Germans
[23:34] <Tamerlin>
[23:34] <MartinGuehmann> OK I fortify the rest of the units in CL
[23:34] <MartinGuehmann> Done
[23:35] <MartinGuehmann> I also removed the farmer in mapfipolis
[23:35] <Tamerlin> I was wrinting about that... ok
[23:36] <MartinGuehmann> And I think we should change the build queue in Graz
[23:36] <MartinGuehmann> Currently we are building a Hopelite there
[23:36] <MartinGuehmann> But better would be H A H A
[23:36] <Tamerlin> Archer and then Hoplite!
[23:37] <Tamerlin> A H A H as we have just build a Hoplite...
[23:37] <MartinGuehmann> It is done
[23:37] <MartinGuehmann> So end turn?
[23:37] <Tamerlin> done, end turn!
[23:38] <MartinGuehmann> END TURN 91
[23:38] <MartinGuehmann> The Barb just killed a Scottish settler
[23:39] <Tamerlin>
[23:39] <MartinGuehmann> Well Bait should now go South
[23:39] <Tamerlin> Not in my game, he just went away! South!
[23:39] <MartinGuehmann> as the Thais disappeared again
[23:40] <MartinGuehmann> Or better SW?
[23:40] <Tamerlin> Do you want to send it around Troppau?
[23:41] <Tamerlin> Or above?
[23:41] <Tamerlin> You are speaking of Goodsight, he should follow the Indian border.
[23:41] <MartinGuehmann> Sorry, I was speaking of Goodsight
[23:42] <MartinGuehmann> Bait should follow the parth North
[23:42] <Tamerlin> Goodsight SW then and Bait to the North
[23:43] <MartinGuehmann> Done the Thais are SW SW
[23:43] <Tamerlin> Done, no thais in my game...
[23:43] <MartinGuehmann> I grouped the new unit in H Town
[23:44] <MartinGuehmann> The Lemuforce moved towards H Town
[23:44] <Tamerlin> done!
[23:44] <MartinGuehmann> I would now send the troops of Graz back
[23:45] <Tamerlin> I was typing it...
[23:45] <MartinGuehmann> OK doing it
[23:45] <MartinGuehmann> Done, and Bait moved to Wels
[23:46] <MartinGuehmann> No units left
[23:46] <Tamerlin> Done, Graz about to revolt with a 72 happiness
[23:47] <Tamerlin> If we reduce the food National Setting by one we recover one citizen in Wels and don't have to bother with Graz...
[23:48] <MartinGuehmann> We can recover the citizien in Wels anyway, as the conquest disstress vanished
[23:48] <MartinGuehmann> So Remove one entertainer in Wels?
[23:49] <Tamerlin> Yes
[23:49] <MartinGuehmann> Done
[23:49] <Tamerlin> Should we add one to Graz or reduce the setting
[23:50] <MartinGuehmann> Add one in Graz, is better as Pedrunnia needs growth
[23:51] <Tamerlin> Order: one entertainer in Graz
[23:51] <MartinGuehmann> One entertainer in Graz was added
[23:52] <Tamerlin> I think we should decide now what to do with the lemuforce stack.
[23:52] <MartinGuehmann> So how many units do you think you need for wonder rushing in Pedrunnia?
[23:54] <MartinGuehmann> A new attack force for Linz has to be build up for Linz anyway
[23:54] <MartinGuehmann> And I would use units from Pressburg, H Town and Graz
[23:55] <Tamerlin> It would anihilate our military power but it depends on the other civs, some have abandonned the wonder in my game, 8 would be the maximum I guess.
[23:55] <Tamerlin> OK but the problem is we won't need the Disbanded units before at least 15 turns, we should use the Lemuforce to take Troppau for example, disband it and use the settlers.
[23:56] <MartinGuehmann> I think Troppau is still a size one city, so taking it will cause the destruction of that city
[23:57] <Tamerlin> Still a size one, after all this time, we should then clean the campaign around Graz...
[23:58] <MartinGuehmann> So you still mean we should take the city?
[00:00] <Tamerlin> If it is size one it is not worth the pain but I don't know it's size actually, we should perhaps scout the countryside around Graz and destroy the Austrian units in the area, it will weaken them without much risk to our units.
[00:00] * mrsbaggins has joined #lemuria
[00:00] <Tamerlin> Hi again, MrB
[00:00] <mrsbaggins> actually .. its mrsb .. <smiles>
[00:01] <Tamerlin> Ok, mrsb
[00:01] <mrsbaggins> hello though ..
[00:01] <mrsbaggins> I just thought I would pop in ..
[00:01] <mrsbaggins> we are just one big family of gamers and chatters ..
[00:02] <Tamerlin> MrsBaggins isn't MrBaggins...
[00:02] <mrsbaggins> no mrsbaggins .. is really mrbaggins wife ..
[00:03] <mrsbaggins> but when you see him .. tell him I popped in .. it will amuse the **** out of him .. <smiles>
[00:03] <Tamerlin> Sorry, MrBaggins isn't there... (no, you stay under the table...)
[00:03] <Tamerlin> She's gone, you can go out...
[00:04] <Tamerlin> I will tell him
[00:04] <Tamerlin> Martin?
[00:04] <mrsbaggins> silly ... I know he isnt there .. hes in the room next door to mine netmeeting with his folks in the UK ..
[00:04] <Tamerlin>
[00:04] <mrsbaggins> you in france Tamerlin ?
[00:05] <Tamerlin> Yes, is it my accent...
[00:05] <mrsbaggins> of course .. <smiles>
[00:05] <Tamerlin> Or my grammatical errors... both?
[00:05] <mrsbaggins> no .. not even a little .. <smiles>
[00:06] <Tamerlin>
This is suspicious...
[00:06] <mrsbaggins> anyway .. I will let you get back to whatever you were doing before I popped in and confused you .. <smiles>
[00:07] <mrsbaggins> It was a pleasure to meet you .. though ..
[00:07] <Tamerlin> No problem, Martin has disappeared... The pleasure was for me...
[00:07] <Tamerlin>
is for Martin...
[00:07] <mrsbaggins> does he do that often ?
[00:07] <MartinGuehmann> No I am still here
[00:07] <mrsbaggins> there ya go ..
[00:08] <Tamerlin> No, I haven't heard any "pop" nor any smoke before, strange...
[00:08] <mrsbaggins> and I shall take my leave then .. <smiles>
[00:08] <MartinGuehmann> So here is what your husband wrote before he left MrsBaggins
[00:08] <MartinGuehmann> <mrbaggins> ahh... i'll let you get on and set up a specific channel
[00:08] <Tamerlin> So, Martin...
[00:08] <MartinGuehmann> So let's continue
[00:08] * mrsbaggins smiles
[00:08] <Tamerlin> ok
[00:08] * mrsbaggins has left #lemuria
[00:09] <MartinGuehmann> About Lemuforce
[00:09] <Tamerlin> We should send it around Graz to clean the countryside
[00:09] <Tamerlin> Ans scout it...
[00:09] <Tamerlin> and
[00:09] <MartinGuehmann> We can't move them this turn so I would suggest to end the turn first and then see
[00:09] <Tamerlin> Yes
[00:10] <MartinGuehmann> OK, END TURN 92
[00:11] <Tamerlin> done
[00:11] <Tamerlin> Would you prefer a poll for the Lemuforce, Martin?
[00:12] <MartinGuehmann> I still think about it if we should end the turn chat now, but first we should move all the other units first.
[00:12] <Tamerlin> Right, Goodsight along the Indian border?
[00:13] <MartinGuehmann> Yes, as the Thais moved further West
[00:13] <Tamerlin> done
[00:13] <MartinGuehmann> That would be South then
[00:13] <Tamerlin> SW
[00:14] <MartinGuehmann> No South is better SW there are the Thais
[00:15] <Tamerlin> In my game south leads into the Indian territory
[00:15] <MartinGuehmann>
I have still space of one tile
[00:15] <MartinGuehmann> so I move it South
[00:16] <Tamerlin> Ok
[00:16] <MartinGuehmann> Anyway I am playing the official version so it doesn't matter
[00:16] <Tamerlin> Yes, I must have moved SW intead of W at one time...
[00:16] <MartinGuehmann> No problem here
[00:17] <MartinGuehmann> OK I fortified all the new units now
[00:17] <MartinGuehmann> And Bait moved towards North
[00:17] <Tamerlin> About Mapfipolis, we now have 6 units, isn't it time to transfer some to the front?
[00:17] <Tamerlin> Bait moved!
[00:18] <MartinGuehmann> I have a two size stack outside of mapfipolis
[00:18] <Tamerlin> barbs?
[00:18] <MartinGuehmann> And actual I would like to see some disscussion about the Lemuforce in the forums
[00:18] <Tamerlin> OK!
[00:18] <MartinGuehmann> For the Barbs I post a screenshot
[00:19] <Tamerlin> Units grouped and fortified... done
[00:22] <MartinGuehmann> Screenshot posted
[00:23] <Tamerlin> Ok, do you want to end the chat now?
[00:23] <Tamerlin> Or do we deal with the barbs first?
[00:24] <MartinGuehmann> No I think we shouldn't deal with the Barbs first
[00:24] <MartinGuehmann> But I think we should deal with city management now
[00:25] <MartinGuehmann> In Graz we engaged an entertainer but he isn't needed anymore
[00:25] <Tamerlin> Ok, I am checking again!
[00:25] <MartinGuehmann> So remove him?
[00:25] <Tamerlin> Yes, done!
[00:26] <MartinGuehmann> Done as well.
[00:26] <Tamerlin> Problem in Wels, the Happiness has dropped to 72, perhaps is it time to reduce the food setting?
[00:28] <MartinGuehmann> Good question we could do it for three turns then the hopelite there is finished and we have the martial law again that just gave Bait us
[00:28] <Tamerlin> Sounds good.
[00:29] <MartinGuehmann> OK done
[00:29] <MartinGuehmann> So we should now fill all the build queues with new units
[00:29] <MartinGuehmann> I think Wels should build now H A H A
[00:31] <Tamerlin> I think we could give the following orders:
[00:31] <Tamerlin> H town add h+a+h
[00:31] <Tamerlin> mapfi add a+h
[00:32] <Tamerlin> Graz add an A
[00:32] <Tamerlin> Wels add A+H+A
[00:32] <MartinGuehmann> So adding?
[00:32] <Tamerlin> End of suggestions
[00:33] <Tamerlin> yes, adding to the build queue alternating H with A... do you agree?
[00:33] <Tamerlin> This would lead to the same result in Wels
[00:34] <Tamerlin> I must admit a Shrine would be interesting in Graz and Wels...
[00:35] <Tamerlin> Though I think it is perhaps a bit too early
[00:35] <MartinGuehmann> Done
[00:35] <Tamerlin> ok
[00:35] <MartinGuehmann> Everywere we have now alternative build order, except in Pedrunnia and in Pressburg
[00:36] <Tamerlin> Do we need to build settlers now?
[00:37] <MartinGuehmann> I would go for one settler in Pressburg but not fro three
[00:37] <MartinGuehmann> And I think we should have the option to settle somewhere
[00:37] <MartinGuehmann> fro -> for
[00:38] <Tamerlin> Let's build one, and start alteranting Hoplites with Archer so the end BQ should be: Settler+H+A+H
[00:39] <MartinGuehmann> Done
[00:39] <Tamerlin> Ok, something else?
[00:40] <MartinGuehmann> I think not in the game, but what do you when I should hold the next chat?
[00:40] <MartinGuehmann> My suggestion goes now for Sunday 17:00 GMT
[00:41] <Tamerlin> I can make it!
[00:41] <Tamerlin> Isn't it a bit too early, most of our European fellows would be on the countryside and our american fellows would just get out of their beds...
[00:42] <MartinGuehmann> Well therefore I made this: What is the best time for you to hold a turn chat? thread
[00:42] <Tamerlin>
[00:43] <Tamerlin> The results will be weird, perhaps 18:00 or 19:00 GMT would be better.
[00:44] <MartinGuehmann> I could also hold one at 9:00 GMT for the the East
[00:44] <Tamerlin> Forget about me at 9:00 GMT a Sunday...
[00:44] <MartinGuehmann> Yeah in Europe
[00:45] <MartinGuehmann> But it would be at 10:00 CET, is already better
[00:45] <Tamerlin> CET?
[00:45] <Tamerlin> European Community, OK!
[00:46] <Tamerlin> Even 10:00 is really early for me the week end, let's say I am getting to bed around 5:00 or 7:00 am.
[00:46] <MartinGuehmann>
[00:46] <MartinGuehmann> So party?
[00:47] <Tamerlin> Mostly tabletop boardgames or role playing games...
[00:47] <Tamerlin> With 4 or five friends...
[00:47] <MartinGuehmann> OK also a good reason, but I would hold it for the pacific Apolytoners anyway.
[00:48] <MartinGuehmann> So I go for 20:00 GMT this weekend as the the thread should contain some more voices.
[00:48] <Tamerlin> If I have nothing going on Satuday I would try to join though 10:00 GMT would be better...
[00:49] <Tamerlin> 19:00 or 20:00 is perfect for me but you are right we should not forget the other Apolytoners...
[00:51] <MartinGuehmann> Yeah, but a lot of them who posted now are in GMT or in CET
[00:51] <MartinGuehmann> So, I decide, tommorow.
[00:51] <MartinGuehmann> Anything else?
[00:52] <Tamerlin> No, for the next chat I will post a "state of the nation" on the DG forum and think ahead of the chat... this would speed up the whole process
[00:52] <MartinGuehmann> Yeah
[00:52] <MartinGuehmann> For the chat transcript here is the Time thread:
http://apolyton.net/forums/showthrea...threadid=79040
[00:53] <MartinGuehmann> OK, end chat now?
[00:53] <Tamerlin> Yes!
[00:53] <MartinGuehmann> END OF 12TH TURN CHAT