Thread Tools
Old March 27, 2003, 07:45   #31
Deathwalker
Prince
 
Deathwalker's Avatar
 
Local Time: 21:01
Local Date: November 1, 2010
Join Date: Mar 2000
Location: Great Britain
Posts: 671
I always believ that trade should of had a automatic unit that would transport recources and food. This way you and intercept it and steel it like in real life
__________________
I have walked since the dawn of time and were ever I walk, death is sure to follow. As surely as night follows day.
Deathwalker is offline  
Old March 27, 2003, 10:26   #32
TriMiro
Warlord
 
Local Time: 21:01
Local Date: November 1, 2010
Join Date: Feb 2003
Posts: 284
Daniel Frappier you have to try MOO2. It is a lot more complicated than Civ and many people did not like this, but with some patience you get used to it and it is a very good game (the best of its kind I would say).
TriMiro is offline  
Old March 27, 2003, 13:01   #33
Reinhard-Baer
Chieftain
 
Local Time: 16:01
Local Date: November 1, 2010
Join Date: Mar 2003
Location: !!PARTY!!
Posts: 45
A nice idea. Many countries ship grain around the world mostly in third world countries. Without these aids the world would be less inhabited than it is now. And why would the AI have no clue how to do this? I mean we’re in a century where you can program more than a nintendo game. I think it must be able for a so called corporation to implement such a feature and teach the AI how to do it. An AI in these days should be able of a little bit more than just declaring war and moving a unit from A to B and in the end being conquered
Reinhard-Baer is offline  
Old April 1, 2003, 18:36   #34
PLATO
Apolyton Storywriters' GuildGalCiv Apolyton EmpireCivilization III PBEMC3C IDG: Apolyton TeamCivilization III Democracy GameCiv4 SP Democracy GameThe Courts of Candle'BreC4BtSDG Rabbits of CaerbannogC4DG The HordeC4WDG éirich tuireannC3CDG Blood Oath Horde
Emperor
 
PLATO's Avatar
 
Local Time: 16:01
Local Date: November 1, 2010
Join Date: Dec 2002
Location: The Occupied South
Posts: 4,729
Internal trade is now determined by road networks with one source supplying all connected cities. The AI is able to determine which cities are connected and which are not. This is an easy way to handle this situation. Should Firaxis wish, they could develop an upgrade (not a patch) that would make internal trade a more interesting endeavor. For example, the creation of a Granary could enable a city to trade excess food for excess shield production. The creation of a markertplace could enable resource for shield trade.
Etc...

I believe that the food question is not one of new units, but rather one of new programming. Perhaps Wilhelm was right that this would be a different game, but I think that it actually be a more advanced version of the same game.

The only problem that I see is that the level of micromanagement can already be so great and this would only add to it.
__________________
Favorite Staff Quotes:
People are screeming for consistency, but it ain't gonna happen from me. -rah
God... I have to agree with Asher ;) -Ming - Asher gets it :b: -Ming
Troll on dope is like a moose on the loose - Grandpa Troll
PLATO is offline  
Old April 4, 2003, 19:57   #35
Cruddy
Warlord
 
Cruddy's Avatar
 
Local Time: 22:01
Local Date: November 1, 2010
Join Date: Mar 2003
Posts: 217
Just my opinion, but I reckon Firaxis made the right decision in axing the Caravan and Freight units. Not being able to trade food to needy cities is a minor niggle, but you can always build lots of size 2 cities in Forest Tundra terrain to make use of the space - I use these cities just to make extra commerce and research(marketplaces, banks, libraries, etc) NEVER new units.

It comes down to this for me - cities are more individual under Civ3, rather than being the pretty standard items in Civ2. It takes a bit more thought to get the best out of your start position, and for me, it's just more challenging...

As to the "super producer cities in mountains" argument - there could be limits installed on moving food, but like I said, I think Firaxis made the right call here...
__________________
Some cry `Allah O Akbar` in the street. And some carry Allah in their heart.
"The CIA does nothing, says nothing, allows nothing, unless its own interests are served. They are the biggest assembly of liars and theives this country ever put under one roof and they are an abomination" Deputy COS (Intel) US Army 1981-84
Cruddy is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 17:01.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team