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Old March 7, 2003, 12:56   #1
Martin Gühmann
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13th Turn Chat (From Turn 93 in the year 2140BC)
Welcome to the 13th turn chat of our Great Nation Lemuria:

Day: 09/03/2003 (Sunday)
Hour: 18:00 GMT

Place:
Lemuria Channel in the Apolyton Chat-Room.

12th Turn Chat

##############################################
##############################################


Questions to the member of government in order to collect the necessary orders:


##############################################


Questions to the President (Martin Gühmann):


Q1: How will you name our cities?
A1: Same answer as last turn chat:

The next new city we found or get by a ruin will be named Wombatoon.
The following city we found or get by a ruin will be named Maquidad.

Q2: Will we change the PW rate?
A2: No, as we have nothing else to build except farms and we need all the production for new units.

Q3: Will we change the slider settings?
A3: Just in case of riots in one of our cities which would probably continue in the next turn. In that case more food is given to the people to stop the riots. However currently more food is given to the people to aviod imminent riots. Unfortunatly this chokes the growth of our cities.

Q4 Will we spend any gold?
A4 No, we need every gold piece, to buy the Ramajana in the cases of the cases.


##############################################


Questions to the Minister of Domestic Affairs (Tamerlin):


Q5: What will the next three items for the build queues of all of our cities?

a) Pedrunnia
b) Colonia Locuta
c) H Town
d) mapfipolis
e) Pressburg
f) Graz
g) Wels

I think we should use the build queue feature in order to reduce the workload. We can modify the build queues later if necessary, anyway.

A5: ???

Q6: Will we change the specialist distribution in any city? If yes in which city and how?
A6: ???


##############################################


Questions to the Minister of Infrastruture (ískallin):


Well we have neither the technology of Trade nor any PW to spend, but that shouldn't us prevent from planing our first tile improvements:

Q7: What are the best places for farms?
A7: ???

Q8: What are the best routes for roads?
A8: ???


##############################################


Questions to the Minister of Diplomacy, Trade and Science (Locutus):

Q9: What will be our attitude towards these civilisations, if we send them a proposal?

a) Austria
b) Scottland
c) Germany
d) Thailand
e) India
f) Israel

A9: ???

Q10: To which of these civilisations mentioned above we should send a proposal, if any?
A10: ???

Q11: What is our research goal after Drama?
A11: ???

Q12: In case of a cease fire offer by the Austrians, should we accept or reject?
A12: ???


##############################################


Questions to the Minister of Defense (Pedrunn):


Q13: Will we use the size 8 stack near H Town as production acceleration source for the completion of the Ramajana in Pedrunnia?
A13: ???

Q14: Will we send more units to Pedrunnia to have the option to rush buy the Ramajana?
A14: ???

Q15: Will Bait continue the North exploration?
A15: ???

Q16: Will you name our armies? If yes how, and which army?
A16: ???

Q17: How will we treat the Barbarians near mapfipolis?
A17: ???

Q18: What are the next moves of our Warrior in the South "Goodsight"?
A18: ???

##############################################


Questions to All Citizens:


Q19: Who wants to help me with the screenshots and game info? (Needs to be someone with CTP2 and some basic knowlegde and resources to graphic editing.)
A19: ???

Q20: Is there anything I forgot to ask for here?
A20: ???


##############################################
##############################################


Please, if you are a minister confirm your presence or your absence!

Confirmed ministers (or delegates)
Martin Gühmann - President
??? - Minister of Domestic Affairs
??? - Minister of Infrastruture
??? - Minister of Diplomacy, Trade and Science
??? - Minister of Defense
??? - Graphic manager (screenshot helper)


-Martin
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Old March 7, 2003, 13:05   #2
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Quote:
Q2: Will we change the PW rate?
A2: No, as we have nothing else to build except farms and we need all the production for new units.
In eight turns we are going to be able to build road. I believe we should increase the PW now. Roads will be very important to us specially to make a better conection betwee Pressburg-H Town-Graz
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Old March 7, 2003, 13:10   #3
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Quote:
Originally posted by Pedrunn

In eight turns we are going to be able to build road. I believe we should increase the PW now. Roads will be very important to us specially to make a better conection betwee Pressburg-H Town-Graz
But it will slow down the construction of the Ramajana.

-Martin
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Old March 8, 2003, 12:43   #4
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I will be attending at 18:00 GMT thats 1:00 my time.
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Old March 8, 2003, 14:34   #5
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Here are the cities of our glorious nations.

Part 1:
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Old March 8, 2003, 14:35   #6
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Old March 8, 2003, 14:50   #7
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i'll probably miss another one
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Old March 8, 2003, 14:56   #8
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Martin: The first line of your first post (under the title) says 12th when it should be 13th.
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Old March 8, 2003, 15:09   #9
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Overview of our cities:



Pedrunnia (Turns before growth: 14)
Ramayana (22) (14751 Gold)
Hoplite (3)
Arcger (3)

Colonia Locuta (Turns before growth: 5)
Archer (1)
Hoplite (4)
Archer (3)
Hoplite (4)

H Town (Turns before growth: 3)
Archer (2) (524 Gold)
Hoplite (3)
Archer (3)
Hoplite (3)

Mapfipolis (Turns before growth: 52) (with 1 farmer:18)
Archer (2) (4) (1200 Gold)
Hoplite (3) (4)
Archer (3) (4)
Hoplite (3) (4)

One farmer should be added to Mapfipolis.

Pressburg (Turns before growth: 12)
Settler (17) (5920 Gold)
Hoplite (4)
Archer (4)
Hoplite (4)

Graz (Turns before growth: 14)
Hoplite (3) (1400 Gold)
Archer (2)
Hoplite (3)
Archer (2)

Wels (Growth: +0) (1 entertainer: 73 Happiness)
Hoplite (3) (421 Gold)
Archer (6)
Hoplite (7)
Archer (6)

A Shrine should be inserted at the beginning of the Build Queue after the first Hoplite and the first Archer are produced.


IMHO, the Public Work setting should not be changed before we have stopped the costly war against Austria as we should produce military units as quick as possible.

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Old March 9, 2003, 12:41   #10
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Here the current minimap:
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Old March 9, 2003, 12:42   #11
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The overall rankings:
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Old March 9, 2003, 12:43   #12
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The military rankings:
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Old March 9, 2003, 12:44   #13
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The science rankings:
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Old March 9, 2003, 12:46   #14
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The economic rankings:
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Old March 9, 2003, 15:26   #15
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After the Barbs have to go:
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Old March 9, 2003, 16:27   #16
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Thats just great! My explore gives a error due all the repetitive al-tabs and now I cant get to join the chat!

A few turns before the Linz attack!

I want to join
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Old March 9, 2003, 16:30   #17
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cool down, you missed nothing and youre back already
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Old March 9, 2003, 16:31   #18
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The Germans grabbed our land:
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Old March 9, 2003, 16:57   #19
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Around Graz:
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Old March 9, 2003, 17:02   #20
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Well here is more around Graz:
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Old March 9, 2003, 17:12   #21
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A savegame to fix the time line:
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Old March 9, 2003, 19:41   #22
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The chat transcript all times are GMT+1:

[19:55] <MartinGuehmann> START OF 13TH TURN CHAT
[19:55] <Pedrunn> how many truns will be rushed for the wonder with the Lemuforce units?
[19:56] <Zaphod> greetings pedrunn
[19:56] <Miggio> 1 turn per unit
[19:56] <MartinGuehmann> Yes
[19:56] <MartinGuehmann> So what is the destination of the Lemuforce?
[19:57] <Tamerlin> Pedrunn do you think we should first use the Lemuforce reinforced with other units to stage an attack on Linz
[19:57] <Miggio> I think that would be good
[19:57] <Pedrunn> isnt we going to disband them?
[19:58] <Tamerlin> We have at least 14 turns before we will have to do it.
[19:58] <MartinGuehmann> We disband them if we get the wonder almost finished warning
[19:59] <MartinGuehmann> Well we could also use somFe gold then so maybe 10 to 12 turns before the wonder is finished
[19:59] <Pedrunn> thats was whole point of the question
[19:59] <Pedrunn> Do you guys think we need reinforcements? Two stack to conquer Linz?
[20:00] <Miggio> one 12 stack should do the trick
[20:00] <Miggio> with our vets of course
[20:00] <Tamerlin> Tricky question, but I think we should have something like 16 units...
[20:01] <MartinGuehmann> If I look on the power graph then I think every city of the Austrians has the garrison Graz had, so a second stack in reserve would be good.
[20:02] <Pedrunn> ORDER: Martin move Lemuforce SW then SE.
[20:02] <Pedrunn> everybody agree
[20:02] <Pedrunn> ?
[20:03] <MartinGuehmann> So the target would be then Lin?
[20:03] <Zaphod> doesn't work, too many units in h-town
[20:03] <Tamerlin> Yep
[20:03] <Tamerlin> We should first ask the units inside H-Town to go out.
[20:03] <MartinGuehmann> No problem then we replace the defenders of H Town by units from the Lemuforce.
[20:04] <Pedrunn> So we should send two unts from H town to leava
[20:04] <Pedrunn> and meet lemuforce at NW of H Town
[20:04] <MartinGuehmann> Also possible
[20:04] <Zaphod> we could take a hoplite and a archer and join them with the force
[20:05] <Pedrunn> yep a hop and a archer
[20:05] <Miggio> the power graph has the graz loss in it and from comparing, i can say they have at least 48 units...
[20:05] <Tamerlin> So, what are your orders Pedrunn?
[20:05] <MartinGuehmann> Rather 55 units for the Austrians
[20:06] <MartinGuehmann> Pedrunn?
[20:06] <Pedrunn> ORDER: Make a hop and a archer meet the Lemuforce NW of H Town
[20:06] <Miggio> thats what i ment sorry
[20:06] <MartinGuehmann> OK
[20:07] <Tamerlin> done!
[20:07] <Pedrunn> Group them
[20:08] <MartinGuehmann> Both orders done.
[20:08] <Pedrunn> I also think we should sen on unit from Pressburg to meet Lemuforce in the next turn! What do you think?
[20:08] <Pedrunn> It wont delay lemuforce
[20:09] <Zaphod> we shouldn't weaken pressburgs defence
[20:09] <Zaphod> 2h/2a there
[20:09] <MartinGuehmann> Possible as we don't need that unit there for keeping the city happy.
[20:09] <Zaphod> only if we change buildqeue there
[20:09] <MartinGuehmann> I think we should build the settler there.
[20:10] <Zaphod> i agree, but that means not reducing the units imho
[20:10] <Tamerlin> We would need four turns to build a Hoplite or Archer...
[20:11] <MartinGuehmann> We could build it in H Town
[20:11] <Miggio> lemuforce is one the river tile south of H town right?
[20:11] <Pedrunn> we still have 17 turns for the settler
[20:11] <Zaphod> nope, nw of h-town
[20:11] <MartinGuehmann> Yes, Pedrunn
[20:12] <Miggio> ok
[20:12] <Pedrunn> send one from Pressburg?
[20:12] <MartinGuehmann> Yes
[20:12] <Zaphod> id say no
[20:13] <Miggio> IMO yes
[20:13] <Tamerlin> one H or A?
[20:13] <Pedrunn> And 2 from Pedrunnia?
[20:13] <MartinGuehmann> Good question
[20:13] <Tamerlin> I am checking!
[20:14] <Zaphod> i would send 1 h from pedrunnia, so the garrison there stays 2/2
[20:14] <MartinGuehmann> Pedrunnia is far away why not from Graz?
[20:14] <Zaphod> graz is on the route, they can combine later
[20:14] <Tamerlin> One H from Pressburg and one A from Pedunnia...
[20:15] <Pedrunn> Do you think we should send a alone unit from that dark and unknwon path?
[20:15] <MartinGuehmann> From Pedrunnia it takes 4 turns
[20:15] <Zaphod> both stacks/units from ped and the lemuforce will have trhee turns to the field se of graz
[20:16] <MartinGuehmann> OK
[20:16] <Tamerlin> So?
[20:16] <Pedrunn> So is it safe enough to send only one unit from Pedrunnia?
[20:16] <Zaphod> if we send a unit from pressburg..
[20:17] <Pedrunn> others... please your oppinions
[20:17] <Zaphod> it should take the western river around graz and meet on the rivertile sw of graz in 4 turns with the rest, that would nevertheless be a delay of half a move
[20:17] <MartinGuehmann> Sending a unit from Pedrunnia to Graz should be save enough of course there is still a risk...
[20:18] <Tamerlin> It would allow us to scout the countryside around Pedrunnia and Graz, I think we should.
[20:18] <Miggio> it is safe to send that unit form pedrunnia along the graz river route
[20:18] <Zaphod> i think we can risk it, even if we loose that single hop, it won't be a danger to our defences
[20:18] <Tamerlin> I would rather send an Archer...
[20:19] <Pedrunn> if we send will be a archer
[20:19] <MartinGuehmann> We already sent a warrior to Graz and it was killed where it should have been killed.
[20:19] <MartinGuehmann> I would also send an archer
[20:20] <Pedrunn> so lets move them
[20:20] <Zaphod> yep, your right
[20:20] <Pedrunn> ORDER: Move a hoplite from Pressburg South
[20:20] <Zaphod> 3 a 2 h there so an a
[20:21] <Pedrunn> ORDER: Send a archer from Pedrunnia NW then W.
[20:21] <Tamerlin> done
[20:22] <MartinGuehmann> Both orders executed
[20:22] <Pedrunn> Martin you reloaded slic?
[20:23] <MartinGuehmann> No, I don't need to do it as I saved this game.
[20:23] <MartinGuehmann> But everyone else should do it.
[20:23] <Tamerlin> done
[20:23] <MartinGuehmann> So the next moves:
[20:24] <MartinGuehmann> I guess Lemuforce should now stand still
[20:24] <Pedrunn> ORDER: Move bait North
[20:24] <MartinGuehmann> He is already moved last chat
[20:24] <Tamerlin> right
[20:24] <MartinGuehmann> Also true for Goodsight
[20:24] <MartinGuehmann> So the Barbarian thread is left
[20:25] <Pedrunn> ORDER: Move goodsight SW
[20:25] <Pedrunn> oh it cant move this turn...
[20:25] <MartinGuehmann> Yes
[20:25] <Pedrunn>
[20:25] <Zaphod> id say take 2h2a from mapifpolis, might bring us a turn of unrest, but it will be a sure fight
[20:25] <Pedrunn> exacly
[20:25] <Miggio> true
[20:26] <Pedrunn> ORDER: 2 archers and 2 Hops from mapfipolis grouped to attack Barbs
[20:26] <Tamerlin> There should be no problem as we would have one unit left and a 73 happiness rating
[20:27] <Zaphod> right, i'm still thinking in cradleterms *g*
[20:27] <Zaphod> oh, theres a german settler
[20:28] <Zaphod> attack anyways, or hope the barbs will kill him?
[20:28] <Pedrunn> I was going to ask that
[20:28] <Miggio> let the barbs kill him
[20:28] <MartinGuehmann> The settler isn't the problem
[20:28] <Tamerlin> 2 units left actually... yes a german settler, 74 happiness rating in Mapfipolis... We would expell the settler next turn
[20:28] <MartinGuehmann> So order executed
[20:29] <Pedrunn> expel means less regard
[20:29] <Tamerlin> It has no effect on the regard...
[20:29] <Zaphod> and they come back all the time, unless the barbs kill him of course
[20:29] <Pedrunn> The settler is outside our borders
[20:30] <Tamerlin> If it gets closer of course...
[20:30] <Pedrunn> I say let attack to next turn. Fortify in the woods.
[20:30] <Zaphod> i agree
[20:30] <Pedrunn> what you guys think?
[20:30] <Tamerlin> Martin, has you already executed the order?
[20:31] <MartinGuehmann> Hey stop I already executed the order.
[20:31] <Pedrunn> lol
[20:31] <Pedrunn> no prob
[20:31] <Tamerlin>
[20:31] <MartinGuehmann> So it isn't anymore an option.
[20:31] <MartinGuehmann> And Actual I am a little bit worried about what I see.
[20:31] <MartinGuehmann> A German size 7 stack.
[20:31] <Zaphod> yes, i see it as well
[20:31] <Pedrunn>
[20:31] <Miggio>
[20:32] <MartinGuehmann> Posted a screenshot for everyone else.
[20:32] <Miggio> they will go to war with us
[20:32] <MartinGuehmann> Not yet
[20:32] <Tamerlin> Not sure...
[20:32] <Zaphod> they might be heading south against india or thailand as well
[20:33] <Tamerlin> That is what I was thinking about though this is far form the most direct route...
[20:33] <Pedrunn> We should leave a archer to see this
[20:34] <MartinGuehmann> I don't like to see this.
[20:34] <Zaphod> well, no moves left there anyways, lets look what they do in their turn
[20:34] <MartinGuehmann> Next turn our Barbarian killing force should return
[20:34] <MartinGuehmann> Yes let's look what they do next turn
[20:34] <Miggio> only 3 of them should return
[20:34] <Zaphod> unless the germans attack this turn
[20:35] <Tamerlin> I agree with you Martin.
[20:35] <Tamerlin> There is nothing we can do about it now.
[20:35] <Zaphod> we might send some reinforcements from mapfipolis and get units from loc halfway between loc and mapfi for quick response
[20:35] <Pedrunn> Move three units back to mapfipolis and a archer to SE
[20:36] <MartinGuehmann> I can't move them this turn they already killed the Barbs
[20:36] <Zaphod> well, i was thinking about this turn, not the next one
[20:36] <Pedrunn> sorry, it was the heat of the moment
[20:36] <Pedrunn>
[20:37] <Pedrunn> move two units from CL to mapfipolis.
[20:37] <Pedrunn> Next turn we decide if it should be back to CL or go to mapfipolis
[20:37] <Miggio> that leaves cl with 2 units
[20:38] <Tamerlin> 1 H and 1 A I presume?
[20:38] <Pedrunn> yes
[20:38] <MartinGuehmann> To keep the city happy this is enough, so I agree we should move the units, Pedrunn?
[20:38] <Pedrunn> Should we send the rest of the mapfipolis units to the field?
[20:38] <Zaphod> we might even get another stack from ped halfway to colonia locutia, just for the case the germans start an invasion
[20:38] <Zaphod> id say yes
[20:39] <Pedrunn> yes for what!?!
[20:39] <MartinGuehmann> Only 4 units in Pedrunnia, now.
[20:39] <MartinGuehmann> So they should stay there.
[20:39] <Tamerlin> Yes
[20:39] <Zaphod> yes for both martins question and my suggestion ;-)
[20:40] <Zaphod> that would leave 2 there, and the archer we just ordered to the western front can be back next turn if needed
[20:40] <Tamerlin> Barely enough to repel some barbs...
[20:40] <Pedrunn> But we could sen the 2 other units from mapfipolis to the field making a size 6 barrier
[20:41] <Zaphod> what barbs? there can't be any attacking barbs this turn, we would already see them now
[20:42] <MartinGuehmann> Removing the two units from MP would let the happiness dropp below 73
[20:42] <Miggio> i have to go
[20:42] <Miggio> c ya guys later
[20:42] <Tamerlin> Not necessiraly now but in future turns... bye Miggio
[20:42] <MartinGuehmann> Bye Miggio
[20:42] * Miggio has quit IRC (Quit: )
[20:42] <Zaphod> cu miggio
[20:43] <Tamerlin> I would send the Archer to reinforce the former barbarian hunters.
[20:43] <Pedrunn> Mapfipolis rioting is such a bad thing?
[20:43] <Zaphod> well, if the germans don't attack this turn, we can move the units back to ped anyways
[20:43] <Zaphod> better one turn of riots than loosing a stack of 4
[20:43] <Pedrunn> exacly!
[20:44] <MartinGuehmann> Rioting MP is does cost alot of gold
[20:44] <MartinGuehmann> OK what to do?
[20:44] <Pedrunn> We may loose six with the plan but some good damage we will do
[20:44] <Tamerlin> OK
[20:44] <MartinGuehmann> OK
[20:44] <MartinGuehmann> So your orders Pedrunn?
[20:44] <Pedrunn> move 2 units from mapfipolis
[20:44] <Pedrunn> ?
[20:44] <Zaphod> at least enough, that the survivng german force wont take mapfipolis the next turn
[20:45] <Pedrunn> Ok them lets move all troops from the east
[20:45] <MartinGuehmann> 2 units from CL, I say yes
[20:45] <Pedrunn> ORDER: Two units from Pedrunnia to CL
[20:45] <Tamerlin> We could add an entertainer to Mapfipolis
[20:45] <Zaphod> no, we don't have drama
[20:45] <MartinGuehmann> H A from Pedrunnia?
[20:45] <Tamerlin> Yes we have
[20:45] <MartinGuehmann> We have Drama
[20:46] <Pedrunn> ORDER: Two units from CL to Mapfipolis
[20:46] <Zaphod> oops, sorry
[20:46] <MartinGuehmann> Pedrunn what units?
[20:46] <Pedrunn> ORDER: Two units from Mapfipolis to the field
[20:46] <Pedrunn> Always 1 Hop and 1 Archer
[20:46] <Tamerlin> done
[20:47] <MartinGuehmann> Two units from CL to MP done
[20:48] <Zaphod> entertainer will make mapfipolis starve
[20:48] <MartinGuehmann> All units from MP to Barbarian hunting force
[20:48] <Tamerlin> This is what I was typing...
[20:48] <Tamerlin> done!
[20:49] <Pedrunn> How many starve proection we have
[20:49] <Pedrunn> ?
[20:49] <MartinGuehmann> 3 turns starve protection
[20:49] <MartinGuehmann> So six units in field near German settler now.
[20:49] <Tamerlin> Right!
[20:50] <MartinGuehmann> Oh and added a Entertainer to MP
[20:50] <Tamerlin> If everybody agrees, add an entertainer to Mapfipolis.
[20:50] <MartinGuehmann> So any more units to move?
[20:50] <Zaphod> daccord
[20:50] <Pedrunn> yes
[20:51] <MartinGuehmann> Which units?
[20:51] <Tamerlin> It seems not.
[20:51] <Pedrunn> yes for the enternaner question
[20:51] <MartinGuehmann> OK, seems no more units
[20:52] <Tamerlin> Should we make any diplomatic offer?
[20:52] <Zaphod> don't think so
[20:52] <MartinGuehmann> No, as we have to spend gold, and that is reserved for wonder rushing
[20:53] <Tamerlin> OK
[20:54] <MartinGuehmann> So Pedrunn any other unit to move? (From Pedrunnia for example?)
[20:54] <Pedrunn> i told you to send 2 from it
[20:55] <MartinGuehmann> Lemuforce had one half movement point left
[20:55] <MartinGuehmann> had -> has
[20:55] <Pedrunn> but nowhere to go
[20:55] <MartinGuehmann> OK should stand still
[20:56] <Pedrunn> yes
[20:56] <MartinGuehmann> So I can mow end the turn?
[20:56] <Pedrunn> think so
[20:56] <Tamerlin> yes
[20:56] <Zaphod> did you move units from pedrunnia or not?
[20:56] <MartinGuehmann> END OF TURN 93
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Old March 9, 2003, 19:46   #23
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[20:56] <MartinGuehmann> I moved units from Pedrunnia
[20:57] <Tamerlin> Gandhi has started the Appian Way.
[20:57] <Zaphod> yep
[20:57] <Pedrunn> got that too
[20:57] <Zaphod> and the germans retreated ne
[20:57] <Tamerlin> yes
[20:58] <MartinGuehmann> No war, and Gandhi started the Via Appia in my game, too.
[20:58] <Pedrunn> I feel relief now
[20:58] <Pedrunn>
[20:58] <Tamerlin> Are all our units stepping back?
[20:58] <Tamerlin>
[20:58] <MartinGuehmann> I hope.
[20:58] <Zaphod> time for a pipe
[20:58] <Tamerlin>
[20:58] <Pedrunn>
[20:59] <Pedrunn> Lets starting moving units
[20:59] <Pedrunn>
[20:59] <Zaphod> we should begin with the scouts
[20:59] <Zaphod> we have 1 new archer in cl
[20:59] <MartinGuehmann> Yup, so Barbarian hunting force back to MP
[20:59] <Pedrunn> J is on-line doenst him want to join us?
[20:59] <Pedrunn> not all
[21:00] <Pedrunn> I still want to keep a archer
[21:00] <Pedrunn> in the fiels
[21:00] <Tamerlin> Why not send back all our troops to their original location this will speed up the process?
[21:00] <Tamerlin> Which Archer?
[21:00] <Pedrunn> One archer near the german stack
[21:00] <Zaphod> the one with the silly green hat :-P
[21:01] <Pedrunn>
[21:01] <Tamerlin>
[21:01] <MartinGuehmann> I don't want to have it there it is an easy target.
[21:02] <Pedrunn> not that easy though with its two vision range it can help itself
[21:02] <Pedrunn> Lets vote
[21:03] <Pedrunn> 4 people here who wants to leave the archer in the field?
[21:03] <Pedrunn> me
[21:03] <MartinGuehmann> Move it back
[21:03] <Pedrunn>
[21:03] <Zaphod> abstain
[21:03] <Tamerlin> One Archer left to the condition it retreats to MP as soon as an ennemy comes closer
[21:03] <Pedrunn> So tamerlin...
[21:03] <Tamerlin>
[21:04] <Pedrunn> so leave it
[21:04] <Zaphod> we might move it back and furth along the river, so we can see also those units 3 fields away
[21:04] <MartinGuehmann> OK, it looks like it should stay there.
[21:04] <Tamerlin> Orders?
[21:05] <MartinGuehmann> So, orders?
[21:05] <Pedrunn> ORDER: Move five units from the barb hunters to Mapfipolis . Leave an archer
[21:05] <MartinGuehmann> Done
[21:06] <Pedrunn> ORDER: Units back to its city: CL and Pedrunnia
[21:06] <MartinGuehmann> DOne
[21:06] <Pedrunn> ORDER: Move Goodsight SW
[21:06] <Zaphod> except that single archer north of ped
[21:07] <Tamerlin> done
[21:07] <MartinGuehmann> Order executed
[21:07] <Pedrunn> True. Thanks for remembering that but i think Martin got the picture
[21:07] <Zaphod> i tjink so too
[21:08] <MartinGuehmann> Speaking of that unit: SW W?
[21:08] <Pedrunn> ORDER: Move archer near Pedrunnia along the river
[21:08] <MartinGuehmann> That should it be.
[21:08] <MartinGuehmann> Done
[21:08] <Pedrunn> SW then W indeed
[21:08] <Tamerlin> done
[21:08] <Pedrunn> Move Lemuforce SW
[21:09] <MartinGuehmann> Done
[21:09] <Pedrunn> that was wn order
[21:09] <MartinGuehmann> oops
[21:09] <Pedrunn> oops what?
[21:09] <Pedrunn> !!!
[21:09] <MartinGuehmann> forget it
[21:09] <Tamerlin>
[21:10] <Pedrunn>
[21:10] <Pedrunn> I thought it was a wrong move...
[21:10] <MartinGuehmann> Lemuforce is now West of H Town
[21:10] <Pedrunn> ORDER: Move Pressburg hoplite South
[21:10] <MartinGuehmann> I don't think it is a wrong move if you want to join it with the Hopelite
[21:10] <Zaphod> well, actually i made the wrong move, s instead of sw ;-)
[21:11] <Pedrunn> not the actually in Pressburg but the hoplite south of it
[21:11] <Pedrunn> I know you go it
[21:12] <Pedrunn> oh oh Zaphod that reaaly piss me off. I did this mistake last chat i attended
[21:12] <MartinGuehmann> OK, grouped the Hoplite into Lemuforce
[21:13] <Pedrunn> ORDER: Move Bait North
[21:13] <MartinGuehmann> Done
[21:14] <Pedrunn> I guess that all
[21:14] <Tamerlin> done
[21:14] <MartinGuehmann> Fortify the Archer near the German border?
[21:14] <Zaphod> theres a new archer in cl as well
[21:14] <Zaphod> i would move it on the river
[21:14] <MartinGuehmann> And of course all the other defenders?
[21:14] <Zaphod> the germanborderarcher
[21:15] <Pedrunn> ORDER: Lets name that archer TheEye and fortify it
[21:16] <MartinGuehmann> Done
[21:16] <Tamerlin> ORDER: remove the entertainer in Mapfipolis
[21:16] <MartinGuehmann> Done, should we add farmer?
[21:17] <MartinGuehmann> To mapfipolis?
[21:17] <Zaphod> don't think so, will slow down production by 1 turn
[21:18] <Tamerlin> I think so this what I was suggesting in the Turn Chat Thread, MP would grow in 18 turns instead of 52.
[21:18] <MartinGuehmann> So it is done.
[21:18] <Tamerlin> Production would require 4 turns instead of 3.
[21:18] <Zaphod> ouch, thats a difference indeed
[21:18] <Zaphod> farmer!
[21:18] <Pedrunn> thats a tricky one
[21:19] <MartinGuehmann> But the 18 and 54 is also a difference
[21:19] <Zaphod> thats what i meant
[21:19] <Tamerlin> True, Pedrunn?
[21:19] <Zaphod> but it will slow down research by one as well
[21:19] <Pedrunn> I abstain
[21:19] <Tamerlin> ORDER: farmer in MP
[21:20] <MartinGuehmann> Done
[21:20] <Pedrunn> we do need enough units anyway
[21:20] <Tamerlin> No effect on research...
[21:20] <Zaphod> in my game there is
[21:20] <MartinGuehmann> OK the new archer in CL is left, should it be grouped?
[21:21] <Zaphod> i'd send it to ped
[21:21] <Tamerlin> Zaphod, have you removed the entertainer?
[21:21] <Tamerlin> Martin, I think so!
[21:21] <MartinGuehmann> 8 turns to Trade with farmer
[21:21] <Zaphod> yes i have, 8 turns
[21:22] <MartinGuehmann> And 7 turns without entertainer
[21:22] <MartinGuehmann> I meant farmer
[21:22] * Pedrunn has quit IRC (Read error: Connection reset by peer)
[21:22] <MartinGuehmann> Pedrunn lost the connection
[21:23] <Tamerlin> Still 7 turns in my game... so gentlemen? I still think we should leave the farmer as we will recover the list ground in 18 turns with the new pop point.
[21:23] <Tamerlin> list=lost
[21:24] <Tamerlin> What do you think about it?
[21:24] <MartinGuehmann> I think we should leave there the farmer
[21:24] <Zaphod> not sure, but i'd say lets build a farm there with the pw we steal from austria instead ;-)
[21:25] <MartinGuehmann> In 20 turns
[21:25] <MartinGuehmann> OK one farmer to MP
[21:25] <Tamerlin> done!
[21:26] <Tamerlin> Hapiness 72 in Wels!
[21:27] <Zaphod> hm
[21:27] <MartinGuehmann> Problem solved by giving more food to the people.
[21:27] <Tamerlin> OK
[21:27] <Zaphod> is wels worth slowing down all other town's growth?
[21:28] <MartinGuehmann> In two turns we have an Hoplite there, so it is worth.
[21:28] <Tamerlin> Martin, You mean 5 kg ration?
[21:29] <MartinGuehmann> Yes, and now 7 turns to Trade
[21:29] <Tamerlin> ????
[21:29] <Zaphod> if we add another entertainer, it will be three turns, the number of turns we would be safe against starvation there
[21:30] <MartinGuehmann> Now they starve and two turns to the Hopelite
[21:31] <Zaphod> and slowed down growth nationwide
[21:31] <Tamerlin> And trade would be 8 turns away...
[21:31] <MartinGuehmann> Yes, but increased our science a little bit
[21:31] <MartinGuehmann> So I take the science
[21:31] <Zaphod> ok
[21:32] <MartinGuehmann> OK, I grouped the new unit in CL into the defender stack, so no more moves yet
[21:32] <MartinGuehmann> yet -> left
[21:32] <Tamerlin> End turn?
[21:32] <MartinGuehmann> Zaphod?
[21:33] <Zaphod> ok
[21:33] <MartinGuehmann> END OF TURN 94
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Old March 9, 2003, 19:49   #24
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[21:34] <Zaphod> i have a barbarian samurai behind our archer
[21:34] <Zaphod> the indians begin the pyramids
[21:34] <Tamerlin> yes on both points
[21:35] <MartinGuehmann> No Barbarian behind our archer
[21:35] <Zaphod> and the german settler is lingering around mapfipolis
[21:35] <Zaphod> good to hear that
[21:35] <MartinGuehmann> Yes the settler is there
[21:35] <Tamerlin> Wels happiness is now back to 74, the food rating can be lowered one degree again. Yes for the settler, we should expell it.
[21:35] <MartinGuehmann> But we have now the city Nürnberg near Wels.
[21:36] <Zaphod> yep, i see it
[21:36] <Tamerlin> Sad news...
[21:36] <Zaphod> we should have expelled that settler
[21:36] <MartinGuehmann> I am posting a screenshot
[21:36] * Pedrunn has joined #Lemuria
[21:36] <Pedrunn> Hi all
[21:36] <Tamerlin> Hi Pedrunn...
[21:37] <Zaphod> wb pedrunn
[21:37] <Pedrunn> My PC freezed
[21:37] <Pedrunn> These alt-tabs are killing him
[21:37] <MartinGuehmann> On the 11th chat it was my PC, twice.
[21:38] <Pedrunn> And i could not join through the apolyton java chat so i used scoop
[21:38] <Tamerlin> I am surprised my Win2000 has accepted them so far without any problem...
[21:38] <Pedrunn> And here i am
[21:38] <Tamerlin>
[21:38] <Pedrunn> Thank god i saved the game before after moving all units this turn
[21:38] <Pedrunn>
[21:38] <Tamerlin> The citizens are dancing while the Prez is not here.
[21:38] <Pedrunn>
[21:38] <Pedrunn>
[21:39] <Tamerlin>
[21:39] <Zaphod> viva la revulocion!
[21:39] <MartinGuehmann> Well, the java chat contains an M$ bug, Marcos did not fix it so far.
[21:39] <Tamerlin> Shhhh! He is back...
[21:39] <Pedrunn>
[21:40] <Zaphod> ooops
[21:40] <Pedrunn> That is indded a pain Martin. So what happened while i was gone?
[21:40] <Pedrunn> did we end turn
[21:40] <Zaphod> yes
[21:40] <Zaphod> the indian began the pyramids
[21:40] <MartinGuehmann> I think they started something else
[21:40] <Tamerlin> yes, an new german city near Wels...
[21:41] <Zaphod> and the germans founded nürnberg just on the border of wels
[21:41] <Pedrunn> and from us?
[21:41] <MartinGuehmann> The Indians started the Chinchen Itza
[21:41] <Tamerlin> I confirm, Pyramids... no a new one from their own.
[21:41] <Zaphod> that was the turn before martin
[21:42] <Zaphod> well a new archer in h.town, thats it so far from lemuria
[21:42] <Pedrunn> yes the chichen itza
[21:42] <Tamerlin> Yes but close to the front... I must have dreamt of the pyramids...
[21:43] <Pedrunn> That nurember city is in a terrble location
[21:43] <MartinGuehmann> Yes, new Archer in H Town
[21:43] <Pedrunn> specially for us
[21:44] <Zaphod> well, nothing we can do about now
[21:44] <MartinGuehmann> Yeah but will stay there if it is not conquered by us.
[21:44] <Pedrunn> LetI want to destroy it but this means a official poll
[21:44] <Pedrunn>
[21:44] <Tamerlin> yep...
[21:44] <MartinGuehmann> And we don't have the forces to do a two front war.
[21:44] <Zaphod> that would be foolish, we couldn't stand another war
[21:44] <Pedrunn> true
[21:45] <Tamerlin> I agree
[21:45] <Pedrunn> I just want to destroy it.
[21:45] <Pedrunn>
[21:45] <Pedrunn> Tell the german it is nothing personal
[21:45] <Tamerlin> Better ask them to give us this city...
[21:45] <Zaphod> bribe some barbs to do the dirty work
[21:45] <MartinGuehmann> Yeah it should go, but we have still the German size 7 stack at the German border.
[21:46] <Pedrunn> True
[21:46] <Pedrunn> Lets move the units
[21:46] <MartinGuehmann> Well That would be something for a new mod, Zaphod.
[21:46] <MartinGuehmann> OK, let's move the units.
[21:46] <Tamerlin> Good sight?
[21:46] <Zaphod> yep, thinking about it
[21:46] <Pedrunn> Is there a samurai near the Pedrunnia settler in your games?
[21:47] <Tamerlin> East of the Archer
[21:47] <Zaphod> btw, did the barbs ever establish an embassy at your country? i once had that strange occurance
[21:47] <MartinGuehmann> I don't see any Barbarians in my game.
[21:47] <Tamerlin> Never heard about that...
[21:47] <Pedrunn> Thats why you did not reload probably
[21:47] <MartinGuehmann> Yeah diplomod is a strance thing, especially in Craddle.
[21:48] <MartinGuehmann> OK, let's move Bait.
[21:48] <Tamerlin> I have one Samurai barbarian on the river tile east of the Archer moving to Graz
[21:48] <Tamerlin> North?
[21:48] <Zaphod> me too, but martin doesn't
[21:48] <Pedrunn> ORDER: Bait north
[21:48] <Tamerlin> done
[21:48] <MartinGuehmann> Done
[21:49] <Pedrunn> ORDER: Good Sight SW
[21:49] <MartinGuehmann> Done
[21:49] <Tamerlin> done
[21:49] <MartinGuehmann> Lemuforce?
[21:50] <Pedrunn> ORDER: Lemuforce south then SW
[21:50] <Tamerlin> done
[21:50] <MartinGuehmann> Done
[21:51] <Pedrunn> ORDER: Pedrunnia Archer in the river W then NW
[21:51] <MartinGuehmann> Done
[21:51] <Tamerlin> done
[21:52] <MartinGuehmann> New Archer in H Town?
[21:52] <Pedrunn> How many units from H Town to attack Lins?
[21:52] <Pedrunn> new archer?
[21:53] <Zaphod> none i'd say, there 2h/2a there now. we can move some units from graz behind the lemuforce
[21:53] <MartinGuehmann> I hope you mean additional units from Graz?
[21:53] <Tamerlin> yes
[21:54] <Pedrunn> We have a 11 stack of Lemuforce that will receive an archer
[21:54] <Pedrunn> What about the other stack
[21:54] <Pedrunn> ?
[21:54] <Pedrunn> How many units should it get from Graz?
[21:54] <Tamerlin> 6, 3 H and 3 A
[21:54] <Zaphod> right
[21:54] <MartinGuehmann> We have ten units now in Graz
[21:55] <MartinGuehmann> Next turn another Hopelite
[21:55] <Tamerlin> yes
[21:55] <Pedrunn> So we will leave 3 units in Graz?
[21:55] <Tamerlin> 5
[21:55] <MartinGuehmann> I would take 8 units
[21:56] <Zaphod> thats no difference this turn anyways
[21:56] <Pedrunn> Still...
[21:57] <MartinGuehmann> Yeah I think we should take them next turn
[21:57] <MartinGuehmann> once the Lemuforce is on the way
[21:57] <Tamerlin> Units are produced quickly in Graz though...
[21:57] <Pedrunn> No i want themout now.
[21:58] <Zaphod> why now?
[21:58] <Tamerlin> The problem will be the same next turn.
[21:58] <MartinGuehmann> I think the bigger stack should arrive first Linz.
[21:58] <Pedrunn> Poll: Respond with a single number: How many units from Graz for the second stack?
[21:59] <Zaphod> 6
[21:59] <Pedrunn> 5 (leave 4 in Graz) or 7 eight (Leave 2 in Graz)
[21:59] <Tamerlin> True, I would vote for 7 units out of Graz, I would feel more secured with 4 units...
[21:59] <MartinGuehmann> 8 for the second stack
[21:59] <Pedrunn> Zaphod?
[22:00] <Tamerlin> 4 units to defend Graz I mean...
[22:00] <Zaphod> well, if i got that right, i have to push a "5" if i'm voting for 6 units? ;-) "5"
[22:00] <Pedrunn> Zaphod you agree with 5 units?
[22:00] <Pedrunn> so
[22:01] <Pedrunn> I say move 5 units from Graz to the archer now!
[22:01] <Tamerlin> Is this an Order Pedrunn?
[22:01] <MartinGuehmann> I don't think so
[22:01] <Pedrunn> No a question
[22:02] <Pedrunn> So, agreed
[22:02] <MartinGuehmann> NO, not quite shure
[22:02] <Pedrunn> ?
[22:02] <Zaphod> i don't see the point
[22:02] <Pedrunn> The point was the samurai but Martin cant see it
[22:03] <Tamerlin> I would prefer the archer to merge with Lemuforce and 6 units from Graz to follow Lemuforce.
[22:03] <MartinGuehmann> Post a screenshot
[22:03] <Zaphod> so if the president doesn't see it, it ain't there
[22:03] <MartinGuehmann> Well I am posting a screenshot
[22:03] <Pedrunn> Tamerlin what is the difference?
[22:03] <Tamerlin> Can I go out to moke a cigarette?
[22:03] <Pedrunn> That bad for your healthy
[22:03] <Zaphod> you are welcome to smoke here
[22:03] <Pedrunn> So no
[22:03] <Pedrunn>
[22:03] <Tamerlin>
[22:03] <Zaphod> its cold outside, you might get fever
[22:04] <Pedrunn> Or a lung tumor
[22:04] <Tamerlin> The weather is good in Toulouse, a bit like an erly Spring... the second case is more worrying.
[22:04] <Pedrunn>
[22:05] <MartinGuehmann> Screenshot posted.
[22:05] <Pedrunn> He is back again :shhh:
[22:05] <Tamerlin> Could you be 2 minutes longer Martin?
[22:06] <Zaphod> hihi, the field i have the samurai on is just outside of the screen
[22:06] <Tamerlin> Same thing for me!
[22:07] <Zaphod> so no need to worry
[22:07] <MartinGuehmann> Posting new screen
[22:07] <Tamerlin> Can I go out for 3 mn?
[22:07] <Pedrunn> sure! We were just fooling around
[22:07] <Zaphod> i don't think thats necessary, if you state, you don't see a barb, then i believe it
[22:08] <Tamerlin> Thanks, back in 3 mn...
[22:08] <Pedrunn> I dont He is a politician!!!!]
[22:08] <Zaphod> yes, and he is chief of the cartographers, so it won'zt help
[22:09] <Zaphod> never trust statistics you didn't fake yourself!
[22:09] <Pedrunn> Note: Just remembered i am a poltitician too
[22:09] <Pedrunn>
[22:09] <Zaphod> ooops, me too
[22:09] <MartinGuehmann> More around Graz has been posted.
[22:10] <Pedrunn>
[22:10] <MartinGuehmann> How many units can we now remove from Graz?
[22:10] <Pedrunn> I guess we remove them next turn
[22:10] <Zaphod> (y)
[22:10] <Pedrunn> So i am done...
[22:11] <Zaphod> what about the sliders?
[22:11] <Pedrunn> What bout them?
[22:11] <MartinGuehmann> Sliders: 4 KG food
[22:11] <Zaphod> (y)
[22:11] <Zaphod> we had to change them last turn
[22:12] <Pedrunn> did we?
[22:12] <MartinGuehmann> And grouped new Archer in H Town into the defenders of H Town
[22:12] <Pedrunn> Nobody told me that
[22:12] <MartinGuehmann> Yes we changed them to make Wels happy and gained one turn of sacience.
[22:12] <MartinGuehmann> sacience -> science
[22:13] <Pedrunn> whatever... Any other other?
[22:13] <Pedrunn> other = order
[22:13] <MartinGuehmann> Nothing left, so end turn?
[22:13] <Tamerlin> Coff! Coff! I am back...
[22:13] <Pedrunn>
[22:13] <MartinGuehmann> End Turn?
[22:14] <Pedrunn> i am ok with it
[22:14] <Zaphod> end turn
[22:14] <Tamerlin> I think we can... I am playing the music from Starship Troopers now we are marching on Linz...
[22:14] <Pedrunn> I loved that movie
[22:14] <Zaphod> lol, can you send me that music?
[22:14] <MartinGuehmann> END TURN 95
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Old March 9, 2003, 19:52   #25
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[22:14] <Tamerlin>
[22:15] <Zaphod> turks begin ramayana
[22:15] <Pedrunn> Great! My archer got killed by the samurai
[22:15] <Zaphod> archer killed by nonexistand barb :-P
[22:15] <Pedrunn>
[22:15] <MartinGuehmann> Yes, Turks started the Ramajana, and the Indians started the Pyramid
[22:16] <MartinGuehmann>
[22:16] <Tamerlin> Mine also, the cheat menu will be of some help... Great Movie btw... no news about the Indians in my game...
[22:16] <Pedrunn> Yep lets cheat!!!!
[22:16] <Tamerlin>
[22:16] <Zaphod> well, in your game and mine they started last turn already @tamerlin
[22:16] <Pedrunn>
[22:17] <MartinGuehmann> Well so what I do with the killed Archer.
[22:17] <Pedrunn> Save the game Martin
[22:17] <MartinGuehmann> Saving Game...
[22:17] <Pedrunn> Yours is the only one actually working
[22:17] <Zaphod> do you have the german stack directly near the border?
[22:18] <Pedrunn> Oh oh i have
[22:18] <Zaphod> oh, and we forgot to expell the settler in the south
[22:18] <Tamerlin> I have removed the Samurai and created a new Archer...
[22:19] <Pedrunn> The samurai isnt going to bother me again for sure
[22:19] <Tamerlin> True for the german settler...
[22:19] <Pedrunn>
[22:19] <Tamerlin>
[22:19] <MartinGuehmann> Posting game ...
[22:19] <Pedrunn> Good Idea Martin
[22:19] <Pedrunn> Martin next time you should reload the game too
[22:20] <MartinGuehmann> Save game posted in the chat thread
[22:20] <Tamerlin> You are posting more quickly than your shadow...
[22:21] <Pedrunn> Lets move on. I have already loaded the saved
[22:22] <MartinGuehmann> OK, I fortified and grouped the new Hopelite in Wels, and lowered the food rations.
[22:22] <Zaphod> reality fixed!
[22:22] <Tamerlin> Still fixing it!
[22:22] <MartinGuehmann> OK, I have the Archer at the German border
[22:22] <Pedrunn> I guess due to the German stack we should send 2 units from CL
[22:23] <Pedrunn> to Mapfipolis
[22:23] <Pedrunn> And return the archer
[22:23] <MartinGuehmann> Well I would send the Archer to mapfipolis
[22:23] <Zaphod> fine, i'm just listening to the soundtrack of natural born killers :-)
[22:23] <MartinGuehmann> That is the way to go Pedrunn.
[22:23] <Zaphod> fine for me
[22:24] <Pedrunn> what about you tamerlin
[22:24] <MartinGuehmann> Tamerlin is still fixing reality...
[22:24] <Zaphod> brb
[22:25] <Pedrunn> I guess he is still fixing and we have 3 votes already
[22:25] <Pedrunn> ORDER: Move Archer back to mapfipolis
[22:25] <MartinGuehmann> Done
[22:25] <Pedrunn> ORDER: Move a Hoplite and a Archer from CL to Mapfipolis
[22:25] <Tamerlin> Fixed... the game, not me!
[22:26] <MartinGuehmann> Done
[22:26] <Pedrunn> Bait NW?
[22:26] <Zaphod> why not n?
[22:27] <MartinGuehmann> NW would reveal more tiles, so yes.
[22:27] <Pedrunn> to go NW then futuraly W covering all that area
[22:27] <Tamerlin> Agreed
[22:27] <Pedrunn> futuraly = in the future. I think i just made up that word
[22:27] <Pedrunn> ORDER: Bait NW!
[22:27] <Zaphod> its a fine word, i'm convinced
[22:28] <Tamerlin> Singing one....
[22:28] <MartinGuehmann> Order executed.
[22:28] <Pedrunn> ORDER: Goodsight W!
[22:28] <MartinGuehmann> Order executed.
[22:29] <Pedrunn> ORDER: Lemuforce South then South
[22:29] <Pedrunn> again
[22:29] <Zaphod> austrian stack!
[22:29] <Pedrunn> wow
[22:29] <MartinGuehmann> Order executed that revealed, an Austrian size 4 stack
[22:29] <Zaphod> h,s,2a
[22:29] <Pedrunn> And a good one!
[22:30] <Tamerlin> yes
[22:30] <Pedrunn> This will probably delay our plans but not much
[22:30] <Zaphod> yep
[22:30] <Tamerlin> Agreed
[22:31] <MartinGuehmann> So move the undead Archer to Lemuforce?
[22:31] <Zaphod> oh, and there is a roadtile
[22:31] <Pedrunn> So 5 units archer from Graz to Lemuforce
[22:31] <Zaphod> yep
[22:31] <Pedrunn> That was an order
[22:31] <Tamerlin> Curiously the title played is "The Bugs"... yes for the Archer.
[22:31] <Pedrunn> ORDER: Archer from Graz to Lemuforce!
[22:31] <MartinGuehmann> That's why the border looked so starnge
[22:32] <Tamerlin> Undead moved...
[22:32] <MartinGuehmann> A moment, I need to catch up
[22:32] <Zaphod> we could place a stack of 8 directly on the riverhill near the austrian force
[22:33] <Pedrunn> 5 units or 7 units removed from Graz? (yes again)
[22:33] <Pedrunn> Just say the number
[22:33] <MartinGuehmann> 7 units
[22:33] <Tamerlin> 7
[22:33] <Zaphod> well, depends upon where you want to move them
[22:34] <Pedrunn> To the archer direction
[22:34] <Zaphod> where the archer used to be?
[22:34] <Pedrunn> SE of Graz
[22:35] <Pedrunn> We could move south too
[22:35] <Pedrunn> But no other location as i see!
[22:35] <Zaphod> or west
[22:35] <Tamerlin> Or North...
[22:35] <Pedrunn> Having Lemuforce and the new stack fighting for a spot! No way
[22:36] <Tamerlin> Lemuforce and its support stack should follow the same path.
[22:36] <Zaphod> they aren't fightuing for a place, they are combining their zocs to hamper the movement of the austrian stack
[22:37] <Pedrunn> 2 agains 1
[22:37] <Pedrunn> I guess you guys whin. Where to go Martin?
[22:37] <Pedrunn> you didnt say
[22:38] <MartinGuehmann> Seven units SW
[22:38] <Tamerlin> Martin, btw the food setting can be lowered one degree again...
[22:38] <MartinGuehmann> Yes
[22:38] <Pedrunn> Lemuforce is SW
[22:39] <Pedrunn> I think you mean W
[22:39] <Pedrunn>
[22:39] <Zaphod> if we walk one after another thats no problem
[22:40] <MartinGuehmann> West and to make it clear then we have only the two stacks out of Graz?
[22:40] <Pedrunn> ORDER: Archer near Graz NW them W. And 7 units (4H and 3A) from Graz W
[22:42] <Zaphod> so, were gonna have a stack of 11 and one 8
[22:42] <MartinGuehmann> Order executed and all unit there grouped.
[22:42] <Pedrunn> No one 8 and another 12
[22:42] <MartinGuehmann> No we moved one unit out of Graz
[22:42] <Pedrunn> We sent an archer to Lemuforce
[22:42] <Tamerlin> I have a 12 units stack and a seven one...
[22:43] <Pedrunn> Did you moved the lonely archer?
[22:43] <MartinGuehmann> I many units do you have in Graz, Tamerlin?
[22:43] <Pedrunn> NW then W
[22:43] <Tamerlin> Yes but I think I have send it to Lemuforce, cheat menu again...
[22:43] <Pedrunn> No need
[22:44] <Pedrunn> Just send one from archer from Graz
[22:44] <Zaphod> you can move it up one step, still has half movement left
[22:44] <Pedrunn> I will be out for 5 minutes
[22:44] <MartinGuehmann> Yeah move one Archer from Graz
[22:44] <Tamerlin> done
[22:44] <Pedrunn> I think i am done for this turn
[22:44] <MartinGuehmann> OK, all unit movements done.
[22:44] <Tamerlin> so one 11 stack and a 8 one...
[22:45] <MartinGuehmann> Graz now has a happiness of 72
[22:45] <Pedrunn> Meanwhile Zaphod can take my place if anything happens
[22:45] <Zaphod> thank you
[22:45] <Tamerlin> Graz is 73 in my game... with four units.
[22:45] <Zaphod> no, a 12 and a 8 one now
[22:46] <MartinGuehmann> Yeah move one unit out of Graz.
[22:46] <Zaphod> 3 units in graz, at least thats what pedrunn ordered if i got that right
[22:46] <Tamerlin> OK, i need one more archer from Graz...
[22:47] <Tamerlin> done
[22:47] <Tamerlin> 2 H and one A left in Graz...
[22:48] <MartinGuehmann> Well, food slider set to 4 kg again to make Graz happy.
[22:48] <Tamerlin> Next Archer in Graz in 2 turns... food setting modified.
[22:48] <Zaphod> i would make an entertainer, doesn't slow production in graz
[22:49] <MartinGuehmann> Well, 5 turns to trade without entertainer and more food.
[22:49] <MartinGuehmann> So anything else left?
[22:49] <Tamerlin> Does not slow trade... do you want an order from me Martin?
[22:50] <MartinGuehmann> Is there anything left? If not we can end the turn.
[22:51] <Zaphod> we can end it
[22:51] <Tamerlin> So an entertainer in Graz and the food raiting lowered... if yes end turn!
[22:51] <MartinGuehmann> Well in my game it slows down the archer
[22:52] <Tamerlin> So, we raise the food setting?
[22:52] <Zaphod> odd, not in mine
[22:52] <Zaphod> arghs, that would be the fifth time i change food<->entertainer
[22:52] <MartinGuehmann> If I should add an entertainer, then I don't raise the food settings without the entertainer I don't raise it
[22:53] <MartinGuehmann> Now food or entertainer?
[22:53] <Zaphod> i vote entertainer
[22:53] <MartinGuehmann> Tamerlin?
[22:53] <Tamerlin> Martin?
[22:53] <Tamerlin>
[22:53] <Tamerlin> Entertainer
[22:54] <MartinGuehmann> OK, entertainer and low food setting.
[22:54] <MartinGuehmann> End turn?
[22:54] <Tamerlin> Yes
[22:54] <Zaphod> end trun
[22:54] <MartinGuehmann> END TURN 96
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Old March 9, 2003, 19:53   #26
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[22:55] <Zaphod> german request for mapexchange
[22:55] <MartinGuehmann> For me too
[22:55] <MartinGuehmann> So let's agree
[22:55] <Zaphod> i'd say yes
[22:55] <Tamerlin> Yep, in mine also, agreed
[22:55] <MartinGuehmann> SO, exchange maps
[22:55] <Pedrunn> end turn. Am i late
[22:56] <Zaphod> germans begin pyramids
[22:56] <Tamerlin> Map exchange with Germany, wonder for my game also...
[22:56] <MartinGuehmann> In my game, too.
[22:56] <MartinGuehmann> Germans are building the Pyramid
[22:57] <Tamerlin> Austrian stack did not moved...
[22:57] <Pedrunn> Aceept of course, isnt?
[22:57] <Tamerlin> yes
[22:57] <Zaphod> neither in my game
[22:57] <Pedrunn> So here is the ghoust barb smurai
[22:58] <MartinGuehmann> The Austrians moved in my game
[22:58] <Pedrunn> Lets revenge the death of our not-dead archer!!!!
[22:58] <Tamerlin> We should expell the german settler NOW...
[22:58] <Zaphod> yes
[22:58] <Zaphod> to expell
[22:58] <MartinGuehmann> Yes expell it before they grap our land again
[22:58] <Zaphod> where did the stack move in the official game?
[22:58] <Pedrunn> ORDER: expell settler indeed
[22:59] <Pedrunn> In mine it moved too
[22:59] <Pedrunn> 2 tiles South of Lemuforce!
[22:59] <MartinGuehmann> Settler expelled with the new archer in mapfipolis
[22:59] <Pedrunn> Bye bye settler
[22:59] <Zaphod> he'll be back
[22:59] <Pedrunn>
[23:00] <MartinGuehmann> Well the Austrians are two tiles South of our 8 size stack
[23:00] <Pedrunn> Move units back to CL?
[23:00] <Pedrunn> Or keep them one turn away from both cities?
[23:00] <Zaphod> on the roadriverforrest? so lemuforce should crush them
[23:01] <Pedrunn> The Austrian stack is dead already
[23:01] <Pedrunn> just a matter of time
[23:01] <Zaphod> i'd keep them in the middle, and we can even make a bigger stack out of it now that we have new units in both towns
[23:01] <MartinGuehmann> I would move the units between CL and MP indeed back to CL
[23:01] <Tamerlin> IMO, MP is well defended that which CL is not, lets move them back to CL
[23:01] <MartinGuehmann> Yeah move them back
[23:02] <Pedrunn> What about the size 7 stack
[23:02] <Zaphod> did we have any losses?
[23:02] <Pedrunn> Should we give a look with the archer
[23:02] <Pedrunn> Moving it back and forth
[23:02] <Tamerlin> Nor Order to attack yet!
[23:02] <Zaphod> dÄaccord
[23:02] <MartinGuehmann> No German on my screen
[23:02] <Pedrunn> We cant see any german unit
[23:02] <Pedrunn>
[23:03] <Tamerlin> No Germans on mine except Zaphod and Martin...
[23:03] <Pedrunn> The exchange map does only work for their turn
[23:04] <Zaphod> lol
[23:04] <MartinGuehmann> So move an archer NE and then back to MP?
[23:04] <Pedrunn> ORDER: Move Archer NE
[23:04] <Pedrunn> of mapfipolis
[23:04] <Zaphod> its ne-ne-ne of mp
[23:05] <MartinGuehmann> done
[23:05] <Tamerlin> Yes
[23:05] <MartinGuehmann> NE E German size 7 stack
[23:05] <Zaphod> just inside their borders, seems they are really heading south and trying not to step on our soil
[23:05] <Pedrunn> i say keep the CL stack 1 turn away from both cities!
[23:05] <Tamerlin> It seems so!
[23:05] <Pedrunn> just for this turn!
[23:05] <MartinGuehmann> So fortify it were it is?
[23:06] <Pedrunn> ORDER: Fortify 2-sized stack from CL
[23:06] <Tamerlin> done
[23:06] <Zaphod> move the archer back, don't tease the germans ;.)
[23:06] <MartinGuehmann> Done, Goodsight?
[23:07] <Tamerlin> done... SW
[23:07] <Pedrunn> ORDER: Goodsight SW
[23:07] <Tamerlin> done
[23:07] <MartinGuehmann> Done
[23:07] <MartinGuehmann> Move Archer back?
[23:08] <Pedrunn> ORDER: Bait North
[23:08] <Tamerlin> done
[23:08] <MartinGuehmann> Bait moved North
[23:08] <Pedrunn> ORDER: Move Archer from mapfipolis back!
[23:08] <Tamerlin> done
[23:08] <MartinGuehmann> Done
[23:09] <Pedrunn> Lets kill som Austrian?
[23:09] <MartinGuehmann> Yes!
[23:09] <Tamerlin>
[23:09] <Zaphod> i though yuo did already
[23:09] <MartinGuehmann> No, just in his mind.
[23:09] <Zaphod> go lemurians, go!
[23:10] <Pedrunn> ORDER: Kill austrians with Lemuforce!
[23:10] <Tamerlin> I will have to use the cheat menu, just tell me the casualties...
[23:10] <Tamerlin> With which stack?
[23:11] <MartinGuehmann> No casulties, just to half damaged hopelites.
[23:11] <Tamerlin> Which stack?
[23:11] <Zaphod> the big one
[23:11] <MartinGuehmann> The big one is called Lemuforce the small one is not named.
[23:12] <Tamerlin> OK
[23:12] <MartinGuehmann> So let's call the small one Small Lemuforce.
[23:12] <Zaphod> nay
[23:12] <Zaphod> too confusing
[23:12] <Pedrunn> too big
[23:12] <MartinGuehmann> ok
[23:12] <Pedrunn> call it 'SmallOne'?
[23:12] <Pedrunn>
[23:13] <Zaphod> its not small
[23:13] <Tamerlin> Lemuforce is now S-S of the 8 stack? Tango?
[23:13] <MartinGuehmann> LinsTaker
[23:13] <Pedrunn> Lets kill some barbs now?
[23:13] <Pedrunn> dont know if its is a good idea
[23:13] <Tamerlin> Barbs? Where?
[23:14] <MartinGuehmann> Barbs? Where?
[23:14] <Zaphod> why not a simple "2nd Army" ?
[23:14] <Pedrunn> Didnt the Samurai appeared near Graz?
[23:14] <Zaphod> no, it was killed by the artillery i had to cheat in ;-)
[23:14] <MartinGuehmann> No Samurai near Graz.
[23:15] <Pedrunn> good
[23:15] <MartinGuehmann> So, let's continue
[23:16] <MartinGuehmann> We have the 8 size stack left
[23:16] <Tamerlin> South
[23:16] <Zaphod> s-sw
[23:16] <MartinGuehmann> S SW?
[23:16] <Pedrunn> W-SE
[23:16] <MartinGuehmann> Was that an order Pedrunn?
[23:17] <Pedrunn> no a question
[23:17] <Zaphod> in the west there's no river pedrunn, could only go w
[23:17] <MartinGuehmann> I agree with the suggestion
[23:17] <Tamerlin> So S-SW?
[23:17] <Pedrunn> there is Graz
[23:17] <MartinGuehmann> No, I meant with my szggestion
[23:18] <Zaphod> graz is e
[23:18] <MartinGuehmann> So S and SW?
[23:18] <Pedrunn> sorry i meant E-SE
[23:18] <Tamerlin> ??
[23:19] <Tamerlin> To the East is Graz Pedrunn...
[23:19] <Pedrunn> h no forget it
[23:19] <Pedrunn> I did some bad calculation
[23:19] <Zaphod> is that an order? ;-)
[23:20] <Tamerlin> S or S-SW Pedrunn?
[23:20] <MartinGuehmann> ok, so S and SW?
[23:20] <Pedrunn> ORDER: Move SmallOne south!
[23:20] <Tamerlin> done
[23:21] <MartinGuehmann> Done, half movement point left.
[23:21] <MartinGuehmann> Now SW on the river, or stand still or ...?
[23:21] <Tamerlin> I think he should stay here, we could reach Graz in one turn in case of an emergency...
[23:22] <Tamerlin> it...
[23:22] <Pedrunn> stand still
[23:22] <Pedrunn> ORDER: Stand Still
[23:22] <MartinGuehmann> OK
[23:22] <Pedrunn> Send two units from Graz to replace wounded hops. It wont delay the attack but can be very risky
[23:22] <Pedrunn> Thats a question
[23:23] <Zaphod> that would leave only one unit in graz
[23:23] <Zaphod> i''d prefer to exchange the wounded units between the two stacks
[23:23] <Zaphod> next turn
[23:24] <MartinGuehmann> And one more entertainer is needed.
[23:24] <Tamerlin> I think the exchanges can be done next turn.
[23:24] <Tamerlin> Yes, in H Town this is what I was checking.
[23:24] <Zaphod> yep., its down to 72
[23:24] <MartinGuehmann> Still have 73
[23:25] <Pedrunn> I will have to go very soon
[23:25] <MartinGuehmann> 4 kg food is given to the people.
[23:25] <Pedrunn> So send two hops from Graz? Yes or no?
[23:26] <Zaphod> btw, what does 4 kg mean? 4 kg a turn? so that would be 20 years? ;-)
[23:26] <MartinGuehmann> Yes
[23:26] <Tamerlin> done
[23:26] <Pedrunn> done what?
[23:26] <MartinGuehmann> kilogramm of food per turn
[23:26] <Tamerlin> Food setting
[23:26] <Pedrunn> yes or no? Tamerlin and Zaphod!
[23:27] <Zaphod> yep, i just think that might be toofew for 20 years ;-)
[23:27] <Zaphod> no, not this turn
[23:27] <Tamerlin> Unit Exchange, next turn IMO
[23:27] <Pedrunn> 2 x 2
[23:27] <Pedrunn> What about now?
[23:28] <MartinGuehmann> Well I think the MoD can now decide.
[23:28] <Pedrunn> I think we should do it. Any barb can reach us in the next turn
[23:28] <Zaphod> we can't exchange them now, they moved already
[23:28] <Pedrunn> We have everything covered up
[23:28] <Tamerlin> Should we ask for a map exchange with the neutral nations?
[23:29] <MartinGuehmann> No
[23:29] <Tamerlin> OK
[23:29] <MartinGuehmann> They won't give one without threatening.
[23:29] <Pedrunn> I have to go now!
[23:29] <Pedrunn>
[23:29] <Pedrunn> Sorry
[23:29] <Pedrunn> already late
[23:29] <Pedrunn> you guys decide
[23:29] <MartinGuehmann> Bye, Pedrunn
[23:29] <Zaphod> no problem
[23:29] <Pedrunn> Bye!
[23:29] <Tamerlin> Bye Pedrunn... beware of the bugs
[23:29] <Zaphod> cu
[23:29] * Pedrunn has left #Lemuria
[23:30] <Tamerlin> So end turn?
[23:30] <MartinGuehmann> Yes, end turn, Zaphod?
[23:30] <Zaphod> if theres no problem with h.twon id say yes
[23:30] <Tamerlin> Problem solved
[23:30] <Zaphod> ok
[23:30] <Tamerlin> Bread and games...
[23:30] <MartinGuehmann> So end turn?
[23:31] <Tamerlin> yes
[23:31] <MartinGuehmann> END TURN 97
[23:31] <Zaphod> map exchange from the turks
[23:31] <Zaphod> thai
[23:31] <Zaphod> turks began appian way
[23:31] <Zaphod> and a size 7 stack from austria
[23:31] <MartinGuehmann> Yes to both
[23:32] <Tamerlin> map exchange from the Thai
[23:32] <MartinGuehmann> So accept map exange?
[23:32] <Zaphod> accept
[23:33] <Tamerlin> No map exchange from the turks and the stack is from Scotland in my game
[23:33] <MartinGuehmann> Yes the stack in my game is also from Scottland
[23:34] <Zaphod> youre right, confused the colors
[23:34] <Tamerlin> ok
[23:34] <Zaphod> do you have that barb near pedrunnia?
[23:34] <MartinGuehmann> And it looks we did not take care enough on H Town.
[23:35] <MartinGuehmann> No Barbs near Pedrunnia
[23:35] <Tamerlin> Riots?
[23:35] <MartinGuehmann> Yes riots in H Town.
[23:35] <Tamerlin> Neither in mine
[23:35] <Zaphod> well, it seems the problem has only been solved in your game
[23:35] <Zaphod> i had riots as well
[23:36] <MartinGuehmann> I would say give them an entertainer
[23:36] <Zaphod> i'd say so too
[23:36] <Tamerlin> I still have a 73 happiness rating... ORDER: one entertainer in H Town
[23:36] <Zaphod> but lets move units
[23:36] <Zaphod> do you see that thai stack of five near goodsight?
[23:37] <Tamerlin> yes
[23:37] <MartinGuehmann> One entertainer for H Town added.
[23:37] <Tamerlin> OK, Goodsight should go to the SW
[23:37] <MartinGuehmann> Yes a Thai stack near Goodsight
[23:38] <MartinGuehmann> I agree
[23:38] <MartinGuehmann> Zaphod?
[23:38] <Zaphod> already did so
[23:38] <MartinGuehmann> So Goodsight goes now SW.
[23:38] <Tamerlin> done
[23:39] <MartinGuehmann> Done
[23:39] <MartinGuehmann> Bait should now go North, actual I think the best choice.
[23:39] <Zaphod> agreed
[23:39] <Tamerlin> North
[23:39] <MartinGuehmann> Tamerlin?
[23:39] <Tamerlin> done
[23:40] <Zaphod> archer from mp scouting aling the river
[23:40] <MartinGuehmann> You mean one NE and then back?
[23:41] * Disconnected
Session Close: Sun Mar 09 23:41:23 2003

Session Start: Sun Mar 09 23:43:49 2003
Session Ident: #Lemuria
[23:43] * Now talking in #Lemuria
[23:43] * Topic is 'CtP2 Democracy Game'
[23:43] * Set by Locutus on Wed Feb 26 00:58:10
[23:43] <Zaphod> i'd suggest 1.) to move the healthy units from lemuforce se and fill up with hoplites from the 2nd force
[23:44] <Zaphod> moin martin 2nd
[23:44] <Tamerlin> Hi MartinG
[23:44] <MartinG> Well, I lost the connection to Apolyton.
[23:44] <Tamerlin> OK
[23:44] * MartinGuehmann has quit IRC (Read error: Connection reset by peer)
[23:44] <Zaphod> there you go
[23:44] <MartinG> Last think I have: <MartinGuehmann> You mean one NE and then back?
[23:44] <Tamerlin> yep
[23:45] <Zaphod> yep
[23:45] <MartinG> OK, doing it.
[23:46] <Tamerlin> Why not pushing a bit further since there is nothing in view?
[23:46] <MartinG> No germans discovered.
[23:46] <Tamerlin> in sight...
[23:46] <MartinG> OK, replacing the wounded units in Lemuforce
[23:46] <Tamerlin> Forget it
[23:47] <MartinG> I would move the damaged ones from Lemuforce to SmallOne
[23:47] <Tamerlin> OK
[23:47] <Zaphod> me too
[23:47] <MartinG> And use healthy ones from SmallOne for the LemuForce.
[23:47] <Tamerlin> OK
[23:48] <Zaphod> and then move lemuforce se
[23:48] <MartinG> OK now we have to replace the units from SmallOne
[23:49] <MartinG> We coul move units from Graz.
[23:49] <Tamerlin> Yes, one turn later to have fully replaced units...
[23:50] <MartinG> Actual we could replace the units now in SmallOne.
[23:50] <MartinG> So what to do?
[23:50] <Zaphod> that would leave only 1 unit in graz
[23:50] <Tamerlin> Yes but we will have wounded units in SmallOne
[23:50] <Tamerlin> I don't like the idea of a single unit in Graz.
[23:50] <Zaphod> me neither
[23:51] <Zaphod> and the citizens wont like it neither and cry for entertainers
[23:52] <MartinG> OK leave the units there now, but that means the Lemuforce has to stand still as I think it is better that both armies arrive only with a delay of one turn in Lins.
[23:52] <Tamerlin> Yes
[23:52] <Zaphod> ok
[23:53] <MartinG> So that should be then everything this turn, so end turn?
[23:53] <Zaphod> end
[23:54] <Tamerlin> End
[23:54] <MartinG> END TURN 98
[23:55] <Zaphod> turks began chichen itza
[23:55] <Zaphod> goodsight cornered by thai stack on the indian border
[23:55] <Tamerlin> yes
[23:56] <Zaphod> scot stack moved se towards linz
[23:56] <Zaphod> we might need to hurry up before they take it
[23:56] <MartinG> The Germans nearly finished the Ramajana, more then 9000 gold to buy it
[23:56] <Tamerlin> I didn't had this message...
[23:57] <Zaphod> me neither
[23:57] <MartinG> Unfortunatly I got this message.
[23:57] <Tamerlin>
[23:57] <Zaphod> damn
[23:58] <Zaphod> how long does that mean? 3 turns or 5?
[23:58] <MartinG> I could put the Chinchen Itza as next wonder into the build queue and if the Germans finish it we would save the production.
[23:58] <MartinG> I think it means if we don't buy it now they will build it.
[23:58] <Tamerlin> There is nothing we can do and the disbanded units would have not been enough... 1 or 2, we only have Pyramids available, go on.
[23:59] <MartinG> I have the Chinchen Itza in addition
[23:59] <Tamerlin> You are right, I am loosing my concentration
[23:59] <Zaphod> and the pyramids, you can place in both to be sure
[00:00] <Tamerlin> We should perhaps end the Turn Chat now...
[00:00] <Zaphod> i think so
[00:00] <MartinG> So I insert Chinchen Itza and the Pyramid just after the Ramajana to make shure.
[00:00] <Tamerlin> Yes
[00:00] <Zaphod> yep
[00:02] <MartinG> Insereted both wonderes after the Ramajana.
[00:02] <Zaphod> save, post game and end gamechat i suggest
[00:02] <Tamerlin> Agreed
[00:03] <MartinG> I think we should end this turn before.
[00:03] <Zaphod> i don't think so, we could still try to run for the wonder by disbanding units
[00:03] <Zaphod> but that should be decided by the people
[00:03] <Zaphod> not just us 3
[00:04] <MartinG> OK, then at least move the remaining units.
[00:04] <Tamerlin> Unfortunately we don't have the time, the Germans will have finished the wonder in 1, 2 or 3 turns and we don't have enough money.
[00:04] <MartinG> So let's go for Bait
[00:04] <MartinG> I would say North
[00:04] <Tamerlin> Yes
[00:04] <Zaphod> i still say lets not move at all
[00:05] <MartinG> We can still move the explorers
[00:05] <Zaphod> it could be 4 or 5 turns as well, we don't know
[00:05] <Zaphod> ok, that will only be bait
[00:05] <MartinG> If we don't rush buy it this turn then the Germans will build it.
[00:05] <Zaphod> north is fine
[00:06] <MartinG> Then we have Goodsight, he should go SW
[00:06] <MartinG> along the Indian border
[00:07] <Tamerlin> Mine is cornered by the Thais, if yours is not go!
[00:07] <Zaphod> same as tamerlin
[00:07] <MartinG> No Thais there, so I go SW
[00:07] <Tamerlin> ok
[00:08] <MartinG> Done
[00:08] <MartinG> I grouped all the new defenders into the Defending forces.
[00:08] <Tamerlin> ok
[00:09] <MartinG> So, I would say that should it be now.
[00:09] <Tamerlin> I am sorry to leave you so abruptly but I must go now... is it OK?
[00:09] <Zaphod> of course, we are at the end anyways
[00:09] <MartinG> Yes, I want now to end the chat.
[00:09] <Zaphod> cu
[00:09] <MartinG> bye
[00:09] <Tamerlin> Thanks, bye...
[00:09] * Tamerlin has quit IRC (Quit: )
[00:09] <MartinG> Ok, let's end the chat.
[00:10] <MartinG> END OF 13th TURN CHAT
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Old March 9, 2003, 21:43   #27
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Thanks Martin, you have been in charge of most of the work as president, screenshot maker and chat transcriptor. I am currently getting used to Fireworks 4 and when I have earned enough experience I will be able to help you with the screenshots.

Thanks again!
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Old March 9, 2003, 22:04   #28
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It was a very fun chat. My buddies miggio, Tamerlin and Zhapod did make me have fun And a special congrats to Martin like Tamerlin said he was incredible.

Now i need some threads to make
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Old March 10, 2003, 11:23   #29
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Sorry I didn't join you. I was playing the LOTR scenario and forgot all about it .
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Old March 10, 2003, 13:11   #30
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I saw you on-line! I even mentioned your name in the chat. I knew i should have sent you a PM
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