March 8, 2003, 16:07
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#1
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Settler
Local Time: 21:16
Local Date: November 1, 2010
Join Date: Feb 2003
Posts: 15
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The Human Average
First, make the assumption that Human is an average race.
Second, make all the other race's picks just like the human picks on the customization screen (you know, average bioharvesting, mining and manufacturing, good research...and so on).
It is quite interesting that some races end up having waaaay more free pick at the end, and thus how much better a race is than another can almost be quantified (well, that is discounting racial hatred and other such hardwired traits).
Here is what you get when you make the races have the same picks as the Humans (anomalies I could not account for are in brackets behind the name):
Humans = 0 (duh)
Evon = +140
Psilon = +40
Meklar = +50 (can't become Investors so set as Monetarists)
Cynoid = +80
Sakkra = -10
Raas = +10
Grendarl = -50 (can't become Investors so set as Monetarists, can't have poor toughness so set as average)
Trilarian = +80
Nommo = +90
Imsaeis = +80
Eoladi = +80
Silicoid = -20 (can't un-choose Natural Engineers)
Klackon = -40 (can't become Liberty)
Tachidi = -40 (can't become Liberty)
Ithkul = +120 (can't become Representative so left as Absolutist, only cannot have senate seat, can't un-choose tolerant, can't un-choose Antaran Background)
Interesting?
Yeem
edit: I must be missing something. Why do the Evon appear so good? If I were going to customize a race I would probably pick them because they seem to have a plethora of already quite respectable picks. I know this can't possibly be the case and there must be something hardwired into them to offset the picks, but I haven't a clue what it is (or where to research such things).
Yeem
Last edited by yeem; March 8, 2003 at 17:52.
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March 8, 2003, 21:16
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#2
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Emperor
Local Time: 16:16
Local Date: November 1, 2010
Join Date: Mar 2002
Location: listening too long to one song
Posts: 7,395
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Many others have noticed this, ie why choose the humans when evon are far superior.
the devs have vaguely said the humans have some advantage
I think one difference is the Causus Belli for each civ and that the humans have either a higher or lower (whichever side is better)
also, look at the oppression meter rules for each civ. there is a file someplace that tells you more specific info-unrest levels etc. Not sure where that is, I am far away from my good computer and can't check it out for you now.
Yes, I think the humans need some help, somewhere
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March 10, 2003, 18:38
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#3
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Emperor
Local Time: 16:16
Local Date: November 1, 2010
Join Date: Sep 2002
Location: of the Free World
Posts: 7,296
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Just modify the Evon to be a better Human.
I've been complaining about this for weeks, btw...
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March 10, 2003, 19:03
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#4
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Emperor
Local Time: 21:16
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Minion of the Dominion
Posts: 4,607
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It has been speculated in a thread on the official forums that the humans have a larger number of technologies available to them then any of the other humanoids. But I forget which value and in which file this speculation came from. If true, the psilons surprisingly have much fewer techs then the others.
I'll see if I can dig it up on the forums.
__________________
Rethink Refuse Reduce Reuse
Do It Ourselves
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March 10, 2003, 19:14
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#5
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Emperor
Local Time: 21:16
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Minion of the Dominion
Posts: 4,607
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Not the same thread I was thinking of, but it says the same thing: http://www.ina-community.com/forums/...hreadid=273809
Also note that the Evon can't choose creativity.
__________________
Rethink Refuse Reduce Reuse
Do It Ourselves
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March 10, 2003, 22:57
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#6
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Emperor
Local Time: 16:16
Local Date: November 1, 2010
Join Date: Sep 2002
Location: of the Free World
Posts: 7,296
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Read the thread...
Gotta agree with Alexfrog's latest post, though...
That Human advantage over the Evon is positively MINOR in comparison to the ENORMOUS Evon advantage in race picks...
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March 11, 2003, 00:45
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#7
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Chieftain
Local Time: 16:16
Local Date: November 1, 2010
Join Date: Mar 2003
Location: Georgia, USA
Posts: 53
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I took each race and set everything to average/normal (2nd pick up from bottom), kept each race's default goverment, kept senate at random (except Ithkul), kept starting planet at abundant/heterogenous, and didn't select any specials unless they got them for free. Here's how many picks Joe Average gets from each race.
Human +50
Evon +180
Psilon +100
Meklar +110
Cynoid +160
Sakkra +70
Raas +90
Grendal +20
Trilarian +170
Nommo +180
Imsaeis +140
Eoladi +140
Silicoid +60
Klackon +20
Tachidi +10
Ithkul +190
The Insectoid species (sounds like the Sectoids from X-COM) seem to get the short end of the stick. Maybe that's to make up for having the Hive/Unification GOV. But the Humans do come in a distant third to the Evon and Psilons.
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