March 10, 2003, 03:33
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#1
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Warlord
Local Time: 16:22
Local Date: November 1, 2010
Join Date: Jul 2001
Location: Chairman & CEO, Dallas Oil Company
Posts: 142
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EU2 v1.06b public beta patch now available
For anyone interested, more information can be found here:
http://www.europa-universalis.com/fo...threadid=76118
It looks like stability costs are now affected by serfdom again, plus quite a few other modifications as well.
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"People sit in chairs!" - Bobby Baccalieri
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March 10, 2003, 04:13
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#2
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King
Local Time: 05:22
Local Date: November 2, 2010
Join Date: Sep 1999
Location: Australia
Posts: 1,515
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Mmmm?
Is this compatible with saves from 1.06?
I'm in my very first GC and don't want to mess it up, or no more than I've managed to by myself anyway.
That's the problem with bleeping Paradox. They patch faster than I play!
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March 10, 2003, 04:26
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#3
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Warlord
Local Time: 16:22
Local Date: November 1, 2010
Join Date: Jul 2001
Location: Chairman & CEO, Dallas Oil Company
Posts: 142
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Quote:
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Originally posted by ravagon
I'm in my very first GC and don't want to mess it up, or no more than I've managed to by myself anyway.
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Yeah, me too. I've been playing as Muscowy until I got the Empire of Russia event in 1520 and became Russia. For me, the stability fix would greatly impact my game because I've almost completely freed my serfs and my stability costs are already huge, what with the enormous size of my domain plus having a few Muslim and Catholic provinces (which really ratchets up the stability cost). Also I read that having badboy now increases stability costs as well. I think I'm going to just start a new GC and employ a different strategy.
__________________
"People sit in chairs!" - Bobby Baccalieri
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March 10, 2003, 08:52
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#4
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Deity
Local Time: 22:22
Local Date: November 1, 2010
Join Date: Dec 1969
Location: Seouenaca, Cantium
Posts: 12,426
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Good, I held off playing EU2 with the new patch until they sorted out that issue.
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"Everybody knows you never go full retard. You went full retard man. Never go full retard"
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March 10, 2003, 17:50
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#5
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King
Local Time: 22:22
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Just one more thing
Posts: 1,733
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They're adding a whole bundle of new features, such as badboy rating affecting stability costs, badboy decreasing depending on your monarchs diplomatic value and fortress sizes being limited by the tax base of the province.
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March 10, 2003, 20:02
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#6
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Warlord
Local Time: 16:22
Local Date: November 1, 2010
Join Date: Jul 2001
Location: Chairman & CEO, Dallas Oil Company
Posts: 142
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Couple other notable changes:
Fortress cost affected by offensive/defensive slider. Monarch military skill influences troop morale.
All these changes make sense to me, provided of course that they're implemented correctly (i.e., bug-free).
__________________
"People sit in chairs!" - Bobby Baccalieri
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March 10, 2003, 23:01
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#7
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Deity
Local Time: 14:22
Local Date: November 1, 2010
Join Date: Sep 2001
Location: In a bamboo forest hiding from Dale.
Posts: 17,436
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I'll give it a try.
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Christianity is the belief in a cosmic Jewish zombie who can give us eternal life if we symbolically eat his flesh and blood and telepathically tell him that we accept him as our lord and master so he can remove an evil force present in all humanity because a woman was convinced by a talking snake to eat from an apple tree.
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March 15, 2003, 10:44
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#8
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Deity
Local Time: 23:22
Local Date: November 1, 2010
Join Date: Oct 2000
Location: Bergen, Norway
Posts: 13,800
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You shouldn't count on finishing a whole GC with the beta patches though... Johan is publishing a new one too often for that! But do use them. They are very good, although there are of course some bugs to be fixed left.
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Do not fear, for I am with you; Do not anxiously look about you, for I am your God. -Isaiah 41:10
The LORD your God is with you, he is mighty to save. He will take great delight in you, he will quiet you with his love, he will rejoice over you with singing. - Zephaniah 3:17
Get The List for cIV here!
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March 16, 2003, 11:24
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#9
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Firaxis Games Programmer/Designer
Local Time: 17:22
Local Date: November 1, 2010
Join Date: Apr 2002
Location: Maryland
Posts: 9,567
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Me likes it.
My game as Brandenburg is shaping up to be very interesting. Unfortunately going 1000 troops over my limit added three to my support costs though...
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