From the Cradle readme and the FAQ...
Q56: Cradle games will seem to freeze up within a few turns of starting - either I entered a goody hut, or for no particular reason at all.
A56: The game is not actually freezing up, but it is processing what the civ is getting from a goody hut. This is caused by some unknown element in the militia SLIC coding - unfortunately, we haven't been able to fix this problem. The game will take anywhere from 1-2 minutes to process the info
And once the goody huts are cleared out, this is no longer an issue.
If you want to eliminate the problem, go into CRA_risks.txt and look for the following lines of text.
ADVANCE_HUT_CHANCE 0.15
UNIT_HUT_CHANCE 0.20
and change the numbers to
ADVANCE_HUT_CHANCE 0.0
UNIT_HUT_CHANCE 0.0
If you do this, you will not get free units/advances from the goody huts though.
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Yes, let's be optimistic until we have reason to be otherwise...No, let's be pessimistic until we are forced to do otherwise...Maybe, let's be balanced until we are convinced to do otherwise. -- DrSpike, Skanky Burns, Shogun Gunner
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