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View Poll Results: What size and speed spaceship do we should we build?
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15; 3,3; 1,1,1 15.7 years
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1 |
6.25% |
17; 4,4; 1,1,1 13.2 years
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0% |
18; 4,4; 1,1,1 13.3 years
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0% |
21; 5,5; 1,1,1 10.0 years
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0% |
23; 6,6; 1,1,1 10.9 years
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0% |
31; 8,8; 1,1,1 12.0 years
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0% |
33; 8,8; 1,1,1 05.7 years
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12 |
75.00% |
35; 6,6; 1,1,1 09.0 years
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1 |
6.25% |
Who needs a SS when you can just smoke the banana peel?
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2 |
12.50% |
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March 12, 2003, 14:34
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#1
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Emperor
Local Time: 16:36
Local Date: November 1, 2010
Join Date: Oct 1999
Location: of the Pleistocene
Posts: 4,788
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Spaceship Poll
What size/speed ship do we want to build? In general, the faster the ship, the more effort and gold it takes to build it. But the faster the ship, the less time there is for the other civs to do anything to stop it (like kill our Capitol).
These are the ones I know about... If you know of another one and want to argue for its use, feel free.
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Civ2 Demo Game #3 President, Minister of War, President
Civ2 Demo Game #4 Despot, City-Planner, Consul
Last edited by cavebear; March 12, 2003 at 14:47.
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March 12, 2003, 15:16
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#2
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King
Local Time: 23:36
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Join Date: Jul 2001
Location: Somewhere over the rainbow.
Posts: 2,751
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5.7, lets get this over with
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March 12, 2003, 15:29
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#3
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Local Time: 16:36
Local Date: November 1, 2010
Join Date: Jul 2001
Posts: 6,135
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what does the first number mean in each choice?
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March 12, 2003, 15:31
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#4
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Prince
Local Time: 15:36
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Join Date: Jan 2002
Location: Alabama, home of the Chronically Ignorant
Posts: 381
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Quote:
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Originally posted by atawa
5.7, lets get this over with
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I second that!
__________________
"The price of freedom is eternal vigilance." -Thomas Jefferson
Former Minister of City Planning of the third Civ2 Democracy Game
Former Minister of Science of the third Civ2 Democracy Game
Former Imperial Expansion Minister of the first Civ2 Democracy Game
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March 12, 2003, 16:36
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#5
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Emperor
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Quote:
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Originally posted by H Tower
what does the first number mean in each choice?
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The first number is SS Structurals. The numbers follow the order of the first 6 lines of the SS diagram (f12).
__________________
Civ2 Demo Game #1 City-Planner, President, Historian
Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
Civ2 Demo Game #3 President, Minister of War, President
Civ2 Demo Game #4 Despot, City-Planner, Consul
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March 12, 2003, 17:36
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#6
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Local Time: 16:36
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Join Date: Jul 2001
Posts: 6,135
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33; 8,8; 1,1,1 05.7 years 5 71.43%
35; 6,6; 1,1,1 09.0 years
then why does the smaller, faster ship have fewer structurals than the 9 year ship? doesn't it need more structurals to connect all the components?
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March 12, 2003, 19:23
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#7
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Emperor
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Quote:
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Originally posted by H Tower
33; 8,8; 1,1,1 05.7 years 5 71.43%
35; 6,6; 1,1,1 09.0 years
then why does the smaller, faster ship have fewer structurals than the 9 year ship? doesn't it need more structurals to connect all the components?
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I would assume that the additional 2 Structurals and the 2 each fewer Components of Propulsion and Fuel combine to slow the larger ship down a bit.
I didn't suggest the larger is a *better* ship, just that it is a fully functional one (100% chance of success). It's handy to know even the poorer ships in case you overshoot your target for Structurals by accident (it' happens).
__________________
Civ2 Demo Game #1 City-Planner, President, Historian
Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
Civ2 Demo Game #3 President, Minister of War, President
Civ2 Demo Game #4 Despot, City-Planner, Consul
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March 12, 2003, 19:38
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#8
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King
Local Time: 16:36
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Location: Ad Rock
Posts: 2,665
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Fast ship is better. I assume that building more Modules is a non issue (i.e. we're going for earliest landing, not highest score)?
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"Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
"A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)
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March 12, 2003, 20:09
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#9
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King
Local Time: 16:36
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Join Date: Jun 2000
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Posts: 1,055
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has anyone ever had a ship crash in Civ II? seems like we had several discussions about that a couple of years ago and no one could remember an instance. Now Civ I is different, you could launch with a 0% chance of success IIRC
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Insert witty phrase here
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March 12, 2003, 22:39
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#10
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Emperor
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Then why not launch a 1;1,1; 1,1,1? Maybe it would take a century or two, though. I have to admit that I always assumed the the success percent actually meant something.
__________________
Civ2 Demo Game #1 City-Planner, President, Historian
Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
Civ2 Demo Game #3 President, Minister of War, President
Civ2 Demo Game #4 Despot, City-Planner, Consul
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March 12, 2003, 23:13
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#11
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King
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Posts: 2,665
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I can't remember where the threshold is, but until you have a certain degree of 'connectivity' among the structurals/components/modules, the "LAUNCH" button doesn't appear on the spaceship screen.
__________________
"I'm a guy - I take everything seriously except other people's emotions"
"Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
"A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)
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March 12, 2003, 23:49
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#12
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Local Time: 16:36
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Join Date: Jul 2001
Posts: 6,135
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i believe that at least one of each module kind need to be connected
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March 13, 2003, 02:51
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#13
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Prince
Local Time: 07:36
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Join Date: Jul 2002
Location: Aussie, no longer lost in Africa
Posts: 450
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I believe that the space ship does not crash in civ 2, but the total points you get are reduced by the proportionate chance of success. EG: 80% chance of success means 20% less space ship points.
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"the bigger the smile, the sharper the knife"
"Every now and again, declare peace. it confuses the hell out of your enemies."
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March 13, 2003, 11:52
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#14
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Deity
Local Time: 16:36
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Posts: 13,220
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I alwaysgo with the 5.7 year ship, then use that time to either maximize  my happiness or minimize  the AI civs...
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Apolyton's Grim Reaper 2008
RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms
"The Borg are gay." -Drake Tungsten
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March 13, 2003, 14:59
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#15
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Emperor
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Posts: 18,269
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Go for the 5.7 ship.
We've stayed on this dirtball planet long enough!
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Scouse Git (2) LaFayette and Adam Smith you will be missed
"All my own perception of beauty both in majesty and simplicity is founded upon Our Lady." - JRR Tolkein
Get busy living or get busy dying.
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March 14, 2003, 10:44
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#16
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King
Local Time: 22:36
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Join Date: May 2001
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Posts: 2,196
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so when does boarding starts?
Shade
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ex-president of Apolytonia former King of the Apolytonian Imperium
"I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
shameless plug to my site: home of Civ:Imperia(WIP)
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March 14, 2003, 11:33
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#17
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Prince
Local Time: 07:36
Local Date: November 2, 2010
Join Date: Jul 2002
Location: Aussie, no longer lost in Africa
Posts: 450
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tickets are for sale now i believe... buy one get one free
__________________
"the bigger the smile, the sharper the knife"
"Every now and again, declare peace. it confuses the hell out of your enemies."
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