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Old March 13, 2003, 11:44   #1
mox
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Smac 2
Any rumors or news of anything in development?

I'm hoping for a sequel in spirit at least if they feel they storyline won't "allow" a true sequel.
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Old March 13, 2003, 14:56   #2
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It would be nice, but don't hold your breath.
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Old March 13, 2003, 15:26   #3
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I know, but one can hope.

I don't see why they wouldn't, the came was critically acclaimed, sold well enough and had a good expansion pack...

Firaxis is currently hiring for programmers, artists, etc... who knows what they have cooking.
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Old March 13, 2003, 17:14   #4
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This has been said before, but I'll say it again. Firaxis shouldn't be allowed to touch SMAC 2. They could only ruin the game. Now, if somehow Brian Reynolds were to make SMAC 2, well that's great then.
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Old March 13, 2003, 19:37   #5
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Sadly, I must agree.

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Old March 14, 2003, 00:38   #6
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I'm assuming Sid owns the rights to the franchise? I wouldn't touch SMAC2 unless Brian was involved either.
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Old March 14, 2003, 21:51   #7
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I'm sick of sequels. Companies should push into fresh ideas.
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Old March 15, 2003, 07:17   #8
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Quote:
Originally posted by Bkeela
I'm sick of sequels. Companies should push into fresh ideas.
Then we'd have never gotten Civ 2, and by extension, SMAC.
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Old March 15, 2003, 10:41   #9
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I agree that there have been a lot of good sequels, including Civ 2, Moo2 and RRT2. However, it seems that lately the sequels have NOT been as good. It seems the really good game designers have abandoned TBS.
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Old March 15, 2003, 17:40   #10
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Probably because TBS doesn't really take advantage of the bells and whistles.

That said, I would like to see a SMAC 2 as well. The fact that firaxis can't be bothered to rerelease SMAX indicates they care little for the genre.
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Old March 15, 2003, 17:59   #11
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Quote:
Originally posted by DetroitDave

That said, I would like to see a SMAC 2 as well. The fact that firaxis can't be bothered to rerelease SMAX indicates they care little for the genre.
They didn't even care enough to patch it decently.
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Old March 15, 2003, 19:00   #12
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They didn't even care enough to patch it decently.
I don't think that's entirely fair. With a game as complex as SMAC it's hard to get all the bugs out. SMAC got 3 patches and SMAX got one. The game plays just fine as far as I'm concerned. I can live with the stockpile energy bug. The only thing I can think of that still really needs fixing is the +4 probe bug.
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Old March 15, 2003, 19:26   #13
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...what's the stockpile energy bug? I don't believe I've realized that one!

The only things I could wish for in a sequel is better graphics and more customizable options.

Oh, and maybe better diplomacy and a few other minor tweaks...
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Old March 15, 2003, 20:29   #14
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Quote:
Originally posted by Rubin
...what's the stockpile energy bug? I don't believe I've realized that one!
http://apolyton.net/forums/showthrea...threadid=58335

Quote:
Any SMAC owner knows that minerals not needed for the production of the current unit/facility/SP are transferred to the next project, with an upper limit of ten mins.

The Stockpile Energy Bug means that, besides being kept for the next production, those excess minerals are also transferred to energy credits IF Stockpile Energy has been put in the build queue.

For example, if a base produces 10 minerals per turn and is two minerals away from completing an impact rover, 8 minerals will be transferred to the next project, which is Stockpile Energy in the build queue. Stockpiling energy transfers these 8 minerals into 4 energy.

When one changes production to a tree farm on the same turn the impact rover is complete, the 8 minerals are kept, but you have gained four free credits out of nowhere. This is an obvious bug and normal procedure would be to not exploit it.

However the problem is that, unless you put something in the build queue other than StEn, the production automatically switches to Stockpile Energy Bug after you have completed a facility or SP. IIRC this is not true for units, where the production of a second unit of the same type is started and thus no free credits are gained.
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Old March 15, 2003, 20:29   #15
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Quote:
Firaxis shouldn't be allowed to touch SMAC 2. They could only ruin the game. Now, if somehow Brian Reynolds were to make SMAC 2, well that's great then.
Taking into consideration how things have evolved with civ3, i'm afraid i must agree.

Quote:
The fact that firaxis can't be bothered to rerelease SMAX indicates they care little for the genre
Guys, this has been mentioned before, it's not up to Firaxis to rerelease SMAX. The publisher of the game is Electronic Arts, so they have the rights to rerelease the game.

Anyway, i think we can all agree that SMAC/X is great, and since an attempt to make a sequel could be disastrous, maybe all that the game needs is an AI tweak, and that could come in the form of a patch. Thats the best that i could expect
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Old March 16, 2003, 10:30   #16
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After all this time, a patch would have to come from a user. Anybody out there with enough skills to do it?
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Old March 16, 2003, 16:51   #17
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I wish... and I don't think it's that simple. AFAIK, the souce code has not been released and there are no plans to ever release it. Without that, no one can do anything to the program that modifies the AI code.
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