October 25, 2003, 06:11
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#61
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Prince
Local Time: 06:44
Local Date: November 2, 2010
Join Date: Mar 2001
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Quote:
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Originally posted by Comrade Tassadar
Created Civ1....Brian did Civ2 and SMACX, and then Sid and Jeffy created the abomination we know today as Civ3
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ABOMINATION.... interesting how we so own the game they built.
ABOMINATION.... yeah, the game is pretty messed up.
ABOMINATION....
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October 25, 2003, 18:03
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#62
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Deity
Local Time: 00:44
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Join Date: Sep 2000
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Stop blaiming Sid, will you? He hasn't created a bad game. Civ I was the masterpiece. Civ 2, on which he and Brian worked together, was great. Although some, including me, don't like specific aspects of Civ 2, it was great.
Civ 3 was created with little input from Sid... so if you believe Civ 3 is bad, no blaming Sid on that one.
Brian is great. Did Civ 2 and SMAC, which are fantastic. Also, made RoN - although it may now not be too active, it's still a great game.
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Solver, WePlayCiv Co-Administrator
Contact: solver-at-weplayciv-dot-com
I can kill you whenever I please... but not today. - The Cigarette Smoking Man
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October 25, 2003, 18:50
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#63
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Prince
Local Time: 06:44
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Quote:
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Originally posted by Solver
Stop blaiming Sid, will you? He hasn't created a bad game. Civ I was the masterpiece. Civ 2, on which he and Brian worked together, was great. Although some, including me, don't like specific aspects of Civ 2, it was great.
Civ 3 was created with little input from Sid... so if you believe Civ 3 is bad, no blaming Sid on that one.
Brian is great. Did Civ 2 and SMAC, which are fantastic. Also, made RoN - although it may now not be too active, it's still a great game.
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Uhhh ummmm ok colour me pink and call me human.... but what is this about little imput from Sid on CivIII...?
It was my undersatnding that he was involved all the way.... I would like to know more please.
Thanks.
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October 25, 2003, 18:52
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#64
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Prince
Local Time: 06:44
Local Date: November 2, 2010
Join Date: Mar 2001
Location: at the beach
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Quote:
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Originally posted by Comrade Tassadar
Are you on drugs or something?
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Oh but Comrade.... did you not know...! It is in the water...
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October 25, 2003, 19:32
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#65
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Deity
Local Time: 00:44
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Join Date: Sep 2000
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Sid did not design Civ 3. Which means that, he didn't decide on many gameplay aspects. That was done by Jeff Briggs. Sid was apparently more of a consultant or something... and busy with SimGolf (a game he actually designed) all the while.
While it's not exactly known to what extent Sid was involved, it's clear that he didn't "make" the game as he did with Civ 1 or 2.
__________________
Solver, WePlayCiv Co-Administrator
Contact: solver-at-weplayciv-dot-com
I can kill you whenever I please... but not today. - The Cigarette Smoking Man
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October 25, 2003, 19:41
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#66
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Prince
Local Time: 06:44
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Well that is a shame...
and shame on him for plastering HIS name all over the shop in regards to CivIII.
money money money, always money... it is a shame
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October 25, 2003, 20:01
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#67
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Local Time: 23:44
Local Date: November 1, 2010
Join Date: Nov 2001
Location: jihadding against Danish Feta
Posts: 6,182
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The blame can mostly go to Atari on this one I think.
Sid Meier's anything will have more votes only because the name Sid Meier is mentioned on the box. Just look at our Apolytonian behaviour regarding the next Pirates game: we are giving quite some importance to the game (and some even want it to be covered by 'Poly), despite it having nothing to do with Civ.
We are simply in love with Sid Meier and he drives us and our purses nuts
__________________
"I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident
"I never had the need to have a boner." -- Dissident
"I have never cut off my penis when I was upset over a girl." -- Dis
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October 25, 2003, 21:51
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#68
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King
Local Time: 23:44
Local Date: November 1, 2010
Join Date: Jun 2001
Location: of genial epicuri
Posts: 1,570
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Quote:
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Originally posted by Comrade Tassadar
Created Civ1....Brian did Civ2 and SMACX, and then Sid and Jeffy created the abomination we know today as Civ3
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exactly my point.
Brian scores 2-1 in the great game compo
Solver: Last time I checked my Civ3 box said "Sid Meiers Civ3"
So maybe he should be little more careful what to take credit for. Or then it is a great game and I just dont like it.
Spiffor: Not all of us are in love with the guy. He started annoy me at the same second I saw his stupid face as my science advisor....Sid fuken jong Il. How narcistic of him.
The reason I think Sid is overrated is because he has in fact made only one good game...Civ 1 most of the other games are just unrelevant crap
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Que l’Univers n’est qu’un défaut dans la pureté de Non-être.
- Paul Valery
Last edited by laurentius; October 25, 2003 at 21:59.
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October 25, 2003, 22:33
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#69
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Prince
Local Time: 06:44
Local Date: November 2, 2010
Join Date: Mar 2001
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Quote:
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Originally posted by laurentius
.....Solver: Last time I checked my Civ3 box said "Sid Meiers Civ3"
So maybe he should be little more careful what to take credit for. Or then it is a great game and I just dont like it. ........
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I agree he should be more careful on where he splashes his name around...
then I may have put this out before but it really bugs me that companies like Firaxis put out PC games that need patches and expansion kits etc... I donot believe that they would be able to sell to the PlayStation market.... for there is no opportunity to download corrections on PS games...
Could be why I have not seen CivIII for the PS2...!
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October 26, 2003, 09:26
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#70
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Deity
Local Time: 00:44
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Join Date: Sep 2000
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Civ 3 has Sid Meier's name on the box because it's bound to sell way more then. As it has already been pointed out, Pirates 2 are getting so much attention because of Sid's name...
Trust me, if the game was simply called Civ 3, fewer people would buy it.
In 1999, two games like Civ were released. Call to Power, and Sid Meier's Alpha Centauri. Even initially, before any opinions could come, Alpha Centauri sold more copies because it had Sid's name on the box, while CtP didn't.
__________________
Solver, WePlayCiv Co-Administrator
Contact: solver-at-weplayciv-dot-com
I can kill you whenever I please... but not today. - The Cigarette Smoking Man
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October 26, 2003, 18:09
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#71
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King
Local Time: 23:44
Local Date: November 1, 2010
Join Date: Jun 2001
Location: of genial epicuri
Posts: 1,570
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It sucks, and is not an excuse.
__________________
Que l’Univers n’est qu’un défaut dans la pureté de Non-être.
- Paul Valery
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October 26, 2003, 19:31
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#72
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Prince
Local Time: 06:44
Local Date: November 2, 2010
Join Date: Mar 2001
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we are a passionate bunch
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October 27, 2003, 18:08
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#73
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Deity
Local Time: 00:44
Local Date: November 2, 2010
Join Date: Sep 2000
Location: Latvia, Riga
Posts: 18,355
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Quote:
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It sucks, and is not an excuse.
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And it is not an argument.
__________________
Solver, WePlayCiv Co-Administrator
Contact: solver-at-weplayciv-dot-com
I can kill you whenever I please... but not today. - The Cigarette Smoking Man
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October 28, 2003, 04:20
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#74
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King
Local Time: 23:44
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Join Date: Jun 2001
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Well, you say SM writes his name on the box because that way it will sell more. I understand that, but so what? Its it acceptable if the game is crap? I dont think so. Is it good marketing? In the long haul no. What the hell is it then? Its narcissim and overestimating the magic of SM's name. After enough crappy games, it doesnt work anymore. For me it doesnt anymore. After all its already 12 years since Civ1 was released.
__________________
Que l’Univers n’est qu’un défaut dans la pureté de Non-être.
- Paul Valery
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October 28, 2003, 04:58
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#75
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Prince
Local Time: 06:44
Local Date: November 2, 2010
Join Date: Mar 2001
Location: at the beach
Posts: 40,904
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Quote:
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Originally posted by laurentius
Well, you say SM writes his name on the box because that way it will sell more. I understand that, but so what? Its it acceptable if the game is crap? I dont think so. Is it good marketing? In the long haul no. What the hell is it then? Its narcissim and overestimating the magic of SM's name. After enough crappy games, it doesnt work anymore. For me it doesnt anymore. After all its already 12 years since Civ1 was released.
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OK, good point, but do you have a strategy for sharing this with the world at large...?
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October 28, 2003, 05:09
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#76
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King
Local Time: 23:44
Local Date: November 1, 2010
Join Date: Jun 2001
Location: of genial epicuri
Posts: 1,570
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When I become the antichrist I'll let everyone know, I promise
__________________
Que l’Univers n’est qu’un défaut dans la pureté de Non-être.
- Paul Valery
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October 28, 2003, 05:15
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#77
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Prince
Local Time: 06:44
Local Date: November 2, 2010
Join Date: Mar 2001
Location: at the beach
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Quote:
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Originally posted by laurentius
When I become the antichrist I'll let everyone know, I promise
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oh  I am dealling with someone who wants to be the anti-christ  excellent...
trouble with that is that when you become the anti-christ you will want to encourage these companies to sucker us more and more
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October 28, 2003, 05:19
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#78
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King
Local Time: 23:44
Local Date: November 1, 2010
Join Date: Jun 2001
Location: of genial epicuri
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 You're right. Maybe I'll just start to sell every game with MR. Meyers name on it
HAHAHAHAHA
__________________
Que l’Univers n’est qu’un défaut dans la pureté de Non-être.
- Paul Valery
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October 28, 2003, 06:01
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#79
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Prince
Local Time: 06:44
Local Date: November 2, 2010
Join Date: Mar 2001
Location: at the beach
Posts: 40,904
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Quote:
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Originally posted by laurentius
You're right. Maybe I'll just start to sell every game with MR. Meyers name on it
HAHAHAHAHA
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great...
I can just see the packaging...
Sid, The AntiChrist and a Pirate:
all steering Pirate ships with Cutlasses in their mouths....
all screaming "aye me hearty"
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October 28, 2003, 15:57
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#80
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Deity
Local Time: 17:44
Local Date: November 1, 2010
Join Date: Dec 2000
Location: Virginia
Posts: 11,160
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Quote:
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Originally posted by laurentius
exactly my point.
Brian scores 2-1 in the great game compo
Solver: Last time I checked my Civ3 box said "Sid Meiers Civ3"
So maybe he should be little more careful what to take credit for. Or then it is a great game and I just dont like it.
Spiffor: Not all of us are in love with the guy. He started annoy me at the same second I saw his stupid face as my science advisor....Sid fuken jong Il. How narcistic of him.
The reason I think Sid is overrated is because he has in fact made only one good game...Civ 1 most of the other games are just unrelevant crap
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Ever play Sid Meier's Gettysburg?
__________________
"A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber
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October 28, 2003, 23:50
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#81
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Prince
Local Time: 06:44
Local Date: November 2, 2010
Join Date: Mar 2001
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Quote:
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Originally posted by lord of the mark
Ever play Sid Meier's Gettysburg?
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was it any good...?
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October 29, 2003, 12:14
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#82
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Emperor
Local Time: 23:44
Local Date: November 1, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
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Quote:
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Originally posted by Paddy the Scot
was it any good...?
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hi ,
its a decent game
give it a try ones , copies can sometimes be found at around 10-15 bucks
have a nice day
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November 4, 2003, 16:20
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#83
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Prince
Local Time: 17:44
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Picksburgh
Posts: 837
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Quote:
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Originally posted by Paddy the Scot
was it any good...?
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I didn't think so, but then I'm not a fan of real-time games. I constantly put on pause to make adjustments to what I'm doing and that was tedious. I always won the battles - I don't see where the challenge was in this game.
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November 4, 2003, 17:02
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#84
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Prince
Local Time: 06:44
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thanks for that. I appreciate feedback on games.
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November 5, 2003, 05:55
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#85
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King
Local Time: 23:44
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Join Date: Jun 2001
Location: of genial epicuri
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So, some people think it is good and somepeople think it's unrelated. Most predictable since opinions vary.
But tell me why would anyone other than american care about any game called Gettysburg? Most people probably dont even know what, where, when and why about Gettysburg. It's not a civ game, its not universal, modifiable, its dated. Unlike civ2 and AC it hasnt stood the test of time.
The question still is wheter Sid Myers means quality or not. I thought it meant but I dont think so anymore.
__________________
Que l’Univers n’est qu’un défaut dans la pureté de Non-être.
- Paul Valery
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November 5, 2003, 06:21
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#86
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Emperor
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So what if his name doesn't mean quality. This is a Civ site, not a Sid Meier site.
But for the record, I like most of the games he has created. Including Civ 3.
And with conquests coming, I have a feeling that more people wil come to like Civ 3.
Asmodean
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Im not sure what Baruk Khazad is , but if they speak Judeo-Dwarvish, that would be "blessed are the dwarves" - lord of the mark
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November 5, 2003, 15:48
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#87
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King
Local Time: 21:44
Local Date: November 1, 2010
Join Date: Jan 2000
Location: Gone Fishin, Canada
Posts: 1,059
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Quote:
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In 1999, two games like Civ were released. Call to Power, and Sid Meier's Alpha Centauri. Even initially, before any opinions could come, Alpha Centauri sold more copies because it had Sid's name on the box, while CtP didn't.
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Apparently a lot of CTP1's sales were down to the fact that it was called "Civilization: Call to Power", i.e., it had the word "civilization" in it's title and people thought it was the sequel to Civ2. Actually, in a way, it was.
And as for "Gettysburg", Sid had help on that one too:
http://www.bighugegames.com/team/brianreynolds.html
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November 14, 2003, 16:12
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#88
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Deity
Local Time: 17:44
Local Date: November 1, 2010
Join Date: Dec 2000
Location: Virginia
Posts: 11,160
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Quote:
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Originally posted by Feephi
I didn't think so, but then I'm not a fan of real-time games. I constantly put on pause to make adjustments to what I'm doing and that was tedious. I always won the battles - I don't see where the challenge was in this game.
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Re pause - i like that, makes more emphasis on thought and less on how fast i can click. And to some degree its realistic. The game plays at roughly 5 times actual "real time" speed, (IE 2 and half hour battle plays in 30 minutes) So you should get extra time to make changes.
As for challenge. I find it challenging even on 3rd (IE fair) level. If highest is too easy, theres always MP (if theres still an MP community for this game) Maybe youre just a better player.
Or maybe you should handicap yourself by NOT constantly pausing to tweak your troops. That might both relieve tedium and make it more challenging.
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"A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber
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November 14, 2003, 16:14
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#89
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Deity
Local Time: 17:44
Local Date: November 1, 2010
Join Date: Dec 2000
Location: Virginia
Posts: 11,160
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Quote:
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Originally posted by Peter Triggs
Apparently a lot of CTP1's sales were down to the fact that it was called "Civilization: Call to Power", i.e., it had the word "civilization" in it's title and people thought it was the sequel to Civ2. Actually, in a way, it was.
And as for "Gettysburg", Sid had help on that one too:
http://www.bighugegames.com/team/brianreynolds.html
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Quote from the Reynolds bio on the BHG site
"At Firaxis, he contributed to the design of Sid Meier's Gettysburg™(1997)"
CONTRIBUTED - this wasnt a "Brian Reynolds design" like SMAC.
__________________
"A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber
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November 14, 2003, 16:23
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#90
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Deity
Local Time: 17:44
Local Date: November 1, 2010
Join Date: Dec 2000
Location: Virginia
Posts: 11,160
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Quote:
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Originally posted by Paddy the Scot
was it any good...?
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I think its an excellent game. A highly accurate (I think) recreation of the major engagements from the battle of Gettysburg at the grand tactical (IE regiment/Brigade) level. Includes detailed morale, formations, distance and height effects, leader effects, etc. You can maneuver regiments independently or grouped as brigades. Its real time, but IMHO it works. If you maneuver at brigade level there arent too many units to control, youre not building or researching anything (well D'uh) and the pathfinding works reasonably well. The real time makes playing the game much like watching a civil war movie, except, well, youre commanding (not always controlling  ) one side.
An excellent example of 1. Using real time for an historically accurate war game 2. Making a real time game that doesnt play like a typical RTS. 3. Making an historically accurate war game thats fun and that was a reasonably big seller, as historically accurate war games go.
An influence, IIUC, on Shogun: Total war, on Rise of Nations, and on EU.
Definitely a good game, at the very least.
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"A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber
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