I used a 1/2/0 forest for quite a while in vanilla SMAC, as it is in Shining's MOD which I very much liked. Since the AI never emphasized forests very much anyway, it didn't seem to influence them much. Basically it makes your own terraforming more diverse, because no longer is forest the best "default" option; tiles that are 1000+ up become better farm+solar candidates.
Also gives a new advantage to free market, in turning all the energyless forest tiles into energy-yielding ones.
__________________
"If you doubt that an infinite number of monkeys at an infinite number of typewriters would eventually produce the combined works of Shakespeare, consider: it only took 30 billion monkeys and no typewriters." - Unknown
|