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Old March 29, 2003, 21:37   #61
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I agree, 9am is early enough to be playing on saturday morning.
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Old March 30, 2003, 01:16   #62
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Re: Newsflash: Deitians break tradetreaty.
Quote:
Originally posted by atawa
560AD: Deitians break tratetreaty with Dutch.

As a responce the Dutch goverment issues the following statement:

As a result of the blatant violations by Deitian caravans of the negotiated trade contract the Dutch goverment sees no other option then to stop further transactions and cancel any other treaties with Deitians.

As the Deitians have proved themselves untrustworthy people the Dutch goverment claims the right to take every meassure to make sure Deitians will no longer pose a threat to Dutch interests.

untrustworthy?

Horsie is going to have a field day!

---

In response to the Dutch request to stop delivering caras deity agreed to land no more caras on Dutchland until balance of trade was achieved as perceived by atawa the grate... BUT, deity did require that the caras ALREADY IN Dutchland be delivered to their destinations. So, despite the absurdity of the request THE DEITIANS immmediately stopped sending caras.
This was the agreement as understood by deity the great...

Firstly the Dutch request ignores the fact that trade benefits both nations and secondly, despite this, THE DEITIANS actually agreed to limit trade. It's a bit easier for the Dutch Republic to just ASK for trade to stop than to go into revolt and start attacking DEITIAN caras.

But as soon as the two remaining DEITIAN caras were delivered the Dutch announced war! Clearly that nation is looking for the flimsiest of triggers to go to war.

---

OOC

BTW atawa, I think in this no alliance game you have to revolt if the Senate does not allow an attack. Same applies to me if I attack before you actually declare war in the game engine.
Ie, You can't ask another civ to get you to attack. Correct?
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Old March 30, 2003, 01:26   #63
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Winzity, my post is correct and Trev and atawa understood it.

You are asking the Aussies to start too early. atawa seems to agree from his pov as well, so 9am your time it will be
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Old March 30, 2003, 03:35   #64
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Quote:
Originally posted by trev
The suggestion of a 4pm start for most aussies is earlier than I would like to begin the game. The start time should be no earlier than 5pm EST Aust time (This is 4.30pm CST Aust for me) and I would prefer a bit later than that myself
OK. No problem, we can start one hour later as Atawa suggest below:

Quote:
Originally posted by atawa
I agree, 9am is early enough to be playing on saturday morning.
It will gives a start time of 9 AM for Euros(Atawa and me) and 5 PM for most Aussies.
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Old March 30, 2003, 10:42   #65
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Re: Re: Newsflash: Deitians break tradetreaty.
Quote:
Originally posted by deity
In response to the Dutch request to stop delivering caras deity agreed to land no more caras on Dutchland until balance of trade was achieved as perceived by atawa the grate... BUT, deity did require that the caras ALREADY IN Dutchland be delivered to their destinations. So, despite the absurdity of the request THE DEITIANS immmediately stopped sending caras.
This was the agreement as understood by deity the great...
The request was to stop delivering caravans untill a balance was reached, or at least no more then 5 caravans off-balance and to sleep all access caravans or send them to another island.

This was all acording to our trade agreement.


Quote:
Firstly the Dutch request ignores the fact that trade benefits both nations
No it doesnt, the vallue of ur traderoutes didnt go up with every Deitian caravan delivered while the Dietians got massive amounts of gold and sience.

Quote:
and secondly, despite this, THE DEITIANS actually agreed to limit trade. It's a bit easier for the Dutch Republic to just ASK for trade to stop than to go into revolt and start attacking DEITIAN caras.
We tried that even on the Deitians turn before delivering the caravans but to no avail.

Quote:
But as soon as the two remaining DEITIAN caras were delivered the Dutch announced war! Clearly that nation is looking for the flimsiest of triggers to go to war.
You were warned about the consequenses before deliverin those caravans, now deal with the result


Quote:
OOC

BTW atawa, I think in this no alliance game you have to revolt if the Senate does not allow an attack. Same applies to me if I attack before you actually declare war in the game engine.
Ie, You can't ask another civ to get you to attack. Correct?
I agree
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Old March 30, 2003, 20:13   #66
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Re: Re: Newsflash: Deitians break tradetreaty.
Quote:
Originally posted by deity


In response to the Dutch request to stop delivering caras deity agreed to land no more caras on Dutchland until balance of trade was achieved as perceived by atawa the grate... BUT, deity did require that the caras ALREADY IN Dutchland be delivered to their destinations. So, despite the absurdity of the request THE DEITIANS immmediately stopped sending caras.
This was the agreement as understood by deity the great...

Firstly the Dutch request ignores the fact that trade benefits both nations and secondly, despite this, THE DEITIANS actually agreed to limit trade. It's a bit easier for the Dutch Republic to just ASK for trade to stop than to go into revolt and start attacking DEITIAN caras.

But as soon as the two remaining DEITIAN caras were delivered the Dutch announced war! Clearly that nation is looking for the flimsiest of triggers to go to war.
Just attack him Attawa. In the end you'll find it saves so much time.
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Old March 30, 2003, 22:35   #67
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There is a difference between a request and an agreement:

deity proposed that no more caras would be delivered (ie offloaded) to Dutchland (an island) but that the ones already there would be delivered to their destination cities.

deity thought this was agreed by the Dutch; just as they thought their request had been agreed to... misunderstanding

BUT, the Dutch want war regardless, that is clear...

so be it

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Old March 30, 2003, 22:44   #68
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Re: Re: Re: Newsflash: Deitians break tradetreaty.
Quote:
Originally posted by Alexander's Horse


Just attack him Attawa. In the end you'll find it saves so much time.
Saves time in posting?

Game turns will be slower

What was it Horsie? Three 30 min turns to destroy your entire civ... LOL

Yeah, you're right.. it does save time!
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Old March 30, 2003, 23:38   #69
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Pay no attention to him Attawa - as soon as he started bragging like this I knew he didn't want to fight you.

He's full of bull.
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Old March 30, 2003, 23:39   #70
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double post
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Old March 31, 2003, 02:41   #71
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Old March 31, 2003, 02:58   #72
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Re: Re: Re: Re: Newsflash: Deitians break tradetreaty.
Quote:
Originally posted by deity


What was it Horsie? Three 30 min turns to destroy your entire civ... LOL
Yes - I was amazed it took you so long to destroy my defenceless prostate rocket building civ.

After I took your cap I actually built more rocket parts rather than troops. I didn't care - I was too busy laughing at you
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Old March 31, 2003, 07:56   #73
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Touched a nerve have we?
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Old March 31, 2003, 07:57   #74
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Yes, I really detest war and deity avoids it at all costs, hence my or his spotless reputation...
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Old March 31, 2003, 11:58   #75
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Quote:
Originally posted by deity
There is a difference between a request and an agreement:

deity proposed that no more caras would be delivered (ie offloaded) to Dutchland (an island) but that the ones already there would be delivered to their destination cities.

deity thought this was agreed by the Dutch; just as they thought their request had been agreed to... misunderstanding
I distinctly told you to sleep the remainder untill the balance was reached again, I can post the ICQ log if you want

Quote:
BUT, the Dutch want war regardless, that is clear...
Not realy, its just your tech goes way to fast with all those 200+ caravans you're bringing to my island.

What is the chance of declaring war in rep btw?


Quote:
so be it

Makes the game a lot more intersting dont you think?
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Old March 31, 2003, 18:05   #76
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Quote:
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Touched a nerve have we?
Hardly - I used to have ai civs in our games to beat up. Now I have you.

I couldn't be happier
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Old March 31, 2003, 21:16   #77
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Old March 31, 2003, 21:20   #78
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Quote:
Originally posted by Makeo
He talks like a lawyer.
That's gotta hurt
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Old April 1, 2003, 07:44   #79
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Cheez, with Aussie friends like these who needs enemies!! LOL
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Old April 1, 2003, 07:49   #80
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Quote:
Originally posted by atawa
I distinctly told you to sleep the remainder untill the balance was reached again, I can post the ICQ log if you want

Not realy, its just your tech goes way to fast with all those 200+ caravans you're bringing to my island.

What is the chance of declaring war in rep btw?

Makes the game a lot more intersting dont you think?
Yes, I distinctly remember you TELLING me but I only agreed to stop landing more caras on your island.
You did ask that I sleep them but I said I needed to deliver those that were already there. You said OK!
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Old April 1, 2003, 07:53   #81
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He probably needed to deliver the caras to scope out your civ for a later attack
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Old April 1, 2003, 07:57   #82
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A lawyer?

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Old April 1, 2003, 21:58   #83
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Yeah you have a way of twisting things so that you can justify your warmongering to yourself. No one else buys it but it seems to make you feel better.
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Old April 1, 2003, 23:40   #84
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Makeo have sharp tongue like razor!
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Old April 2, 2003, 00:14   #85
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closer and closer......
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Old April 12, 2003, 03:01   #86
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What happened folks? Is this game over?
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Old April 12, 2003, 03:15   #87
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With the declaration of war by the Dutch on THE DEITIANS let it be a warning to the entire world that the Dutch, with twice the pg of any other nation, are going to wage war on each one of us.
Don’t delay act now!

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Old April 12, 2003, 03:38   #88
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Come on guys!

WE should have started 45 mins ago? Yes?
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Old April 12, 2003, 03:44   #89
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There are three out of 5 here.

We'll wait till the hour...
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Old April 12, 2003, 03:58   #90
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4 out of 5....
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