View Poll Results: Should MOO3 simply been cancelled
Yes it should have been cancelled 65 51.18%
No it should not have been cancelled 62 48.82%
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Old March 26, 2003, 01:48   #61
Malleus
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Quote:
Originally posted by War of Art


Grumbold - I think you've got it! I've never noticed this, but dammit you're right! Yes its not perfect, but what (apart from MoO2 perhaps) would most people say was a better space 4X TBS game? Hmm?

-Jam
I have a couple:

Rebellion
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M

PS I got EFS after reading the relentless WORD OF MOUTH buzz on Usenet. And have enjoyed it and it's mods immensely. Rebellion was more mixed, but generally loved.
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Old March 26, 2003, 03:19   #62
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Rebellion has an unworkable interface.

EoFS is pure class though.
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Old March 26, 2003, 10:50   #63
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Quote:
Originally posted by War of Art


Grumbold - I think you've got it! I've never noticed this, but dammit you're right! Yes its not perfect, but what (apart from MoO2 perhaps) would most people say was a better space 4X TBS game? Hmm?

-Jam
That's easy, Stars!, by a mile!
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Old March 26, 2003, 12:04   #64
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Stars! How could I forget it! Blows away any other in the genre for gameplay...

M
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Old March 26, 2003, 12:12   #65
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Quote:
Originally posted by Skanky Burns
Rebellion has an unworkable interface.

EoFS is pure class though.
I was also amazed he cited Rebellion...

ALthough, the RedEd program allows you to make the game MUCH more playable by shortening production times and increasing ship hyperpace speeds.

The interface problem is, however, unfixable.
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Old March 27, 2003, 07:26   #66
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Originally posted by Malleus
Stars! How could I forget it! Blows away any other in the genre for gameplay...

M


but then, when you think of S!SG....

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Old March 27, 2003, 07:30   #67
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OK, if we accept that Stars!, EoFS & MoO2 are better, then MoO3 is still the 4th best space TBS. That's not so bad, considering how much schrott is on the market.

-Jam
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Old March 27, 2003, 12:38   #68
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Without patches and mods I don't think they were better. If you're going to discuss post-patch and mod-packed Stars and EoFS then by rights you have to allow MoO3 time to patch and mod itself for comparison.

Personally I don't like Stars even after its patches and aggression mods because you have to micromanage it all. MoO3 starts to shine where Stars starts to really grate: big empires. If you never went beyond turn 100 then I'd agree Stars was better
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Old March 29, 2003, 21:05   #69
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As far as I rememer EoFS has very stupid AI.

P.S.
Of course it's much better if you play it with mods or by PBEM only.
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Old March 29, 2003, 22:36   #70
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Honestly, I think it's a problem when you have to work hard to finally start to enjoy a game. I've been through about ten full games already, and I'm still honestly not having that much fun.

By the tenth game of Civ3, I'd stopped hating the changes so much (unless I found out that I didn't have coal and aluminum on my home continent).

I don't mind macromanagement all that much. But really, Moo3 makes it very hard for me to figure out if my changes really are affecting anything.

Ten games, and Moo3 just isn't all that fun. Entertaining, yes, but it's not going to stay on my hard drive as long as Moo2, Civ2, SMAC/X, or CTP2 did. Probably not even half as long.

I think it's more an acquired taste.
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Old March 30, 2003, 01:17   #71
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Yes I know how you feel, I dont play MOO3 now at all, I did at first, but I have no urge or drive to play it, I am not addicted to it as I was with Civ3, and I played that for a long time and still do from time to time when I have the time. MOO3 just should not have been made.
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