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Old March 19, 2003, 01:53   #1
epics
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The micromanagment system
I would like to add one more City Improvment to the game. It would not be just an ordinary building. Let's call it "infrastructure". It would represent the level of development of the city. The cost of it would depend on the population number. There would come few levels of that with time (different infrastructure is needed in ancient times and different in modern times). So another kinds of it would come with the new era or with the specific tech.

Now what would it do:
I was thinking about limmiting coruption, maybe waste, improving happiness, raising income.
Was wondering about maintenance but maybe you can give i thought.

War would lower the level of infrastructure in all cities about, let's say, 5%. And maybe any built unit in the city would lower the infrastrucutre in that city about another 5%. It could be bombarded as any other build what would lower the level another few %.
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Old March 19, 2003, 09:30   #2
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Too complicated, might work in a new game or be hardcoded into an addon
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Old March 19, 2003, 10:30   #3
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I think it's a good idea if kept in a more simple way; there must be a simplification of those rules, or a good re-thinking of it.
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Old March 19, 2003, 14:26   #4
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But the rules are very simple. It is build as any other building. I.e. if we build infrastructure for 2 turns it will raise 2,45%, then we build something else and then go back to the infrasturcture. Simple.

You may have an opposite opinion but I wanted to implement this option just to take care of the problem that we don't have control of the level of organization and development of our country.
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Old March 22, 2003, 18:03   #5
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Just in case you want to propose new ideas or want to read some, there is a very interesting Apolyton forum just for this.
http://www.apolyton.net/forums/forum...s=&forumid=176
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Old March 22, 2003, 18:47   #6
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Quote:
But the rules are very simple. It is build as any other building. I.e. if we build infrastructure for 2 turns it will raise 2,45%, then we build something else and then go back to the infrasturcture. Simple.
Still, too complicated.
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Old March 22, 2003, 22:37   #7
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You people must be very... uh... special if you can't understand the concept. I don't see any need to it but not a big deal to throw it in.
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Old March 22, 2003, 23:15   #8
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Well, sorry to say it but the current state of the editor would not make such an improvement possible

Now if you can hack the game...
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Old March 23, 2003, 00:48   #9
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Quote:
Originally posted by Master Zen
Now if you can hack the game...

Then old Sid will hunt you down and send you back to the Stone Age



btw is it just me or there can't be a thread without Master Zen posting in it

Last edited by Manya; March 23, 2003 at 11:26.
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Old March 23, 2003, 04:25   #10
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Quote:
You people must be very... uh... special if you can't understand the concept. I don't see any need to it but not a big deal to throw it in.
I understand what he means. I just think that it would be too complicated, mm'kay?
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Old March 23, 2003, 04:56   #11
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Quote:
Originally posted by Trifna
Just in case you want to propose new ideas or want to read some, there is a very interesting Apolyton forum just for this.
http://www.apolyton.net/forums/forum...s=&forumid=176
Thanks, was lookin for that

Quote:
Originally posted by Master Zen
Well, sorry to say it but the current state of the editor would not make such an improvement possible
Unfortunatly I know that.

Quote:
Originally posted by Tuomerehu
I understand what he means. I just think that it would be too complicated, mm'kay?
I will say it one more time: It is not very complicated, it is very easy to get use to it!
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Old March 23, 2003, 14:51   #12
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Quote:
Originally posted by Manya

btw is it just me or there can't be a thread without Master Zen posting in it
No, there can't!
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Old March 23, 2003, 14:57   #13
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Quote:
Originally posted by Manya

btw is it just me or there can't be a thread without Master Zen posting in it
I saw one
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Old March 23, 2003, 15:12   #14
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Quote:
I will say it one more time: It is not very complicated, it is very easy to get use to it!
Getting used to something? Too complicated!

Seriously, the idea may be good, but I think that the current improvements of the game already represent an upgrade of infrastructure management of the governor. The only idea that I advocate for future civs is a new kind of citizen: there is the worker, the entertainer, the tax guy and the scientist. Why can't be there a prosecutor/judge (5-10% less corruption in the city for each one)???
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Old March 23, 2003, 15:50   #15
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Quote:
btw is it just me or there can't be a thread without Master Zen posting in it
That's why he's called Master Zen.
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Old March 24, 2003, 10:29   #16
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Quote:
Originally posted by pedrojedi


Getting used to something? Too complicated!

Seriously, the idea may be good, but I think that the current improvements of the game already represent an upgrade of infrastructure management of the governor. The only idea that I advocate for future civs is a new kind of citizen: there is the worker, the entertainer, the tax guy and the scientist. Why can't be there a prosecutor/judge (5-10% less corruption in the city for each one)???
My idea would represent the level of development of the country. Everybody builds libraries, universities, marketplaces, banks but not every body can afford to build it's infrastructure (the development of a city, in my idea they are modern houses, mail, roads and all that what city and citizens need)

Your idea is not bad but if we add judges so we should also add others like architects, firemen, doctors, teachers and so on.
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Old March 24, 2003, 15:01   #17
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Originally posted by Master Zen
No, there can't!
There's just something about looking to the left of all the posts and seeing a solid black dot in the envelope of every one of them
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