[19:37] <MartinGuehmann> START OF 17TH TURN CHAT
[19:37] <MartinGuehmann> Goodie huts can be
Locutus.
[19:37] <Gilg> It is near Wiener-Neustadt in the south.........
[19:37] <Gilg> Ahhhhhhhhh, didn't know
[19:38] <Pedrunn> ORDER: Mover damaged hops from the Troppau attackers to Pressburg!
[19:38] <Locutus> see it. that's nice. need to get that one home though
[19:38] <Gilg> Martin, do I have to use /reloadslic with the German version?
[19:39] <Locutus> gilg, you're playing along!
[19:39] <Locutus> what is the world coming to
[19:39] <Pedrunn> ORDER: Move Two healthy hops from Pressburg SW, SW, SW (three turns order)
[19:39] <MartinGuehmann> I think Yes Gilg probably I have some additional strings in my version.
[19:39] <Gilg> How, you mean? I just decided to install it finally on this computer as well.......
[19:39] <Pedrunn> No
[19:39] <MartinGuehmann> Moment Pedrun.
[19:39] <Pedrunn> Forget the order
[19:40] <MartinGuehmann> I still have a question about your first order
[19:40] <Pedrunn> I need to go now
[19:40] <Gilg> How do I enter /reloadslic again, can't remember.........
[19:40] <MartinGuehmann> We talked about two damgaed hopelites in that stack
[19:40] <Pedrunn> Loc, can you do this strategy for me
[19:40] <Gilg> See you Pedrunn.......
[19:40] <MartinGuehmann> But there is also a third one, slightly damaged.
[19:40] <Pedrunn> Sorry, see you in 45 mins
[19:41] * Pedrunn has quit IRC (Quit: Leaving)
[19:41] <MartinGuehmann> Gilg just open the chat window by using the apostrophe key.
[19:41] <MartinGuehmann> and enter the command
[19:41] <Locutus> gilg: what?
[19:41] <Locutus> relaodslic: press '
[19:42] <Gilg> OK, but how to close it again (to long ago, I played last.........)
[19:42] <Locutus> press enter
[19:42] <Gilg> *slaps myelf on the forhead*
[19:43] <Locutus> or click outside the text bar and press ' again
[19:43] <MartinGuehmann> OK, Locutus I still have the stack near the former city Tropau. It contains three damaged hopelites.
[19:43] <MartinGuehmann> Two havy damged and one is slightly damaged.
[19:44] <Gilg> Move the damaged ones to Pressburg?
[19:44] <MartinGuehmann> damged -> damaged
[19:44] <Locutus> oops, didn't say the 3rd one. ignore that one, he'll survive (or not
)
[19:44] <Locutus> say = saw
[19:44] <MartinGuehmann> OK I move the heavy damaged ones.
[19:45] <Gilg> done
[19:45] <MartinGuehmann> OK a path was given to Pressburg
[19:45] <MartinGuehmann> Next unit is the warrior GrazPost
[19:45] <MartinGuehmann> First has anyone a good name for that warrior?
[19:45] <Gilg> kill settler?
[19:45] <Locutus> who?
[19:46] <Locutus> where is he on the map?
[19:46] <MartinGuehmann> The warrior near Pilsen
[19:46] <Gilg> name: SW of Pilsen
[19:46] <Gilg> sorry, forget the name:
[19:46] <MartinGuehmann> Rather NW
[19:46] <Locutus> ah, ok. well, killing the settler sounds like a good plan
[19:47] <MartinGuehmann> Well actual the warrior needs a better name.
[19:47] <Gilg> Let's call him: KillSettlers
[19:47] <MartinGuehmann> How much will it cost to kill the settler I mean diplomacically?
[19:47] <Gilg> We are at war, so shouldn't matter.
[19:48] <Locutus> do austrians have a nickname? like yankees, ruskis, poms, cheeseheads, jerries?
[19:48] <MartinGuehmann> I think it gives a regard lost anyway. It is a civilian.
[19:48] <MartinGuehmann> Yes Ösis.
[19:48] <Gilg> When I remember right, they are called Schluchtenscheisser......
[19:48] <Locutus> we're at war and the austrians will be dead soon - who cares?
[19:49] <MartinGuehmann> So kill it?
[19:49] <Gilg> Martin, we haven't invented the Genfer Konventionen yet.........
[19:49] <Gilg> Yes
[19:49] <Locutus> ah, of course. Let's call it Osibuster then
[19:49] <MartinGuehmann> Doesn't matter for the game, I could open the text file
[19:49] <Locutus> yeah, kill it
[19:49] <Gilg>
[19:50] <Gilg> done
[19:50] <MartinGuehmann> Ösibuster killed a settler of the Ösis.
[19:50] <Locutus> Or Oesibuster, to be precise
[19:50] <MartinGuehmann> And I did not kill the guy last turn.
[19:51] <MartinGuehmann> So now I have Goodsight, Should I group him with the Samurai?
[19:51] <Gilg> no, I would say, one moves west (goodsight) and the samurai east and then north, or?
[19:51] <Locutus> no, I say let the Samurai go towards Linz/Wien and let the Warrior explore...
[19:52] <MartinGuehmann> The Samurai has only a vision range of one.
[19:52] <Gilg> shugar, forgotten about this one........
[19:52] <Locutus> I know, but why waste a good recon unit? there's a warrior north of it, move it towards him and let them go back together if needed...
[19:53] <MartinGuehmann> OK I move the Samurai North
[19:53] <Gilg> Sounds good, but which way?
[19:53] <Locutus> uhm, you may want to go around Wiener Neustadt...
[19:54] <Locutus> or it won't get very far...
[19:54] <MartinGuehmann> Yes and of course around the forest, too.
[19:54] <Gilg>
[19:54] <MartinGuehmann> So NW and then N would be my suggestion.
[19:54] <Gilg> How about if we move goodsight onto the forest and then see?
[19:55] <MartinGuehmann> I also could move the Samurai two times NW.
[19:55] <Locutus> I would say go E-NE and around the LOS of Neustads...
[19:55] <Gilg> would be further the way........
[19:55] <Locutus> 2x NW would be good too, but just go around the LOS of Neustadt
[19:56] <MartinGuehmann> And we would go through forest
[19:56] <MartinGuehmann> LOS?
[19:56] <Gilg> NW and Forest?
[19:56] <Gilg> Los of sight
[19:56] <Locutus> Line of Sight
[19:56] <Locutus> in this case, the city radius
[19:56] <MartinGuehmann> So I would still use the West way.
[19:57] <Locutus> fine with me
[19:57] <Gilg> OK
[19:57] <MartinGuehmann> OK that would be NW NW
[19:57] <Locutus> NW NW NW even
[19:57] <Gilg> NW NW NW even?
[19:58] <MartinGuehmann> Yes but not this turn, I am doing it.
[19:58] <Locutus> yup, the west route requires 3 moves NW followed by 2 N to avoid the city radius
[19:58] <Gilg> Ahhhhhhhhh !!!!!!!!!
[19:58] <Locutus> good point, hadn't considered the 2 MPs
[19:58] <Locutus> what?
[19:58] <Gilg> What, WHat?
[19:58] <Locutus> what ahhhhhhhh?
[19:59] <Gilg> About the LOS with the NW NW NW.....
[19:59] <MartinGuehmann> So, next unit is Goodsight
[19:59] <Locutus> ah, ok. whatever
[19:59] <Gilg> Goodsight South?
[19:59] <Locutus> west
[19:59] <Locutus> or south
[20:00] <Locutus> both are fine with me
[20:00] <MartinGuehmann> West would be a good idea I want to explore the region around Stirling.
[20:00] <MartinGuehmann> But also South is a good idea.
[20:00] <Locutus> there are 2 ruins in the west, let's go west...
[20:01] <Gilg> What about SW, we would also avoid direct possible encounter?
[20:01] <Gilg> In other words let's move him SW, NW, SW, NW......
[20:01] <MartinGuehmann> Yeah let's do this.
[20:01] <Locutus> fine with me
[20:02] <Gilg> So goodsight SW?
[20:02] <MartinGuehmann> Goodsight moved one SW.
[20:02] <Locutus> LOL, just noticed Oesibuster became a veteran after killing the settler - apparently it takes a lot of skill to slaughter civilians
[20:02] <MartinGuehmann> Next units to move are the remaining Tropau takers.
[20:02] <Gilg> Not for me
[20:03] <Gilg> The veteran I mean
[20:03] <Gilg> Troups, yes the same
[20:03] <Locutus> SW, follow the mountains while we can
[20:03] <Gilg> SW? direction Brunn?
[20:03] <Locutus> yup
[20:04] <Locutus> extra defence and allows us to reveal some black tiles in a few turns
[20:04] <MartinGuehmann> Yes, that is a good idea.
[20:04] <Gilg> Yep..........
[20:04] <MartinGuehmann> OK I am doing it, the whole stack one SW.
[20:04] <Gilg> Haven't got anything else to move?
[20:05] <MartinGuehmann> Done all units moved.
[20:05] <Locutus> yes. the 2 hoplites from pressburg, the 4 loose units outside graz
[20:05] <MartinGuehmann> No riots in our cities.
[20:05] <Gilg> Where is the 4 stack moving near Pedrunnia?
[20:06] <Locutus> sorry, the 4-stack already moved. we still need to move the 2 units from pressburg though, or they may not make it to wien in time...
[20:06] <MartinGuehmann> So what is the best direction for them?
[20:07] <Gilg> I just had a play with the PW, we could increase to 10% and only two cities would need 1 turn more, how you think?
[20:07] <Locutus> 3 times S - to the river N of Graz
[20:07] <Locutus> which 2 cities?
[20:07] <MartinGuehmann> And it should be two Hopelites.
[20:08] <Locutus> yes, 2H
[20:08] <Gilg> Maq and Locutus
[20:08] <Locutus> shall we RB the hoplite in pressburg?
[20:08] <Locutus> takes 2 turns, costs 513
[20:09] <Locutus> leaves the city better defended
[20:09] <Locutus> (with 2 units moving out and all)
[20:09] <Gilg> Locutus, whz 3 * S?
[20:09] <Gilg> whz = why
[20:09] <Locutus> that's the shortest route
[20:09] <Locutus> after that we follow the river for a few tiles
[20:09] <MartinGuehmann> I think we should rushbuy, but then I increase the PW tax to 80%
[20:09] <Gilg> I see road from Press to H and further it would be faster........
[20:10] <Gilg> RB, not yet, don't forget the towers we are building.........
[20:10] <Locutus> martin: sounds like a good plan. do you have instructions for spending the PW? (haven't been on the forums much lately)
[20:11] <MartinGuehmann> I think from the last time there is something left.
[20:11] <Locutus> however, you may want to wait 1 turn with that: graz and HT are also 1 turn away from finishing 2 highly needed units
[20:12] <MartinGuehmann> OK
[20:12] <Gilg> So what about the press units?
[20:12] <Locutus> we moved 2 S already, I think...
[20:12] <Locutus> 2H that is
[20:12] <Gilg> 2H 1S?
[20:12] <MartinGuehmann> No
[20:13] <Gilg> But with the road wouldn't it be faster to move through H ?
[20:14] <MartinGuehmann> Yeah we can move them through H Town.
[20:14] <Locutus> I just noticed an oddity with that: with 2H selected the autopath uses the road, with 2H 2A selected it goes S
[20:14] <MartinGuehmann> Probably the city is full.
[20:14] <Locutus> the road is faster, so yeah, use that.
[20:14] <Locutus> good point...
[20:14] <MartinGuehmann> Yup the city is full of nine units.
[20:14] <Gilg> We have 9 units in H Town..........
[20:14] <MartinGuehmann> So should we also use some of them?
[20:15] <Locutus> we already have plans for most of them
[20:15] <Locutus> next turn, or the turn after that 7 will be used for the 2nd 12-stack
[20:16] <MartinGuehmann> OK, I move the Pressburg ones to H Town.
[20:16] <Gilg> OK
[20:16] <Locutus> or 6, with 1 replacing the lightly damaged unit in the 7-stack
[20:16] <Locutus> but that's for later
[20:16] <MartinGuehmann> OK I am moving the ones from Pressburg to H Town.
[20:17] <Locutus> do you see a settler too?
[20:17] <Gilg> Yes
[20:17] <Gilg> Martin, what about you?
[20:17] <MartinGuehmann> Yes, an English settler, but we can't expell it.
[20:17] <Gilg> Why?
[20:17] <Locutus> if so, I say kick it. either way, I gotta go. be back in 10 mins...
[20:17] * Locutus is now known as Locutus|BRB
[20:18] <Gilg> Martin, why can't we expell it?
[20:18] <MartinGuehmann> Because we need a unit for that task that has 100 move points left.
[20:18] <MartinGuehmann> A Hopelite has only 100 move points per turn.
[20:18] <Gilg> forgotten, we only have 100 mp........
[20:18] <MartinGuehmann> And we already used 33 MP.
[20:19] <Gilg> Let's wait for Locutus to be back?
[20:19] <Gilg> I want to go for a smoking break :-) Immer diese Raucher........
[20:19] <MartinGuehmann> Well in that case I expell a German settler near Maquidad.
[20:19] <Gilg> try
he might obey
[20:20] <MartinGuehmann> He is already gone.
[20:24] <Gilg> Good, and I am back
[20:24] <MartinGuehmann> That was fast.
[20:25] <Gilg> Didn't taste so I finished
[20:25] <Gilg> How you think about the 10% PW-rate?
[20:26] <MartinGuehmann> I think we do the 80% next two turns.
[20:26] <Gilg> No, at least not what Locutus said, we have some nearly finished units, which we need
[20:27] <MartinGuehmann> Only 88 PW would the 10% PW tax give us per turn.
[20:27] <Gilg> Yes, but for 'free' Only 2 cities would need 1 turn more
[20:27] <MartinGuehmann> OK we do it.
[20:28] <Gilg> What about the German settler near H Town?
[20:28] <MartinGuehmann> We can't expell it and next turn it is somewhere else.
[20:29] <Gilg> We could block him and then expell........or?
[20:29] <Gilg> Can't remember do they ignore ZOC or not?
[20:29] <MartinGuehmann> We can't block the settler it ignores ZOC
[20:29] <Gilg> OK, never mind then.......
[20:29] <MartinGuehmann> Civilian units do.
[20:30] <MartinGuehmann> OK end turn now?
[20:30] <Gilg> did you move the 2HP into H Town?
[20:30] <MartinGuehmann> Yes.
[20:30] <MartinGuehmann> So any other unit to move?
[20:30] <Gilg> Let's wait for Locutus?
[20:30] <Gilg> Just checking
[20:31] <MartinGuehmann> Why should we wait for Locutus?
[20:31] <Gilg> Just in case he thinks of something?
[20:31] <Gilg> What about diplomatic offers?
[20:32] <MartinGuehmann> I don't think we should offer anything now the Hebrew rejected the last Peace offer so I don't spend another 100 gold now.
[20:32] <Gilg> That's OK, but by the way, for me the German like us????????
[20:33] <MartinGuehmann> Yes, we have a peace treaty.
[20:33] <MartinGuehmann> So end turn now?
[20:33] <Gilg> OK, if you can't wait any longer
[20:33] <MartinGuehmann> END OF TURN 127