Overview of our cities:
Green lines indicate objects that should be added to a Build Queue
Pedrunnia (Turns before growth: 21) (Garrison: 4 Hoplites and 3 Archers)
Archer (1)
Hoplite (2)
Archer (2)
Hoplite (2)
A Shrine should be built before the population increase.
Colonia Locuta (Turns before growth: 6) (Garrison: 6 Hoplites and 6 Archer)
City Wall (5) (1738 Gold)
Hoplite (3)
Archer (2)
Hoplite (3)
We should consider Rush Buying the City Wall should the german stack move towards Colonia Locuta.
A shrine should be built as soon as possible to remove the Entertainer that we will be forced to add after the population increase.
H Town (Turns before growth: 2) - 1 Entertainer - (Garrison: 2 Hoplites and 2 Archers)
Shrine (3) (1620)
Archer (2) (1200)
Hoplite (2)
Theater (5)
We will have to add an Entertainer after the population increase, building a Shrine would allow us to remove the Entertainer one turn after the said population increase.
Mapfipolis (Turns before growth: 2) - 1 Farmer - (Garrison: 6 Hoplites and 6 Archers Inside City Walls)
Ballista Towers (1)
Archer (2)
Hoplite (2)
Archer (2)
Pressburg (Turns before growth: 10) (Garrison: 3 Hoplite and 2 Archers)
Archer (1)
Hoplite (3)
Archer (2)
Shrine (4)
Building a Shrine would allow us not to use an Entertainer after the population increase
Graz (Turns before growth: 16) - 2 Entertainers - (Garrison: 1 Hoplite, 2 Archers)
Theatre (5) (1045)
Archer (2)
Hoplite (2)
Archer (2)
Wels (Turns before Growth: 23) - 1 Farmer - (Garrison: 4 Hoplites and 2 Archers)
Archer (1)
Hoplite (3)
Archer (3)
Hoplite (3)
Linz (Turns before Growth: 161) - 1 Entertainer and 1 Farmer - (Garrison: 4 Hoplites, 5 Archers and 1 Warrior)
Hoplite (3) (1400)
Shrine (4)
Archer (2)
Hoplite (3)
Building a Shrine would allow us to remove the Entertainer.
Wombatoon (Turns before Growth: 2) (Garrison: 3 Hoplites and 2 Archers)
Archer (1)
Hoplite (4)
Archer (4)
Hoplite (4)
Maquidad (Turns before Growth: 10) - 1 Entertainer - (Garrison: 1 Hoplites and 2 Archers)
Hoplite (4) (857 Gold)
Archer (5)
Hoplite (5)
Theater (15)
Building a Shrine would allow us to remove the Entertainer.
The necessity and opportunity to build Caravans should be evaluated during the Turn Chat as, in my own opinion, the current situation near our borders is not clear enough.