Unit Status
Minister of Defense Report
We lost one explore Osibuster but the Threats ended up not being so much of a threat but one funny thing is that the people thought that was the less probable to atack us
here is the only one that still looks a threat to us: The German stack!
The hebrew stack is going south. But i have my doubts about an attack to Pilsen like many may be thinking by now. Seems like they are exploring but an attack isnt out of question.
The scottish s moved west out of our sight.
But we have good news too. We have conquered another Austrian City, Wien, their capital!!! Now this was the mostly deadly attack to their empire ever made. We can already order the coffin. But like i told you another threat is coming from the east. The Germans! But that doenst mean we will stop playing with the Austrians. I still want their city of Brunn and Pilsen before declaring the end of the war.
Our next target is Pilsen!
Military Readiness - War
Total Units - 96 units (13% of Production: 135 shields)
--- 49 Archers
--- 51 Hoplites
--- 3 Warriors
--- 1 Samurai
Unit Placement (Armies)
City Defenses
Pedrunnia Defense - 9 units (5 Hoplites / 4 Archers)
Locuta Defense - 12 Units (6 Hoplites / 6 Archer)
mapfipolisDefense - 11 Units (5 Hoplites / 6 Archers)
H Defense - 4 Unit (2 Hoplite / 2 Archers)
Pressburg Defense - 4 Units (3 Hoplite / 1 Archer)
Graz Defense - 4 Units (2 Hoplite / 2 Archers)
Wels Defense - 5 Units (3 Hoplite / 2 Archer)
Lins Defense - 11 units (5 Hoplites / 5 Archers / 1 Warrior)
Wombatoon Defense - 2 units (1 Hoplites / 1 Archers)
Maquidad Defense - 4 units (2 Hoplites / 2 Archers)
Wien Defense (old Wienner stack) - 11 units (5 Hoplites / 6 Archers)
Field Units
Takers - (size-12 stack near Wien) - 12 units (6 Hoplites / 6 Archers)
Tripoli - (between Graz and Pedrunnia) - 10 units (5 Hoplites / 5 Archer)
Army #370 - (Near Colonia Locuta) - 2 units (1 Hoplites / 1 Archer)
Explorers
Bait (North of Wels in english territory) - 1 Unit (1 Warrior)
GoodSight (South of the empire) - 1 unit (1 Warrior)
Samurai (samurai unit at south) - 1 Unit (1 Samurai)
Movement For Next Turns
Related polls/Discussion:
German City of Nuremberg Discussion
Note: I abstain every MoD poll.
Movement Plan
Turn 137 -
BAIT - East (Move around Magdeburg)
GOODSIGHT - South (avoid Scottisb territory, non-trespass treaty)
SAMURAI - East (To Linz)
TAKERS - S, SW (To Linz)
TRIPOLI - expel settler, move S, S, S and fortify in Wombatoon,
ARMY #370 - South (intercept settler)
LOCUTA DEFENSE - Move 1H and 1A - W, W, NW (to Pedrunnia)
MAPFIPOLIS DEFENSE - Move 1A NE call it 'GERMICIDE'.
Turn 138 -
BAIT - SE (Move around Magdeburg to Brunns area)
GOODSIGHT - SW (explore the unknown)
SAMURAI - S, E, NE, E (To Linz throught the river). Avoid any combat.
PRESSBURG DEFENSE - 1 Archer and 1 Hoplite E, NE, NE (To Wells)
WIEN DEFENSE - 1 health Archer South, East (meet Takers).
TAKERS - Wounded Archer North (to Wien) others SE, NE (To Linz).
ARMY #370 - N, NE and group to Mapfipolis Defense(To Colonia Locuta)
ARMY #389 - West and fortify (To Pedrunnia)
GERMICIDE - Nortth and Fortify. If any threat shows up back to Mapfipolis.
Turn 139 -
BAIT - South (Move around Magdeburg to Brunns area)
GOODSIGHT - if there is a Istmo at West move there if not move South.
SAMURAI - NE, NE, N (To Linz throught the river). Avoid any combat.
TAKERS - South (To Pilsen)
- Pedrunn