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Old January 16, 2001, 22:03   #1
Lord Blackmoor
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Old question placed anew...
Did anyone ever come up with a way to have a penalty for resources in fungus?

What I mean is, that by the end of the game, fungus is nearly (if not) the best type of terrain their is. The faction I had thought about would have penalties (similar to dee's? nutrient bonus) that would make fungus worthless even at the end of the game.

If I remember right the faction had something to do with turning Planet into some sort of New Earth, literaly.

LB

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Old January 17, 2001, 12:39   #2
Maniac
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Just give them -3 Planet and/or make their preferred SE choice Free Market. That's all you can do, I think.
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Old January 17, 2001, 21:30   #3
Lord Blackmoor
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Thanks for the info, I will give that a try.


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Old January 19, 2001, 08:59   #4
mark13
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CAn't you just enter negative values, where Dee has a positive value? e.g. FUNGNUTRIENT, -1 or whatever you wanted to do....
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