Thread Tools
Old April 1, 2003, 15:20   #1
MPatton
Chieftain
 
Local Time: 22:55
Local Date: November 1, 2010
Join Date: Mar 2003
Location: Houston,TX
Posts: 34
courthouses
I build some before and never seen their effects. So they seem to be a waste of money. Can you make them worth it or are they just crappy. I looked at police station and it says reduces war weariness. Like I would care about that
MPatton is offline  
Old April 1, 2003, 15:33   #2
Ephesos
MacNever Ending Stories
Chieftain
 
Ephesos's Avatar
 
Local Time: 16:55
Local Date: November 1, 2010
Join Date: Mar 2003
Posts: 44
Courthouses can be useful, even though the effects may not be immense. The problem is probably that you're building them in cities so far away from the capitol/FP that the normal corruption penalties override the courthouse's benefits. Trust me, they work.
__________________
People want to know why I do this, why I write such gross stuff. I like to tell them that I have the heart of a small boy... and I keep it in a jar on my desk. - Stephen King
Ephesos is offline  
Old April 1, 2003, 18:40   #3
badams52
King
 
badams52's Avatar
 
Local Time: 14:55
Local Date: November 1, 2010
Join Date: May 2002
Location: near the magic kingdom
Posts: 1,001
Courthouses + police stations + we love the king day will help many cities produce much more. Of course the size of the map matters in terms of how effective your courthouses appear. The smaller the map, the less you'll notice. Courthouses will also help cities near to the FP or Palace, this is where it's most noticible.
__________________
badams
badams52 is offline  
Old April 2, 2003, 09:09   #4
epics
Warlord
 
epics's Avatar
 
Local Time: 23:55
Local Date: November 1, 2010
Join Date: Dec 2001
Location: PL
Posts: 136
Police stations helps only in PTW or in some patch? cause it doesn't say in the civilizopedia that they reduce corruption!!
epics is offline  
Old April 2, 2003, 09:42   #5
vulture
PtWDG Gathering StormPtWDG2 Mohammed Al-SahafC4DG Gathering Storm
King
 
vulture's Avatar
 
Local Time: 23:55
Local Date: November 1, 2010
Join Date: Jun 2001
Location: Leeds, UK
Posts: 1,257
Police stations reducing corruption was added in one of the early patches IIRC.

As a rule, courthouses aren't much use in highly corrupt cities, and aren't much use in cities with very low corruption. They are most useful in the ring of cities around your palace where corruption is (very roughly) 50%. The effect you see is not massive, but the combination of a courthouse, police station and 'we love the king day' can bring a city with 80-90% corruption up to about 50% efficiency, which is worth the effort.
vulture is offline  
Old April 2, 2003, 10:31   #6
CerberusIV
lifer
C4WDG United Dungeon DwellersC4BtSDG Templars
Emperor
 
CerberusIV's Avatar
 
Local Time: 23:55
Local Date: November 1, 2010
Join Date: Oct 2002
Location: on the Emerald Isle
Posts: 5,316
Capital/FP city - no significant benefit

Closest ring of cities - no real benefit until losing 3 or 4 shields.

Next ring out - worth building fairly early.

Further out than that - you will never get much from a city further than two out from the Capital/FP. A courthouse will make a difference but not much. It takes a courthouse and a police station to get any meaningful production out of such cities.
__________________
Never give an AI an even break.
CerberusIV is offline  
Old April 2, 2003, 12:01   #7
Arrian
PtWDG Gathering StormInterSite Democracy Game: Apolyton TeamApolyton UniversityC4DG Gathering StormPtWDG2 Cake or Death?
Deity
 
Arrian's Avatar
 
Local Time: 18:55
Local Date: November 1, 2010
Join Date: Jul 2001
Location: Kneel before Grog!
Posts: 17,978
Courthouses are ESSENTIAL to have an efficient empire.

I typically build them in every city except my capitol and my forbidden palace city. I later add police stations, which have the dual effect of further reducing corruption and reducing war weariness.

Quote:
Capital/FP city - no significant benefit

Closest ring of cities - no real benefit until losing 3 or 4 shields.

Next ring out - worth building fairly early.
That's a pretty good guideline. However, the last part I didn't quote various QUITE A BIT depending on map size (and to a lesser extent difficulty level). I normally play on Standard maps, and I find I can get 3 or 4 rings out from my Capitol or FP and have reasonably productive cities if I have courthouses + "We Love the King Day." Throw in the Police and things get even better.

-Arrian
__________________
grog want tank...Grog Want Tank... GROG WANT TANK!

The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.
Arrian is offline  
Old April 2, 2003, 16:48   #8
bongo
lifer
PtWDG2 Mohammed Al-SahafPtWDG Neu DemogypticaCivilization III PBEMC3CDG Blood Oath HordeIron CiversC4DG The HordeC4WDG éirich tuireann
Emperor
 
bongo's Avatar
 
Local Time: 23:55
Local Date: November 1, 2010
Join Date: Sep 1999
Location: MOOHOOHO
Posts: 4,737
Commercial civs experience lower corruption which makes courthouses more efficent. With police station and WLTK-day you can have productive cities 15-20 tiles or more away from your FP/palace(on a standard map)
__________________
Don't eat the yellow snow.
bongo is offline  
Old April 4, 2003, 05:21   #9
Mountain Sage
PtWDG2 Cake or Death?Apolyton University
King
 
Mountain Sage's Avatar
 
Local Time: 22:55
Local Date: November 1, 2010
Join Date: Feb 2003
Posts: 1,351
Quote:
Originally posted by bongo
Commercial civs experience lower corruption which makes courthouses more efficent. With police station and WLTK-day you can have productive cities 15-20 tiles or more away from your FP/palace(on a standard map)
... and even 'only' 80% corruption 35 tiles away (on a huge map).
__________________
The Mountain Sage of the Swiss Alps
Mountain Sage is offline  
Old April 4, 2003, 06:47   #10
bongo
lifer
PtWDG2 Mohammed Al-SahafPtWDG Neu DemogypticaCivilization III PBEMC3CDG Blood Oath HordeIron CiversC4DG The HordeC4WDG éirich tuireann
Emperor
 
bongo's Avatar
 
Local Time: 23:55
Local Date: November 1, 2010
Join Date: Sep 1999
Location: MOOHOOHO
Posts: 4,737
Sligthly OT but what kind of a computer du you use when you play on huge maps?
__________________
Don't eat the yellow snow.
bongo is offline  
Old April 4, 2003, 08:39   #11
cumi
Warlord
 
cumi's Avatar
 
Local Time: 23:55
Local Date: November 1, 2010
Join Date: Jul 2002
Location: Austria
Posts: 180
a short question
Hi,

I have a feeling, that when I try to reduce a corruption and build a courthouse, the effect delays a bit. I don't see immedietly a lower corruption, but it decreases in next few turns?

Are my feelings right?
cumi is offline  
Old April 4, 2003, 09:59   #12
bongo
lifer
PtWDG2 Mohammed Al-SahafPtWDG Neu DemogypticaCivilization III PBEMC3CDG Blood Oath HordeIron CiversC4DG The HordeC4WDG éirich tuireann
Emperor
 
bongo's Avatar
 
Local Time: 23:55
Local Date: November 1, 2010
Join Date: Sep 1999
Location: MOOHOOHO
Posts: 4,737
I have the same feeling but I can't back it up with facts.
__________________
Don't eat the yellow snow.
bongo is offline  
Old April 4, 2003, 12:05   #13
Yahweh Sabaoth
King
 
Yahweh Sabaoth's Avatar
 
Local Time: 22:55
Local Date: November 1, 2010
Join Date: Dec 2002
Location: The Heavens
Posts: 1,167
Arrian, when do you build courthouses? Say you conquer a city, far far away. Which do you build first, a temple or a courthouse? Does the courthouse come before the library? Do you crank out workers until the city is size [n] THEN build a courthouse, and if so, what size is [n]?

I build courthouses... they definitely help... but I build them fairly late in the game (industrial era for my core and sub-core cities, modern era for the far flung possessions)
Yahweh Sabaoth is offline  
Old April 10, 2003, 03:59   #14
Mountain Sage
PtWDG2 Cake or Death?Apolyton University
King
 
Mountain Sage's Avatar
 
Local Time: 22:55
Local Date: November 1, 2010
Join Date: Feb 2003
Posts: 1,351
Quote:
Originally posted by bongo
Sligthly OT but what kind of a computer du you use when you play on huge maps?
You ask ME? How do I know?

I believe I have a 900 Mhz 256 K RAM with a 21'' (the screen is just for Civ!).

Of course, it takes 1 min approx. between each turn, but the that's why kids around are fun (up to 9 p.m., that is). After that, an 'old' SF/fantasy book keeps you occupied.

BTW, who said 'I am but an egg?'. Since it's not Anne Mc Caffrey, is it H. Turtledove ?

P.S. Of course, computer speed does not improve a courthouse efficiency
__________________
The Mountain Sage of the Swiss Alps
Mountain Sage is offline  
Old April 10, 2003, 04:36   #15
Daz
Prince
 
Daz's Avatar
 
Local Time: 22:55
Local Date: November 1, 2010
Join Date: Jan 2003
Location: Deaf forever
Posts: 599
When to build a courthouse? A: when you need to...

WHat I do is keep track of the production in my cities. If I see that 50% of my shields and trade is going away to corruption, the courthouse is first priority. If only 10 or 20% of the production is being lost, I can wait with the courthouse and build a temple, library instead.

Also, if I have only 1 shield production and 9 going away to corruption, it doesnt help either. Deal with that with a FP.

So as you see, there is no rule.
Daz is offline  
Old April 10, 2003, 04:43   #16
bongo
lifer
PtWDG2 Mohammed Al-SahafPtWDG Neu DemogypticaCivilization III PBEMC3CDG Blood Oath HordeIron CiversC4DG The HordeC4WDG éirich tuireann
Emperor
 
bongo's Avatar
 
Local Time: 23:55
Local Date: November 1, 2010
Join Date: Sep 1999
Location: MOOHOOHO
Posts: 4,737
Your computer is twice as fast as mine then and you got a 2" bigger screen. I think I wait with playing on huge maps until I get a faster computer.

I know who 'the eggman' is but I don't know much abut SF/fantasy.
__________________
Don't eat the yellow snow.
bongo is offline  
Old April 11, 2003, 17:51   #17
PLATO
Apolyton Storywriters' GuildGalCiv Apolyton EmpireCivilization III PBEMC3C IDG: Apolyton TeamCivilization III Democracy GameCiv4 SP Democracy GameThe Courts of Candle'BreC4BtSDG Rabbits of CaerbannogC4DG The HordeC4WDG éirich tuireannC3CDG Blood Oath Horde
Emperor
 
PLATO's Avatar
 
Local Time: 17:55
Local Date: November 1, 2010
Join Date: Dec 2002
Location: The Occupied South
Posts: 4,729
Courthouses definately help on conquered cities. I usually build eithier temple-library-courthouse or temple-courthouse-library depending on what the level of corruption is. If my cash position is good, I will rush the temple. If corruption is very bad and my cash is good, I will rush the courthouse also.

Courthouses do take time to become effective. (It takes time to try all those cases!). What the exact relationship is on how much effect they have, I just don't know. Over time they work fairly well. The addition of police stations and having WLTKD can make a distant conquered city pretty viable in production terms.
__________________
Favorite Staff Quotes:
People are screeming for consistency, but it ain't gonna happen from me. -rah
God... I have to agree with Asher ;) -Ming - Asher gets it :b: -Ming
Troll on dope is like a moose on the loose - Grandpa Troll
PLATO is offline  
Old April 11, 2003, 18:00   #18
Yahweh Sabaoth
King
 
Yahweh Sabaoth's Avatar
 
Local Time: 22:55
Local Date: November 1, 2010
Join Date: Dec 2002
Location: The Heavens
Posts: 1,167
Wait, are you saying that courthouses become more effective over time? If I build a courthouse in city X and city X's population doesn't change for, say, 20 turns, the courthouse will be more effective on turn 20?

Yahweh Sabaoth is offline  
Old April 11, 2003, 18:07   #19
PLATO
Apolyton Storywriters' GuildGalCiv Apolyton EmpireCivilization III PBEMC3C IDG: Apolyton TeamCivilization III Democracy GameCiv4 SP Democracy GameThe Courts of Candle'BreC4BtSDG Rabbits of CaerbannogC4DG The HordeC4WDG éirich tuireannC3CDG Blood Oath Horde
Emperor
 
PLATO's Avatar
 
Local Time: 17:55
Local Date: November 1, 2010
Join Date: Dec 2002
Location: The Occupied South
Posts: 4,729
Quote:
Originally posted by Yahweh Sabaoth
Wait, are you saying that courthouses become more effective over time? If I build a courthouse in city X and city X's population doesn't change for, say, 20 turns, the courthouse will be more effective on turn 20?

This appears to be the case from my experience. Although I have not conducted a formal test to determine this. Initially, when a courthouse is built, I see little to no drop in corruption levels. Looking back in 10-20 turns I do notice lowered corruption levels. This would seem to imply that there effectiveness does increase over time.
PLATO is offline  
Old April 11, 2003, 18:09   #20
Yahweh Sabaoth
King
 
Yahweh Sabaoth's Avatar
 
Local Time: 22:55
Local Date: November 1, 2010
Join Date: Dec 2002
Location: The Heavens
Posts: 1,167
wow.

I hope some can verify/rebut this.
Yahweh Sabaoth is offline  
Old April 11, 2003, 18:24   #21
PLATO
Apolyton Storywriters' GuildGalCiv Apolyton EmpireCivilization III PBEMC3C IDG: Apolyton TeamCivilization III Democracy GameCiv4 SP Democracy GameThe Courts of Candle'BreC4BtSDG Rabbits of CaerbannogC4DG The HordeC4WDG éirich tuireannC3CDG Blood Oath Horde
Emperor
 
PLATO's Avatar
 
Local Time: 17:55
Local Date: November 1, 2010
Join Date: Dec 2002
Location: The Occupied South
Posts: 4,729
Quote:
Originally posted by Yahweh Sabaoth
wow.

I hope some can verify/rebut this.
Me too.
PLATO is offline  
Old April 13, 2003, 22:04   #22
Krayzeenbk
Chieftain
 
Krayzeenbk's Avatar
 
Local Time: 17:55
Local Date: November 1, 2010
Join Date: Jul 2002
Posts: 55
If a courthouse can add 1 shield to a city that only produces 1 shield after corruption, I find that extremely useful. That 2nd shield means you can build anything twice as fast as before. A combination of courthouses and good palace/FP placement will decrease your corruption significantly.
__________________
Civilization3
This program has performed an illegal operation and will be shut down.
If the problem persists, please contact the program vendor.
Blah!
Krayzeenbk is offline  
Old April 13, 2003, 22:15   #23
Konquest02
InterSite Democracy Game: Apolyton TeamPtWDG Vox ControliApolyton University
Prince
 
Konquest02's Avatar
 
Local Time: 17:55
Local Date: November 1, 2010
Join Date: Jun 2002
Location: The Physics Guy
Posts: 977
Plato, I don't think what you're stating is true. It's probably due to the fact that your city grows within that time and therefore produces more shields. However, the ratio probably stayed the same. You might notice some irregularities with the rounding though...

--Kon--
Konquest02 is offline  
Old April 15, 2003, 00:30   #24
Frank Johnson
Civilization II MultiplayerDiploGamesCivilization IV: Multiplayer
King
 
Frank Johnson's Avatar
 
Local Time: 16:55
Local Date: November 1, 2010
Join Date: Dec 1969
Location: Houston, TX
Posts: 1,261
Courthouses and police stations are most effective for late game pushes under communism, where your core cities will experience corruption. Being in a democracy, then having to switch for a potental war to commy without a core built with courthouses and police stations can really hurt your economy. Also under communism almost any location on the map can have descent sheild production with both Courthouse and policestation.....although the lower rate of trade means you'll never equal a well designed democracy's research rate....but when you've got tanks, and set your self to war mobilization, who cares? ^_^
Frank Johnson is offline  
Old April 15, 2003, 11:09   #25
Arrian
PtWDG Gathering StormInterSite Democracy Game: Apolyton TeamApolyton UniversityC4DG Gathering StormPtWDG2 Cake or Death?
Deity
 
Arrian's Avatar
 
Local Time: 18:55
Local Date: November 1, 2010
Join Date: Jul 2001
Location: Kneel before Grog!
Posts: 17,978
Uhh, courthouses do not become more effective over time, except that over time your cities grow, you may chance into a better system of government, and you may get cities into "We Love the President Day."

Their corruption/waste-fighting power is fixed (though I confess I'm not exactly sure what it is... 25% reduction?).

-Arrian
__________________
grog want tank...Grog Want Tank... GROG WANT TANK!

The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.
Arrian is offline  
Old April 15, 2003, 14:44   #26
Krayzeenbk
Chieftain
 
Krayzeenbk's Avatar
 
Local Time: 17:55
Local Date: November 1, 2010
Join Date: Jul 2002
Posts: 55
I thought it was 50%, but only for corruption that exists because of distance from the capital. When you go over the ONC, extra corruption is added in distant cities, and I don't know if courthouses affect this corruption at all (correct me if I'm wrong please).

Communism is wonderful in a gigantic empire with courthouses and police stations.
__________________
Civilization3
This program has performed an illegal operation and will be shut down.
If the problem persists, please contact the program vendor.
Blah!
Krayzeenbk is offline  
Old April 17, 2003, 16:54   #27
MPatton
Chieftain
 
Local Time: 22:55
Local Date: November 1, 2010
Join Date: Mar 2003
Location: Houston,TX
Posts: 34
Yeah they do help some I also moved my capital and the city that lost the capital lost production and the city that gained it gained production. The main reason I moved it was because my capital was near the ocean.
MPatton is offline  
Old April 17, 2003, 22:53   #28
PLATO
Apolyton Storywriters' GuildGalCiv Apolyton EmpireCivilization III PBEMC3C IDG: Apolyton TeamCivilization III Democracy GameCiv4 SP Democracy GameThe Courts of Candle'BreC4BtSDG Rabbits of CaerbannogC4DG The HordeC4WDG éirich tuireannC3CDG Blood Oath Horde
Emperor
 
PLATO's Avatar
 
Local Time: 17:55
Local Date: November 1, 2010
Join Date: Dec 2002
Location: The Occupied South
Posts: 4,729
Quote:
Originally posted by Arrian
Uhh, courthouses do not become more effective over time, except that over time your cities grow, you may chance into a better system of government, and you may get cities into "We Love the President Day."

Their corruption/waste-fighting power is fixed (though I confess I'm not exactly sure what it is... 25% reduction?).

-Arrian
I bet what I was seeing was a WLTPD. Thought that it was weird to see the courthouse producing better results over time. It looks like what I was seeing had to be something else. Thanks for the info folks!
PLATO is offline  
Old April 19, 2003, 18:17   #29
Theseus
PtWDG Gathering StormApolyton UniversityApolytoners Hall of FameBtS Tri-LeagueC4DG Gathering StormApolyCon 06 Participants
Emperor
 
Theseus's Avatar
 
Local Time: 18:55
Local Date: November 1, 2010
Join Date: Apr 2002
Location: The warmonger formerly known as rpodos. Gathering Storm!
Posts: 8,907
Quote:
Originally posted by Mountain Sage
BTW, who said 'I am but an egg?'. Since it's not Anne Mc Caffrey, is it H. Turtledove ?
Heinlein, MS.

As in "I am but an egg. In time, I will grok the fullness of Civ3."

__________________
The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

Duas uncias in puncta mortalis est.
Theseus is offline  
Old April 19, 2003, 18:19   #30
Theseus
PtWDG Gathering StormApolyton UniversityApolytoners Hall of FameBtS Tri-LeagueC4DG Gathering StormApolyCon 06 Participants
Emperor
 
Theseus's Avatar
 
Local Time: 18:55
Local Date: November 1, 2010
Join Date: Apr 2002
Location: The warmonger formerly known as rpodos. Gathering Storm!
Posts: 8,907
Courthouses, like ALL OTHER BUILDINGS, get build everywhere.

EDIT:

Well, maybe that's a bit much.

But as I do try to get just about every town and city contributing to the cause, there are certain things that I gotta have. and courthouses are one of them.
__________________
The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

Duas uncias in puncta mortalis est.
Theseus is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 18:55.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team