April 1, 2003, 20:35
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#1
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Emperor
Local Time: 18:56
Local Date: November 1, 2010
Join Date: Mar 2001
Location: Orlando, Florida
Posts: 8,807
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Who do we want to be our opponents?
We are talking about who we are going to play and we also need to think about who we are going to play against.
I definately want to have Egypt as an opponent. Whom else.
E_T
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Term IV Deputy Foreign Minister for Trade of Apolytonia, Term V CP & Term VI DM of Apolytonia, Term VII SMC of Apolytonia - SPDGI
Minister of the Interior of the PTW InterSite Demo Game
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April 1, 2003, 21:20
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#2
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Deity
Local Time: 10:56
Local Date: November 2, 2010
Join Date: Nov 2001
Location: That's DR WhereItsAt...
Posts: 10,157
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Do we really want to specify all the civ opponents? That could be quite tedious. But I do agree, it might be nice to include "ourselves" as one opponent. I would however be for keeping all the others as random.
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April 2, 2003, 00:05
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#3
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Deity
Local Time: 15:56
Local Date: November 1, 2010
Join Date: Oct 1999
Location: Davis, CA
Posts: 10,675
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I think random would be best. Though I'm tempted to say that we should surround ourselves with Civ's that are hard to beat in the Ancient Times so that we don't 'walk over' anyone.
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April 2, 2003, 00:27
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#4
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Emperor
Local Time: 18:56
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Space
Posts: 5,117
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Well, if we really want challenge, make sure to throw in all of the Expansionist/Militaristic and Ind/Mil civs.
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April 2, 2003, 03:19
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#5
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Emperor
Local Time: 23:56
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Join Date: Feb 2002
Location: EMPEROR of Cats
Posts: 3,229
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Let's MOD the opponents and change their names into the other Civ sites'. Playing against GCA and CDC and such. This way, we get the ISDG feel for this game...
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April 2, 2003, 15:04
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#6
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Emperor
Local Time: 17:56
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Maryland Heights, MO
Posts: 6,188
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How about all Random oppoents?
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1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
Templar Science Minister
AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now. :mad:
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April 2, 2003, 16:56
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#7
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Emperor
Local Time: 18:56
Local Date: November 1, 2010
Join Date: Feb 2002
Location: Detroit
Posts: 4,551
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All random, with as many as the map size can support (or more).
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Try peace first. If that does not work, then killing them is often a good solution. :evil:
As long as I could figure a way to hump myself, I would be OK with that
--Con
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April 2, 2003, 17:51
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#8
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Prince
Local Time: 14:56
Local Date: November 1, 2010
Join Date: Mar 2002
Posts: 875
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Quote:
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Originally posted by MrWhereItsAt
Do we really want to specify all the civ opponents? That could be quite tedious. But I do agree, it might be nice to include "ourselves" as one opponent. I would however be for keeping all the others as random.
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April 3, 2003, 02:03
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#9
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Deity
Local Time: 16:56
Local Date: November 1, 2010
Join Date: Jan 2003
Location: of naughty
Posts: 10,579
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Quote:
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Originally posted by BigFurryMonster
Let's MOD the opponents and change their names into the other Civ sites'. Playing against GCA and CDC and such. This way, we get the ISDG feel for this game...
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We're gonna kick their butts in the ISDG anyways, why do it twice?
I say random
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A true ally stabs you in the front.
Secretary General of the U.N. & IV Emperor of the Glory of War PTWDG | VIII Consul of Apolyton PTW ISDG | GoWman in Stormia CIVDG | Lurker Troll Extraordinaire C3C ISDG Final | V Gran Huevote Team Latin Lover | Webmaster Master Zen Online | CivELO (3°)
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April 3, 2003, 02:30
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#10
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Emperor
Local Time: 17:56
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Join Date: May 2001
Location: flying too low to the ground
Posts: 4,625
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why not give all the AI's all the civ traits?
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April 3, 2003, 07:58
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#11
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Warlord
Local Time: 22:56
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Guildford, UK
Posts: 170
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As long as we can destroy Persia then I am happy, apart from them all random
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April 3, 2003, 08:17
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#12
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Emperor
Local Time: 00:56
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Join Date: Nov 2002
Location: The Hague, the capital of the civilized world
Posts: 3,733
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I want militaristic and expanbsionist civs as our opponents.
Aidun
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"Many that live deserve death. And some that die deserve life. Can you give it to them? Then do not be too eager to deal out death in judgement. For even the very wise can not see all ends." - J.R.R. Tolkien, The Fellowship of the Ring.
Term 9 and 10 Domestic Minister of the C3DG I., Term 8 Regional Governor of Old Persia in the C3DG and proud citizen of Apolyton. Royal Ambassador to Legoland in the C3 PTW DG, Foreign Affairs Minister and King of the United Kingdom in the MZO C3CDG and leader of the Monarchist Imperialist team. Moody Sir Aidun (The Impatient) of the Holy Templar Order in the C4BtSDG
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April 3, 2003, 21:26
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#13
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King
Local Time: 16:56
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Join Date: Dec 2001
Location: Wichita,KS,USA
Posts: 1,044
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It would be fun to have all the new civs from PtW in the game if we do pick.
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April 3, 2003, 23:29
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#14
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Emperor
Local Time: 09:56
Local Date: November 2, 2010
Join Date: Aug 2002
Location: Melbourne, Australia
Posts: 4,103
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Random.
Or check the editor, and pick only those civs with the maximum aggression levels.
Good fun for the warmongorers.
Good Fun for the builders & diplomats keeping them happy.
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"No Comment"
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April 4, 2003, 00:02
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#15
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Deity
Local Time: 16:56
Local Date: November 1, 2010
Join Date: Jan 2003
Location: of naughty
Posts: 10,579
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well, if we're playing a huge map why not just have all 24 civs??
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A true ally stabs you in the front.
Secretary General of the U.N. & IV Emperor of the Glory of War PTWDG | VIII Consul of Apolyton PTW ISDG | GoWman in Stormia CIVDG | Lurker Troll Extraordinaire C3C ISDG Final | V Gran Huevote Team Latin Lover | Webmaster Master Zen Online | CivELO (3°)
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April 6, 2003, 20:34
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#16
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Emperor
Local Time: 00:56
Local Date: November 2, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
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hi ,
23 others , ......
have a nice day
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