April 2, 2003, 15:05
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#1
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King
Local Time: 00:59
Local Date: November 2, 2010
Join Date: Dec 1999
Location: Rovaniemi, Lappland
Posts: 1,551
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Can Pod Outcomes Be Altered?
I don't want to any earthquages to happen when recovering unity pods. how do I change this? or can it be changed?
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My Words Are Backed With Bad Attitude And VETERAN KNIGHTS!
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April 2, 2003, 16:59
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#2
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King
Local Time: 23:59
Local Date: November 1, 2010
Join Date: Jul 2002
Location: Empires were built by dictators, not democracies.
Posts: 2,869
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If you create a scenario i believe you can set what the pod outcomes will be in a tickbox list, ie monoliths,rovers or tech only
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April 5, 2003, 08:56
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#3
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King
Local Time: 00:59
Local Date: November 2, 2010
Join Date: Dec 1999
Location: Rovaniemi, Lappland
Posts: 1,551
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Quote:
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Originally posted by Lazerus
If you create a scenario i believe you can set what the pod outcomes will be in a tickbox list, ie monoliths,rovers or tech only
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are you saying that there is no other way? something like editing aplha.txt or something.
I just hate those earthquakes!
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My Words Are Backed With Bad Attitude And VETERAN KNIGHTS!
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April 5, 2003, 14:31
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#4
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Emperor
Local Time: 19:59
Local Date: November 1, 2010
Join Date: Mar 1999
Location: Brasil
Posts: 3,958
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But I love the earthquakes!
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'Yep, I've been drinking again.'
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April 5, 2003, 19:33
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#5
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Prince
Local Time: 16:59
Local Date: November 1, 2010
Join Date: Dec 2002
Posts: 811
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Earthquakes are awesome. I recently lost my first game in a long time against the AI due to an earthquake making me vulnerable to a Hive invasion. Viva la earthquake!
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"We are living in the future, I'll tell you how I know, I read it in the paper, Fifteen years ago" - John Prine
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April 6, 2003, 11:12
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#6
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Warlord
Local Time: 22:59
Local Date: November 1, 2010
Join Date: Sep 2001
Posts: 264
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turning off random events doesnt work?
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April 6, 2003, 16:11
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#7
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King
Local Time: 00:59
Local Date: November 2, 2010
Join Date: Dec 1999
Location: Rovaniemi, Lappland
Posts: 1,551
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Quote:
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Originally posted by Xian
turning off random events doesnt work?
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don't thing so, haven't tried. but I don't want to turn off random events, I just want to get rid of earthquakes.
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My Words Are Backed With Bad Attitude And VETERAN KNIGHTS!
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April 6, 2003, 17:03
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#8
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King
Local Time: 22:59
Local Date: November 1, 2010
Join Date: Dec 2000
Posts: 1,195
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Sorry its a [strikethrough]bug[/strikethrough] feature
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(+1)
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April 6, 2003, 17:10
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#9
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Warlord
Local Time: 08:59
Local Date: November 2, 2010
Join Date: Feb 2002
Location: The mechanical dragon
Posts: 164
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You can lessen the chances of getting worms by popping a pod near a base. But that's it, really. *shrug*
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April 6, 2003, 18:18
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#10
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Prince
Local Time: 16:59
Local Date: November 1, 2010
Join Date: Dec 2002
Posts: 811
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You can save the game before popping a pod and reload if you don't like the outcome as well. Not really something I do personally, but I believe this would solve your earthquake problem.
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"We are living in the future, I'll tell you how I know, I read it in the paper, Fifteen years ago" - John Prine
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April 7, 2003, 17:48
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#11
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King
Local Time: 00:59
Local Date: November 2, 2010
Join Date: Dec 1999
Location: Rovaniemi, Lappland
Posts: 1,551
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Quote:
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Originally posted by Static Universe
You can save the game before popping a pod and reload if you don't like the outcome as well. Not really something I do personally, but I believe this would solve your earthquake problem.
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yes of course, why I didn't think of this myself?
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