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Old May 24, 2003, 07:04   #211
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@Dr Kellog,
@our_man,
Thanks! I will look into the civ-city option and see what I can do!

@rmsharpe,
Worry not! I will give the roads a healthy movement rating... But a unit moving from Peking to Paris in one turn is a bit much!

@EmuGod,
@Pericles,
Yes, it is set in an alternate post-WW2 period...A bit like 'Coldwar - Super family size'!

And I picked Rommel because he is the most indentifiable leader in the German side of WW2...
In this scenario, the Allies are willing to let the ex-wehrmacht leaders help defend Europe.
Other leaders like Von Runstdent are represented by the expensive 'NATO General' unit...

The enemy can gain large ransoms for these units being eliminated.
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Old May 24, 2003, 09:56   #212
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Quote:
Originally posted by curtsibling
@rmsharpe,
Worry not! I will give the roads a healthy movement rating... But a unit moving from Peking to Paris in one turn is a bit much!
You think it's a bit much? Of course, you're talking about one turn being a month, which I don't really see as too much.

Just my two quid.
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Old May 24, 2003, 10:23   #213
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Any news on when itis going to come out? I'm eager to play this scenario!
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Old May 24, 2003, 11:34   #214
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Wait...if Germany surrendered, shouldn't Germany proper be a NATO power, thus Kaliningrad ought to be a NATO city.
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Old May 24, 2003, 14:17   #215
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Quote:
Originally posted by curtsibling
@rmsharpe,
Worry not! I will give the roads a healthy movement rating... But a unit moving from Peking to Paris in one turn is a bit much!
Peking to Paris in a month, not positive but pretty sure you could even do that in a car.
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Old May 24, 2003, 15:05   #216
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Yes, but Peking-Paris in a month followed by conquering Korea is.
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Old May 24, 2003, 15:16   #217
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Obviously gameplay is more important than realism.
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Old May 24, 2003, 17:13   #218
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Curt, I just thought - as long as you are getting rid of the RR tech slot, you should get rid of the Radio (Rad) one too, because that allows you to build airbases that basically act the same as irrigated railroads.
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Old May 25, 2003, 02:07   #219
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Hmm... but airbases are crucial in a scenario like this.
Air superiority could prove the factor that carries the day.

Perhaps allowing Airbases but limiting engineers to the few the player starts with.

Or making them prohibitely expensive.
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Old May 25, 2003, 05:34   #220
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Pericles has the right of it!

Engineers will be uber-expensive, and awarded in events.

Also airbases are essential in Sov-Steel.

But don't worry to much about commercial engineering, as you will have to many rampaging divisions of enemy hardware to deal with!



Additionally, the roads will have large multiplier, but not too much.

Iron Chancellor is correct.
When you think about it, think about customs, borders, mechanical breakdowns and logistics.

That is what would hamper a globe-trot from Paris-Peking...

Sadly the CIV2 engine is a tad limited in areas, but the urban areas around major cities have no movement cost!

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Old May 25, 2003, 07:31   #221
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UPDATE!

Things are going well...
I am making changes to the events!

What I have noticed is this...Since the tech tree has been changed, it has left tons more space for events!

If anyone here wants to submit a city capture event text paragraph
(I recall that Pericles made some good ones for D2MGE!)
I would be happy to use them!

Now is your chance to have a part in the scenario!

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Old May 25, 2003, 10:26   #222
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@IF
CITYTAKEN
city=Berlin
attacker=Soviet Union
defender=NATO
@THEN
TEXT
CITY OF HITLER FALLS AFTER MONTH-LONG SIEGE!
^It is unclear just when Soviet troops seized Berlin, as their first targets were the radio broadcasting stations.
^After an interval of perhaps five hours, the radios came back online.
^"LONG LIVE STALIN AND THE PROLETARIAN REVOLUTION!"
^Apparently, after the radio stations the second center of Soviet aggresion was the prison where Hitler-era war criminals were being held.
^Seventeen former officers of the SS, including Heinrich Himmler himself, were hanged at dawn.
^The Soviet officer in command, Marshall Zhukov, has refused to allow the Red Cross entry, and this report has been smuggled out only with the aid of refugees.
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Old May 25, 2003, 10:33   #223
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@IF
CITYTAKEN
attacker=Soviet Union
defender=NATO
@THEN
TEXT
PARIS, THE CITY OF LIGHTS, NOW A SOVIET POSSESSION
CHARLES DE GAULLE A PRISONER OF THE USSR!
^Soviet paratroops, in a surprise night-time attack, have conquered Paris.
^After seizing the government offices, numerous members of the French Communist and Socialist parties have declared a Socialist Republic of France, alligned with the Soviet Union.
^The military received orders to stand down, and for the most part did, a number still resisting around the outskirts.
^Outside of Paris, the fighting continues, especially in the rural south.
^Army officers and naval commanders vow that the fight will continue, but a lack of leadership has led to inaction.
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Old May 25, 2003, 10:39   #224
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@IF
CITYTAKEN
city=Rome
attacker=Soviet Union
defender=NATO
@THEN
TEXT
ROME FALLS! FORMER BLACK-SHIRTS EXECUTED! SLAUGHTER OF THE OFFICER CORPS! PASTA EXPORTS DISCONTINUED!
^Soviet infantry divisions seized Rome this morning, burning down the World War I memorial building.
^The Colosseum too has been bombarded to dust, and the Forum has been laid waste too.
^What few Italian soldiers have not been massacred have regrouped within the Vatican, whilst at the Prime Minister's orders the Pope and his councils have been evacuated to the United States.
^Reports of atrocities committed by Serb troops against Italian civilians remain unsubstantiated, and an Italian official speaking on terms of anonymity has cried: "Alas, all is lost with Rome!"
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Old May 25, 2003, 10:43   #225
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@IF
CITYTAKEN
city=Madrid
attacker=Soviet Union
defender=NATO
@THEN
TEXT
FALL OF MADRID! FRANCO FLEES IN PANIC!
^With the fall of Madrid, the last of the fascist brotherhood has been taken by the Red Army.
^Francisco Franco appears to have fled, however, stores of arms appear to have gone missing, and a guerrilla movement has sprung up in the hills of Spain.
^A declaration from one has been issued, claiming that "As the peasants threw out Napoleon, so we shall Stalin."
^But, of course, Napoleon did not have tanks.
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Old May 25, 2003, 10:50   #226
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@IF
CITYTAKEN
city=London
attacker=Soviet Union
defender=NATO
@THEN
TEXT
THE UNBELIEVABLE OCCURS: LONDON HAS FALLEN!
^Soviet marines, supported by the Red Navy and prototype amphibious tanks, have conquered London.
^Westminster Abbey has been burned, and a heroic last stand at the Tower only just bought time for an evacuation of the Royal Family and the Government.
^The Royal Family is reputedly moving to Canada, while a vote of no-confidence has brought Winston Churchill back into Government and returning the Labour Party to the Opposition.
^Churchill went on the radio today, announcing his relocation to Edinburgh and giving a rousing speech.
^"This is the darkest time. But it is this time in which the Empire, supported by her cousins across the sea, shall rally. We shall not surrender. Never. This is not the end, but merely the end of the beginning. The Empire has not lasted 500 hundred years to fall apart now!"
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Old May 25, 2003, 12:09   #227
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did you sent any paytest versions yet?
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Old May 26, 2003, 05:58   #228
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"Pasta exports discontinued".
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Old May 26, 2003, 10:17   #229
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Had to have some humor somewhere, glad you like it.
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Old May 27, 2003, 06:52   #230
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@Iron Chancellor!

Superb stuff - that is going in the events for sure!!!

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Old May 29, 2003, 09:38   #231
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@Iron Chancellor,

Major thanks for your excellent events, a huge help in getting that part of the scenario done!

Now the final stage, unit placement.
After that I will post a beta-zip!
My apologies for keeping you fellows waiting, but I have had a hectic week!

I promise to make this beast worth your patience!

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Old May 29, 2003, 14:31   #232
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I completely understand, I have had a pre-exam cram all this week.
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Old May 30, 2003, 15:36   #233
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Cool events


What about some NATO ones as well?



And although i might be wrong, shouldn't be "MONTHS-LONG" instead of "MONTH-LONG"?
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Old May 30, 2003, 16:39   #234
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not if it only took a month. Some NATO ones may be in the cards, but I have exams next week, so I'll be busy for a while.
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Old June 2, 2003, 05:33   #235
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Well, there is good news!

After an up-till-5am work burst;
I may be able to finally present a beta version today!

The wait has been long and painful, but hey!
I haven't copped out on you and abondoned the project!

Soon I will update the 1st post of this thread with the files!

Stay tuned!
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Old June 2, 2003, 09:32   #236
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Old June 2, 2003, 11:56   #237
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Whoo Hoo!
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Old June 2, 2003, 12:00   #238
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UPDATE!

Sov-Steel is more or less ready for playtest now!
What I am going to do is post a beta zip and let you all have a whirl.

Then I would be honoured if you could point out any changes or errors that you notice.

You will need Winzip an a copy of CIV2MGE.

I am looking for feedback on:
Unit performance and usefulness,
The espionage,
How the combat feels (too hard or easy),
Are cities named right or who they belong to,

And anything else you wish to address!

All the ususal suspects are welcome!
Please give it a shot and see what you think...

Posting the zip within 1/2 hour!
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Old June 2, 2003, 12:46   #239
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Come on Curt! It's been 45 minutes now, and I'm an impatient man who likes his Civ!
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Old June 2, 2003, 12:51   #240
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/me begins to cry from lack of playing
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