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Old April 5, 2003, 00:21   #1
johncmcleod
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Help, I can't rebase my aircraft to carriers!
Everything was working fine for part of one game, but then I couldn't rebase the planes to carriers. I used a downloaded editor to move the planes to those tiles, but it was a HUGE pain. I soon quit that game. I'm in a different game now, and I have the same problem. Is there any solution.
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Old April 5, 2003, 00:30   #2
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Maybe they're all loaded. I know, it's a c*** answer, but could be.
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Old April 5, 2003, 12:31   #3
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john, are your carriers at port or at sea? Also, have you NOT had problems with carriers before?

I have never rebased to carriers when they were in a city/port. Don't think you can.
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Old April 5, 2003, 12:53   #4
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Old April 5, 2003, 15:36   #5
johncmcleod
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They're at sea, but it doesn't work. The problem is, I can't get the sav to you. The computer I have the game on has no internet. I could burn it onto a CD and put it on the old comp with the internet and send it here, but my old comp won't read burned CDs right now. Very frusturating.
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Old April 5, 2003, 16:31   #6
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u can put the save file onto a floppy, i don't think it's that big.
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Old April 5, 2003, 17:24   #7
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well, if there's a logical explination for this you may have unwittingly solved one of my greatest dilemas:

How to not base bombers on ships. (would make a much more realistic mod)
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Old April 5, 2003, 17:24   #8
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If it's PTW, it's not big... However, vanilla Civ3 save files are pretty big... it would need 3-4 floppys to save.
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Old April 5, 2003, 17:32   #9
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I checked my save files, they are about 200k average.
As for not basing bombers off carrier, that will make bombers useless and the already weak air units even weaker.
As with PTW, I think you can even base stealth bomber on carriers. Man, I just can't picture a B-2 taking off and landing on USS Kitty Hawk, can you?
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Old April 6, 2003, 01:25   #10
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Old April 6, 2003, 03:07   #11
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Quote:
Originally posted by Dida
I checked my save files, they are about 200k average.
As for not basing bombers off carrier, that will make bombers useless and the already weak air units even weaker.
As with PTW, I think you can even base stealth bomber on carriers. Man, I just can't picture a B-2 taking off and landing on USS Kitty Hawk, can you?
That's precisely why I want to mod it. PTW gives you unlitmited range for aircraft (unlike vanilla Civ3) so you can have bombers a range of 12 and Stealth bombers 16 but without the ability to base themselves on carriers. To compensate, Fighters/Jet Fighters and Stealth Fighters would get lethal land and sea.

Someone told me to flag the bomber as a tactical missile but giving it air bombard or something...I'm gonna try. Even if it works, I'd like to see the AI use it correctly, I modded a ship-based cruise missile but the AI only launches it from cities.
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Old April 6, 2003, 03:35   #12
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I can live with bombers based on carrier but not stealth bombers.
I made a B-52 unit, which has range 16 and can attack twice in one turn. Stealth Bomber has range 24, but no blitz. Neither B-52 or B-2 can be based on carriers.
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Old April 8, 2003, 21:52   #13
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How r u getting that range for bombers? I've wanted to get about the same, a bit more realistic I think, but I can't range higher that 8? I have Civ3 1.29v.


I also agree that no bombers should be on carriers, you should have range with them, but not on a carrier. I mean, come on... To get a stratofortress onto a carrier would be impossible, let alone the B-2.. I like it to be as close to real as possible, I went through and renamed most of the forces to what they are generally trying to be, ex. my carriers are USS Saratoga, so on... I also tried to be as accurate as possible with a/d also...

Makes good wars...
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Old April 8, 2003, 22:17   #14
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Quote:
Originally posted by SpydraXxX
How r u getting that range for bombers? I've wanted to get about the same, a bit more realistic I think, but I can't range higher that 8? I have Civ3 1.29v. ...
PTW required.

Also, a bomber (B-17 graphic) could also represent a number of attack/bomber aircraft that are carrier based. After all, the "B-17" is representing ALL bombers pre-stealth. BTW, the B-2 stealth bomber is much SMALLER than a B-52!
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Old April 8, 2003, 22:18   #15
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SpydraXxX:

you'll have to get PTW if you want unlimited range for aircraft....
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Old April 9, 2003, 08:41   #16
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PTW is?

I know the B-2 is actually smaller than the B-52,
the B-52's wingspan is 185ft. while the B-2 has a 172ft wingspan. Not a really big difference.
And the average flight deck is 1,092ft long and 252ft. wide. Now take from that the towers and other planes on deck and you don't have enough room for either bomber, also, they have to hit a catch cord, and stop in about 1.5 sec. also in less than 500ft, because planes could be using the other side for take off. Could you see a bomber tring to land and miss the cord, and have to generate enough thrust to take off again in a blink?
And how would you get it up in the first place? You would sling your aircraft straight into the ocean.
I would have to say, you can't land, or lauch them bombers on or from a carrier.
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Old April 9, 2003, 09:33   #17
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Play the World: multiplayer edition of CIV3.
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Old April 9, 2003, 12:04   #18
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John:

Are you playing a mod?

If so; you may not have the aircraft transport ability enabled or it may be blocked by enabeling the transport foot unit only enabled.

Check the editor and make sure that transport aircraft is highlighted and transport foot soldiers only is NOT highighted.
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Old April 9, 2003, 18:45   #19
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Make the bomber carry 1 unit. Then check both the "carries only air" and "carries only foot" flags. Now, because it can carry stuff, you can't load it into anything. However, because of those two flags, it can't actually carry anything.
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Old April 10, 2003, 08:50   #20
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Ya, the PTW I just wasn't thinking.... Not uncommon.

Anyway, I am playing a mod. I have my aircraft correct with regards to special abilities. So that isn't my concern. However, I like that idea of adding the load 1 theory there only air and foot. I'm going to try that.

But now with the PTW set, do I have to buy that just to get it's editor, and does it only work with PTW .bics? Or is there somewhere to download the editor from to be used on civ3 1.29?
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Old April 10, 2003, 17:00   #21
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No, the hold 1 thing works in normal Civ3. In fact, I use it.
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Old April 12, 2003, 14:11   #22
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What about the range though?

Does PTW have it own editor, or does the game itself allow the 16 range and so on?
Would I have to stop playing civ3 to get them numbers?
Like other Expansions, you need the one first, but then your stuck playing the expansion version... Unless there's not much different between the two. Except for the capability for "X" range for units.

And would it be possible for a .bic from civ3 to be played with ptw?
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