April 7, 2003, 10:33
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#1
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King
Local Time: 23:16
Local Date: November 1, 2010
Join Date: Nov 2001
Location: soon to be a major religion
Posts: 2,845
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Next Turnchat
ok who all can make it atleast saturday at 22.00 GMT?
and who all can be at one somewhere this week (thursday or wednesday come to mind)
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God, Allah, boedha, siva, the stars, tealeaves and the palm of you hand. If you are so desperately looking for something to believe in GO FIND A MIRROR
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April 7, 2003, 11:49
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#2
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Emperor
Local Time: 02:16
Local Date: November 2, 2010
Join Date: Jul 2001
Location: Aperture Science Enrichment Center
Posts: 8,638
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I can do Wednesday and Thursday night, I don't have school until ten on Thursday and noon on Friday.
Saturday 2200 GMT is possible as well, and I really hope we could do two chats this week, if the orders we have allow that, since we are seriously bogged down.
/me wanders off to edit in the new research orders *
__________________
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Last edited by Kassiopeia; April 7, 2003 at 12:11.
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April 7, 2003, 14:44
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#3
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Local Time: 01:16
Local Date: November 2, 2010
Join Date: Jul 1999
Location: Gent, Belgium
Posts: 10,712
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If no one is available for chats, I suggest we finish this game asap, and start a new one, on a smaller map.
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Contraria sunt Complementa. -- Niels Bohr
Mods: SMAniaC (SMAC) & Planetfall (Civ4)
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April 7, 2003, 14:57
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#4
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Emperor
Local Time: 20:16
Local Date: November 1, 2010
Join Date: Feb 2001
Posts: 4,783
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do one this week, 20.00 ish perhaps, and on saturday. i can make saturday, but during the week is iffy.
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April 7, 2003, 14:59
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#5
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Emperor
Local Time: 02:16
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Posts: 8,638
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Quote:
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Originally posted by Maniac
If no one is available for chats, I suggest we finish this game asap, and start a new one, on a smaller map.
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Good point. The game is currently really bloated, I can only begin to imagine the work the governors have to go through. And we have the game in the bag anyway.
Though, starting a new game might not solve the chat attendance problem. Some just can't make it, since they clinge to this silly religion-like thing called RL.
__________________
Cake and grief counseling will be available at the conclusion of the test. Thank you for helping us help you help us all!
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April 7, 2003, 15:07
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#6
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Local Time: 01:16
Local Date: November 2, 2010
Join Date: Jul 1999
Location: Gent, Belgium
Posts: 10,712
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Quote:
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Though, starting a new game might not solve the chat attendance problem.
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I know. I just use every fictitious reason I can come up with to end this game and start a new one on a smaller scale. With less work, at least more people could be interested in filling a position. At least I would. I can no longer have a position with lots of work in this huge game, as exams are approaching in 50 days.
__________________
Contraria sunt Complementa. -- Niels Bohr
Mods: SMAniaC (SMAC) & Planetfall (Civ4)
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April 7, 2003, 15:59
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#7
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Local Time: 23:16
Local Date: November 1, 2010
Join Date: Oct 2002
Location: Oxford or Northampton, England
Posts: 8,116
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I agree. End this, and start a smaller one. As for chats, I can probably do Saturday, but Friday this week, and all midweek evenings are out for me, with school. Although Easter Hols nest week, so I'll either be out, or available.
__________________
Smile
For though he was master of the world, he was not quite sure what to do next
But he would think of something
"Hm. I suppose I should get my waffle a santa hat." - Kuciwalker
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April 7, 2003, 16:31
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#8
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Deity
Local Time: 23:16
Local Date: November 1, 2010
Join Date: May 2002
Location: lol ED&D is officially full PvP LOL
Posts: 13,229
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Well, I got my new connection at home this week, and I'm useing up all my holidays, so I can finally make a chat, at practically any time. Can someone please tell me how, as if I was a complete idiot. That way there's at least a small chance I can get it right.
BTW, we should finish this ASAP, before we start a new one. I propose doing 10-15 turns per chat? And automating all the formers? That'll speed things up.
-Jam
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April 7, 2003, 16:48
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#9
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King
Local Time: 18:16
Local Date: November 1, 2010
Join Date: Jan 2003
Posts: 1,173
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Quote:
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Originally posted by War of Art
I propose doing 10-15 turns per chat?
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It'd be a bit taxing on the directors and govs to come up with enough orders for 15 years, particularly tech-wise (we'd get at least 7 techs in 15 years, woe unto the DoSci who has to cram that into a poll) ... also, 7 turns typically takes 4-5 hours in the chatroom, and we don't want to work DBTS or GT to death
Quote:
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And automating all the formers?
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the things would go bonkers and tear the planet apart, most likely, while succeeding in doing absolutely nothing useful ... well, we could put a bunch of them on auto-remove fungus, provided we didn't care what happened to them.
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April 8, 2003, 03:00
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#10
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Emperor
Local Time: 10:16
Local Date: November 2, 2010
Join Date: Dec 2001
Location: of Melbourne, Australia
Posts: 6,851
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I can, as always make it to 2200 GMT, and I'll be able to attend basically any day next week, as it will be school holidays
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April 8, 2003, 03:16
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#11
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Deity
Local Time: 11:16
Local Date: November 2, 2010
Join Date: Nov 2001
Location: That's DR WhereItsAt...
Posts: 10,157
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Well I hope to be there. My g/f has a few 21sts and I get the feeling that we will get the mocking of our lives if we turn up together. Hence I will be at home Sunday morning. Mine, not hers.
Wait.. .... I don't know how to feel!
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April 8, 2003, 03:22
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#12
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Deity
Local Time: 23:16
Local Date: November 1, 2010
Join Date: May 2002
Location: lol ED&D is officially full PvP LOL
Posts: 13,229
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OK, maybe I'm a real dumbarse (don't say it) but how exactly does one get to the turnchat? I'm kinda hoping to make it for the first time ever. :begging:
(Also with my new connection at home, I'm up for PBEM with anyone who's interested.)
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April 8, 2003, 03:27
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#13
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Emperor
Local Time: 10:16
Local Date: November 2, 2010
Join Date: Dec 2001
Location: of Melbourne, Australia
Posts: 6,851
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First question about the chat: do you have mIRC? If so, just log on to the apolyton server (instructions are psoted somewhere around here), and join channel #smacdg.
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April 8, 2003, 03:29
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#14
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Deity
Local Time: 23:16
Local Date: November 1, 2010
Join Date: May 2002
Location: lol ED&D is officially full PvP LOL
Posts: 13,229
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No, but I'm sure I can DL it somewhere. Is it the Java Applet you get offered when you click on chat? A links would be lovely.
-Jam
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April 8, 2003, 03:59
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#15
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Emperor
Local Time: 10:16
Local Date: November 2, 2010
Join Date: Dec 2001
Location: of Melbourne, Australia
Posts: 6,851
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http://apolyton.net/misc/chat/irc.shtml
This should contain the information you want (including how to DL mIRC).
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April 8, 2003, 04:17
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#16
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Deity
Local Time: 23:16
Local Date: November 1, 2010
Join Date: May 2002
Location: lol ED&D is officially full PvP LOL
Posts: 13,229
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Thanks.
-Jam
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April 8, 2003, 04:37
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#17
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Emperor
Local Time: 02:16
Local Date: November 2, 2010
Join Date: Jul 2001
Location: Aperture Science Enrichment Center
Posts: 8,638
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Quote:
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Originally posted by Cedayon
(we'd get at least 7 techs in 15 years, woe unto the DoSci who has to cram that into a poll)
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/me points in the general direction of the last tech poll *
I got us a preferred order for nine separate advances for the next turnchat*. I'd be more worried about the governors' workload.
/me takes a large black briefcase *
Now I'll be off to Terminal Dogma to direct the creation of the United Nations Special Agency NERV, which is dedicated to research on the fields of Digital Sentience, Biomachinery, and the Homo Superior.
* not to say we'll be likely to advance that much
__________________
Cake and grief counseling will be available at the conclusion of the test. Thank you for helping us help you help us all!
Last edited by Kassiopeia; April 8, 2003 at 04:48.
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April 8, 2003, 05:28
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#18
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Local Time: 23:16
Local Date: November 1, 2010
Join Date: Oct 2002
Location: Oxford or Northampton, England
Posts: 8,116
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Quote:
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Originally posted by Kassiopeia
* Kassiopeia points in the general direction of the last tech poll *
I got us a preferred order for nine separate advances for the next turnchat*. I'd be more worried about the governors' workload.
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Yes, but that is only looking 1 tech in advance. Imagine if we wanted to make a beeline for a particular tech, and so had to work maybe 4 in advance. Ie. the vote would have to include all techs we can get now, and all we can getb within 4 steps. It'd need about 40 or 50 options
__________________
Smile
For though he was master of the world, he was not quite sure what to do next
But he would think of something
"Hm. I suppose I should get my waffle a santa hat." - Kuciwalker
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April 8, 2003, 07:03
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#19
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Emperor
Local Time: 02:16
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Quote:
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Originally posted by Drogue
Yes, but that is only looking 1 tech in advance. Imagine if we wanted to make a beeline for a particular tech, and so had to work maybe 4 in advance. Ie. the vote would have to include all techs we can get now, and all we can getb within 4 steps. It'd need about 40 or 50 options
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If we wanted. The person who wants to, can take the job of the DirSci and set up that huge array of polls. But yes, point taken - not too feasible. I could try it out though. Let's see, within 15 turns we can go seven steps forward at best. We could give the DirSci the liberty to trim down the array of choices a bit. Besides, we don't even have more than over 25 technologies left to research... though the routes to them would be over 50 in numbers, agreed. It wouldn't be too complicated for the Director, but the voters might get a headache.
Edit - I've just had a course on statistics and probability, I wonder if anyone has calculated the number of different paths one can take on the route to Transcendent Thought 1. Sounds like hard work, since some techs lead to three or four new ones, while some lead to only one.
__________________
Cake and grief counseling will be available at the conclusion of the test. Thank you for helping us help you help us all!
Last edited by Kassiopeia; April 8, 2003 at 07:32.
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April 8, 2003, 07:05
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#20
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Deity
Local Time: 11:16
Local Date: November 2, 2010
Join Date: Nov 2001
Location: That's DR WhereItsAt...
Posts: 10,157
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Quote:
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Originally posted by Kassiopeia
Now I'll be off to Terminal Dogma to direct the creation of the United Nations Special Agency NERV, which is dedicated to research on the fields of Digital Sentience, Biomachinery, and the Homo Superior.
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I hear you've been having problems with your test subjects used for developing the Homo Superior. That'll learn you to use 14 year olds....
I often hear choral type music coming from Terminal Dogma as well - and what the hell is up with those large cross-shapes that cover the horizon occasionally?! You guys have a lot of NERV keeping me up late with your weirdness....
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April 8, 2003, 07:10
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#21
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Emperor
Local Time: 02:16
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Join Date: Jul 2001
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Posts: 8,638
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Quote:
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Originally posted by MrWhereItsAt
I hear you've been having problems with your test subjects used for developing the Homo Superior. That'll learn you to use 14 year olds....
I often hear choral type music coming from Terminal Dogma as well - and what the hell is up with those large cross-shapes that cover the horizon occasionally?! You guys have a lot of NERV keeping me up late with your weirdness....
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Khrm... I mean...
/me adjusts his eyeglasses and hides a large purple mecha behind his back *
Nothing serious And the problems are limited to only one fourteen year old test sub... err, member of the team. He'll agree to work sooner or later, I have family ties to him.
__________________
Cake and grief counseling will be available at the conclusion of the test. Thank you for helping us help you help us all!
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April 8, 2003, 08:52
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#22
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Emperor
Local Time: 20:16
Local Date: November 1, 2010
Join Date: Feb 2001
Posts: 4,783
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Quote:
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Originally posted by Kassiopeia
I'd be more worried about the governors' workload.
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nowadays governors have less to do, seeing as all our terraforming is done, short of a few evil borehole projects and disappearing mountains. 15 turns worth of build queues shouldn't be hard. it's just that 15 turns would probably take about 10 hours, and we don't want to work out executives to death
if we have it at 22.00 though, how about DBTS plays for a little bit, then he can send the save to GT who'll then continue on? i don't imagine DBTS wants to stay up so late playing SMAC...
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April 8, 2003, 08:58
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#23
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Emperor
Local Time: 10:16
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Location: of Melbourne, Australia
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Actually, the main problem with build queues that I've encountered is just finding something to fil them with. The only things left at the moment of any importance are RAPs (which should be installed in most bases by the end of the chat), and after that, we have huge amounts of minerals and nothing to do with them except build crawlers, troops and SPs ad infinitum.
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April 8, 2003, 09:04
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#24
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Emperor
Local Time: 20:16
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Posts: 4,783
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we're entering the end of the tech tree now, so facilities will start coming very fast. hab domes, nanohospitals, quantum labs/convertors, nanoreplicators, etc. will all come within a few turns of each other. i doubt we'll have trouble filling Qs.
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April 8, 2003, 09:07
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#25
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Emperor
Local Time: 10:16
Local Date: November 2, 2010
Join Date: Dec 2001
Location: of Melbourne, Australia
Posts: 6,851
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Yes, but then we'll be having trouble figuring out what order to put them in, and who should get to rush what. Either they come too fast or too slow...
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April 8, 2003, 09:08
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#26
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Deity
Local Time: 11:16
Local Date: November 2, 2010
Join Date: Nov 2001
Location: That's DR WhereItsAt...
Posts: 10,157
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Troops!
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April 8, 2003, 11:33
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#27
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King
Local Time: 18:16
Local Date: November 1, 2010
Join Date: Jan 2003
Posts: 1,173
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A lull in the build queues should hopefully let our rushing cash reserves build up a bit (barring *ANOTHER* energy crash ), so we can rush, say, hab domes like crazy... we should have the Vats soon, and that combined with hab domes (and lots of nut satts and good terraforming/nut crawling)... game. set. match.
And yes, we could build massive amounts of toys for the DPO to crush everyone with
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April 12, 2003, 02:08
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#28
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Emperor
Local Time: 10:16
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Join Date: Dec 2001
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Posts: 6,851
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So, um... when's the chat? DBTS?
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April 12, 2003, 12:27
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#29
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King
Local Time: 23:16
Local Date: November 1, 2010
Join Date: Nov 2001
Location: soon to be a major religion
Posts: 2,845
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well as far as i know and can 22.00 GMT tonight!
that is 00.00 here..... ...
__________________
Bunnies!
Welcome to the DBTSverse!
God, Allah, boedha, siva, the stars, tealeaves and the palm of you hand. If you are so desperately looking for something to believe in GO FIND A MIRROR
'Space05us is just a stupid nice guy' - Space05us
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April 12, 2003, 15:30
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#30
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Local Time: 23:16
Local Date: November 1, 2010
Join Date: Oct 2002
Location: Oxford or Northampton, England
Posts: 8,116
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DBTS: Isn't that 01:00 there, because of daylight savings? I'm up for it, which would be 23:00 BST (British Summer Time) for me.
__________________
Smile
For though he was master of the world, he was not quite sure what to do next
But he would think of something
"Hm. I suppose I should get my waffle a santa hat." - Kuciwalker
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