Unit Status
Minister of Defense Report
The Germans took our city of Wombatoon!
They backstabbed us like i predicted turns ago. But the worst news is for sure that they killed its defense and took our city. Not the taking since e will get it back next turn but the killing of all our 12 units in that city. And the fact that we will have two of our fronts at war.
So the plan will move according to this
(Plans for Austrians and Germans!) poll. But for now i think we should send some units from the east region to the north in wels. In order to protect from a possible attack from Germans in that area. And keep a mobile stack in Colonia locuta to protect Pedrunnia, Mapfopolis and Colonia Locuta; Plus a stack in CL and Mapfipolis against a possible attack from the Germans. And keep some units at the north river to check a possible Germans movement (probabaly the M. Archer in H Town).
About the Austrians I think we will still move our units at west to take Pilsen. But only if we can conquer the city very easily.
Military Readiness - War
Total Units - 95 units (12% of Production: 126 shields)
--- 43 Archers
--- 1 Mounted Archers
--- 47 Hoplites
--- 3 Warriors
--- 1 Samurai
Unit Placement (Armies)
City Defenses
Pedrunnia Defense - 11 units (6 Hoplites / 5 Archers)
Locuta Defense - 12 Units (6 Hoplites / 6 Archer)
mapfipolis Defense - 11 Units (5 Hoplites / 6 Archers)
H Defense - 1 Unit (1 Hoplite)
Pressburg Defense - 2 Units (2 Hoplite)
Graz Defense - 5 Units (2 Hoplite / 2 Archers / 1 M. Archer)
Wels Defense - 7 Units (4 Hoplite / 3 Archer)
Lins Defense - 12 units (5 Hoplites / 5 Archers / 1 Warrior / 1 Samurai)
Maquidad Defense - 4 units (2 Hoplites / 2 Archers)
Wien Defense - 11 units (5 Hoplites / 6 Archers)
Wombatoon Defense - Under German Control!
Field Units
Takers - (size-12 stack near Wien) - 12 units (6 Hoplites / 6 Archers)
Army #363 - (Near H Town) - 4 units (2 Hoplites / 2 Archer)
Germicide - (Near Mapfipolis) - 1 units (1 Archer)
Explorers
Bait (North of Wels in english territory) - 1 Unit (1 Warrior)
GoodSight (South of the empire) - 1 unit (1 Warrior)
Movement For Next Turns
Related polls/Discussion:
OFFICIAL: Plans for Austrians and Germans!
German City of Nuremberg Discussion
Note: I abstain every MoD poll.
Movement Plan
Turn 140
BAIT - South (Explore Brunn surroundings)
GOODSIGHT - SE (To the hut)]
MOUNTED ARCHER - E, E, E, N, NE, E, E, E, W (patrol north of Pedrunnia) on the way expel German settler.
ARMY #363 - NE, NE, NE (to Wels)
TAKERS - South (To attack Pilsen)
LINS DEFENSE - Move 4H and 4A to NE, N, N (to Wombatoon) call AVENGERS.
LINS DEFENSE - 1 Warrior S, SW (to Pilsen) call then HEROES.
PEDRUNNIA DEFENSE - Move 1H and 2A NW, W, W call WOMBACKUP.
Turn 141
BAIT - SW (Explore Brunn surroundings)
GOODSIGHT - South (Explore the south) Need chat discussion.
MOUNTED ARCHER - SE, E, E, NE, SE (patrol north of Pedrunnia)
ARMY #363 - N, N, N (to Wels)
TAKERS - South (To attack Pilsen)
AVENGERS - E, E (Attack Wombatoon)
HEROES - W, SW (to Pilsen)
WIEN DEFENSE -Fortify just created Hoplite
WOMBACKUP - S, S, S after the wombatoon attack! and call it WOMBATOON DEFENSE.