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Old April 10, 2003, 21:00   #1
stankarp
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Orders.txt
Can anyone explain what the following orders do?

1) order ranged attack. (I seem to recall a mod that had something like this in it but cant remember what it did).

2)order underground railway. No idea at all about this one.

Thanks.
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Old April 10, 2003, 21:47   #2
Pedrunn
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Quote:
2)order underground railway. No idea at all about this one.
Abolitionist order. In-game its name is 'Free Slaves'
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Old April 14, 2003, 17:07   #3
Immortal Wombat
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Re: Orders.txt
Quote:
Originally posted by stankarp
1) order ranged attack. (I seem to recall a mod that had something like this in it but cant remember what it did).
That's not an actual order, its more of a command that has to be available to the AI to get them to use stacked units in attack forces I think.
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Old April 14, 2003, 18:17   #4
stankarp
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I have a feeling that I played a mod some years ago that included a "ranged attack" for units. I am sure it was SPR's Punic War mod.

Given my limited programming experience, correction, almost non existant experience, I am not game to reload it to see what it does incase it mucks up cradle, but that game featured a Hannibal unit that could load troops like a ship and i am sure ranged attack which worked like bombardment but ranged units could do it and defenders could reply.
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Old April 14, 2003, 18:20   #5
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Yeah, I think he did do something like that using the bombardment and active defense commands, but I it wasn't related to the Orders.txt.

You should be able to load it though, because it runs as a scenario, so you can just select "Original Game" in ModSwapper, and open it through the scenario menu.
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Old April 14, 2003, 18:59   #6
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It's a 'hidden order', not a real order:

Quote:
# Hidden Orders (For GL)

ORDER_RANGED_ATTACK {
Gold 0
Move 100
EventName ""

LocalizedName str_ldl_order_ranged_attack
StatusText str_ldl_order_ranged_attack

UnitPretest_Invalid

CPIcon "upsi27.tga"
ButtonLocation 10
DefaultIcon ICON_ORDER_RANGED_ATTACK
# FIXME - these are the default special action cursors
Cursor 7
InvalidCursor 8
}
The 'UnitPretest_Invalid' flag means that it can't be used in the game. It's just for the Great Library.
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Old April 14, 2003, 21:59   #7
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Thanks.
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