April 10, 2003, 21:00
|
#1
|
Local Time: 23:29
Local Date: November 1, 2010
Join Date: Feb 2002
Location: australia
Posts: 733
|
Orders.txt
Can anyone explain what the following orders do?
1) order ranged attack. (I seem to recall a mod that had something like this in it but cant remember what it did).
2)order underground railway. No idea at all about this one.
Thanks.
|
|
|
|
April 10, 2003, 21:47
|
#2
|
King
Local Time: 20:29
Local Date: November 1, 2010
Join Date: Jul 2001
Location: of Natal, Brazil
Posts: 2,555
|
Quote:
|
2)order underground railway. No idea at all about this one.
|
Abolitionist order. In-game its name is 'Free Slaves'
__________________
"Kill a man and you are a murder.
Kill thousands and you are a conquer.
Kill all and you are a God!"
-Jean Rostand
|
|
|
|
April 14, 2003, 17:07
|
#3
|
Prince
Local Time: 00:29
Local Date: November 2, 2010
Join Date: Dec 2000
Location: in perpetuity
Posts: 4,962
|
Re: Orders.txt
Quote:
|
Originally posted by stankarp
1) order ranged attack. (I seem to recall a mod that had something like this in it but cant remember what it did).
|
That's not an actual order, its more of a command that has to be available to the AI to get them to use stacked units in attack forces I think.
__________________
Concrete, Abstract, or Squoingy?
"I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis
|
|
|
|
April 14, 2003, 18:17
|
#4
|
Local Time: 23:29
Local Date: November 1, 2010
Join Date: Feb 2002
Location: australia
Posts: 733
|
I have a feeling that I played a mod some years ago that included a "ranged attack" for units. I am sure it was SPR's Punic War mod.
Given my limited programming experience, correction, almost non existant experience, I am not game to reload it to see what it does incase it mucks up cradle, but that game featured a Hannibal unit that could load troops like a ship and i am sure ranged attack which worked like bombardment but ranged units could do it and defenders could reply.
|
|
|
|
April 14, 2003, 18:20
|
#5
|
Prince
Local Time: 00:29
Local Date: November 2, 2010
Join Date: Dec 2000
Location: in perpetuity
Posts: 4,962
|
Yeah, I think he did do something like that using the bombardment and active defense commands, but I it wasn't related to the Orders.txt.
You should be able to load it though, because it runs as a scenario, so you can just select "Original Game" in ModSwapper, and open it through the scenario menu.
__________________
Concrete, Abstract, or Squoingy?
"I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis
|
|
|
|
April 14, 2003, 18:59
|
#6
|
King
Local Time: 23:29
Local Date: November 1, 2010
Join Date: Jan 2000
Location: Gone Fishin, Canada
Posts: 1,059
|
It's a 'hidden order', not a real order:
Quote:
|
# Hidden Orders (For GL)
ORDER_RANGED_ATTACK {
Gold 0
Move 100
EventName ""
LocalizedName str_ldl_order_ranged_attack
StatusText str_ldl_order_ranged_attack
UnitPretest_Invalid
CPIcon "upsi27.tga"
ButtonLocation 10
DefaultIcon ICON_ORDER_RANGED_ATTACK
# FIXME - these are the default special action cursors
Cursor 7
InvalidCursor 8
}
|
The 'UnitPretest_Invalid' flag means that it can't be used in the game. It's just for the Great Library.
|
|
|
|
April 14, 2003, 21:59
|
#7
|
Local Time: 23:29
Local Date: November 1, 2010
Join Date: Feb 2002
Location: australia
Posts: 733
|
Thanks.
|
|
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
All times are GMT -4. The time now is 19:29.
|
|