August 27, 2003, 12:07
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#421
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Prince
Local Time: 00:34
Local Date: November 2, 2010
Join Date: Oct 2002
Location: Zweibrücken
Posts: 729
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I'm waiting.....
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Member of the Apolyton C3C DG-Team
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August 27, 2003, 12:45
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#422
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Deity
Local Time: 17:34
Local Date: November 1, 2010
Join Date: Aug 2001
Location: of naught
Posts: 21,300
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Sorry, Darekill. I needed to get onto Poly last night to do the turn. I could not get back on.
It will not be much longer.
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September 3, 2003, 13:38
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#423
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Prince
Local Time: 00:34
Local Date: November 2, 2010
Join Date: Oct 2002
Location: Zweibrücken
Posts: 729
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What good reason is this time the one for the obligatorial delay?
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Member of the Apolyton C3C DG-Team
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September 3, 2003, 13:45
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#424
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Emperor
Local Time: 19:34
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Space
Posts: 5,117
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Yes... this is well beyond the 24-hour mark now...
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September 3, 2003, 16:29
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#425
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Deity
Local Time: 17:34
Local Date: November 1, 2010
Join Date: Aug 2001
Location: of naught
Posts: 21,300
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I am sorry the turn has not been passed. I will get it done and gone as soon as I can get home from work. I can very likely get out early.
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September 3, 2003, 17:50
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#426
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King
Local Time: 18:34
Local Date: November 1, 2010
Join Date: Jun 2002
Location: Of GOW's half of BOB
Posts: 1,847
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No problem nye, I understand that getting orders and everybody together on these orders and actually playing takes time, after all we do all have real life or at least i've been told such a thing exist.
Aggie
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The 5th President, 2nd SMC and 8th VP in the Civ3 Demogame. Also proud member of the GOW team in the PTW game. Peace through superior firepower.
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September 9, 2003, 10:06
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#427
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Warlord
Local Time: 00:34
Local Date: November 2, 2010
Join Date: Aug 2002
Posts: 161
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Turn-leader Darekill is offline for many weeks by real-life reasons.
I did turn 230 AD. But I wait a while of others responses.
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Playing Civ 4
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September 10, 2003, 23:23
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#428
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King
Local Time: 18:34
Local Date: November 1, 2010
Join Date: Jun 2002
Location: Of GOW's half of BOB
Posts: 1,847
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We are having a little problem with getting orders(due to RL i suspect). I'll wait no later than tomorow morning though before playing. So it should be sent early tomorrow. I apologize for any inconvienience.
Aggie
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The 5th President, 2nd SMC and 8th VP in the Civ3 Demogame. Also proud member of the GOW team in the PTW game. Peace through superior firepower.
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September 23, 2003, 10:17
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#429
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Chieftain
Local Time: 23:34
Local Date: November 1, 2010
Join Date: Nov 2002
Location: Switzerland
Posts: 52
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September 23, 2003, 10:25
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#430
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Emperor
Local Time: 01:34
Local Date: November 2, 2010
Join Date: Jan 2000
Location: Europe
Posts: 4,496
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I understand when a team has problems and can't play the save in 24 hours. But not even in 48 hours ?!
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"The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
--George Bernard Shaw
A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
--Woody Allen
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September 23, 2003, 10:36
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#431
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Emperor
Local Time: 19:34
Local Date: November 1, 2010
Join Date: Oct 2002
Location: Queens University, Kingston, Ontario
Posts: 3,183
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They are polling about whether to switch the workforce from tile 5 to 7 in Hurricane
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Proud Member of the ISDG Apolyton Team; Member #2 in the Apolyton Yact Club.
King of Trafalgar and Lord of all Isolationia in the Civ III PTW Glory of War team.
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May God Bless.
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September 23, 2003, 19:11
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#432
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Emperor
Local Time: 10:34
Local Date: November 2, 2010
Join Date: Aug 2002
Location: Melbourne, Australia
Posts: 4,103
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They have to provide orders for both themselves & their vassal.
24hours x 2 = 48hours ... so they are not overly late really
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"No Comment"
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September 23, 2003, 19:34
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#433
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Firaxis Games Programmer/Designer
Local Time: 19:34
Local Date: November 1, 2010
Join Date: Apr 2002
Location: Maryland
Posts: 9,567
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There's a reason why they're taking so long so quit complaining.
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September 23, 2003, 19:48
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#434
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Deity
Local Time: 17:34
Local Date: November 1, 2010
Join Date: May 2002
Posts: 11,289
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Quote:
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Originally posted by Trip
There's a reason why they're taking so long so quit complaining.
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I don't like the sounds of that, surely if they have finally decided to wipe out the GoW ND forces it wouldn't be taking this long. We don't have that many units to be wiped.
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September 23, 2003, 19:52
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#435
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Firaxis Games Programmer/Designer
Local Time: 19:34
Local Date: November 1, 2010
Join Date: Apr 2002
Location: Maryland
Posts: 9,567
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Quote:
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Originally posted by GhengisFarb
I don't like the sounds of that, surely if they have finally decided to wipe out the GoW ND forces it wouldn't be taking this long. We don't have that many units to be wiped.
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Actually, (since you love to do so) you can just blame it on PTW.
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September 23, 2003, 19:53
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#436
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Deity
Local Time: 17:34
Local Date: November 1, 2010
Join Date: May 2002
Posts: 11,289
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Quote:
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Originally posted by Trip
Actually, (since you love to do so) you can just blame it on PTW.
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Its software related problems? Sheesh, not again.
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September 23, 2003, 19:55
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#437
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Firaxis Games Programmer/Designer
Local Time: 19:34
Local Date: November 1, 2010
Join Date: Apr 2002
Location: Maryland
Posts: 9,567
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Quote:
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Originally posted by GhengisFarb
Its software related problems? Sheesh, not again.
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You win the golden Spearman award!
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September 23, 2003, 20:46
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#438
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Emperor
Local Time: 19:34
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Space
Posts: 5,117
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Well, if they're having a software problem, they really ought to tell everybody so we don't just sit here complaining about them holding the save with no reason
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September 23, 2003, 20:51
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#439
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Emperor
Local Time: 10:34
Local Date: November 2, 2010
Join Date: Aug 2002
Location: Melbourne, Australia
Posts: 4,103
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Can GS please confirm if it is a software problem.
And why they have decided to not let anyone know.
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"No Comment"
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September 23, 2003, 21:23
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#440
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King
Local Time: 19:34
Local Date: November 1, 2010
Join Date: May 1999
Location: Ontario
Posts: 1,212
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Hmm, has it been 20 turns since GS and Vox made peace perhaps? That problem certainly gave us enough trouble with the Vox-Bob "War" last time didn't it?
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September 23, 2003, 21:29
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#441
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King
Local Time: 18:34
Local Date: November 1, 2010
Join Date: Jun 2002
Location: Of GOW's half of BOB
Posts: 1,847
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I hope we don't have to replay the last few turns. I don't honestly know what moves we made each turn. Trip are we talking minor glitch or are we talking "time to consider going on".
Aggie
__________________
The 5th President, 2nd SMC and 8th VP in the Civ3 Demogame. Also proud member of the GOW team in the PTW game. Peace through superior firepower.
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September 23, 2003, 21:36
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#442
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Firaxis Games Programmer/Designer
Local Time: 19:34
Local Date: November 1, 2010
Join Date: Apr 2002
Location: Maryland
Posts: 9,567
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It's a minor (but significant for GS for this turn) glitch, which shouldn't cause any major problems like the last time we had to stop the game for two weeks...
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September 23, 2003, 22:09
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#443
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Emperor
Local Time: 10:34
Local Date: November 2, 2010
Join Date: Aug 2002
Location: Melbourne, Australia
Posts: 4,103
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That doesnt sound like a PTW problem...it sounds like they are having dificulty in making required trades within the limited options of the game.
eg not being able to declare war to stop a trade.
That is not what I would define as a software problem.
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"No Comment"
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September 23, 2003, 22:23
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#444
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Deity
Local Time: 17:34
Local Date: November 1, 2010
Join Date: Aug 2001
Location: of naught
Posts: 21,300
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Apologies. We have discovered a bug within PTW which made it impossible for an alternate player for GS to complete the turn earlier today (much) when he was available and to do so within the spirit of the rules for this game. More details will come later.
For now... I will get the turn done ASAP. I have something I have to tend to IRL, and then I will do the turn. It will be there when they awake in Germany (unless they get up reaaaaaaalllllyyyy early).
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September 23, 2003, 23:22
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#445
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Deity
Local Time: 17:34
Local Date: November 1, 2010
Join Date: Jan 2003
Location: of naughty
Posts: 10,579
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methinks it's the "catapults switching sides" bug
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A true ally stabs you in the front.
Secretary General of the U.N. & IV Emperor of the Glory of War PTWDG | VIII Consul of Apolyton PTW ISDG | GoWman in Stormia CIVDG | Lurker Troll Extraordinaire C3C ISDG Final | V Gran Huevote Team Latin Lover | Webmaster Master Zen Online | CivELO (3°)
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September 23, 2003, 23:42
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#446
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Deity
Local Time: 17:34
Local Date: November 1, 2010
Join Date: Aug 2001
Location: of naught
Posts: 21,300
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You edited. And here I had a witty retort to what you first posted.
We did find a different sort of bug though. When Sir Ralph tried to resume the turn from what I had done, he was getting different (better) results from what I got. It took him a bit to find out why, and by then he had no more time. We are now aware of the problem, and so we should make everyone else aware also.
When you change builds when the city production pop up comes at the beginning of the turn, you can consume rng values. IOW, you can get different results during combat based on what you do in the production phase.
What is really strange is that I checked into the ISDG forum before going to the GS forum. So, I already spent an hour confirming the bug with wonder initiation when I discovered that Sir Ralph had found it too with the GS save. I am not sure what he did yet, but we will let you know when we have compared notes.
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September 24, 2003, 00:12
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#447
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Deity
Local Time: 17:34
Local Date: November 1, 2010
Join Date: Jan 2003
Location: of naughty
Posts: 10,579
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RNG also gets whacked when you do diplomatic deals in SP. Don't know if it's the same in MP. In fact, pretty much everything screws up the RNG so if anyone tries to duplicate a play, do it in the same order too.
and my original post was:
methinks it's the "units are disappearing" bug
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A true ally stabs you in the front.
Secretary General of the U.N. & IV Emperor of the Glory of War PTWDG | VIII Consul of Apolyton PTW ISDG | GoWman in Stormia CIVDG | Lurker Troll Extraordinaire C3C ISDG Final | V Gran Huevote Team Latin Lover | Webmaster Master Zen Online | CivELO (3°)
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September 24, 2003, 00:16
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#448
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King
Local Time: 18:34
Local Date: November 1, 2010
Join Date: Jun 2002
Location: Of GOW's half of BOB
Posts: 1,847
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Your honesty is appreciated Nye.
Aggie
__________________
The 5th President, 2nd SMC and 8th VP in the Civ3 Demogame. Also proud member of the GOW team in the PTW game. Peace through superior firepower.
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September 24, 2003, 07:58
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#449
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Deity
Local Time: 19:34
Local Date: November 1, 2010
Join Date: Nov 2002
Location: Land of 1000 Islands
Posts: 20,338
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Quote:
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Originally posted by Aggie
Your honesty is appreciated Nye.
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Yup!
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Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.
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September 24, 2003, 09:22
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#450
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Deity
Local Time: 17:34
Local Date: November 1, 2010
Join Date: May 2002
Posts: 11,289
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Quote:
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Originally posted by Master Zen
and my original post was:
methinks it's the "units are disappearing" bug
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Then why don't you correct it? Did somebody modify your post without your permission? Is the edit button disable on your browser?
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