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Old April 13, 2003, 17:54   #1
ahenobarb
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Gea
What are the GEA arguements used for? Better yet, what are they?

EA_Army
GEA_Unit
GEA_City
GEA_Pop
GEA_Gold
GEA_Path
GEA_MapPoint
GEA_Player
GEA_Int
GEA_Direction
GEA_Advance
GEA_Wonder
GEA_Improvement
GEA_TradeRoute
GEA_FixArgCharToNameDammit
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Old April 13, 2003, 22:07   #2
Pedrunn
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Those are arrays used in the source code that cant be acessed by SLIC.

Ex: GEA_TradeRoute is used in events like KillTradeRoute(GEA_TradeRoute, int_t) and is the path of a good from a city to another. But we cant read that through slic. Therefore using this event as function is impossible.
Code:
Event: KillTradeRoute(path[0], value[0]); :nono:
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Old April 14, 2003, 17:25   #3
Immortal Wombat
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"GEA_FixArgCharToNameDammit"

Where did this one come from??
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Old April 14, 2003, 18:43   #4
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Quote:
Originally posted by Immortal Wombat
"GEA_FixArgCharToNameDammit"

Where did this one come from??
Frustration.
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