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Old April 18, 2003, 23:01   #31
pedrojedi
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The same example of Mayans apply for cities in jungles, as well as aztech cities, which had some major cities in jungles. At least a lot of jungle.
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Old April 20, 2003, 09:05   #32
arslankhan
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Quote:
Originally posted by pedrojedi
The same example of Mayans apply for cities in jungles, as well as aztech cities, which had some major cities in jungles. At least a lot of jungle.
Uh, those cities are in jungles NOW because theyve been abandoned for centuries and the jungle has crept back in. You cant build cities that size in a jungle, lol! If you clear cut an area of rain forest the size of Manhattan, abandon it, then fly over it again in 20 years you'll see no trace of the cleared zone whatsoever, it grows back incredibly fast if left unattended. As far as resources from jungles in the game, I think it should only be luxury items like furs and maybe rare types of wood. A large city wouldnt rely on bananas growing randomly in a jungle to feed its people. If anything, theyd chop down the forest and put a banana plantation there. Its not easy being politically correct and feeding very large numbers of people at the same time. Most advanced civilizations decide its more important to feed their people as efficiently as possible and nature can basically go stick it as far as theyre concerned.
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Old April 20, 2003, 14:55   #33
epics
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Quote:
Original said by arslankhan
anything, theyd chop down the forest and put a banana plantation there.
so maybe some food benefit from the terrain after choping a jungle?
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Old April 21, 2003, 09:56   #34
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Originally posted by epics


so maybe some food benefit from the terrain after choping a jungle?
Yeah that sounds reasonable, maybe something like that could be worked out. Chopping down a jungle tile with bananas replaces it with a plantation. Or apples, oranges, etc. The main reason people clear cut the rainforests in the real world is to create farmland.
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Old April 21, 2003, 11:50   #35
Yahweh Sabaoth
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In real life, the "timber" from jungles isn't very valuable (compared to other forests). So I think it's appropriate that the jungles do not give you 10 shields when cleared.

On the other hand, most clearcut jungle provides excellent grazing land - just like in Civ.

So, I think jungles are handled well. Swamps, on the other hand, should definitely be added.

Furthermore, in some thread somewhere some of us were discussing the possibility of individuals civs having civ-specific terrain benefits. The Aztecs could get more food from a jungle, for example...
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Old April 24, 2003, 05:34   #36
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Maybe swamps were removed from civ3 becuse in civ2 they were just jungles with different grapichs?

Maybe we should allow jungles and forest to grow back? If left unattended both jungles and forests will fill open terrain if the soil and climate allows them to.
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Old April 24, 2003, 06:30   #37
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bongo: the forest grows very slow and I think only people can plant huge area with trees
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Old April 24, 2003, 08:16   #38
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If trees had feet they would spread out a lot quicker don't you think

Even in the time-scale of a human reforestation will happen fast enough to notice. The only reason most of us don't see it is that humans are not very eager to give open land back to the forests. Left unattended an open field will have small trees growing there in a few years and a real forest in 15-30 years, it will need centuries to regain a completely 'natural' state though.
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