what the heck is structure2?
i can't find any tileimp that is of that class. so can i use it for my own purposes or does structure2 do some weird things?
ok, since the gamechat crashed yesterday i had some time to test it:
i changed the goodmod tileimps to "class:structure2" and deleted every "exclude:structure2" i could find. this seems to work so far. cityexpansion tiles don't interfere with the goods anymore
of course this has is own set of funny events:
as the wood near my city became whacked down to make place for a suburb, the beaver mutated to a buffallo. those cute little ones, scavenging through our waste tons and biting the cables from the cars