April 24, 2003, 09:04
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#1
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King
Local Time: 02:04
Local Date: November 2, 2010
Join Date: May 2001
Location: appendix of Europe
Posts: 1,634
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hall of fame problem
i edited the .bix file so that i can play with 12 civs on standard map and now none of my victories have been recorded in the hall of fame. is that a bug or hall of fame works only on nonedited bixs?
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joseph 1944: LaRusso if you can remember past yesterday I never post a responce to one of your statement. I read most of your post with amusement however.
You are so anti-america that having a conversation with you would be poinless. You may or maynot feel you are an enemy of the United States, I don't care either way. However if I still worked for the Goverment I would turn over your e-mail address to my bosses and what ever happen, happens.
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April 24, 2003, 09:28
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#2
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Deity
Local Time: 17:04
Local Date: November 1, 2010
Join Date: Dec 2000
Location: Baron of Sealand residing in SF, CA
Posts: 12,344
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Yes, I've heard that the Hall of Fame will only keep track of your victories/losses if the .bix file is not edited. The problem is: you can edit the .bix file to play with more civs, but the trade off is that your score will not be recorded.
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"One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996
"If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu
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April 24, 2003, 12:32
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#3
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Emperor
Local Time: 19:04
Local Date: November 1, 2010
Join Date: Mar 2002
Location: listening too long to one song
Posts: 7,395
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April 24, 2003, 16:29
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#4
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Prince
Local Time: 00:04
Local Date: November 2, 2010
Join Date: Aug 2002
Location: Casnewydd, Cymru
Posts: 372
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Yeah, if you play with ANY .bic/.bix rules modified, it will not add you to the HOF.
Which in one way is good (i.e. you can't get a super score by giving yourself a massive advantage with custom map, etc.). But as indicated above causes some problems.
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-Sir T
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April 24, 2003, 16:45
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#5
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Prince
Local Time: 17:04
Local Date: November 1, 2010
Join Date: Mar 2002
Location: Sunny Southern California
Posts: 900
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It should just give you a score with an asterisk indicating altered game conditions.
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"Guess what? I got a fever! And the only prescription is ... more cow bell!"
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April 24, 2003, 17:14
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#6
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Technical Director
Local Time: 02:04
Local Date: November 2, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
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Does it do the same even if you edit the civ3x.bix file? or does it only do it if you load a scenario. And in the first case I'd bve really interested in seeing how it finds out what the unalaerted rules are to see if the rules are alerted.
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ACS - Technical Director
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April 24, 2003, 22:06
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#7
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King
Local Time: 18:04
Local Date: November 1, 2010
Join Date: Mar 1999
Location: Toasty!
Posts: 2,230
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http://forums.civfanatics.com/showth...=&pagenumber=4
Scroll down to Sullla's last post. As best I can tell, the format under the "highscores" file in the PTW folder:
[Leader Name] [Civ#, Rome=1, England=16, etc.] [Score] [Diff level, 0=Chieftain, 5=Deity] [something to do with victory types?]
As for editing the civ3x.bix file, I'm not sure if that works. Nor am I able to test that right now (don't have PTW installed on this machine).
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April 25, 2003, 00:01
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#8
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King
Local Time: 18:04
Local Date: November 1, 2010
Join Date: Dec 2001
Location: Wichita,KS,USA
Posts: 1,044
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Quote:
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Originally posted by Gramphos
Does it do the same even if you edit the civ3x.bix file? or does it only do it if you load a scenario. And in the first case I'd bve really interested in seeing how it finds out what the unalaerted rules are to see if the rules are alerted.
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From what I have read, modifying the bix file will also prevent the HoF scores.
http://forums.civfanatics.com/showth...ore#post690927
See WarpStorm's comment in Post #6:
Quote:
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If you are playing a scenario that changes the rules, map, or units (or have modded civ3x.bix at all), your score will not be saved. This is intentional by Firaxis, not a bug. I happen to disagree with this decision.
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as well as WarpStorm's comments in Post #3; this one could be the best clue as to how to develop a workaround for it:
http://forums.civfanatics.com/showth...ore#post832790
Quote:
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No, anything that changes the rules even if saved to civ3x.bix will not allow it to be saved. The games seems to me to be doing a checksum against the number held in the file civ3xid.mb and if they don't match it won't save the score. If someone could figure out the 'magic number' that went in here for a given .bix you could probably get around this. I'm pretty sure that this was put in there so that they didn't have to deal with a more flexible screen that allowed for custom civs. (Mike B, you should know that shortcuts always come back to haunt you.)
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http://apolyton.net/forums/showthrea...nation+victory
Last edited by kring; April 25, 2003 at 00:36.
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April 25, 2003, 00:56
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#9
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Emperor
Local Time: 17:04
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Henderson, NV USA
Posts: 4,168
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It's a real drag to have to record your HOF manually (e.g., in notepad), but you can still do it.
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JB
I play BtS (3.19) -- Noble or Prince, Rome, marathon speed, huge hemispheres (2 of them), aggressive AI, no tech brokering. I enjoy the Hephmod Beyond mod. For all non-civ computer uses, including internet, I use a Mac.
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