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					Local Date: November 2, 2010 
				
				Join Date: Jan 2001 
				Location: Lowell, MA  USA 
				
				
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			Thanks, Zenon.  Yes, without huts, early Monarchy really seems to have a place in most games, especially if there are many AI on the home continent. 
 
I've had some time to finish my log, so here it is: 
 
Early Landing Comparison Game #4, Medium Map 
 
BC Years 
 
4000 Thebes 
3850 Memphis 
3750 Alphabet 
3650 Mem – warrior 
3400 Code of Laws, The – settlers 
3250 The – warrior, Heliopolis 
3050 The – warrior, contact Indians - peace, trade for Ceremonial Burial 
 
An exploring Indian horseman that found me early. 
 
3000 Mem – warrior 
2850 The – warrior 
2750 Bronze Working, Mem – warrior, Indians – give tech, Elephantine 
2450 Hel – settlers, The – settlers 
2250 Monarchy,  Indians – give tech, 50g tribute 
2200 Alexandria 
2150 Pi-Rameses 
2100 Ele – settlers 
2050 Ale – warrior 
1800 Currency, Hel – settlers 
1750 The – settlers 
1650 PiR – settlers 
1600 Ale – settlers 
1500 Trade 
1450 contact Romans – peace, trade for Map Making and Writing, share maps, Ele – food, The – food 
 
1350 Indians – give tech, 50g tribute 
1300 Mem – Marco Polo’s Embassy, Zulus, Vikings & Indians – give tech, peace, share maps 
 
The following techs were now available from MPE:  Pottery, Seafaring, Warrior Code, Horseback Riding, Masonry, The Wheel, Literacy, and Mysticism, which was pretty good for this time in the game.  The AI were less adept at acquiring techs I needed in time for trades later on, though. 
 
1200 Mem – warrior, Giza, Vikings – trade for Pottery and Masonry; Chinese – give tech, share maps, 100g tribute 
 
Giza was the SSC.  I was a little late locating it and then I had to delay founding it until the center tile was irrigated into plains.  With 100g in tribute, I’m starting to see how much fun early Monarchy can be in comparison to a gold-starved early Republic. 
 
1150 English – 100g tribute, Romans – give tech, share maps 
1100 Giz – granary, Ale – food, Mem – warrior, Ele – trireme 
1050 Ale – barb attack, warriors defend, PiR – food, Hel – food, The – food, Romans – 50g tribute 
 
Alexandria was plagued by barb attacks during most of the game, since it was almost surrounded by cityless terrain.  These attacks often diverted gold away from more important tasks, but all this barb activity around Alexandria also helped ensure the safety of the SSC and other cities, since one of the best defenses against barbs is knowledge of where they are mostly likely to be attacking next. 
 
1000 Giz – library, Ale – warrior 
975 PiR – warrior, Ele – warrior 
950 Giz – Hanging Gardens, Vikings – trade for Mysticism, give tech; Indians – give tech, alliance 
 
This alliance was a mistake.  No gifts came of it and it prevented chances of deanding more tribute.  The Hanging Gardens allowed we love to begin in the SSC and all of the helpers except two.  Now I could have most of the benefits of a Republic without any of the bother. 
 
925 English – give tech, share maps 
900 Construction, Chinese – trade for Literacy 
850 Mem – hides, English – 25g tribute 
825 The – trireme, Indians – give tech, share maps 
800 Mem – warrior 
775 Giz – gems, The – warrior 
750 Ale – hides, English – give tech, 25g tribute 
725 The – warrior 
700 PiR – beads, Ele – copper, Hel – dye 
675 Giz – temple, Republic, PiR – warrior, Vikings – trade for The Wheel, give tech, share maps; Romans – trade for Seafaring, give tech, 50g tribute; Chinese – give tech, share maps, 50g tribute 
 
Although discovered, I did not find any need to switch to Republic until ST was built and the SSC could celebrate.  All this early gold from tribute was a new and welcome experience for me in EL games. 
 
650 Mem – temple, hides(d) to Trondheim, 168g, The – trireme, Hel – warrior 
625 Giz – hides, Indians – give tech, share maps 
600 PiR – gems, Philosophy, Medicine, English – give tech, 50g tribute; Romans – 50g tribute 
 
575 Giz – harbor, PiR – food 
525 Engineering, Giz – Colossus, Ale – silver, gems(d) to Trondheim, 346g; Indians – trade for Mathematics, give tech share maps 
 
500 Ale – barb attack, Giz – beads 
475 PiR – dye, Ele – copper, Mem – hides, hides(d) to Trondheim, 344g 
450 Giz – dye, Sanitation 
425 Hel – gems, gems(d) to Trondheim, 360g 
English – trade for Iron Working, 50g tribute; Romans & Indians – give tech, share maps 
 
400 Giz – acqueduct, PiR – beads, The – copper, Byblos, Chinese – give tech, 100g tribute 
 
Byblos was the first colony, located in between the Zulu and Vikings, the only overseas AI. 
 
375 University, beads(d) to Kaupang, 400g 
350 Giz – Shakespeare’s Theater, size 8, Ale – hides, Byb – phalanx, Romans – 50g tribute, Zulus & Vikings – give tech, share maps, English – 50g tribute, Indians – trade for Banking, share maps, revolution 
 
It had been fun collecting tribute but Republic was needed now to accelrate SSC growth.  Trade had already begun, and could be used to maintain income now.  Barb activity was so heavy around Byblos, I felt a phalanx was justified there immediately for defense. 
 
325 Giz – university, Ele – dye, Hel – gems, Mem – dye, silver(d) to Kaupang, 300g, switch to Republic 
 
Since all warriors were going to be disbanded now, it was time to use a diplomat for defense instead, at home. 
 
300 Byb – salt, Astronomy, Giz – spice 
275 Giz – coal, Pir – dye, Ale – diplomat, The – copper, dye(d) to Uppsala, 468g, barb horseman near Alexandria bribed for 41g 
 
The leader behind this horseman jumped onto to another further back.  This was kind of annoying, as it happened a few more times, later on.  The barb leader kept jumping onto other barb units before I had a chance to kill it. 
 
250 Byb – harbor, Giz – marketplace, Chemistry 
225 Giz – Copernicus’s Observatory, barb horseman bribed, 41g, leader escapes 
200 Giz – size 12, Indians – give tech, share maps 
175 Giz – sewer system 
150 PiR – dye, Theory of Gravity, Mem – hides, English – war 
125 Giz – salt, Ale – silk, Ele – dye, Hel – gems, The – copper, coal to Uppsala, 376g, Romans – trade for Bridge Building, give tech, share maps; Chinese- give tech, share maps, English – still war 
 
The coal was one of two undemanded SSC cargos (spice next turn was the other) delivered at this time when demand and supply were hard to match up.  Unfortunately this came at the worst time in the game, when income from trade would diminish when entering the Renaissance. 
 
100 Byb – settlers, Economics, spice to Uppsala, 388g 
75 Giz – gems, PiR – coal, Hel – cloth, The – beads, Indians – trade for Invention 
 
The Indians had to have tipped Invention from a hut.  The previous techs acquired from them had been first traded to them by the Chinese.  These two civs traded many techs, limiting the usefulness of the Chinese in learning new ones. 
 
50 Giz – beads, Ale – temple, Navigation, El-Amarna, salt(d) to Giz, 146g 
 
El-Armana was the second colony located near the first. 
 
25 Giz – Sir Isaac Newton’s College, PiR – temple, salt to Kaupang, 226g 
 
This is the earliest yet finishing all of the SSC’s science in an EL game, and much of this was due to the succesful use of early Monarchy in this game. 
 
AD Years 
 
1 Gunpowder, Giz – caravel, size 21, ElA – phalanx 
 
As with Byblos, so much nearby barb activity made me feel it necessary to defend my two small colonies.  They were also located in between two aggressive civs, the Zulus and the Vikings. 
 
20 Byb – temple, Giz – dye, Metallurgy 
40 Ele – temple, Hel – temple, The – temple, Zulus – give tech, share maps 
60 Explosives, Ale – engineers, Giz – caravel, gems(d) to Kaupang, 648g 
80 ElA – temple, Byb – silk, Physics, Ele – engineers, Hel – gems, Mem – colosseum, The – dye, beads(d) to Uppsala, 452g 
 
100 Giz – bank, PiR – dye, Magnetism, barb leader, 150g (finally!) 
120 Vikings – trade for Democracy, give tech, share maps, Giz – cloth, Byb – galleon, All other AI – give tech, share maps 
 
It was a novelty having an AI research Democracy first.  I wanted to learn it myself on an Oedo year to keep from losing a turn of research, but something from the AI is better than nothing.  For the rest of the game, I had to research almost all of the techs I needed. 
 
140 Steam Engine, Giz – size 25, dye(d) to Ulundi, 336g, silk(d) to Giz – 228g 
 
One additional benefit of the HG is that a non-capital SSC can celebrate beyond size 21 under Republic, allowing the switch to Democracy to be delayed longer than is usual. 
 
160 ElA – harbor, Byb – engineers, Giz – courthouse, Electricity, Ale – silk, Ele – spice 
 
For enough SSC science for two advances per turn later on, I needed a courthouse and had to add about 6 more scientists with the help of some farmland, making Refrigeration a necessary tech. 
 
180 Refrigeration, Hel – salt, Mem – engineers 
200 Giz – supermarket, PiR – coal, cloth(d) to Byblos, 192g, Hieraconpolis, revolution 
 
Hieraconpolis was the third colony, located so it would have a gold supply wildcard, a commodity the SSC would be demanding later.  I did not have the time or resources at this point to add more colonies.  I wish I could have, though, since they were invaluable in this game. 
 
220 Ale – harbor, Ele – harbor, Mem – harbor, The – engineers, switch to Democracy, Byb – galleon, Indians – trade for Horseback Riding 
 
240 Giz – dye, Railroad 
260 Giz – Darwin’s Voyage, Industrialization, The Corporation, dye(d) to Kaupang, 336g 
 
The oversea AI were also just a little bit too close for obtaining the best delivery payoffs.  This was another factor slowing the pace in the second half of this game. 
 
280 Hie – temple, Giz – cloth, Refining, Mem – gold, The – harbor, Byb – transport, barb knight bribed, 82g 
 
Barb attacks re-commenced against Alexandria. 
 
300 Ale – silk, Giz – transport, cloth(d) to Byblos, 225g 
320 Giz – dye, we love begins for all cities, Steel, PiR – harbor; Zulus,  Romans, English – give tech, share maps, gold(d) to Uppsala, 324g 
 
One problem I had this game was an over supply of oil before any cities would demand it.  This meant waiting for the big oil delivery bonuses, which came a bit too late to put this game in contention with the previous one on a medium map. 
 
340 Giz – oil, Ele – oil, Hel – harbor, dye(d) to Trondheim, 432g 
360 Hie – harbor, Giz – copper, Combustion, Mem – copper, silk(d) to Kaupang, 420g 
 
380 Hie – gold, PiR – coal, Ale – oil, Ele – colosseum, Hel – colosseum, copper(d) to Uppsala, 504g 
 
400 we love ends for helpers and colonies, ElA – colosseum, Automobile, The – beads, coal(d) to Uppsala, 315g, copper(d) to Kaupang, 252g;  barb knight bribed, 82g, barb leader, 150g 
 
Finally, another leader before it could jump onto another barb unit! 
 
420 Electronics, Giz – superhighways, PiR – colosseum, Chinese & English – give tech, share maps, gold(d) to Giza, 630g; barb knight, 82g, another leader, 150g 
 
Unfortunately, these bribed knights were causing enough unhappiness, that they had to be disbanded immediately after killing the leaders.  So the profit was limited to 68 gold each time. 
 
440 Atomic Theory, ElA – oil, Byb – oil, Giz – copper, Ale – colosseum, Hel – gems; Romans, Chinese & English – give tech, share maps; copper(d) to Uppsala, 901g 
 
460 Hie – colosseum, Mass Production, Giz – cloth, PiR – library, Ele – spice, Mem – dye, The – colosseum, oil(d) to Giza, 623g, oil(d) to Giza, 735g; Vikings, trade for Warrior Code 
 
480 ElA – dye, Byb – library, Giz – mass transit, size 31, PiR – university, Ale – university, Hel – library, beads(d) to Hlobane, 164g, gems(d) to Uppdsala, 354g, cloth(d) to Byblos, 445g 
 
500 Hie – dye, Feudalism, Byb – oil, Giz – food, Ale – university, Ele – library, Hel – university, Mem – library, The – dye, Chivalry, oil(d) to Giza, 623g 
 
520 ElA – library, Giz – copper, PiR – dye, Conscription, copper(d) to Kaupang, 966g 
 
540 Hie – salt, Byb – beads, Giz – stock exchange, Ale – dye, Hel – beads, Mem – university, Leadership, The – oil, dye(d) to Kaupang, 252g; Indians – give tech, share maps 
 
560 Giz – cloth, PiR – oil, Tactics, ElA – transport, dye(d) to Zimbabwe, 180g, salt to Giza, 210g, Ele – transport 
 
During this period I was sitting on many oil freights, unable to deliver them to get the first advance of each pair normally available during this phase of a game.  Meanwhile, tech costs were outstripping the ability of my cities’ science. 
 
580 Hie – food, Byb – hides, Giz – coal, Ale – gold, Hel – cloth, Mem – food, Machine Tools, The – food, dye(d) to Rome, 240g, coal(d) to Uppsala, 1054g 
 
600 Ela – hides, PiR – beads, Nuclear Power, Ele – beads, beads(d) to Veii, 180g, hides to Giza, 178g, cloth to Hieraconpolis, 61g 
 
The cloth trade was used to unblock gold supply in Hieraconpolis. 
 
620 Hie – gold, Byb – oil, Giz – coal, Ale – food, Hel – food, Mem – food, Miniaturization, The – food, cloth(d) to Hlobane, 1057g, dye(d) to Antium, 248g, gold(d) to Zimbabwe, 300g, dye(d) to Trondheim, 168g; Indians – give tech, share maps 
 
Finally, a little fun with hyper trade and two advances per turn. 
 
640 Computers, ElA – spice, Byb – superhighways, Giz – SETI Program, PiR – food, Flight, Ele – food, coal(d) to Zimbabwe, 680g, hides  to Giza, 114g, oil(d) to Giza, 470g, beads to Byblos, 81g, dye(d) to Trondheim, 150g 
 
660 Hie – superhighways, Radio, Ele – superhighways, Byb – oil, Giz – airport, Ale – gold, Hel – food, Mem – food, The – food, Advanced Flight, gold(d) to Giza, 464g, oil(d) to Hieraconplois, 542g, oil(d) to Giza, 472g, gold(d) to Byblos, 212g, oil(d) to Byblos, 282g 
 
680 Hie – airport, ElA – wool, Byb – oil, Giz – oil, Laser, PiR – food, Ele – food, oil(d) to Giza, 470g, beads to Hieraconpolis, 58g, spice to Byblos, 81g, wool(d) to Thebes, 118g 
 
700 Hie – gold, ElA – oil, Byb – oil, PiR – airport, Ale – dye, Hel – food, Ele – airport, Mem – food, Rocketry, gold(d) to Giza, 696g, oil(d) to Hieraconpolis, 812g, oil(d) to Giza, 554g, oil(d) to Hieraconpolis, 338g, Abydos, Asyut 
 
I had a pretty good thing going here trading oil and gold between the SSC and the colonies!  Abydos and Asyut were added as space ship parts contractors. 
 
720 Hie – gold, Space Flight, ElA – airport, Byb – airport, Giz – oil, Ale – airport, PiR – Apollo Program, Ele – food, gold(d) to Giza, 696g, oil(d) to Hieraconpolis, 812g, oil(d) to Giza, 705g, gold(d) to Hieraconpolis, 400g, dye to El-Armana, 74g, Avaris, Lisht 
 
740 Lis, Ava, Asy, Aby, Byb, PiR – SS strcuturals, Hie – gold, Plastics, ElA – oil, Giza – oil, Ale – gold, Ele – food, Hel – food, Mem – food, The – food, oil(d) to Giza, 696g,  oil(d) to Hieraconpolis, 206g, oil(d) to Byblos, 705g, gold(d) to Byblos, 210g, oil(d) to Giza, 831g, beads to ElA – 49g, Vikings – trade for Polytheism 
 
760 Lis, Ava, Asy, Aby, PiR, Ale, Hel, Mem, The – SS structurals, Hie – gold, Superconductor, ElA – oil, Byb – oil, Giza – food, Ele – food, oil(d) to Giza, 705g, oil(d) to Giza, 831g, gold(d) to Giza, 696g 
 
Almost all city improvements had to be sold to afford a quicker space ship.  SETI had been expensive to add earlier, but it did gain a few turns. 
 
780 Asy, Hie, PiR, Ale, Ele, Mem – SS components, Fusion Power, ElA, Byb, Giz – SS modules,  15-3-3-1-1-1, launch 
 
795 arrival Alpha Centauri
		 
		
		
		
		
		
		
		
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