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Old April 25, 2003, 16:55   #1
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Damn Dirty Apes: game developers have gone bananas
That's right, the tradition of the mighty Banana, apparently originating here at 'Poly has started making it into games...

Darkmonth Studios of the UK have today announced the game they are working on: Damn Dirty Apes.

Quote:
you are put in control of the Ape Army's elite fighting force, 51st Banana Battalion
(Emphasis Added)

Curious... Read the rest of the short description at the aforementioned site, and post you think.

As for me, I think the concept might turn out well, and it might not. The name of the game doesn't really promise anything good, quite frankly. But I might just be wrong, as the graphics, though quite cartoonish, look nice stylish.
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Old April 25, 2003, 22:03   #2
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All hail the Great Banana!
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Old April 26, 2003, 00:55   #3
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Looks like funny stuff!
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Old April 26, 2003, 03:41   #4
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Re: Damn Dirty Apes: game developers have gone bananas
I wonder what Darkmonth Studios did for Konami, and why they don't describe it. Seems strange.
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Old April 26, 2003, 11:59   #5
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* Features patented Blood-o-rama technology to accurately recreate effects of extreme firepower on simian anatomy
so how did they test that accuracy i wonder.
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Old April 27, 2003, 02:57   #6
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Old April 27, 2003, 08:20   #7
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All part of Markos' plan to take over the world.
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Old April 27, 2003, 09:17   #8
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Originally posted by Skanky Burns


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Old April 27, 2003, 10:04   #9
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Old April 27, 2003, 16:00   #10
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This is a game I'd play...
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Old April 27, 2003, 16:22   #11
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It looks pretty cool, like a sort of RTS/Worms game. I'm guessing.
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Old April 27, 2003, 18:20   #12
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Yeah. It's an RTS game, but involving apes. I kinda like the screenies, as it has been a long time since anybody came up with a game with good cartoonish graphics. I don't particularly like the late 3D games, as models don't look very good. So, it might be interesting, as long as they don't go overboard with the whole lots of blood thing.
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Old April 28, 2003, 10:42   #13
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Quote:
* Full set of animations per character including multiple death sequences
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