April 30, 2003, 17:33
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#31
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Settler
Local Time: 01:14
Local Date: November 2, 2010
Join Date: Aug 2001
Location: Brussels
Posts: 22
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I think SoF 1 is a pretty racist game...
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April 30, 2003, 17:37
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#32
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Deity
Local Time: 02:14
Local Date: November 2, 2010
Join Date: Jun 2001
Posts: 11,112
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In which way is SoF1 a racist game?
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April 30, 2003, 17:41
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#33
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Settler
Local Time: 01:14
Local Date: November 2, 2010
Join Date: Aug 2001
Location: Brussels
Posts: 22
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The part in an Arab state
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May 1, 2003, 05:52
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#34
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Deity
Local Time: 02:14
Local Date: November 2, 2010
Join Date: Jun 2001
Posts: 11,112
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Hmmm... I guess it's a long time, since I last played it, so I don't remember that part... well... I almost only remember the cutting arms, etc off their bodies
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May 2, 2003, 01:17
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#35
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Prince
Local Time: 17:14
Local Date: November 1, 2010
Join Date: Jul 2001
Location: no longer.
Posts: 429
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Dwarves with SCOTTISH ACCENTS! Good lord, does every dwarf in the imaginary universe hail from Scotland?
Also, the arcade shooting games. How the hell does a person carry so much ammo? Also, how does a pistol have so much damn power and versatility to be able to take down just about everything that exists, human or not?(Cough houseofthedead Cough)
Another one: Evil geniuses who build uber-robots with one blindingly obvious weak spot (i.e. a scar on the chest, etc.).
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May 5, 2003, 21:16
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#36
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Warlord
Local Time: 16:14
Local Date: November 1, 2010
Join Date: Jan 2003
Location: North CA
Posts: 176
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Quote:
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Originally posted by Trajanus
Quote:
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Originally posted by St Leo
Does anyone else hate games that have stories? Those really tick me off. I want some free-form action where I am shooting aliens because I am a deranged psychopath and not because they are actually threatening.
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that's called multiplaying
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House of the Dead was cool b/c you could shoot anywhere and blow that part off (to a point), not like VirtuaCop, etc., where you hit them anywhere. Hehe in the PC version of HotD you could change the color of the blood to purple, yellow, etc.
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May 12, 2003, 22:01
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#37
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Warlord
Local Time: 16:14
Local Date: November 1, 2010
Join Date: Jan 2003
Location: North CA
Posts: 176
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In FPS's, why are you always the sole defender of Earth as it is being overrun by aliens? Why can't you, for once, be the sole alien commando ordered to infiltrate the Earth base?
The only counter-example I can think of off the top of my head is when you're fighting the Nazis in Wolfenstein.
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May 12, 2003, 22:37
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#38
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King
Local Time: 19:14
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Halloween town
Posts: 2,969
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Quote:
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Originally posted by St Leo
Does anyone else hate games that have stories? Those really tick me off. I want some free-form action where I am shooting aliens because I am a deranged psychopath and not because they are actually threatening.
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i AGREE. Pacman didnt have a story plot. Whats up with this Make-games-basically-movies-that-you-point-and-click trend?
Also.
-Hero or group of very few heros kill like millions of bad guys.
-Boss is the most powerful fighter. (are all bosses brutes not thinkers? )
-(and in continuation) Boss is hundred times stronger than his own army (What the **** is the point of paying these dumb henchman then?)
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:-p
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May 12, 2003, 22:40
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#39
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King
Local Time: 19:14
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Halloween town
Posts: 2,969
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Quote:
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Originally posted by Bob_Smurf42
In FPS's, why are you always the sole defender of Earth as it is being overrun by aliens? Why can't you, for once, be the sole alien commando ordered to infiltrate the Earth base?
The only counter-example I can think of off the top of my head is when you're fighting the Nazis in Wolfenstein.
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alien VS predator: alien campaign.
If you are referring to how thee's always more bad guys then good guys. I agree (look at my first rant on above post) For a change I want billions of good guys VS few bad guy game.
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:-p
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May 13, 2003, 05:06
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#40
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Deity
Local Time: 02:14
Local Date: November 2, 2010
Join Date: Jun 2001
Posts: 11,112
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Quote:
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Originally posted by Calc II
If you are referring to how thee's always more bad guys then good guys. I agree (look at my first rant on above post) For a change I want billions of good guys VS few bad guy game.
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Yeah
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May 13, 2003, 06:43
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#41
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Local Time: 11:14
Local Date: November 2, 2010
Join Date: Aug 2001
Location: Skanky Father
Posts: 16,530
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Quote:
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Originally posted by Calc II
-Boss is the most powerful fighter. (are all bosses brutes not thinkers? )
-(and in continuation) Boss is hundred times stronger than his own army (What the **** is the point of paying these dumb henchman then?)
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I like how Deus Ex goes against this trend. In several levels, the boss at the end actually gives up without a fight. It makes the game more realistic - not every person is willing or eager to give their lives for a cause.
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I'm building a wagon! On some other part of the internets, obviously (but not that other site).
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May 13, 2003, 07:56
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#42
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Emperor
Local Time: 03:14
Local Date: November 2, 2010
Join Date: Apr 2000
Location: A pub.
Posts: 3,161
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Good notes from everybody.
I am glad to hear that fallout actually beats lots of trends on RPG rants.
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May 13, 2003, 09:21
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#43
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Emperor
Local Time: 01:14
Local Date: November 2, 2010
Join Date: Mar 2000
Location: London, UK
Posts: 3,732
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Quote:
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Originally posted by ADG
In which way is SoF1 a racist game?
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With the fall of the Soviet Bloc as the arch enemy of the West, computer games are getting more creative at picking alternative bad guys. I don't think SoF1 was particularly racist in having some opponents from the Arab states, and I don't recall racist language being used.
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To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection. H.Poincare
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May 13, 2003, 10:10
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#44
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Emperor
Local Time: 03:14
Local Date: November 2, 2010
Join Date: Apr 2000
Location: A pub.
Posts: 3,161
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May 13, 2003, 12:15
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#45
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Local Time: 20:14
Local Date: November 1, 2010
Join Date: Jul 2005
Location: In search of pants
Posts: 5,085
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If you are referring to how thee's always more bad guys then good guys. I agree (look at my first rant on above post) For a change I want billions of good guys VS few bad guy game.
I heard that's the way the Russian Front version of Close Combat played.
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May 13, 2003, 13:04
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#46
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Emperor
Local Time: 01:14
Local Date: November 2, 2010
Join Date: Mar 2000
Location: London, UK
Posts: 3,732
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Hehe yes. Okay men, sneak up on that Pz III. One of you may get lucky with a grenade. The rest of you, try to throw yourselves into its treads when you get shot. You might just immobilize it!
__________________
To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection. H.Poincare
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May 13, 2003, 23:25
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#47
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Emperor
Local Time: 20:14
Local Date: November 1, 2010
Join Date: Apr 2000
Location: New Haven, CT
Posts: 4,790
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Quote:
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Originally posted by DinoDoc
That's not a heat seeking rocket. They are manually controlling it.
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The Sentinel is manual.
The Scorpion is heat-seeking.
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"You're the biggest user of hindsight that I've ever known. Your favorite team, in any sport, is the one that just won. If you were a woman, you'd likely be a slut." - Slowwhand, to Imran
Eschewing silly games since December 4, 2005
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May 14, 2003, 04:25
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#48
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Emperor
Local Time: 10:14
Local Date: November 2, 2010
Join Date: Jul 2001
Location: You can be me when I'm gone
Posts: 3,640
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All games (certainly within genres) are basically the same.
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Everything changes, but nothing is truly lost.
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May 14, 2003, 15:32
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#49
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Deity
Local Time: 19:14
Local Date: November 1, 2010
Join Date: Sep 1999
Location: Underwater no one can hear sharks scream
Posts: 11,096
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Quote:
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Originally posted by Jaguar Warrior
The Sentinel is manual.
The Scorpion is heat-seeking.
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The only one that can turn corners in the Sentinal.
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