April 29, 2003, 18:44
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#1
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King
Local Time: 00:25
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Vancouver, Canada
Posts: 1,141
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PTW debug mode
Anyone know if it is possible to watch the AI play without being in the game yourself?
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April 29, 2003, 21:56
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#2
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Deity
Local Time: 17:25
Local Date: November 1, 2010
Join Date: Dec 2000
Location: Baron of Sealand residing in SF, CA
Posts: 12,344
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Not that I know of.
But why would you want to?
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"One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996
"If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu
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April 29, 2003, 22:12
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#3
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King
Local Time: 00:25
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Vancouver, Canada
Posts: 1,141
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To watch AI play against each other.
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April 29, 2003, 22:15
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#4
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Deity
Local Time: 17:25
Local Date: November 1, 2010
Join Date: Dec 2000
Location: Baron of Sealand residing in SF, CA
Posts: 12,344
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Ah, I see your point - AI strategy research. But alas, unless someone else knows of a work around, I don't believe that it's possible.
__________________
____________________________
"One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996
"If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu
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April 29, 2003, 23:48
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#5
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Emperor
Local Time: 18:25
Local Date: November 1, 2010
Join Date: Nov 2001
Location: orangesoda
Posts: 8,643
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You could go back to an old patch of regular Civ III (pre 1.17f?) and use multi.sav to watch the AI play. There have been quite a few changes to the AI since then... so not sure how much help it would be.
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"tout comprendre, c'est tout pardonner"
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April 30, 2003, 00:03
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#6
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King
Local Time: 00:25
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Vancouver, Canada
Posts: 1,141
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Read the title of my thread :P
PTW lets you watch the game in debug mode.
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April 30, 2003, 00:20
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#7
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Deity
Local Time: 17:25
Local Date: November 1, 2010
Join Date: Dec 2000
Location: Baron of Sealand residing in SF, CA
Posts: 12,344
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I guess the question should be: Is there a debug mode for PTW? If so, can this mode let you watch the game without being actively involved in it?
__________________
____________________________
"One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996
"If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu
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April 30, 2003, 01:59
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#8
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King
Local Time: 00:25
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Vancouver, Canada
Posts: 1,141
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It does have a bebug mode.
Man, read the question.
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April 30, 2003, 02:08
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#9
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Chieftain
Local Time: 18:25
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Wisconsin, USA
Posts: 60
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Well, you could watch the AI using the debug mode without really participating in the game. You, technically would be in the game, not would be a non-factor. I saw someone else set up a map and made a 1-tile mountain island where they made it the human's starting location. As long as you are far out in the ocean, the AI won't bother you until very late in the game (when they finally find you) and in the meantime you can watch the AI. Since you can't found a city on the mountain, you won't have any city management things to worry about, either.
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April 30, 2003, 04:28
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#10
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King
Local Time: 00:25
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Vancouver, Canada
Posts: 1,141
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Yeah that's what I do.
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April 30, 2003, 13:51
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#11
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King
Local Time: 17:25
Local Date: November 1, 2010
Join Date: May 2002
Location: California - SF Bay Area
Posts: 2,120
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Quote:
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Originally posted by Bamspeedy
Well, you could watch the AI using the debug mode without really participating in the game. You, technically would be in the game, not would be a non-factor. I saw someone else set up a map and made a 1-tile mountain island where they made it the human's starting location. As long as you are far out in the ocean, the AI won't bother you until very late in the game (when they finally find you) and in the meantime you can watch the AI. Since you can't found a city on the mountain, you won't have any city management things to worry about, either.
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I've done the same, but founded a city and immediately set the city to wealth -- it grows to size 2 and then stagnates for the remainder of the game. Contact obviously doesn't occur until the very late Middle Ages or even early industrial ages. I don't know of any way to avoid being "in" the game, but this solution seems to accomplish most of the desired goal.
Catt
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