April 30, 2003, 07:47
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#1
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Deity
Local Time: 12:27
Local Date: November 2, 2010
Join Date: Nov 2001
Location: That's DR WhereItsAt...
Posts: 10,157
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Turnchat 1 - report and save for 3500BC
Well we had a light turnout at 6am East Coast USA time, but Havamal was well represented by both theviking and BetaHound. Hot_Enamel was there mostly lurking ^_^ and one of the map's creators BigFurryMonster was about to take abuse where need be. Domestic Minister UnOrthOdOx was with us at 4am his time just hoping to finish before work, and was his usual indispensale self - and the only Minister able to be there! Oh, and BigFree was so cute sleeping like that, right there in the chatroom.
We had some fun - as suspicions were correct - we found the coast to the South on the first moves - complete with fish!
3950BC We founded Asgard - home of the gOdZ. Name is not necessarily permanent. May the strong armed women of Asgard bear many a bloodthirsty warrior child!
3750BC We found the Ottomans' second city ( welcome to Deity, I guess), complete with two Spears. We traded Warrior Code and Pottery for Bronze Working and 10gold. The other option was our techs for Masonry and 2 gold.
More exploration has since revealed that we may be at the West of a peninsula of sorts. Rivers were found and at least one, maybe two lakes! We found a cow and some good city sites. We ended at 3500BC, before moving the new Warrior in Asgard and both Scouts. The worker is about to start on a road where it is, then a mine. Scouts have been named (not in-game, just for confusion's sake) Thor to the West, and Fenris to the East.
We had 3 turns of 1 beaker and then 4 beakers for turns 4-10 (7 turns) of 4 beakers. We will get Ceremonial Burial at this rate in another 26 turns, which means it costs between 132 and 135 beakers all up.
Let the discussions begin!
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April 30, 2003, 07:54
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#2
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Deity
Local Time: 12:27
Local Date: November 2, 2010
Join Date: Nov 2001
Location: That's DR WhereItsAt...
Posts: 10,157
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The chatlog.
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April 30, 2003, 08:42
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#3
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Emperor
Local Time: 19:27
Local Date: November 1, 2010
Join Date: May 2001
Location: flying too low to the ground
Posts: 4,625
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why does this not look like an archipeligo with 80% water?
__________________
"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
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April 30, 2003, 09:16
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#4
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Prince
Local Time: 10:27
Local Date: November 2, 2010
Join Date: Jun 2002
Location: Melbourne, Australia
Posts: 634
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Quote:
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Originally posted by UberKruX
why does this not look like an archipeligo with 80% water?
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You are blind or the fog make you see things...
I don't like this, Ottoman is to close, we need two - three settlers realy fast and then a good army.
Or else we are in a very short game.
__________________
The viking age ended 1066 at Monday, September 25, 6pm
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April 30, 2003, 10:20
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#5
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Settler
Local Time: 01:27
Local Date: November 2, 2010
Join Date: Jul 2002
Posts: 10
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I think we should as soon as possible go for a city within one tile range of the cow to allow for mass production of settlers ...
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April 30, 2003, 10:42
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#6
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Emperor
Local Time: 11:27
Local Date: November 2, 2010
Join Date: Aug 2002
Location: Melbourne, Australia
Posts: 4,103
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Re: Turnchat 1 - report and save for 3500BC
Quote:
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Originally posted by MrWhereItsAt
Hot_Enamel was there mostly lurking ^_^
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It's what I do best.....
__________________
"No Comment"
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April 30, 2003, 11:23
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#7
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Emperor
Local Time: 01:27
Local Date: November 2, 2010
Join Date: Feb 2002
Location: EMPEROR of Cats
Posts: 3,229
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Quote:
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Originally posted by UberKruX
why does this not look like an archipeligo with 80% water?
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Because it isn't.
__________________
Greatest moments in cat:
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"Miaooow..!"
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April 30, 2003, 11:37
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#8
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Emperor
Local Time: 19:27
Local Date: November 1, 2010
Join Date: May 2001
Location: flying too low to the ground
Posts: 4,625
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__________________
"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
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April 30, 2003, 11:45
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#9
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King
Local Time: 20:27
Local Date: November 1, 2010
Join Date: Sep 2002
Posts: 2,681
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Quote:
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Originally posted by BigFurryMonster
Because it isn't.
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Do you mean:
a) "it isn't, because we made it, not the random generator."
b) "it isn't roughly 80% water, archipeligo because we just had fun and didn't concern ourselves with those poll outcomes."
c) "we used the poll outcomes as a guideline, but it isn't exactly 80% water"
I'm hoping you meant c).
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April 30, 2003, 12:43
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#10
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Emperor
Local Time: 19:27
Local Date: November 1, 2010
Join Date: May 2001
Location: flying too low to the ground
Posts: 4,625
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Quote:
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Originally posted by dejon
Do you mean:
a) "it isn't, because we made it, not the random generator."
b) "it isn't roughly 80% water, archipeligo because we just had fun and didn't concern ourselves with those poll outcomes."
c) "we used the poll outcomes as a guideline, but it isn't exactly 80% water"
I'm hoping you meant c).
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or do they mean, "it's not islands", which is how i took it
__________________
"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
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April 30, 2003, 12:54
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#11
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Emperor
Local Time: 01:27
Local Date: November 2, 2010
Join Date: Feb 2002
Location: EMPEROR of Cats
Posts: 3,229
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It is a) since, by definition, 80%-archipelago only applies to computer generated maps (that's what I meant above).
It is also c) since we didn't really count the number of sea vs the number of land tiles.
We applied the spirit of the outcome of the polls, creating a map that will need naval action, but made sure that every civ has a decent start position without it becoming an isolationist game.
__________________
Greatest moments in cat:
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"Miaooow..!"
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April 30, 2003, 13:05
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#12
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Emperor
Local Time: 16:27
Local Date: November 1, 2010
Join Date: Jun 2002
Location: California
Posts: 5,245
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Quote:
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Originally posted by UberKruX
why does this not look like an archipeligo with 80% water?
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And you can tell after just a few turns?
Be prepared for plenty of surprises, good and bad, from this map. It is nothing like any computer generated map you've played on.
--Togas
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April 30, 2003, 13:14
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#13
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Emperor
Local Time: 21:27
Local Date: November 1, 2010
Join Date: Jul 2002
Location: Botanic Garden, Rio
Posts: 5,124
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Quote:
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Originally posted by Togas
And you can tell after just a few turns?
Be prepared for plenty of surprises, good and bad, from this map. It is nothing like any computer generated map you've played on.
--Togas
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Togas, you and BFM are bad, bad guys...
Nothing like a game plenty of surprises...
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April 30, 2003, 13:28
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#14
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King
Local Time: 20:27
Local Date: November 1, 2010
Join Date: Sep 2002
Posts: 2,681
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Quote:
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Originally posted by BigFurryMonster
It is a) since, by definition, 80%-archipelago only applies to computer generated maps (that's what I meant above).
It is also c) since we didn't really count the number of sea vs the number of land tiles.
We applied the spirit of the outcome of the polls, creating a map that will need naval action, but made sure that every civ has a decent start position without it becoming an isolationist game.
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So I was right on two counts.
That's what I thought - no need to go berserk, UberKruX.
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April 30, 2003, 14:33
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#15
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King
Local Time: 18:27
Local Date: November 1, 2010
Join Date: Jan 2002
Location: Missouri
Posts: 2,337
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I was hoping for a good barbarian attack by now. Oh well...
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April 30, 2003, 15:30
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#16
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Emperor
Local Time: 20:27
Local Date: November 1, 2010
Join Date: Feb 2002
Location: Detroit
Posts: 4,551
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NO thank you to barbarians. Just a couple of goodie huts is all I am aksing for.
Looks like lots of good city cites close by. Lots of water. Good growth potential.
__________________
Try peace first. If that does not work, then killing them is often a good solution. :evil:
As long as I could figure a way to hump myself, I would be OK with that
--Con
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April 30, 2003, 18:33
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#17
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Deity
Local Time: 18:27
Local Date: November 1, 2010
Join Date: May 2002
Posts: 11,289
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Why was the GRID NOT TURNED ON FOR THE SCREENSHOTS?
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April 30, 2003, 19:46
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#18
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Deity
Local Time: 20:27
Local Date: November 1, 2010
Join Date: Nov 2002
Location: Land of 1000 Islands
Posts: 20,338
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The grid does not work properly at that time of the morning.
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Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.
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April 30, 2003, 21:01
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#19
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Emperor
Local Time: 18:27
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Posts: 8,196
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All future DM maps will have grid.
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April 30, 2003, 21:02
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#20
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Emperor
Local Time: 18:27
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Posts: 8,196
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This better?
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April 30, 2003, 21:26
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#21
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Emperor
Local Time: 21:27
Local Date: November 1, 2010
Join Date: Jul 2002
Location: Botanic Garden, Rio
Posts: 5,124
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The "Asgardian Geographic Society" coming soon...
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April 30, 2003, 22:12
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#22
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Deity
Local Time: 18:27
Local Date: November 1, 2010
Join Date: May 2002
Posts: 11,289
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The question of the week:
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May 1, 2003, 00:16
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#23
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Emperor
Local Time: 02:27
Local Date: November 2, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
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Quote:
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Originally posted by GhengisFarb
The question of the week:
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hi ,
cause your cow provides nutr....
the cow manure lets the grass grow , ...
, .... good report
nice screenshots
have a nice day
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May 1, 2003, 03:09
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#24
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Emperor
Local Time: 11:27
Local Date: November 2, 2010
Join Date: Dec 2001
Location: of Melbourne, Australia
Posts: 6,851
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at the discovery of the Ottoman city. I wasn't expecting to be needed that early. Ho well, time to get an official discussion thread up, I guess...
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May 1, 2003, 03:50
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#25
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Emperor
Local Time: 01:27
Local Date: November 2, 2010
Join Date: Feb 2002
Location: EMPEROR of Cats
Posts: 3,229
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Quote:
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Originally posted by panag
the cow manure lets the grass grow , ...
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Yes! Mr. Panag - you have given the correct answer to this week's Question for Champions.
Eddie - what has he won ..?
__________________
Greatest moments in cat:
__________________
"Miaooow..!"
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May 1, 2003, 06:20
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#26
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Emperor
Local Time: 21:27
Local Date: November 1, 2010
Join Date: Jul 2002
Location: Botanic Garden, Rio
Posts: 5,124
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Quote:
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Originally posted by BigFurryMonster
Yes! Mr. Panag - you have given the correct answer to this week's Question for Champions.
Eddie - what has he won ..?
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3 Tons of cow manure, maybe...?
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May 1, 2003, 09:30
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#27
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Emperor
Local Time: 20:27
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Join Date: Feb 2002
Location: Detroit
Posts: 4,551
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Once the city is founded in that area of course.... to far to haul it at this time.
__________________
Try peace first. If that does not work, then killing them is often a good solution. :evil:
As long as I could figure a way to hump myself, I would be OK with that
--Con
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May 1, 2003, 11:07
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#28
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Emperor
Local Time: 02:27
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Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
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Quote:
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Originally posted by GeneralTacticus
at the discovery of the Ottoman city. I wasn't expecting to be needed that early. Ho well, time to get an official discussion thread up, I guess...
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hi ,
, should try to overrun them
its a bit to close , ....
have a nice day
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May 1, 2003, 11:20
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#29
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Emperor
Local Time: 02:27
Local Date: November 2, 2010
Join Date: Nov 2002
Location: The Hague, the capital of the civilized world
Posts: 3,733
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Quote:
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Originally posted by panag
, should try to overrun them
its a bit to close , ....
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How? They are already twice big as we are.
Aidun
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"Many that live deserve death. And some that die deserve life. Can you give it to them? Then do not be too eager to deal out death in judgement. For even the very wise can not see all ends." - J.R.R. Tolkien, The Fellowship of the Ring.
Term 9 and 10 Domestic Minister of the C3DG I., Term 8 Regional Governor of Old Persia in the C3DG and proud citizen of Apolyton. Royal Ambassador to Legoland in the C3 PTW DG, Foreign Affairs Minister and King of the United Kingdom in the MZO C3CDG and leader of the Monarchist Imperialist team. Moody Sir Aidun (The Impatient) of the Holy Templar Order in the C4BtSDG
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May 1, 2003, 11:34
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#30
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Emperor
Local Time: 02:27
Local Date: November 2, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
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Quote:
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Originally posted by Aidun
How? They are already twice big as we are.
Aidun
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hi ,
something is cooking , ....
http://apolyton.net/forums/showthrea...21#post1955721
have a nice day
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