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View Poll Results: What do you think Firaxis is doing right now?
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Making another Ptw patch
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5 |
16.13% |
Making another Civ3 expansion
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9.68% |
Making Civ 4
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3.23% |
Making SMAC 2
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9.68% |
Making Banana and enjoying their Civ3 profits
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19 |
61.29% |
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May 2, 2003, 13:24
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#31
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Deity
Local Time: 08:30
Local Date: November 2, 2010
Join Date: May 1999
Location: The City State of Noosphere, CPA special envoy
Posts: 14,606
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Aftermath looks great. I hope they get it done soon.
__________________
(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
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May 2, 2003, 16:54
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#32
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Emperor
Local Time: 21:30
Local Date: November 1, 2010
Join Date: Mar 1999
Location: Brasil
Posts: 3,958
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Hm, Pirates 2 would not be a bad idea...
__________________
'Yep, I've been drinking again.'
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May 2, 2003, 18:40
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#33
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Emperor
Local Time: 02:30
Local Date: November 2, 2010
Join Date: Dec 1969
Location: Sweden
Posts: 3,054
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I fear that the success of Civ 1 (which I've only looked at and never really played) and Civ 2 will never be repeated. They are difficult to improve upon.
I, for one, would be completely satisfied if the bugs in Civ 2 were ironed out and minor changes made, like adding the possibility to move units in stacks and getting rid of rush buying.
I fear that my expectations on future Civ games will always be too high and the disappointment grim...
Maybe they're working on a new Civil War battle?
Carolus
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May 3, 2003, 00:57
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#34
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King
Local Time: 17:30
Local Date: November 1, 2010
Join Date: Feb 2000
Location: Ca. USA
Posts: 1,282
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Quote:
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Originally posted by vovansim
Don't see Sid Meier working on X-COM. Can't imagine that at all...
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I think X-Com was made in England and Sid had nothing to do with it.
Just found my X-Com Manual. A company call Mythos Games Ltd made the game.
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May 3, 2003, 01:07
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#35
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Emperor
Local Time: 18:30
Local Date: November 1, 2010
Join Date: Oct 2001
Posts: 5,725
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Right. What I was referring to was the rumour that he will be working on a remake of X-COM, or a sequel, or whatever you wanna call it.
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May 3, 2003, 08:10
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#36
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Deity
Local Time: 01:30
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Enthusiastic member of Apolyton
Posts: 30,342
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Quote:
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Originally posted by Carolus Rex
I fear that the success of Civ 1 (which I've only looked at and never really played) and Civ 2 will never be repeated. They are difficult to improve upon.
I, for one, would be completely satisfied if the bugs in Civ 2 were ironed out and minor changes made, like adding the possibility to move units in stacks and getting rid of rush buying. 
I fear that my expectations on future Civ games will always be too high and the disappointment grim...
Carolus
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I completely agree. IMO the best chance for a great Civ2.5 will come from one of the non-commercial efforts.
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May 3, 2003, 11:43
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#37
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Deity
Local Time: 08:30
Local Date: November 2, 2010
Join Date: May 1999
Location: The City State of Noosphere, CPA special envoy
Posts: 14,606
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My view is there are improvements that can be made to Civ, and Civ 3 is a step in the right direction. First thing they need to do is to eliminate ICS, the way to do it is to remove city building out of the player's hands. Make that a consequence of population development in a region. The player can do things to help with this, of course. Variable city radius and cultural influences are good additions. They should also make the whole thing more like playing a country instead of a collection of cities.
__________________
(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
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May 3, 2003, 13:14
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#38
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Emperor
Local Time: 19:30
Local Date: November 1, 2010
Join Date: Mar 2002
Location: listening too long to one song
Posts: 7,395
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Quote:
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Originally posted by DrSpike
I completely agree. IMO the best chance for a great Civ2.5 will come from one of the non-commercial efforts.
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Why make Civ2.5 when Civ3 is superior in every aspect save one, scenarios?
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May 3, 2003, 13:32
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#39
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Deity
Local Time: 01:30
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Enthusiastic member of Apolyton
Posts: 30,342
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Well you are entitled to your opinion but the majority of long term serious civvers understand the limits to Civ3 gameplay.
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May 3, 2003, 13:40
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#40
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Emperor
Local Time: 19:30
Local Date: November 1, 2010
Join Date: Mar 2002
Location: listening too long to one song
Posts: 7,395
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Quote:
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Originally posted by DrSpike
Well you are entitled to your opinion but the majority of long term serious civvers understand the limits to Civ3 gameplay.
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Right, ok.
And I've played Civ, at least the PC game as long as anyone on this board, unless the man himself or his testers are lurking, so get off your high horse.
How many people still hang out in the Civ2 forums here? 10? 15?
edit: add  to this message
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May 3, 2003, 13:44
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#41
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Emperor
Local Time: 00:30
Local Date: November 2, 2010
Join Date: Mar 2002
Location: All Glory To The Hypnotoad!
Posts: 4,223
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Quote:
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so get off your high horse.
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What? Ain't it big enough for the two of you?
Sorry sleepy, I just couldn't resist, but you've gotta admit that your original statement was a little bit high-horse-ish too.
__________________
If I'm posting here then Counterglow must be down.
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May 3, 2003, 13:48
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#42
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Emperor
Local Time: 19:30
Local Date: November 1, 2010
Join Date: Mar 2002
Location: listening too long to one song
Posts: 7,395
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Quote:
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Originally posted by FrustratedPoet
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so get off your high horse.
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What? Ain't it big enough for the two of you? 
Sorry sleepy, I just couldn't resist, but you've gotta admit that your original statement was a little bit high-horse-ish too.
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Well, yes, I would admit that.  In retrospect I am not embarrased by how I used that phrase, but that I used it at all, I mean, I'm not in my sixties yet, I should have better cooler phrases to use than that one.
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May 3, 2003, 14:04
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#43
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Warlord
Local Time: 01:30
Local Date: November 2, 2010
Join Date: Mar 2003
Posts: 217
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I reckon Firaxis are
a) Busy writing patches for existing games.
b) Waiting for market maturation.
I don't mean they're standing still - no doubt storyboarding and design of new games is advancing. However, the lack of public announcements makes me suspect that current PCs (at least, what most people have) are not powerful enough for what they have in mind.
Another way of looking at it - they're designing games now that will be completed when everyone has a 512M machine and at least a 1G processor. If I was in their shoes - that's what I'd be doing. Release in 3-5 years say.
__________________
Some cry `Allah O Akbar` in the street. And some carry Allah in their heart.
"The CIA does nothing, says nothing, allows nothing, unless its own interests are served. They are the biggest assembly of liars and theives this country ever put under one roof and they are an abomination" Deputy COS (Intel) US Army 1981-84
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May 3, 2003, 14:06
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#44
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Emperor
Local Time: 02:30
Local Date: November 2, 2010
Join Date: Dec 1969
Location: Sweden
Posts: 3,054
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Quote:
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Originally posted by asleepathewheel
How many people still hang out in the Civ2 forums here? 10? 15?
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Yep, and that's about 10 or 15 more than you'll find in the Civ 3 forums six and a half or seven years after that game was released.
Seriously, the forums may be slow, but Civ 2 is alive and kicking.
Carolus
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May 3, 2003, 14:20
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#45
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Emperor
Local Time: 19:30
Local Date: November 1, 2010
Join Date: Mar 2002
Location: listening too long to one song
Posts: 7,395
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Quote:
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Originally posted by Carolus Rex
Yep, and that's about 10 or 15 more than you'll find in the Civ 3 forums six and a half or seven years after that game was released. 
Seriously, the forums may be slow, but Civ 2 is alive and kicking.
Carolus
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I'm sure in five years the same will be said about Civ4 and Civ3, but its all good.
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May 3, 2003, 14:56
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#46
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Deity
Local Time: 01:30
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Enthusiastic member of Apolyton
Posts: 30,342
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Sleepy: As I said you are entitled to your opinion. Don't get me wrong I played Civ3 for 3 or 4 months after release and I don't think it's a bad game. But in my opinion anyone who thinks Civ3 is as deep a game as Civ2 or SMAC doesn't have a good grasp of the genre. If that's high horseish then so be it.
And for the record the amount of Civ2 players remaining is amazing, for a game that is 7 years old. Once the patches/Xpacks run out for Civ3 I give it 1 or 2 years tops........it just doesn't have the longevity.
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May 4, 2003, 10:44
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#47
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Deity
Local Time: 08:30
Local Date: November 2, 2010
Join Date: May 1999
Location: The City State of Noosphere, CPA special envoy
Posts: 14,606
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Quote:
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Originally posted by Cruddy
However, the lack of public announcements makes me suspect that current PCs (at least, what most people have) are not powerful enough for what they have in mind.
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You must be kidding. Most games don't even make CPUs sweat, just look at the frame rates of Quake 3 etc. running on high end Wintel boxes.
__________________
(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
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May 4, 2003, 11:56
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#48
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Emperor
Local Time: 21:30
Local Date: November 1, 2010
Join Date: Mar 1999
Location: Brasil
Posts: 3,958
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Maybe Cruddy means that they are planning a full 3D version of Civ whereby you walk around your cities, go inside the buildings and talk to the locals, and you can guide your armies to the battle in full first-person mode, with thousands of polygons being rendered on the screen in real-time...
__________________
'Yep, I've been drinking again.'
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May 5, 2003, 23:03
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#49
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Deity
Local Time: 08:30
Local Date: November 2, 2010
Join Date: May 1999
Location: The City State of Noosphere, CPA special envoy
Posts: 14,606
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The Sims meets Civ? Now that's an interesting idea.
__________________
(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
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May 5, 2003, 23:08
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#50
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PolyCast Thread Necromancer
Local Time: 00:30
Local Date: November 2, 2010
Join Date: Jul 2002
Location: We are all Asher now.
Posts: 1,437
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What is it doing?
Masturbating. Just look at Civ3 and PTW
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May 6, 2003, 00:45
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#51
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Prince
Local Time: 19:30
Local Date: November 1, 2010
Join Date: Jan 2001
Posts: 823
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i hope they are working on an entirely new game. i pretty much always prefer something totally new to sequels.
btw, i think all civs are pretty deeply flawed gameplay wise but they are still fun as long as the micromanagement doesn't get out of control(ala civ2).
__________________
Eschewing obfuscation and transcending conformity since 1982. Embrace the flux.
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May 6, 2003, 02:08
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#52
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Chieftain
Local Time: 16:30
Local Date: November 1, 2010
Join Date: Oct 2002
Location: GMT -8
Posts: 51
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Civ3 profits? Firaxis turned a profit on Civ3?  I thought they lost money from all the posts how Civ3 is really bad on cfc and poly...wait, that was reputation actually.
I hope they are working on a ptw patch. They need to appease the non-US players and fix little issues.
__________________
I wish for a custom avatar - it would give me some individuality.
I am a dissenter of the required first/last name fields.
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May 6, 2003, 09:49
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#53
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Deity
Local Time: 20:30
Local Date: November 1, 2010
Join Date: Dec 2000
Location: Virginia
Posts: 11,160
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no one thinks they're working on a dino game?
or a more serious collaboration with Maxis?
__________________
"A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber
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May 6, 2003, 11:49
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#54
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Deity
Local Time: 08:30
Local Date: November 2, 2010
Join Date: May 1999
Location: The City State of Noosphere, CPA special envoy
Posts: 14,606
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A completely new game is definitely much better than a sequel, if it is done right.
__________________
(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
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May 7, 2003, 23:54
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#55
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Warlord
Local Time: 16:30
Local Date: November 1, 2010
Join Date: Nov 2001
Posts: 208
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Quote:
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Originally posted by pg
i hope they are working on an entirely new game. i pretty much always prefer something totally new to sequels.
btw, i think all civs are pretty deeply flawed gameplay wise but they are still fun as long as the micromanagement doesn't get out of control(ala civ2).
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Well, i prefer GOOD sequel than a totally new stuff as long as its done well. Which games are good sequels? To me Civ2, HoMM2, Warcraft2, and AoK:AoE2 comes to my mind.
I have to agree that there is too many flaws in all Civ games (including SMAC and CtP), but many people still plays them because its fun and the CONCEPT of the game is very interesting; which strategy gamer would not be tempted to play a good Empire simulation (w/ interesting diplomacy, trade, and of course WAR!). But to me Civ3 had enough "flaws" to really not get into it.
__________________
someone teach me baduk
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May 8, 2003, 00:54
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#56
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King
Local Time: 18:30
Local Date: November 1, 2010
Join Date: Dec 2001
Location: Wichita,KS,USA
Posts: 1,044
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Quote:
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Originally posted by asleepathewheel
Right, ok.
And I've played Civ, at least the PC game as long as anyone on this board, unless the man himself or his testers are lurking, so get off your high horse.
How many people still hang out in the Civ2 forums here? 10? 15?
edit: add to this message
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Quote:
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Originally posted by Carolus Rex
Yep, and that's about 10 or 15 more than you'll find in the Civ 3 forums six and a half or seven years after that game was released. 
Seriously, the forums may be slow, but Civ 2 is alive and kicking.
Carolus
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I don't post in the Civ 2 fora, but I do still play the game on a regular basis.
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May 13, 2003, 05:12
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#57
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Deity
Local Time: 02:30
Local Date: November 2, 2010
Join Date: Jun 2001
Posts: 11,112
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In the news they say Firaxis might be working on Pirates II... this picture gaves them the idea:
http://pcmedia.ign.com/pc/image/pirates_map.jpg
Now's the big question: What is pirates? I've never played that game... what was it about?
__________________
This space is empty... or is it?
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May 13, 2003, 05:14
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#58
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Deity
Local Time: 01:30
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Enthusiastic member of Apolyton
Posts: 30,342
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Pirates.
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May 13, 2003, 06:19
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#59
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Warlord
Local Time: 01:30
Local Date: November 2, 2010
Join Date: Mar 2003
Posts: 217
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Quote:
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Originally posted by Urban Ranger
You must be kidding. Most games don't even make CPUs sweat, just look at the frame rates of Quake 3 etc. running on high end Wintel boxes.
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Not really fair to compare Quake engine games - it steps way outside the O/S. Most games run with the burden of the MS O/S. Quake engine games running in OpenGL really stuff DirectX equivalents.
Processor speed is one factor, but a more important one for a deep game is memory. Virtual's all very well, but it slows down the action. I was really thinking of when enough people have a decent chunk of RAM rather than processors > 1G or faster.
Quote:
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Originally posted by Urban Ranger
A completely new game is definitely much better than a sequel, if it is done right.
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I agree with you 100%.
Pirates was an amazing 8 bit game. You played the part of a Pirate commander in the Caribbean, starting with a tiny undermanned vessel and ending up with a fleet of frigates and a huge army capable of sacking all the cities for whichever country you wanted to.
Pirates - I had loads of fun playing it - but I honestly can't see how they'd do the sword fighting in 3D without a lot of keyboard commands. I'd love to be proved wrong on this.
__________________
Some cry `Allah O Akbar` in the street. And some carry Allah in their heart.
"The CIA does nothing, says nothing, allows nothing, unless its own interests are served. They are the biggest assembly of liars and theives this country ever put under one roof and they are an abomination" Deputy COS (Intel) US Army 1981-84
Last edited by Cruddy; May 13, 2003 at 06:28.
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May 13, 2003, 20:29
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#60
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King
Local Time: 17:30
Local Date: November 1, 2010
Join Date: Feb 2000
Location: Ca. USA
Posts: 1,282
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It would be nice to make some more scenarios for PTW.
WWI and WW II for sure.
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