View Poll Results:
Higher Goal: Allow victory by transcendance: YES 20 7.94%
Higher Goal: Allow victory by transcendance: NO 1 0.40%
Total War: Allow victory by conquest: YES 20 7.94%
Total War: Allow victory by conquest: NO 1 0.40%
Mine, all Mine: Allow Economic Victory: YES 19 7.54%
Mine, all Mine: Allow Economic Victory: NO 2 0.79%
Peace in Our Time: Allow Diplomatic Victory: YES 19 7.54%
Peace in our Time: Allow Diplomatic Victory: NO 2 0.79%
One for all: Allow cooperative victory : YES 16 6.35%
One for all: Allow cooperative victory : NO 5 1.98%
Do or Die: Dont restart eliminated players : YES 13 5.16%
Do or Die: Dont restart eliminated players : NO 8 3.17%
Look First: Flexible starting locations : YES 15 5.95%
Look First: Flexible starting locations : NO 6 2.38%
Tech Stagnation: Slower research rate : YES 1 0.40%
Tech Stagnation: Slower research rate : NO 20 7.94%
Spoils of War: steal tech when conquer base : YES 5 1.98%
Spoils of War: steal tech when conquer base : NO 16 6.35%
Blind Research: Cannot set precise reseach goals : YES 3 1.19%
Blind Research: Cannot set precise reseach goals : NO 18 7.14%
Intense Rivalry: Oppoents more aggressive : YES 6 2.38%
Intense Rivalry: Oppoents more aggressive : NO 15 5.95%
No unity survey: World map not visible : YES 14 5.56%
No unity survey: World map not visible : NO 7 2.78%
Multiple Choice Poll. Voters: 252. You may not vote on this poll

 
 
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Old April 30, 2003, 19:53   #1
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ok, i think this is the last settings poll we need. i'm just redoing all the links i found in the FAQ thread

anyways, this is pretty straight forward. for each rule, vote YES or NO.

3 days.
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Old April 30, 2003, 20:49   #2
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I just voted the way I usually play.
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Old April 30, 2003, 23:09   #3
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Ditto Mr. President.
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Old May 1, 2003, 06:22   #4
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Voted yes to the first 7, no to last 5.
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Old May 1, 2003, 06:38   #5
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Voted first 7 yes. voted yes to steal tech and voted the wrong answer to the last question. All that double negative.
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Old May 1, 2003, 08:13   #6
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Old May 1, 2003, 09:52   #7
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Voted yes to the 1st 5 and to 'world map not visable', no to the others.

And I did WoA, I think we want them to last a little longer
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Old May 1, 2003, 09:53   #8
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Dammit, meant to vote yes to blind research (I hate ones where yes means you don't get to choose, and no means you do )
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Old May 1, 2003, 12:12   #9
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Steal research: YES!!! That way human players are better motivated not to let Miriam conquer a newly built base.

Don´t restart eliminated Players! The price of conquering is having the opponent´s leader in your "chamber of pain"

And yes: You should know what you´re researching at the moment.
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Old May 1, 2003, 13:33   #10
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Steal research: YES!!! That way human players are better motivated not to let Miriam conquer a newly built base.
Actually, that would be very unfair towards the Cybernetic Consciousness, who would then loose one of their faction advantages. And IMHO, the Consciousness already is the weakest of the four human factions.
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Old May 1, 2003, 14:09   #11
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Originally posted by Maniac
Actually, that would be very unfair towards the Cybernetic Consciousness, who would then loose one of their faction advantages. And IMHO, the Consciousness already is the weakest of the four human factions.
I wholeheartedly agree with Maniac on this one... voted no on it myself. If the Consciousness wasn't going to be one of the human factions I'd be fine with it, but since they are a human faction, we shouldn't do it.
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Old May 2, 2003, 02:27   #12
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Since I don´t own SMAX, I was not aware of that point.
Well, if it helps our "underdeveloped brothers", maybe you´re right.
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Old May 2, 2003, 16:19   #13
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I only voted "no" to the "Spoils of War" option. The rest was yes.
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