May 1, 2003, 06:53
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#1
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Emperor
Local Time: 11:33
Local Date: November 2, 2010
Join Date: Dec 2001
Location: of Melbourne, Australia
Posts: 6,851
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FAM Discussion Thread: Relations with the Ottomans
Okay, it seems we discovered the Ottomans in the course of our first turnchat. They have Masonry, two cities, and zero gold; we have 25 gold, one city, and no new techs. Our military is weak compared to theirs. They currently have 107 points; we have 57. Anyone have any suggestions on what to do next regarding them?
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May 1, 2003, 12:17
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#2
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Emperor
Local Time: 20:33
Local Date: November 1, 2010
Join Date: Feb 2002
Location: Detroit
Posts: 4,551
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Keep them happy until we decide to kill them.
In the mean time, take them for all they are worth.
As we are in REX now, no real changes unless we can get a tech or two from them.
Just my 2 cents.
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Try peace first. If that does not work, then killing them is often a good solution. :evil:
As long as I could figure a way to hump myself, I would be OK with that
--Con
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May 1, 2003, 13:15
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#3
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King
Local Time: 20:33
Local Date: November 1, 2010
Join Date: Sep 2002
Posts: 2,681
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Perhaps the FAM should keep this link handy throughout the game this time? (We used this to ensure our Diplomatic Victory in the first game.)
AI Attitudes
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May 1, 2003, 18:12
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#4
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King
Local Time: 18:33
Local Date: November 1, 2010
Join Date: Jan 2002
Location: Missouri
Posts: 2,337
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Treat them normally, attempt to extract gold from them every once in a while, break peace treaties to get more gold when we have a larger military, then kill 'em as soon as civishly possible.
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May 1, 2003, 20:31
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#5
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Local Time: 19:33
Local Date: November 1, 2010
Join Date: Nov 2000
Location: Nashville / St. Louis
Posts: 4,263
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Establish friendly relations with them, and keep it that way until we are ready to exterminate them.
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May 1, 2003, 21:29
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#6
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Deity
Local Time: 20:33
Local Date: November 1, 2010
Join Date: Nov 2002
Location: Land of 1000 Islands
Posts: 20,338
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Quote:
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Originally posted by GodKing
Keep them happy until we decide to kill them.
In the mean time, take them for all they are worth.
As we are in REX now, no real changes unless we can get a tech or two from them.
Just my 2 cents.
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Yup.
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Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.
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May 3, 2003, 01:05
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#7
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Emperor
Local Time: 11:33
Local Date: November 2, 2010
Join Date: Dec 2001
Location: of Melbourne, Australia
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Okay... given that there doesn't seem to be any disagreement with GK's suggestion (and it doesn't entail doing anything anyway), I shall use that.
Oh, and dejon: Thanks for the link
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May 3, 2003, 12:21
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#8
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Emperor
Local Time: 19:33
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Location: Maryland Heights, MO
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The big thing on Ottomans is to make sure they aren't a major player when Military Tradition is discovered, but that is very far in the future and we will have Berskers well before then. Unless we need space right away, there's no need to attack them yet.
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May 3, 2003, 12:37
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#9
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Deity
Local Time: 12:33
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Join Date: Nov 2001
Location: That's DR WhereItsAt...
Posts: 10,157
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Quote:
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Originally posted by joncnunn
Unless we need space right away, there's no need to attack them yet.
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... unless we were on Deity, in which case we need to cripple the AI as soon as possible, expecially with 23 rivals! We gots to attack - it seems to be the nature of Deity.
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May 3, 2003, 13:14
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#10
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Emperor
Local Time: 02:33
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Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
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Quote:
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Originally posted by MrWhereItsAt
... unless we were on Deity, in which case we need to cripple the AI as soon as possible, expecially with 23 rivals! We gots to attack - it seems to be the nature of Deity.
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hi ,
not only that , we could get a couple techs from them , .... , and destroy them after we got those , .....
have a nice day
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May 3, 2003, 20:44
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#11
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Emperor
Local Time: 11:33
Local Date: November 2, 2010
Join Date: Dec 2001
Location: of Melbourne, Australia
Posts: 6,851
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Well, it seems diplomacy is becoming largely moot, as we have huge stacks of Ottomans and Zulus approaching from both sides, and I rather doubt we can get them to stop...
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May 3, 2003, 20:46
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#12
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King
Local Time: 18:33
Local Date: November 1, 2010
Join Date: Jan 2002
Location: Missouri
Posts: 2,337
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The AI, at this point, could come in and in one fell swoop force us to start Democracy Game Part III.
Fortunately, though, even at this level I believe the computer to be stupid enough to pass up the opertunity.
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May 4, 2003, 08:40
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#13
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Prince
Local Time: 19:33
Local Date: November 1, 2010
Join Date: Sep 2002
Posts: 733
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I think attacking the ottomans may be the best option when looking at what civs are around us. You can forget about attacking the zulus for now, attacking impis with archers is foolish at best. Any attack of the celts and/or Iroquois would probably have to come very early, before they get their UU's. We dont have that much time. The ottomans are the only civ around without and ancient era UU, not the mention the fact they have given us one more reason to eliminate them by attacking us.
We have terrain-related reasons for attacking the Ottomans as well. They will be much harder to contain based on the terrain. The Iroqious can only expand one direction, south. Everything else around them is tundra and mountains. They will slow their growth eventually. The Zulus and Celts can be seriously hindered an any attack attempt (once we get a few cities) by stationing units on the mountains (or further east when we start settling beyond them).
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May 4, 2003, 12:26
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#14
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Deity
Local Time: 20:33
Local Date: November 1, 2010
Join Date: Feb 2001
Posts: 21,822
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They attacked us! Of course we should wipe them off the map
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May 9, 2003, 20:44
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#15
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King
Local Time: 18:33
Local Date: November 1, 2010
Join Date: Oct 2001
Location: A bleak and barren rock
Posts: 2,743
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Well, you know, I know the feel of death. Being a saga-singing, sword-swining, swig-sucking Viking hero like myself, one is very tempted to run around and act barbaric. I always fancied the idea of total slaughter when dealing with enemies, and the Ottomans should be no exception.
In short: Expand, build the army, attack, kill everyone. Maybe, though, for the sake of expansion, spare the cities for a while. That might be best.
Any chance of some mead, eh?
Historik Bloodaxe
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