May 7, 2003, 08:04
|
#1
|
Emperor
Local Time: 01:54
Local Date: November 2, 2010
Join Date: Feb 2002
Location: EMPEROR of Cats
Posts: 3,229
|
Demographics screen
EDIT: updated for info gained from CFC
EDIT2: updated Approval Rating formula
This is the way the demographics (in the F11 screen) are calculated. Thanks for helping me out!
- Approval Rating (%)
Rounddown (50% + ((Number of happy citizens) - (Number of unhappy citizens)) / (Total number of citizens) / 2 * 100%)
- Population (# of people)
Sum(i=1..N) {Pop in City(i)}
Pop in City = {Sum (j=1..(City Size)) {j} + (Food in Storage) / (Storage Size)} * 10000
- GNP (millions)
1 million = 1 Commerce (before corruption)
- Mfg. Goods (megatons)
1 megaton = 1 shield
- Land area (square miles)
100 square miles = 1 territory tile (including sea tiles)
- Literacy (%)
(Citizens who live in a city with a Library + Citizens who live in a city with a University + Citizens who live in a city with a Research Lab) / 3 / (Total Number of Citizens) * 100% + (3% if Literature discovered)
The following wonders count as Library, University and Research Lab: Great Library, Newton's, SETI Program, Theory of Evolution, Cure for Cancer, Internet.
The following small wonders count as half a wonder: Apollo Program, Intelligence Agency.
- Disease (%)
(Number of Floodplains + Jungle in territory) / (Total Number of territory tiles) * 100%
- Pollution (tons)
1 ton = 1 polluted territory tile
- Life Expectancy (# of years)
20 + {(Citizens who live in a city with a Granary + Citizens who live in a city with a Aqueduct + Citizens who live in a city with a Hospital) / 3 / (Total Number of Citizens) * 80}
- Family Size (# of children)
Max {1, (Net Total Food) / (Number of Cities) / 2}
- Military Service (# of years)
(Number of Military Units with Attack > 0) / (Total Number of Citizens) * 10
- Annual income (# per capita)
1 + (Number of available Strategic and Luxury Resource Types) + (1 if you have a trade route)
- Productivity (#)
(Total Shields) - (Total Waste) + (Total Commerce) - (Total Corruption) + (Net Total Food)
__________________
Greatest moments in cat:
__________________
"Miaooow..!"
Last edited by BigFurryMonster; June 16, 2003 at 15:49.
|
|
|
|
May 7, 2003, 09:19
|
#2
|
Local Time: 02:54
Local Date: November 2, 2010
Join Date: Nov 2001
Location: jihadding against Danish Feta
Posts: 6,182
|
Quote:
|
Land area (square miles) - 100 square miles = 1 tile ?
|
Yes
GNP : 1 million = 1 commerce (including corruption)
Productivity : apparently, commerce+shields+extra food - corruption - waste.
Approval rating has to do with the # of happy and content people. Here is some data I have gathered :
All content = 50% satisfaction
1 happy, 2 content = 66%
1 happy, 3 content = 62%
2 happy, 2 content = 75%
3 happy, 1 content = 87%
My conclusion is that a X% of happy citizens add X/2 % of satisfaction, while Y% of unhappy citizens substract Y/2 % to satisfaction.
The equation would be : satisfaction = [0.5 + 1/2(happy/total citizens) - 1/2(unhappy/total citizens)] * 100
Family size depends directly of your growth rate, i.e your excess fod. Again, I don't know the formula.
Military service : # of units / # of citizens. 1/1 means 10 years.
__________________
"I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident
"I never had the need to have a boner." -- Dissident
"I have never cut off my penis when I was upset over a girl." -- Dis
|
|
|
|
May 7, 2003, 10:46
|
#3
|
Warlord
Local Time: 00:54
Local Date: November 2, 2010
Join Date: Jul 2002
Posts: 219
|
interesting to see how some are calculated.
|
|
|
|
May 7, 2003, 11:17
|
#4
|
Prince
Local Time: 00:54
Local Date: November 2, 2010
Join Date: Oct 2002
Posts: 689
|
Yes: How the Demographics works
I find the literacy demograhic useful for telling if civs on other continents have literature when you don't.
|
|
|
|
May 7, 2003, 15:05
|
#5
|
Emperor
Local Time: 01:54
Local Date: November 2, 2010
Join Date: Feb 2002
Location: EMPEROR of Cats
Posts: 3,229
|
That helps. CFC is not 100% correct, but I was able to deduce the formulas.
__________________
Greatest moments in cat:
__________________
"Miaooow..!"
|
|
|
|
May 8, 2003, 13:37
|
#6
|
Emperor
Local Time: 20:54
Local Date: November 1, 2010
Join Date: Oct 2000
Location: Fairfax, VA
Posts: 3,810
|
Good work!
__________________
No matter where you go, there you are. - Buckaroo Banzai
"I played it [Civilization] for three months and then realised I hadn't done any work. In the end, I had to delete all the saved files and smash the CD." Iain Banks, author
|
|
|
|
June 16, 2003, 14:58
|
#7
|
Emperor
Local Time: 01:54
Local Date: November 2, 2010
Join Date: Feb 2002
Location: EMPEROR of Cats
Posts: 3,229
|
Updated Approval Rating formula.
__________________
Greatest moments in cat:
__________________
"Miaooow..!"
|
|
|
|
June 16, 2003, 15:37
|
#8
|
Emperor
Local Time: 08:54
Local Date: November 2, 2010
Join Date: Aug 2001
Location: Singapore (From New Zealand)
Posts: 4,948
|
Thanks, it's actually useful to know how the demographics are really calculated!
__________________
be free
|
|
|
|
June 17, 2003, 11:07
|
#9
|
Emperor
Local Time: 21:54
Local Date: November 1, 2010
Join Date: Mar 1999
Location: Brasil
Posts: 3,958
|
aha!
bananas, anyway.
__________________
'Yep, I've been drinking again.'
|
|
|
|
June 17, 2003, 15:58
|
#10
|
Prince
Local Time: 20:54
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Picksburgh
Posts: 837
|
Instead of city-flipping, Civ3 could have workers defect to other civs if the demographics are attractive.
|
|
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
All times are GMT -4. The time now is 20:54.
|
|