May 7, 2003, 16:12
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#1
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It's Rush Hour in SimCity
The first expansion pack for SimCity 4 is now official
Here are the first screenshots:
Looks great
Here's a link, to where I found the pictures:
http://www.fragland.net/index.php?pa...shots&gid=1227
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May 7, 2003, 16:15
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#2
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...and one more:
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May 7, 2003, 16:44
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#3
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 finally, you can name landmarks and streets.
Did they ever get the multiplayer working?
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May 7, 2003, 17:36
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#4
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They have just finished the SimCityScape, but I haven't tried it... go check it out, and tell us about it
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May 7, 2003, 17:54
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#5
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I wish this game would work on my PC. sigh.
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May 7, 2003, 22:39
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#6
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It's not that great, it's cute but not great.
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All i can see in this expansion is more and alot more micromanagement
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May 8, 2003, 05:34
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#7
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Alva >> That's the great part
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May 8, 2003, 07:46
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#8
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Damn, I wish I could just find the game to be fun, and then everything would be ok  .
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May 8, 2003, 11:56
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#9
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Prince
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an expansion pack already? heh, i think this stuff should have been in the original version or in a patch probably.
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May 8, 2003, 13:53
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#10
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Quote:
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Originally posted by pg
an expansion pack already? heh, i think this stuff should have been in the original version or in a patch probably.
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This is Maxis game, after all.
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May 8, 2003, 14:52
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#11
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Quote:
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Originally posted by Osweld
This is Maxis game, after all.
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Yeah, it's not like this comes as a supprise
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July 7, 2003, 16:27
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#12
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July 7, 2003, 20:45
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#13
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The screenies look good... I don't know how much more fun that X-pak is going to make the game though... I've been reading some stuff on it, and it just doesn't seem so cool. To me, at least, the original SC4 didn't last all that long either, though... Did any of you with whom we played the pre-SimCityScape MP game play it a lot after we abandoned our little San Francisco bay area? I didn't play it at all since then almost...
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July 7, 2003, 21:00
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#14
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Quote:
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Originally posted by vovansim
The screenies look good... I don't know how much more fun that X-pak is going to make the game though... I've been reading some stuff on it, and it just doesn't seem so cool. To me, at least, the original SC4 didn't last all that long either, though... Did any of you with whom we played the pre-SimCityScape MP game play it a lot after we abandoned our little San Francisco bay area? I didn't play it at all since then almost...
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I stoped playing a while before, outside of the multiplayer game.
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July 7, 2003, 22:06
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#15
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How come the city looks so dirty, in the one with the flying saucer?
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July 7, 2003, 22:42
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#16
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Vacant or less rich people occupying it.
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July 8, 2003, 06:30
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#17
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Quote:
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Originally posted by vovansim
The screenies look good... I don't know how much more fun that X-pak is going to make the game though... I've been reading some stuff on it, and it just doesn't seem so cool. To me, at least, the original SC4 didn't last all that long either, though... Did any of you with whom we played the pre-SimCityScape MP game play it a lot after we abandoned our little San Francisco bay area? I didn't play it at all since then almost...
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I still play the game from time to time, but not our San Fransisco game...
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July 8, 2003, 06:31
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#18
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Btw, those screenshots was released a "long" time ago, I just didn't post them, since it seems like nobody around here cared about it anyway...
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July 8, 2003, 07:10
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#19
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I've been hanging out at Simtropolis for SC4-related stuff. It's not that I don't care...it's just that I care somewhere else.
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July 8, 2003, 08:22
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#20
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If something interesting happens overthere, feel free to share your knowledge
I only visit that place from time to time...
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July 8, 2003, 17:35
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#21
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Very well:
Maxis has released the Lot Editor (allows you make your own buildings using existing props); The Building Architect Tool (BAT) is forthcoming sometime in the next few months (don't recall a timeframe); The Modd Squad has a VERY useful program, iLive Reader, available at Simtropolis (allows you to modify both the .dat and .SC4lot files). They've also released 2 (3?) additions to the Lot Editor that add Res/Com/Indust buildings that were left out of the vanilla editor. Maxis has also done this, minus the industrial buildings.
Simtropolis has several forums devoted to different things inside SimCity 4 (like ACS) that contain plenty of useful info. Finally, if you are among those who felt burned by your vanilla copy of SC4, the second patch (includes the first patch) has corrected many problems, though somethings are beyond "repair" for the most part. Read the readme.txt file to find out what's in and what's not. I'm hoping they'll fix the pathfinding subroutines to make the little Sims drive the shortest-TIME paths instead of the short-DISTANCE routes.
Hopefully, RH will bring a lot of good non-cosmetic things into SC4. I'm going to be seriously pissed if it turns into another "The Sims" scam. EA Games as done a lot to butcher Maxis. It needs to stop...
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July 8, 2003, 19:28
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#22
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Quote:
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Originally posted by vovansim
Did any of you with whom we played the pre-SimCityScape MP game play it a lot after we abandoned our little San Francisco bay area? I didn't play it at all since then almost...
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I didn't play it at all since then; in fact, I still have it from where we left off, if there is any interest in continuing it...
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July 8, 2003, 19:31
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#23
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Quote:
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Originally posted by DRoseDARs
Hopefully, RH will bring a lot of good non-cosmetic things into SC4. I'm going to be seriously pissed if it turns into another "The Sims" scam. EA Games as done a lot to butcher Maxis. It needs to stop...
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I definitely agree with that!
Game Publishers =
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July 8, 2003, 22:32
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#24
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That sounds like fun, except my Wintel box is too slow for SimCity 4
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July 9, 2003, 01:25
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#25
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Emperor
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Quote:
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Originally posted by DRoseDARs Hopefully, RH will bring a lot of good non-cosmetic things into SC4. I'm going to be seriously pissed if it turns into another "The Sims" scam.
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That's exactly what I am afraid of, too... Although the traffic micromanagement might look promising, I am really not sure it is enough to make the game last so much longer.
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July 9, 2003, 01:26
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#26
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Quote:
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Originally posted by Jonny
I didn't play it at all since then; in fact, I still have it from where we left off, if there is any interest in continuing it...
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Well, I don't have the game installed any more, nor do I have the CD now - I left the whole box of game CD's at college when I left for the summer.  So, count me out if there is any interest after all.
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August 4, 2003, 13:15
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#27
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August 4, 2003, 13:25
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#28
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Also, there's a Rush Hour Movie (17.6 Mb) you can download at: http://simcity.ea.com/about/simcity4/videos_05.php
It shows some of the new features, such as the new transportation features and the vehicles you can control in the city.
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August 4, 2003, 14:41
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#29
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I really like the new traffic possibilities, but I don't like that you can drive around with some of the cars... and a tank... Sounds more like something for completely different game...
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August 4, 2003, 15:18
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#30
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Quote:
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Originally posted by ADG
I really like the new traffic possibilities, but I don't like that you can drive around with some of the cars... and a tank... Sounds more like something for completely different game...
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I think it's just going more into the "build a city... then destroy it!" part, so that you get more control in the disasters and such.
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