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Old September 22, 2003, 09:06   #91
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Show me a real town where the police, fire, education and entertainment budget are so well supplied that the citizens are happy and I'll guarantee someone somewhere is close to rioting over the level of tax they are paying to support it. In SC4 you can broadly satisfy your citizens demands. That is the most unrealistic part of the simulation
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Old September 23, 2003, 10:06   #92
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Actually, my biggest gripe with SC4 is the wrongfull implementation off Micromanagement.
I don't think this game is about checking each and every hospital, school, power, water etc... every month in order not to get any strikes but how and where to put your roads, commercial and residential zones to maximise efficiency.
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Old September 23, 2003, 11:04   #93
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Yeah, they should have put in an automatic for this. In real life the schools sends a mail to the mayor before going on strike, not after... at least I think so...
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Old September 23, 2003, 18:52   #94
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Well, I have the $20 X-pack, but I won't be able to really play it until Friday evening at the earliest. I've got a bunch of architecture stuff to do this week with a likely all-nighter on Wednesday night into Thursday to look forward to...

Side note: Bought it from EB, but also made the impulse buys of $15 Civ3:Play the World and $10 Battlecruiser Millenium. Grand Theft Auto III was pretty tempting at $20, but I might not bother.
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Old September 23, 2003, 18:58   #95
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Quote:
Originally posted by DRoseDARs
but also made the impulse buys of $15 Civ3:Play the World
The new expansion coming out will include PTW.
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Old September 23, 2003, 23:14   #96
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Quote:
Originally posted by Osweld


The new expansion coming out will include PTW.
The Gold edition will include PTW. The expansion can be played without PTW.
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Old September 23, 2003, 23:16   #97
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I have rush hour and it is somewhat eaiser to play than Simcity 4. They have added quiet a bit of new stuff.
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Old September 23, 2003, 23:50   #98
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My copy is on the way from Amazon.com...
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Old September 24, 2003, 02:28   #99
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Osweld/Joseph: Wish I'd known that beforehand...
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Old September 24, 2003, 07:21   #100
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Quote:
Originally posted by Joseph
The Gold edition will include PTW. The expansion can be played without PTW.
I read in the FAQ that the expansion contained all the content of PTW. Didn't say anythign about gold edititions.
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Old September 25, 2003, 20:19   #101
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Quote:
Originally posted by Osweld


I read in the FAQ that the expansion contained all the content of PTW. Didn't say anythign about gold edititions.
At the Civ3 site, it said you do not need PTW to play with this new expansion. All you need is Civ 3. I have not heard that it would include PTW as part of it.

Civ 3 gold edition is going to be release with PTW, but you will have to buy the next expansion separate.
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Old September 25, 2003, 20:27   #102
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From the FAQ:
Quote:
You will not need Civilization III: Play the World in order to play Civilization III: Conquests since it will contain all content including: Civs, leaders, special units, and features from the Civilization III: Play the World™ expansion.

And so as to not completely thread jack this... how about some screenshots from those who have it?
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Old September 25, 2003, 20:30   #103
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Quote:
Originally posted by Osweld
From the FAQ:



And so as to not completely thread jack this... how about some screenshots from those who have it?
Thank you for the Info.
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Old September 25, 2003, 22:39   #104
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Yeah, we want screenies and more info on the game: good, bad, fun, not fun?
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Old September 26, 2003, 07:25   #105
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Quote:
Originally posted by Osweld
From the FAQ:



And so as to not completely thread jack this... how about some screenshots from those who have it?

...and you're talking about screenshots for RH? Or Civ3?




I've got RH, but I don't have any large cities yet (Restarted the game), so I can only post screenies of my small town...
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Old September 26, 2003, 17:39   #106
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Hmm, i saw it in the store today, 27 euro...but that's only the expansion...
Didn't see it packaged with the full game yet..oh well, i can wait another few weeks.
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Old September 27, 2003, 16:30   #107
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Come on, is it any good?
I'm getting it tommorow when the new circulars (don't you love that word?) come out.
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Old October 2, 2003, 18:26   #108
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Well, it's great

I just wonder why on earth it tries to connect to the internet when I start AND exit .
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Old October 2, 2003, 22:05   #109
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Looking for patches?
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Old October 2, 2003, 23:11   #110
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Quote:
Originally posted by MattH
Well, it's great
Well, that's good to know.

My copy should be showing up any time now.
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Old October 3, 2003, 05:04   #111
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Quote:
Originally posted by MattH
Come on, is it any good?
I gave it:

Transport options: 9/10
U-Drive-It: 3/10
TileSet: 7/10
Bridges: 9/10
Disasters: 1/10
Personalize: 6/10
My Sims: 5/10
Overall: 8/10

On a scale from 1 - 10 (10 being the highest)
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Old October 3, 2003, 23:21   #112
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So, how much replayability do you figure it adds to the game? I think you remember when we gave up on that "multiplayer" game we had going... I haven't really played since then. You figure the expansion adds enough new stuff to be worth the money?

(Yes, I know, it's sort of a very subjective question, but I am still not sure whether to buy this expansion or not. )
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Old October 4, 2003, 00:38   #113
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Havn't got it yet, but the new overlays do seem to be very handy.
Not enough in itself to buy it but combined with the new tilesets and staying in the patch loop, I guess you almost have too.

There does seem to be a big bug in the pathfinding regarding intercity commuting.
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Old October 4, 2003, 05:01   #114
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Quote:
Originally posted by vovansim
So, how much replayability do you figure it adds to the game?
I was still playing SC4 until a few weeks before the release of RH. For me, there's only one game that beats SC4 in replayability (Worms)... but I guess that's just me
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Old October 4, 2003, 10:35   #115
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After playing it for about a week, there are some definite issues (some are non-rush hour):
Mechanics:
-The game will randomly freeze and/or quit to the desktop in the style of Morrowind (but not as frequently)
-You cannot name your saves.
-The game will not autosave.

Gameplay:
-Subway/train station usage statistics are misleading
-Parking garages draw almost no patrons (even when placed acording to manual)


Driving:
-Freeway onramps will suck you in. Sometimes you cannot aviod them.
-Some missions will randomly end when you go on/over mass transportation, like overpass onramps or the freeway.
-Unless you drive at the closest zoom, cars will randomly appear in your path giving you no time to avoid them.
-It's hard to tell how hard you're flying (a transparent pole going to the ground would help)
-The green circle representing the space directly under you dissapears in urban environments.
-Even when you drive fast, the bad guys/cops will still stop you.

(more as they come up)
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Old October 4, 2003, 11:14   #116
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Quote:
-The game will randomly freeze and/or quit to the desktop in the style of Morrowind (but not as frequently)
Are you using leapard (sp?) speed (fastest setting) ?
This is due to some kind of memory overflow problem. the game has too many calculations going and can't keep and basically giving up in the end.
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Old October 4, 2003, 11:22   #117
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Quote:
Originally posted by MattH
-You cannot name your saves.
The save is named after what your city is called...

Quote:
Originally posted by MattH
-The game will not autosave.


I love this

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Old October 4, 2003, 11:52   #118
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Quote:
Originally posted by ADG
The save is named after what your city is called...
I liked making different versions of my city, in case something went wrong in the layout/budget/planning.

Quote:


I love this

Do you want that feature or like the fact that it has been left out?

I do play on the fastest setting... it takes way to long for zones to develop without it. And the effects of changes made in slowest mode are minimal. Whenever I'm in the green, I go as fast as possible .
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Old October 4, 2003, 12:19   #119
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Quote:
Originally posted by MattH
Do you want that feature or like the fact that it has been left out?
I like the fact it's not in the game... I have a game where there's no way to turn off autosave... I played the game twice or so...
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Old October 4, 2003, 13:06   #120
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Well, you're not forced to use the autosaved games
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